d3d8: Do not modify the "surface" pointer for D3DFMT_UNKNOWN in d3d8_device_CreateDepthStencilSurface().

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet 2017-02-10 13:58:56 +01:00 committed by Alexandre Julliard
parent 177b3fc7c1
commit 04586f6328
2 changed files with 4 additions and 1 deletions

View File

@ -1010,6 +1010,9 @@ static HRESULT WINAPI d3d8_device_CreateDepthStencilSurface(IDirect3DDevice8 *if
TRACE("iface %p, width %u, height %u, format %#x, multisample_type %#x, surface %p.\n",
iface, width, height, format, multisample_type, surface);
if (!format)
return D3DERR_INVALIDCALL;
*surface = NULL;
/* TODO: Verify that Discard is false */

View File

@ -8218,7 +8218,7 @@ static void test_format_unknown(void)
hr = IDirect3DDevice8_CreateDepthStencilSurface(device, 64, 64,
D3DFMT_UNKNOWN, D3DMULTISAMPLE_NONE, (IDirect3DSurface8 **)&iface);
ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
todo_wine ok(iface == (void *)0xdeadbeef, "Got unexpected iface %p.\n", iface);
ok(iface == (void *)0xdeadbeef, "Got unexpected iface %p.\n", iface);
iface = (void *)0xdeadbeef;
hr = IDirect3DDevice8_CreateImageSurface(device, 64, 64,