Commit Graph

1127 Commits

Author SHA1 Message Date
Zebediah Figura cc2f26aaf2 d3d11/tests: Test UAV clears of 3D view with nontrivial depth.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-01-13 17:05:04 +01:00
Stefan Dösinger dd1a321302 d3d11/tests: Run test_generate_mips separately.
Signed-off-by: Stefan Dösinger <stefan@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-01-12 20:27:35 +01:00
Stefan Dösinger e275eb6403 d3d11/tests: Run test_instanced_draw separately.
Signed-off-by: Stefan Dösinger <stefan@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-01-11 21:59:51 +01:00
Nikolay Sivov df8ef3a54f d3d11: Always initialize out view pointer in CreateRenderTargetView().
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=51195
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-01-10 21:32:29 +01:00
Andrey Gusev b006a4c5ac wined3d: Add WINED3DFMT_R11G11B10_FLOAT vertex format.
Used by Dark Souls: Remastered.

Signed-off-by: Andrey Gusev <andrey.goosev@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-12-17 18:33:57 +01:00
Alexandre Julliard 91fb87b289 d3d11/tests: Mark a couple of failing tests as todo.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-12-17 15:18:42 +01:00
Dmitry Timoshkov d8ba473208 d3d11: Handle D3D11_FEATURE_D3D9_OPTIONS in d3d11_device_CheckFeatureSupport().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-12-09 18:43:51 +01:00
Andrey Gusev 4f3d189f53 wined3d: Add WINED3DFMT_R16_FLOAT vertex format.
Fixes rendering glitches in Batman: Arkham Knight.

Signed-off-by: Andrey Gusev <andrey.goosev@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-11-19 18:31:38 +01:00
Nikolay Sivov 80b957d529 d3d11/tests: Add a test for DXGI_FORMAT_R8G8_UINT support in vertex buffers.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-11-17 16:04:46 +01:00
Stefan Dösinger 044f5e109f wined3d: Test if an offset is needed to get the correct filling convention.
This fixes stray lines in GameFace GUIs, e.g. in World of Tanks.

Signed-off-by: Stefan Dösinger <stefan@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-11-04 22:36:28 +01:00
Nikolay Sivov f266c87bc9 d3d11: Correctly handle optional arguments in OMGetBlendState().
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-11-02 20:32:51 +01:00
Jan Sikorski 713d6558db d3d11: Don't grab wined3d lock for wined3d deferred context functions.
Signed-off-by: Jan Sikorski <jsikorski@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-19 22:51:08 +02:00
Jan Sikorski 9457c8d172 d3d11: Don't grab wined3d lock for wined3d_device_context_execute_command_list().
Signed-off-by: Jan Sikorski <jsikorski@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-19 22:51:05 +02:00
Nikolay Sivov 3b860a0378 d3d11: Correctly handle optional arguments in OMGetDepthStencilState().
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-19 20:53:37 +02:00
Zebediah Figura 349d0d9cd4 d3d11/tests: Test deleting a stream output buffer immediately after drawing into it.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-19 20:53:28 +02:00
Jan Sikorski fa63f80d0e d3d11: Don't grab wined3d lock for wined3d_device_context_copy_uav_counter().
Signed-off-by: Jan Sikorski <jsikorski@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-18 17:55:33 +02:00
Jan Sikorski 82b02b1ce6 d3d11: Don't grab wined3d lock for wined3d_device_context_flush().
Signed-off-by: Jan Sikorski <jsikorski@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-18 17:55:30 +02:00
Jan Sikorski b02663fa06 d3d11: Don't grab wined3d lock for wined3d_device_context_reset_state().
Signed-off-by: Jan Sikorski <jsikorski@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-18 17:55:28 +02:00
Jan Sikorski 7eaae6b797 d3d11: Don't grab wined3d lock for generating mipmaps.
Signed-off-by: Jan Sikorski <jsikorski@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-18 17:55:25 +02:00
Jan Sikorski c024d91d9f d3d11: Don't grab wined3d lock for wined3d_device_context_resolve_sub_resource().
Signed-off-by: Jan Sikorski <jsikorski@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-18 17:55:22 +02:00
Jan Sikorski 5ed9af20cd d3d11: Don't grab wined3d lock for view clears.
Signed-off-by: Jan Sikorski <jsikorski@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-18 17:55:20 +02:00
Jan Sikorski 483d44c623 d3d11: Don't grab wined3d lock for wined3d_device_context_update_sub_resource().
Signed-off-by: Jan Sikorski <jsikorski@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-18 17:55:17 +02:00
Jan Sikorski 83c9610c4d d3d11: Don't grab wined3d lock for wined3d copy (sub)resource functions.
Signed-off-by: Jan Sikorski <jsikorski@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-18 17:55:14 +02:00
Jan Sikorski f6f82669bb d3d11: Don't grab wined3d lock for wined3d dispatch functions.
Signed-off-by: Jan Sikorski <jsikorski@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-18 17:55:12 +02:00
Jan Sikorski f1f3e07652 d3d11: Don't grab wined3d lock for wined3d draw functions.
Signed-off-by: Jan Sikorski <jsikorski@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-18 17:55:09 +02:00
Jan Sikorski 228c3bdfec d3d11: Don't grab wined3d lock for wined3d state setters.
Signed-off-by: Jan Sikorski <jsikorski@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-15 18:32:50 +02:00
Jan Sikorski e2bbce0faf d3d11: Don't grab wined3d lock for resource mapping and unmapping.
Signed-off-by: Jan Sikorski <jsikorski@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-15 18:32:45 +02:00
Jan Sikorski af43bbdccc d3d11: Don't grab wined3d lock for query issue functions.
Signed-off-by: Jan Sikorski <jsikorski@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-15 18:32:35 +02:00
Jan Sikorski 589a97ae34 d3d11: Don't grab wined3d lock for wined3d_texture_decref().
Signed-off-by: Jan Sikorski <jsikorski@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-15 18:32:30 +02:00
Jan Sikorski a519188f63 d3d11: Don't grab wined3d lock for reference decrementing functions.
Except wined3d_texture_decref().

Signed-off-by: Jan Sikorski <jsikorski@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-15 18:32:26 +02:00
Jan Sikorski 8316618912 d3d11: Don't grab wined3d lock for wined3d_texture_incref().
Signed-off-by: Jan Sikorski <jsikorski@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-15 18:32:21 +02:00
Jan Sikorski 02195f3ccf d3d11: Don't grab wined3d lock for reference incrementing functions.
Except wined3d_texture_incref().

Signed-off-by: Jan Sikorski <jsikorski@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-15 18:32:16 +02:00
Jan Sikorski 4a83ccfb5c d3d11: Use wined3d_device_context_set_render_targets_and_unordered_access_views() in OMSetRenderTargets.
Signed-off-by: Jan Sikorski <jsikorski@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-15 18:32:13 +02:00
Jan Sikorski 3f4e6673dc wined3d: Set render targets and UAVs atomically in wined3d.
Signed-off-by: Jan Sikorski <jsikorski@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-15 18:32:08 +02:00
Jan Sikorski d2daa8b902 wined3d: Return error when GetData() is called from a deferred context.
Signed-off-by: Jan Sikorski <jsikorski@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-05 20:09:20 +02:00
Jan Sikorski fbecfaec1b wined3d: Initial implementation of queries for deferred contexts.
Signed-off-by: Jan Sikorski <jsikorski@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-05 20:09:20 +02:00
Jan Sikorski 8a7e6cf166 wined3d: Record a state reset on the first command list.
Signed-off-by: Jan Sikorski <jsikorski@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-09-28 20:15:10 +02:00
Zebediah Figura 2c1ce46be3 d3d11/tests: Add a stress test for dynamic buffer maps.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-09-27 20:38:21 +02:00
Alexandre Julliard 088a787a2c makefiles: Make -mno-cygwin the default.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-09-20 22:45:48 +02:00
Stefan Dösinger 9e725a6d58 d3d11/tests: Fix a gcc -Wmisleading-indentation warning.
Because the ID3D11Asynchronous_Release(query) line is indented 4 spaces more
than the if condition gcc thinks the code is misleading.

Signed-off-by: Stefan Dösinger <stefan@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-08-06 19:57:45 +02:00
Nikolay Sivov c83de7422d d3d11/tests: Test 2D texture creation with mutually exclusive sharing modes.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-08-03 23:41:31 +02:00
Zebediah Figura e4502cff81 wined3d: Check for failure from wined3d_device_context_require_space() in wined3d_device_context_emit_unmap().
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=51485
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-27 16:39:55 +02:00
Zebediah Figura c889bab44c d3d11/tests: Add tests for constant buffer offsetting.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-19 12:21:54 +02:00
Zebediah Figura 5ce7adaace d3d11: Implement constant buffer offsetting for OpenGL.
Based on a patch by Kimmo Myllyvirta.

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=45198
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-19 12:21:52 +02:00
Zebediah Figura 1124edd281 d3d11: Fail OMSetRenderTargets() if any of the views have the wrong binding flags.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-19 12:21:44 +02:00
Zebediah Figura 460eabd922 d3d11: Fail IASetVertexBuffers() if any of the offsets are unaligned.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-19 12:21:34 +02:00
Zebediah Figura 5d588eaa4f wined3d: Set both the stream source and frequency for a given index as a single CS operation.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-19 12:21:27 +02:00
Zebediah Figura 96da563f0d wined3d: Set the entire stream output state as a single CS operation.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-19 12:21:13 +02:00
Zebediah Figura 393ea20679 wined3d: Set an array of UAVs as a single CS operation.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-07 18:14:38 +02:00
Zebediah Figura 34a9d3e40f wined3d: Set an array of samplers as a single CS operation.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-06 16:06:14 +02:00