d3d11: Don't grab wined3d lock for generating mipmaps.
Signed-off-by: Jan Sikorski <jsikorski@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
c024d91d9f
commit
7eaae6b797
|
@ -1474,9 +1474,7 @@ static void STDMETHODCALLTYPE d3d11_device_context_GenerateMips(ID3D11DeviceCont
|
|||
|
||||
TRACE("iface %p, view %p.\n", iface, view);
|
||||
|
||||
wined3d_mutex_lock();
|
||||
wined3d_device_context_generate_mipmaps(context->wined3d_context, srv->wined3d_view);
|
||||
wined3d_mutex_unlock();
|
||||
}
|
||||
|
||||
static void STDMETHODCALLTYPE d3d11_device_context_SetResourceMinLOD(ID3D11DeviceContext1 *iface,
|
||||
|
@ -5077,9 +5075,7 @@ static void STDMETHODCALLTYPE d3d10_device_GenerateMips(ID3D10Device1 *iface,
|
|||
|
||||
TRACE("iface %p, view %p.\n", iface, view);
|
||||
|
||||
wined3d_mutex_lock();
|
||||
wined3d_device_context_generate_mipmaps(device->immediate_context.wined3d_context, srv->wined3d_view);
|
||||
wined3d_mutex_unlock();
|
||||
}
|
||||
|
||||
static void STDMETHODCALLTYPE d3d10_device_ResolveSubresource(ID3D10Device1 *iface,
|
||||
|
|
Loading…
Reference in New Issue