d3d11/tests: Run test_generate_mips separately.

Signed-off-by: Stefan Dösinger <stefan@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Stefan Dösinger 2022-01-12 11:34:37 +03:00 committed by Alexandre Julliard
parent b7808643c5
commit dd1a321302
1 changed files with 4 additions and 4 deletions

View File

@ -34088,7 +34088,6 @@ START_TEST(d3d11)
test_compressed_format_compatibility);
queue_test(test_clip_distance);
queue_test(test_combined_clip_and_cull_distances);
queue_test(test_generate_mips);
queue_test(test_alpha_to_coverage);
queue_test(test_unbound_multisample_texture);
queue_test(test_multiple_viewports);
@ -34116,8 +34115,9 @@ START_TEST(d3d11)
run_queued_tests();
/* This test fails randomly on Win10 when run together with others
* on Radeon GPUs. Radeon 560 (0x1002:0x67ef), both on the testbot
* and Stefan's macbook. */
/* There should be no reason these tests can't be run in parallel with the
* others, yet they randomly fail or crash when doing so.
* (Radeon 560, Windows 10) */
test_instanced_draw();
test_generate_mips();
}