Hans Leidekker
7135ac7641
advapi32: Implement EnumServicesStatusExA/W.
2010-10-29 14:33:57 +02:00
Detlef Riekenberg
0140a8aacc
include: Add WerReportCreate + WerReportCloseHandle.
2010-10-29 14:18:48 +02:00
Vincent Povirk
5f327f7812
gdiplus: Implement GdipGetRegionScans.
2010-10-28 11:41:32 +02:00
Jacek Caban
cb9f12e566
mshtml.idl: Added IHTMLEmbedElement and DispHTMLEmbedElement declarations.
2010-10-28 11:40:12 +02:00
Rico Schüller
ae79128978
include: Move D3D_PRIMITIVE to d3dcommon.h.
2010-10-28 11:38:56 +02:00
Rico Schüller
ccce1c946b
include: Move D3D_PRIMITIVE_TOPOLOGY to d3dcommon.h.
2010-10-28 11:38:54 +02:00
Rico Schüller
f5f6bd7c3f
include: Move D3D_SHADER_VARIABLE_TYPE to d3dcommon.h.
2010-10-28 11:38:50 +02:00
Rico Schüller
7b034edf84
include: Move D3D_SHADER_INPUT_TYPE to d3dcommon.h.
2010-10-28 11:38:46 +02:00
Rico Schüller
84143c8ff5
include: Move D3D_NAME to d3dcommon.h.
2010-10-28 11:38:42 +02:00
Rico Schüller
5f5b6a3dc2
include: Move D3D_RESOURCE_RETURN_TYPE to d3dcommon.h.
2010-10-28 11:38:37 +02:00
Hans Leidekker
ae7d41bfa2
advapi32: Implement EnumServicesStatusA/W.
2010-10-27 13:31:04 +02:00
Amine Khaldi
c9dcef156e
widl: Do not define MIDL_user_allocate and MIDL_user_free as it's already in the psdk.
2010-10-27 12:02:41 +02:00
Louis Lenders
85b886ecfb
winscard: Add stub for SCardReleaseStartedEvent.
2010-10-27 11:46:50 +02:00
André Hentschel
6798bc2c8e
include: Define PROCESSOR_ARCHITECTURE_IA32_ON_WIN64.
2010-10-27 11:43:44 +02:00
Detlef Riekenberg
d8a5bc929d
wer/tests: Add initial tests.
2010-10-26 18:19:38 +02:00
Jacek Caban
41040c38fb
mshtml.idl: Added DispHTMLObjectElement declaration.
2010-10-26 15:14:09 +02:00
Jacek Caban
6a30bd59bf
mshtml.idl: Added IHTMLObjectElement declaration.
2010-10-26 15:14:07 +02:00
Detlef Riekenberg
5726ba6439
advapi32: Add a stub for EventEnabled.
2010-10-26 11:56:08 +02:00
Rico Schüller
2bfc3c70f7
include: Move D3D_REGISTER_COMPONENT_TYPE to d3dcommon.h.
2010-10-26 11:52:41 +02:00
Rico Schüller
512a47c576
include: Move D3D_SRV_DIMENSION to d3dcommon.h.
2010-10-26 11:52:37 +02:00
Rico Schüller
bc03f85f07
include: Move D3D_CBUFFER_TYPE to d3dcommon.h.
2010-10-26 11:51:41 +02:00
Rico Schüller
879f21471e
include: Move D3D_SHADER_VARIABLE_CLASS to d3dcommon.h.
2010-10-26 11:51:38 +02:00
Henri Verbeet
6dd9109358
wined3d: Pass a sub-resource index instead of a face + miplevel to cube texture methods.
2010-10-25 14:29:31 +02:00
Henri Verbeet
f0a0714ecd
wined3d: Pass a sub-resource index instead of a miplevel to 2D texture methods.
2010-10-25 14:29:21 +02:00
Detlef Riekenberg
0fda52b8d7
shdocvw: Add a stub for ImportPrivacySettings.
2010-10-25 13:52:50 +02:00
Damjan Jovanovic
0b66a0d3a3
include: Define WINCODEC_SDK_VERSION.
2010-10-22 15:49:37 +02:00
Hans Leidekker
1a7300b4b6
include: Add rendering intent defines.
2010-10-22 12:07:04 +02:00
Vincent Povirk
6ecb81976f
windowscodecs: Handle TGA attribute bits.
2010-10-22 12:02:00 +02:00
Henri Verbeet
7f8ea7fffc
wined3d: Pass a sub-resource index instead of a miplevel to volume texture methods.
...
For volume textures this is mostly just a conceptual change, it'll only make a
difference for texture arrays and cube textures.
2010-10-21 16:15:38 +02:00
Andrew Nguyen
ed357e5ca6
msvcrt: Implement _ultoa_s.
2010-10-21 12:30:44 +02:00
Andrew Nguyen
a622af49a7
msvcrt: Implement _mbsnbcat_s.
2010-10-21 12:30:35 +02:00
Vincent Povirk
f5a8d96dc0
include: Add definition for IWICMetadataQueryWriter.
2010-10-21 12:28:02 +02:00
Vincent Povirk
add681ecf5
include: Add definition for IWICMetadataQueryReader.
2010-10-21 12:27:58 +02:00
Vincent Povirk
53a0bbbbf5
include: Add definition for IWICFastMetadataEncoder.
2010-10-21 12:27:53 +02:00
Vincent Povirk
0454e046c2
include: Add definition for IWICColorTransform.
2010-10-21 12:27:49 +02:00
Vincent Povirk
b9beb9227d
windowscodecs: Support TIFF images with alpha data.
2010-10-21 12:26:12 +02:00
Aric Stewart
2c3bc2cf56
strmbase: Implement STRMBASE_DllGetClassObject and STRMBASE_DllCanUnloadNow.
2010-10-20 18:37:09 +02:00
Aric Stewart
58468ef152
strmbase: Define STRMBASE_DllMain.
2010-10-20 18:37:09 +02:00
Aric Stewart
6a00d78b39
strmbase: Begin implementations of AMovieDllRegisterServer2 and AMovieSetupRegisterFilter2.
2010-10-20 18:37:09 +02:00
Alexandre Julliard
4a1379d804
include: The FLOATING_SAVE_AREA type is i386-specific.
2010-10-20 18:37:09 +02:00
Alexandre Julliard
41454fe18b
include: Get rid of the non-standard CONTEXT86 type.
2010-10-20 18:37:09 +02:00
Damjan Jovanovic
c7536ef868
msvcrt: Define STRUNCATE.
2010-10-19 10:15:35 +02:00
Henri Verbeet
70f4e66f84
wined3d: IWineD3DBuffer_Unmap() can't fail.
2010-10-15 16:19:54 +02:00
Jacek Caban
70c937f7a7
exdisp.idl: Added missing declarations.
2010-10-15 16:19:40 +02:00
Rico Schüller
9e0f26cdd6
d3d10: Forward D3D10GetShaderDebugInfo() to d3dcompiler.
2010-10-15 16:17:51 +02:00
Rico Schüller
8607be1f81
d3d10: Forward D3D10GetInputAndOutputSignatureBlob() to d3dcompiler.
2010-10-15 16:17:50 +02:00
Rico Schüller
930f7ed3c6
d3d10: Forward D3D10GetOutputSignatureBlob() to d3dcompiler.
2010-10-15 16:17:50 +02:00
Rico Schüller
13893afb8e
d3d10: Forward D3D10GetInputSignatureBlob() to d3dcompiler.
2010-10-15 16:17:50 +02:00
Henri Verbeet
95469309d6
wined3d: Consistently use Map/Unmap for mapping resources.
2010-10-14 17:54:52 +02:00
Aric Stewart
60bf76db9a
strmbase: Remove non-standard custom allocator logic from strmbase.
...
Implement function overrides for parser.c where a custom allocator was needed.
2010-10-14 17:54:52 +02:00
Aric Stewart
7602829c4f
strmbase: Add GetMediaType and GetMediaTypeVersion to BasePin function table.
...
Allows for more widespread use of the BasePinImpl version of EnumMediaTypes.
2010-10-14 17:54:51 +02:00
Aric Stewart
3c2dfd186a
strmbase: Standardize "class" function into functions tables in the structs.
...
This allows the standardization of the "class" functions to use the
class as the argument and will aid in expanding the implementation of
these functions.
2010-10-14 17:54:51 +02:00
Aric Stewart
8f3c3723bb
strmbase: Clean up the allocator negotiating for BaseOutputPin.
2010-10-14 17:54:51 +02:00
Rico Schüller
2c9b24b054
d3dcompiler: Implement D3DStripShader().
2010-10-13 16:29:46 +02:00
Detlef Riekenberg
f69a4ef07f
winspool: Use CUPS for printing.
2010-10-13 11:35:07 +02:00
Aric Stewart
602d44a12c
strmbase: Move mediaSeeking to strmbase SourceSeeking.
2010-10-12 11:44:17 +02:00
Andrew Nguyen
41ab825126
msvcrt: Implement _strlwr_s.
2010-10-11 17:11:38 +02:00
Andrew Nguyen
bcfaf467b5
msvcrt: Implement _itoa_s.
2010-10-11 17:11:38 +02:00
Andrew Nguyen
6086610314
msvcrt: Implement _localtime32_s.
2010-10-11 17:11:37 +02:00
Andrew Nguyen
e245cb52c6
msvcrt: Implement _localtime64_s.
2010-10-11 17:11:37 +02:00
Andrew Nguyen
6d605e68f4
kernel32: Make the return type of LoadModule match the Windows SDK.
2010-10-11 17:11:28 +02:00
Andrew Nguyen
43e99d6e0c
kernel32: Implement GetSystemRegistryQuota as a semi-stub.
2010-10-11 17:11:27 +02:00
Eric Pouech
8d981b87f1
dbghelp: Proper support and definition for S_REGREL_V3.
2010-10-11 17:11:24 +02:00
Eric Pouech
b164155447
dbghelp: Added a couple of missing CodeView base types (used in 64bit compilation).
2010-10-11 17:08:13 +02:00
Alexandre Julliard
d3de0c265b
user32: Implemented GetIconInfoExA/W.
2010-10-08 15:23:47 +02:00
Austin English
95740b30b9
dbghelp: Fix compile on Hurd.
2010-10-08 11:56:46 +02:00
Aric Stewart
34f3f7cae3
strmbase: Move TransformFilter implementation to strmbase.
2010-10-08 11:04:52 +02:00
Aric Stewart
791087089c
strmbase: Add an implementation of BaseFilterImpl_EnumPins.
2010-10-08 11:04:09 +02:00
Aric Stewart
1d42659c40
strmbase: Implement BaseFilter in strmbase.
2010-10-08 11:04:04 +02:00
Rudolf Mayerhofer
ded24c0d1f
include: Add information class SystemLogicalProcessorInformation.
2010-10-07 15:58:12 +02:00
Rico Schüller
d52f2b63c0
d3dcompiler: Implement D3DGetDebugInfo().
2010-10-07 15:58:11 +02:00
Rico Schüller
4467901e31
d3dcompiler: Implement D3DGetInputAndOutputSignatureBlob().
2010-10-07 15:58:11 +02:00
Rico Schüller
164dcc7973
d3dcompiler: Implement D3DGetOutputSignatureBlob().
2010-10-07 15:58:11 +02:00
Rico Schüller
5946201d19
d3dcompiler: Implement D3DGetInputSignatureBlob().
2010-10-07 15:58:11 +02:00
Rico Schüller
033fd44aa1
d3dcompiler: Add D3DGetBlobPart() stub.
2010-10-07 15:58:10 +02:00
Thomas Mullaly
392d74a6b1
include: Added missing declaration for CreateIUriBuilder.
2010-10-07 12:00:27 +02:00
Aric Stewart
66e1ad8a96
strmbase: Move InputPin implementation to strmbase.
2010-10-06 20:46:48 +02:00
Aric Stewart
5c1409b55f
strmbase: Move OutputPin implementation to strmbase.
2010-10-06 20:46:48 +02:00
Aric Stewart
0410e50e00
strmbase: Move BasePin implementation to strmbase.
2010-10-06 20:46:48 +02:00
Aric Stewart
bb110c7749
strmbase: Move enumpins from quartz to strmbase.
2010-10-06 20:46:47 +02:00
Aric Stewart
89ea07f7d0
strmbase: Add the EnumMediaTypes base implementation.
2010-10-06 20:46:47 +02:00
Juan Lang
70462b5e08
include: Define a couple more CERT_CHAIN_POLICY flags.
2010-10-06 14:41:04 +02:00
Juan Lang
b6a5772a0c
include: Define a few missing CERT_TRUST error and info flags.
2010-10-06 14:41:03 +02:00
Nikolay Sivov
7ff3446be5
msxml3: Accept versioned XMLHTTP CLSIDs.
2010-10-06 14:41:03 +02:00
Aric Stewart
961921060c
strmbase: Initial creation of static strmbase library for Quartz and Quartz filters.
...
Move the Media Type Functions.
2010-10-05 15:56:30 +02:00
Henri Verbeet
5fa84c56c3
ddraw: Remove another hack.
...
It breaks actual front buffer / back buffer flips.
2010-10-05 15:16:52 +02:00
Jacek Caban
4c5c1f93bc
include: Added d3d10_1.idl.
2010-10-05 13:00:22 +02:00
Detlef Riekenberg
c1de9e2380
include: Add mprerror.h from mingw w64.
2010-10-05 12:11:57 +02:00
Vincent Povirk
d54b800793
mscoree: Implement ICLRRuntimeInfo_GetInterface.
2010-10-05 12:07:37 +02:00
Vincent Povirk
d1dd372a0c
include: Add definition of ICLRRuntimeInfo.
2010-10-04 16:27:15 +02:00
Vincent Povirk
1fbb214248
mscoree: Stub CLRCreateInstance.
2010-10-04 16:27:03 +02:00
Vincent Povirk
c7d82418a6
include: Add declaration for ICLRMetaHost.
2010-10-04 16:26:59 +02:00
Jacek Caban
a19a8040f5
urlmon.idl: Added more error codes.
2010-10-01 17:48:10 +02:00
Hans Leidekker
9cb467911d
include: Add a prototype for EnumSystemLocalesEx.
2010-10-01 17:48:10 +02:00
Hans Leidekker
aba86be101
advapi32: Add a stub implementation of EventRegister.
2010-10-01 17:48:10 +02:00
Vincent Povirk
473afa4b8c
gdiplus: Implement GdipGetRegionScansCount.
2010-10-01 13:44:06 +02:00
Hans Leidekker
2e1eb80c23
include: Define IEnumWbemClassObject and IWbemServices.
2010-09-29 10:09:04 +02:00
Henri Verbeet
d6d345fa8a
wined3d: Remove IWineD3DStateBlock::InitStartupStateBlock() from the public wined3d interface.
2010-09-28 17:33:16 +02:00
Andrew Nguyen
67088eb34c
msvcrt: Implement _set_doserrno.
2010-09-28 17:33:16 +02:00
Andrew Nguyen
ad68c0bd3c
msvcrt: Implement _set_errno.
2010-09-28 17:33:16 +02:00
Andrew Nguyen
c3b127f566
msvcrt: Implement _get_doserrno.
2010-09-28 17:33:16 +02:00
Andrew Nguyen
79ab715272
msvcrt: Implement _get_errno.
2010-09-28 17:33:15 +02:00
Andrew Nguyen
b7a74d24f5
msvcrt: Implement strerror_s.
2010-09-28 17:33:15 +02:00
Alexandre Julliard
97611dca8b
gdi32: Implement MirrorRgn.
2010-09-27 20:45:56 +02:00
Alexandre Julliard
9f792ab3d5
kernel32: Implemented EnumSystemLocalesEx.
2010-09-27 14:13:17 +02:00
Misha Koshelev
fe9db6faf7
d3dx9_36: Add stub for D3DXCreateCylinder.
2010-09-27 14:10:46 +02:00
Misha Koshelev
30be5879ec
d3dx9_36: Add D3DXCreateTeapot to d3dx9shape.h.
2010-09-27 14:10:46 +02:00
Hans Leidekker
af7e4dbe54
comctl32: Add a stub implementation of TaskDialogIndirect.
2010-09-27 14:10:46 +02:00
Hans Leidekker
01176ce7db
propsys: Add a stub implementation of PSGetPropertyDescription.
2010-09-27 14:10:45 +02:00
Juan Lang
4ec277d8f4
include: Define more IF_TYPEs.
2010-09-24 11:34:17 +02:00
Juan Lang
8da6bb6fb3
include: Add SCOPE_LEVEL definition.
2010-09-24 11:34:16 +02:00
Juan Lang
0f89a4f878
include: Add GAA_FLAG_* definitions.
2010-09-24 11:34:16 +02:00
Juan Lang
873be06c92
include: Add Vista+ fields to IP_ADAPTER_ADDRESSES.
2010-09-24 11:34:16 +02:00
Juan Lang
1a6188e846
include: Define NDIS_INTERFACE_INFORMATION.
2010-09-24 11:34:16 +02:00
Juan Lang
accb42f3c3
include: Move IF_OPER_STATUS to ifdef.h.
2010-09-24 11:34:16 +02:00
Juan Lang
53db124517
include: Add ifdef.h.
2010-09-24 11:34:16 +02:00
Misha Koshelev
e4182ead47
d3dx9_36: Implement D3DXCreateMeshFVF.
2010-09-23 19:22:41 +02:00
Hans Leidekker
12261fefd4
include: Add IKnownFolder and IKnownFolderManager interfaces.
2010-09-23 12:06:07 +02:00
Alexandre Julliard
5702324b37
user32: Add support for RTL window layouts in MapWindowPoints.
2010-09-22 20:27:52 +02:00
Austin English
e99612c4c8
kernel32: Add a stub for GetSystemDEPPolicy.
2010-09-22 12:47:39 +02:00
Jacek Caban
f6f6affb29
include: Added D3DVECTOR_DEFINED guard.
2010-09-20 16:03:50 +02:00
Jacek Caban
12f40e9387
include: Fixed D3DMULTISAMPLE_FORCE_DWORD value and added MAKEFOURCC definition guard.
2010-09-20 15:46:59 +02:00
André Hentschel
7b1e331523
winedump: Add more subsystem descriptions.
2010-09-20 15:12:20 +02:00
André Hentschel
ccaeb3ed83
server: Add ARM support.
2010-09-20 12:59:53 +02:00
André Hentschel
171c9a5327
ntdll: Add ARM support.
2010-09-20 12:58:44 +02:00
Alexandre Julliard
bd9852cd6f
makefiles: Rename the SRCDIR, TOPSRCDIR and TOPOBJDIR variables to follow autoconf conventions.
2010-09-19 12:40:12 +02:00
Alexandre Julliard
81b8ee863e
makefiles: Add a standard header for all makefiles to replace the common variable initializations.
2010-09-19 12:36:48 +02:00
Jacek Caban
5b15c0dfac
include: Added more d3d9 error codes.
2010-09-18 13:06:04 +02:00
Henri Verbeet
5a3a4ac77a
wined3d: Remove IWineD3DBaseTexture::GetTextureDimensions() from the public wined3d interface.
2010-09-18 13:05:44 +02:00
Misha Koshelev
fffe37aa00
d3dx9_36: Implement D3DXGetDeclLength with tests.
2010-09-16 11:18:58 -05:00
Ričardas Barkauskas
dc1356484c
wined3d: Add NVDB support.
2010-09-16 10:12:33 -05:00
Hans Leidekker
4deb1844c7
include/shlobj.h: Add known folder flags.
2010-09-14 12:51:14 -05:00
Hans Leidekker
6416430f68
include: Add knownfolders.h.
2010-09-14 12:51:08 -05:00
Henri Verbeet
fd7c1cbf05
wined3d: IWineD3DBuffer_GetDesc() should never fail.
2010-09-14 09:43:22 -05:00
Mariusz Pluciński
dfb88608e3
kernel32: New flags added to LoadLibraryEx.
2010-09-13 14:46:20 -05:00
Mariusz Pluciński
cde2a4150c
include: Add LOCALE_INVARIANT definition.
2010-09-13 14:46:03 -05:00
Matteo Bruni
8d7a0d5027
d3dx9: D3DXPreprocessShader implementation with tests.
2010-09-13 14:43:53 -05:00
Matteo Bruni
5504395697
d3dcompiler: D3DPreprocess implementation.
2010-09-13 14:43:34 -05:00
Vincent Povirk
116cf47df3
windowscodecs: Decode CMYK/YCCK JPEG images as CMYK.
2010-09-13 13:31:49 -05:00
Austin English
4ada99aa83
ws2_32: Add a stub for WSANSPIoctl.
2010-09-09 19:28:32 +02:00
Austin English
e899b55ec1
rstrtmgr: Add stubs for RmGetList and RmRegisterResources.
2010-09-09 19:28:27 +02:00
Alistair Leslie-Hughes
ed7f017d71
msxml6: Register interfaces.
2010-09-09 14:58:13 +02:00
Roderick Colenbrander
6154bf1ad8
include: Undefine INTERFACE before defining it.
2010-09-08 19:49:30 +02:00
Jacek Caban
ed2b72248f
urlmon: Correctly handle INET_E_USE_DEFAULT_SETTING returned from GetBindString(BINDIND_ACCEPT_MIMES).
2010-09-08 19:49:30 +02:00
Henri Verbeet
955858e97d
wined3d: IWineD3DVolume_GetDesc() should never fail.
2010-09-08 13:31:49 +02:00
Henri Verbeet
53183b4cf3
wined3d: IWineD3DSurface_GetDesc() should never fail.
2010-09-08 13:31:43 +02:00
Misha Koshelev
b9b9d7ccca
d3dx9_36: Fix the D3DXCreateMesh() prototype.
2010-09-08 13:31:03 +02:00
Alexandre Julliard
7295b6746d
user32: Add support for fetching window rectangles relative to various origins.
2010-09-07 14:31:30 +02:00
Alexandre Julliard
2349a5eb4f
include: Move some included files outside of extern "C".
2010-09-07 13:37:41 +02:00
Henri Verbeet
07b5c4becf
wined3d: Getting the current pixel shader should never fail.
2010-09-07 11:23:31 +02:00
Henri Verbeet
0c54dfe7ba
wined3d: Getting the current vertex shader should never fail.
2010-09-07 11:23:27 +02:00
Paul Vriens
1042aa0145
advapi32: Add stubs for FlushTrace[AW].
2010-09-06 16:18:02 +02:00
Paul Vriens
dbb33085bf
include/evntrace.h: Add some definitions.
2010-09-06 16:17:39 +02:00
Octavian Voicu
a161d59504
include: Fix typo in propkeydef.h.
2010-09-06 16:13:22 +02:00
Louis Lenders
dd1a47093e
shell32: Add stubbed SHGetKnownFolderPath.
2010-09-02 18:05:23 +02:00
Matteo Bruni
f26ab721f1
include: Add D3DXCompileShader declarations.
2010-09-02 18:05:23 +02:00
Hans Leidekker
0032706564
msi: Add stub implementations of MsiBeginTransaction and MsiEndTransaction.
2010-09-02 18:05:22 +02:00
Octavian Voicu
1435ba6766
include: Add MCI_INTEGER64 mci type.
2010-09-02 18:05:22 +02:00
Eric Pouech
4fdcdefccf
server: Report in get_console_mode request whether it's a bare console or not.
2010-09-01 14:01:02 +02:00
Eric Pouech
6f32644aa0
server: Allow a screen buffer to be attached to a given fd (for bare consoles).
2010-09-01 14:01:02 +02:00
Eric Pouech
b39a8d9ea2
server: Enhanced the console input object so that it doesn't require a wineconsole to be running.
2010-09-01 14:01:02 +02:00
Henri Verbeet
6c4c351791
wined3d: Don't require wined3d object parents to be COM objects.
2010-09-01 14:01:02 +02:00
Henri Verbeet
b84d1ce5f7
wined3d: Clippers don't need parents.
2010-09-01 14:00:56 +02:00
Henri Verbeet
7c675b522a
wined3d: Queries don't need parents.
2010-09-01 12:40:08 +02:00
Henri Verbeet
2ef400901d
wined3d: Devices don't need parents.
2010-09-01 12:40:07 +02:00
Mike Kaplinskiy
ae5ad61fa8
server: Add accept_into_socket to accept into an initialized socket.
2010-08-31 14:23:49 +02:00
Henri Verbeet
c568916f9e
wined3d: Implicit depth/stencil surfaces don't have a container.
...
They're owned by the device instead of the swapchain.
2010-08-31 14:23:47 +02:00
Henri Verbeet
4005eb2a18
wined3d: Get rid of WINED3DRECT.
2010-08-31 14:23:47 +02:00
Louis Lenders
2274150759
kernel32: Add stub for WerRegisterFile.
2010-08-30 15:38:30 +02:00
Louis Lenders
afa53a37a4
kernel32: Add stub for GetUserDefaultLocaleName.
2010-08-30 15:36:28 +02:00
Nikolay Sivov
3780b08239
include: Add xml DOMDocument60 definition.
2010-08-30 11:27:23 +02:00
Vincent Povirk
0b532eb834
windowscodecs: Add test for IWICStream::InitializeFromIStreamRegion.
2010-08-30 11:26:29 +02:00
Matteo Bruni
e574c89f88
include: Update some d3d10shader.h definitions.
2010-08-30 11:26:28 +02:00
Matteo Bruni
390b480356
d3dcompiler: Stub D3DCompile implementation.
2010-08-30 11:26:28 +02:00
Alexandre Julliard
a919735870
include: Specify calling convention explicitly in idl files where needed.
2010-08-27 13:53:17 +02:00
Piotr Caban
471bad1ee8
msvcrt: Added _strdate_s and _wstrdate_s implementation.
2010-08-27 12:05:42 +02:00
Piotr Caban
7d0c04d31c
msvcrt: Added _strtime_s and _wstrtime_s implementation.
2010-08-27 12:05:10 +02:00
David Hedberg
479a9ee11e
include: Fix INameSpaceTreeControlEvents interface declaration.
2010-08-26 17:21:08 +02:00
Louis Lenders
830867a121
mscoree/tests: Add some tests for GetRequestedRuntimeInfo.
2010-08-26 13:44:57 +02:00
Louis Lenders
b534bf1d59
include: Add RUNTIME_INFO_FLAGS enumeration to mscoree header.
2010-08-26 13:44:45 +02:00
Henri Verbeet
5ed9403c74
d3dx9_36: Fix the D3DXFVFFromDeclarator() prototype.
...
The current version matches MSDN, but not the actual SDK header.
2010-08-26 12:41:53 +02:00
Henri Verbeet
42b814c7d1
wined3d: Remove the GetContainer() methods from the public wined3d interface.
...
There's nothing left that uses these.
2010-08-26 12:41:39 +02:00
Kai Tietz
c74f749648
include: Fixed LIST_ENTRY macro type casts for win64.
2010-08-25 17:38:07 +02:00
Henri Verbeet
cc5271d1b7
wined3d: Rename WINED3DFORMAT to wined3d_format_id.
2010-08-24 12:25:01 +02:00
Henri Verbeet
0df144164b
wined3d: Pass floating point colors to IWineD3DDeviceImpl_ColorFill().
2010-08-24 12:24:43 +02:00
Austin English
7b37a6d47e
ntdll: Add Sparc processor support.
2010-08-24 12:21:38 +02:00
Alexandre Julliard
a2ca2ebd50
server: Change the removable fd flag to a cacheable flag to make it possible for fd users to set it dynamically.
2010-08-23 17:09:45 +02:00
Damjan Jovanovic
ebee19701c
configure: Check for libicns.
2010-08-23 13:51:32 +02:00
Detlef Riekenberg
2e5d7064a6
include: Add more TOKEN_INFORMATION_CLASS result struct.
2010-08-23 13:43:18 +02:00
Austin English
e92a552dca
dbghelp: Add initial Sparc CPU support.
2010-08-23 13:41:17 +02:00
Henri Verbeet
b93a9b37fa
wined3d: Pass a WINED3DCOLORVALUE structure to IWineD3DDeviceImpl_ClearRendertargetView().
...
The structure is nicer to work with than the array.
2010-08-23 12:05:24 +02:00
Nikolay Sivov
33ee0cae46
comctl32/tests: Use reduced IMAGELISTDRAWPARAMS structure size for tests.
2010-08-20 13:46:33 +02:00
Rico Schüller
12d14c695f
d3dcompiler: Add D3DCreateBlob() declaration.
2010-08-20 13:21:36 +02:00
Misha Koshelev
46050fb377
d3dx9: Add tests for FVF <-> declaration conversion.
2010-08-19 17:32:18 +02:00
Mariusz Pluciński
8333559036
gameux: Add definitions of resource identifiers to header file.
2010-08-18 17:45:54 +02:00
Andrew Nguyen
eb69648cf5
include: Add definitions for IP_ADAPTER_ADDRESSES flag values.
2010-08-17 14:40:46 +02:00
Andrew Nguyen
2e0a7e7f4a
include: Add prototype for GetAdaptersAddresses.
2010-08-17 14:40:46 +02:00
David Hedberg
6fbfb7cd1d
shell32: Partial implementation of IShellItem::BindToHandler.
2010-08-17 14:21:22 +02:00
André Hentschel
40bc5f646f
ntdll: Add more error codes.
2010-08-17 11:55:39 +02:00
Henri Verbeet
61db577a4b
wined3d: Remove SetContainer() from the public IWineD3DSurface interface.
2010-08-17 11:55:32 +02:00
Henri Verbeet
89e6a60732
wined3d: Remove SetContainer() from the public IWineD3DVolume interface.
2010-08-17 11:55:32 +02:00
Rico Schüller
1394627fcc
d3d10: Forward D3D10CreateBlob to d3dcompiler_43.dll.
2010-08-17 11:42:39 +02:00
Rico Schüller
09b347aeda
d3d10: Fix d3dcommon.h inclusion.
2010-08-17 11:38:00 +02:00
André Hentschel
aef6e3d232
user32: Use a macro instead of direct values.
2010-08-16 17:28:55 +02:00
Detlef Riekenberg
c8c1266881
include: Add inaddr.h.
2010-08-16 16:38:03 +02:00
Aric Stewart
2fb344c117
usp10: Generalize out applying Opentype features and define default features for currently known scripts.
2010-08-16 15:54:22 +02:00
André Hentschel
a0e7587419
dwmapi: Add stub for DwmDefWindowProc.
2010-08-16 15:54:08 +02:00
Nikolay Sivov
8e968fd290
comctl32/monthcal: Add some tests for post-V1 hittest fields.
2010-08-04 13:26:00 +02:00
Misha Koshelev
bf46b4fdfc
d3dx9: Add stub and tests for D3DXCreateMesh.
2010-08-04 13:19:00 +02:00
Misha Koshelev
995c653d11
d3dx9: Add _D3DXMESH enumeration.
2010-08-04 13:17:51 +02:00
André Hentschel
38ca35fe57
ntdll: Add SXS error codes.
2010-08-04 12:13:50 +02:00
Matteo Bruni
2d14335f6f
include: Stub d3dcompiler.h, d3d11shader.h.
2010-08-04 12:11:10 +02:00
Matteo Bruni
a9e792d6d3
include: Fix some d3d10shader.h defines.
2010-08-04 12:09:37 +02:00
Matteo Bruni
392804b1c8
include: Add some d3dcompiler-related definitions.
2010-08-04 12:08:48 +02:00
Mike Kaplinskiy
e7b9bf3f8b
include/mswsock: Add WS_ prefix if necessary.
2010-08-03 11:43:01 +02:00
Detlef Riekenberg
51aef89bea
include: Add a closing bracket.
2010-08-03 11:04:42 +02:00
Dmitry Timoshkov
81557b5e21
gdi32: Do not crash on an invalid pointer passed to AddFontMemResourceEx.
2010-08-02 16:10:06 +02:00
Andrew Nguyen
f2610a6109
oleaut32: Partially implement UnRegisterTypeLibForUser.
2010-07-30 14:59:42 +02:00
Andrew Nguyen
f4fa417be9
oleaut32: Partially implement RegisterTypeLibForUser.
2010-07-30 14:59:41 +02:00
Henri Verbeet
3ad82a82bb
wined3d: The stateblock doesn't have a parent.
2010-07-30 11:36:03 +02:00
Matteo Bruni
d36aba067f
include: Add the ID3D10Blob interface.
2010-07-28 16:28:20 +02:00
Wade Gobel
cceb3dc77a
gdiplus: Implemented GdipFillClosedCurve and GdipFillClosedCurveI.
2010-07-28 14:01:52 +02:00
Alexandre Julliard
1472f35e82
gdi32: Replace the SelectVisRgn Wine-specific export by a private entry point.
2010-07-26 18:38:31 +02:00
Hans Leidekker
deb1c552d6
include: Add the TOKEN_ELEVATION_TYPE enumeration.
2010-07-26 18:38:31 +02:00
David Hedberg
fd6d9cd8f2
shell32: Implement SHCreateShellItemArrayFromDataObject.
2010-07-26 18:38:31 +02:00
David Hedberg
bf1b56be10
shell32: Implement SHCreateShellItemArrayFromShellItem.
2010-07-26 18:38:30 +02:00
David Hedberg
090824feb5
shell32: Initial implementation of IShellItemArray with SHCreateShellItemArray.
2010-07-26 18:38:30 +02:00
Andrew Nguyen
9d85d46a1a
propsys: Implement PSPropertyKeyFromString.
2010-07-26 18:38:30 +02:00
Andrew Nguyen
c50177b1c1
propsys: Implement PSStringFromPropertyKey.
2010-07-26 18:38:30 +02:00
David Hedberg
caffc9f557
shell32: Implement IShellItem::Compare.
2010-07-26 13:34:21 +02:00
David Hedberg
2f5b53e7d7
shell32: Implement SHGetItemFromObject.
2010-07-26 13:34:21 +02:00
David Hedberg
d3846bb3ad
include: Add CLSID_NamespaceTreeControl, CLSID_FileOpenDialog and CLSID_FileSaveDialog.
2010-07-26 13:34:21 +02:00
Harry Jeffery
4faf80280c
Fixed various spelling mistakes.
2010-07-26 13:34:20 +02:00
Alistair Leslie-Hughes
e158bb0b4c
dwmapi: Add stub DwmEnableBlurBehindWindow.
2010-07-23 16:40:15 +02:00
David Hedberg
b8a40388ee
shell32: Implement SHGetIDListFromObject.
2010-07-23 13:05:31 +02:00
David Hedberg
c8c2bc8b4b
shell32: Implement SHGetItemFromDataObject.
2010-07-23 13:05:31 +02:00
David Hedberg
222d2142ef
shell32: Implement SHCreateItemFromIDList.
2010-07-23 13:05:31 +02:00
David Hedberg
5b0b56fac4
shell32: Implement SHCreateItemFromParsingName.
2010-07-23 13:05:31 +02:00
David Hedberg
b43bcdf524
shell32: Implement SHGetNameFromIDList and IShellItem::GetDisplayName.
2010-07-23 13:05:31 +02:00
Rico Schüller
0d18e35b28
d3d10: Add a stub ID3D10ReflectShader implementation.
2010-07-23 12:43:24 +02:00
Rico Schüller
d2469219ac
d3d10: Add the ID3D10ShaderReflection interface.
2010-07-23 12:43:05 +02:00
Rico Schüller
bc38474028
d3d10: Add the ID3D10ShaderReflectionConstantBuffer interface.
2010-07-23 12:43:03 +02:00
Rico Schüller
5daf7fef96
d3d10: Add the ID3D10ShaderReflectionVariable interface.
2010-07-23 12:42:50 +02:00
Rico Schüller
63d52a3811
d3d10: Add the ID3D10ShaderReflectionType interface.
2010-07-23 12:42:46 +02:00
Alexandre Julliard
c1de11eee5
include: Don't install tlb files, they are platform-dependent.
2010-07-23 11:34:23 +02:00
Alexandre Julliard
8f1ea6eeb1
include: Make sure wine/port.h and msvcrt headers are not used together.
2010-07-22 17:40:55 +02:00
Aric Stewart
f2b8873b1d
libwine: Add C1_DEFINED to our C1 types and set it properly.
2010-07-22 13:02:31 +02:00
Henri Verbeet
f7760656f3
wined3d: Remove LoadLocation() from the public wined3d surface interface.
2010-07-22 10:13:24 +02:00
Henri Verbeet
147f24dd78
wined3d: Remove ModifyLocation() from the public wined3d surface interface.
2010-07-22 10:13:13 +02:00
David Hedberg
17bc7be58d
include: Add IFileDialogControlEvents interface declaration.
2010-07-21 17:38:37 +02:00