include: Add the ID3D10Blob interface.
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@ -153,6 +153,7 @@ include/control.h
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include/ctfutb.h
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include/ctxtcall.h
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include/d3d10.h
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include/d3dcommon.h
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include/ddstream.h
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include/devicetopology.h
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include/dimm.h
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@ -26,6 +26,7 @@ PUBLIC_IDL_H_SRCS = \
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ctfutb.idl \
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ctxtcall.idl \
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d3d10.idl \
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d3dcommon.idl \
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ddstream.idl \
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devicetopology.idl \
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dimm.idl \
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@ -0,0 +1,35 @@
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/*
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* Copyright 2010 Matteo Bruni for CodeWeavers
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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import "oaidl.idl";
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import "ocidl.idl";
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[
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object,
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local,
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uuid(8ba5fb08-5195-40e2-ac58-0d989c3a0102)
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]
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interface ID3D10Blob : IUnknown
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{
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void *GetBufferPointer();
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DWORD GetBufferSize();
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}
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typedef ID3D10Blob* LPD3D10BLOB;
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typedef ID3D10Blob ID3DBlob;
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typedef ID3DBlob* LPD3DBLOB;
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