Fixed various spelling mistakes.
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36d5856471
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4faf80280c
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@ -249,7 +249,7 @@ static void test_LsaLookupNames2(void)
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if (!pLsaLookupNames2)
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{
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win_skip("LsaLookupNames2 not avaliable\n");
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win_skip("LsaLookupNames2 not available\n");
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return;
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}
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@ -364,7 +364,7 @@ GpStatus WINGDIPAPI GdipAddPathClosedCurve2(GpPath *path, GDIPCONST GpPointF *po
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}
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/* points [len_pt-2] and [0] are calculated
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separetely to connect splines properly */
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separately to connect splines properly */
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pts[0] = points[count-1];
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pts[1] = points[0]; /* equals to start and end of a resulting path */
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pts[2] = points[1];
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@ -89,7 +89,7 @@ static void parse_index_obj_node_param(IndexItem *item, const char *text)
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}else if(!item->keyword && !strncasecmp("name", ptr, len)) {
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/* Some HTML Help index files use an additional "name" parameter
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* rather than the "keyword" parameter. In this case, the first
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* occurance of the "name" parameter is the keyword.
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* occurrence of the "name" parameter is the keyword.
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*/
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param = &item->keyword;
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}else if(!strncasecmp("name", ptr, len)) {
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@ -162,7 +162,7 @@ static BOOL add_boot_rename_entry( LPCWSTR source, LPCWSTR dest, DWORD flags )
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if (NtCreateKey( &Reboot, KEY_ALL_ACCESS, &attr, 0, NULL, 0, NULL ) != STATUS_SUCCESS)
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{
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WARN("Error creating key for reboot managment [%s]\n",
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WARN("Error creating key for reboot management [%s]\n",
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"SYSTEM\\CurrentControlSet\\Control\\Session Manager");
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RtlFreeUnicodeString( &source_name );
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RtlFreeUnicodeString( &dest_name );
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@ -262,7 +262,7 @@ static HRESULT WINAPI Context_RequestEditSession (ITfContext *iface,
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if (!This->pITextStoreACP)
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{
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FIXME("No ITextStoreACP avaliable\n");
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FIXME("No ITextStoreACP available\n");
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*phrSession = E_FAIL;
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return E_FAIL;
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}
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@ -899,7 +899,7 @@ static HRESULT AVISplitter_InitializeStreams(AVISplitterImpl *This)
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nMax = This->oldindex->cb / sizeof(This->oldindex->aIndex[0]);
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/* Ok, maybe this is more of an excercise to see if I interpret everything correctly or not, but that is useful for now. */
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/* Ok, maybe this is more of an exercise to see if I interpret everything correctly or not, but that is useful for now. */
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for (n = 0; n < nMax; ++n)
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{
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DWORD streamId = StreamFromFOURCC(This->oldindex->aIndex[n].dwChunkId);
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@ -105,7 +105,7 @@
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/*
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* Defines what type of abilities the type of joystick has
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* DEVTYPE_GAMEPAD is avaliable for all joysticks, however
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* DEVTYPE_GAMEPAD is available for all joysticks, however
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* there may be more specfic identifiers for other joysticks
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* which are being used.
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*/
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