Commit Graph

60321 Commits

Author SHA1 Message Date
Michael Stefaniuc d5739cd2c3 d3d9: Finish the COM cleanup of the IDirect3DDevice9Ex iface. 2011-04-25 11:40:35 +02:00
Michael Stefaniuc 5f57cc1451 d3d9: Pass an object instead of an iface to IDirect3DDevice9Impl_CreateSurface(). 2011-04-25 11:40:32 +02:00
Michael Stefaniuc e798c72cf4 d3d9: Use impl_from_IDirect3DDevice9Ex instead of casting iface to object. 2011-04-25 11:40:30 +02:00
Eric Pouech a42bf0134c msvcrt: ungetc must create a buffer, even if _IONBF has been set with setvbuf. 2011-04-25 11:39:57 +02:00
Eric Pouech dc9904a338 msvcrt: Added tests in fileops with different buffer management modes. 2011-04-25 11:39:54 +02:00
Alexandre Julliard f1f223d001 winex11: Release the clip cursor grab when the clipping window loses focus. 2011-04-25 10:49:59 +02:00
Jacek Caban fa2e4bb5de shdocvw: Deactivate document in InternetExplorer destructor. 2011-04-22 17:51:29 +02:00
Jacek Caban 86c28c9f89 mshtml: Added proper support for weak references. 2011-04-22 17:51:29 +02:00
Stefan Dösinger dbc8702e44 wined3d: Scale the depthbias factor by the depth buffer's depth. 2011-04-22 17:51:29 +02:00
Stefan Dösinger 96b758f7b3 d3d: Map D3DRS_ZBIAS to WINED3DRS_DEPTHBIAS.
ZBIAS was removed in d3d9 and replaced with DEPTHBIAS. Currently
wined3d implements both independently which will cause trouble if we
want to set the depthbias value depending on the depth stencil format.
2011-04-22 17:51:29 +02:00
Alexandre Julliard 33c491eb84 winex11: Allow changing the clipping rectangle while the mouse is grabbed. 2011-04-22 17:51:29 +02:00
Alexandre Julliard a292220e1d winex11: Add separate helper functions for pointer grabbing and ungrabbing. 2011-04-22 17:51:28 +02:00
Alexandre Julliard 0eb19126e5 winex11: Store a message window with the desktop when the cursor is clipped.
This ensures that the thread can be notified when the clip rectangle is reset.
2011-04-22 17:51:28 +02:00
Alexandre Julliard 8aa1a26886 user32: Pass a NULL rectangle in the ClipCursor entry point when clipping is reset because of focus change. 2011-04-22 17:51:28 +02:00
Marcus Meissner 42a294b0d4 kernel32: Mark more internal symbols as invisible. 2011-04-22 12:59:23 +02:00
Marcus Meissner 6148f785f9 user32: Mark internal functions with hidden visibility. 2011-04-22 12:59:20 +02:00
Jacek Caban 55b2722816 wininet: Use wrappers for HeapReAlloc calls. 2011-04-22 12:59:17 +02:00
Alexandre Julliard d2ff461615 winex11: Clip out the top-level windows when repainting the desktop. 2011-04-22 12:16:33 +02:00
Thomas Mullaly 2e61684c51 wininet: Prevent a race condition which results in handles being leaked. 2011-04-22 11:14:09 +02:00
André Hentschel d0ea543f11 ntdll: Make sure RtlCaptureContext doesn't compile as Thumb but ARM. 2011-04-22 11:14:00 +02:00
Francois Gouget dad6598599 gameux: Make some functions static. 2011-04-22 10:45:16 +02:00
Francois Gouget b383111574 d3dx9_36: Make some is_valid_xxx() functions static. 2011-04-22 10:45:05 +02:00
Henri Verbeet c852200b03 wined3d: Get rid of IWineD3DSurface::GetType(). 2011-04-22 10:44:28 +02:00
Henri Verbeet cc39bde98d wined3d: Get rid of wined3d_volume_get_type(). 2011-04-22 10:44:23 +02:00
Henri Verbeet efc080e3a3 wined3d: Get rid of wined3d_buffer_get_type(). 2011-04-22 10:44:20 +02:00
Henri Verbeet 82e39ced7f wined3d: Make sure we release the correct DC in context_update_window(). 2011-04-22 10:44:16 +02:00
Henri Verbeet ac95c302ff ddraw: Replace the light list with a standard Wine list. 2011-04-22 10:43:57 +02:00
Akihiro Sagawa 5368652d6b comdlg32: Update Japanese resource. 2011-04-21 17:29:36 +02:00
Dylan Smith 183d03871d d3dxof/tests: Make expected value in string and comparison match. 2011-04-21 16:53:43 +02:00
Dylan Smith 7cf7421e7a d3dxof: Initialize binary member variable of xobjects. 2011-04-21 16:53:43 +02:00
Dylan Smith 8cae5c2312 d3dxof: GetName can be used to just get the name length. 2011-04-21 16:53:43 +02:00
Dylan Smith 10fbf5f542 d3dxof: Avoid overflowing temp buffers for large tokens. 2011-04-21 16:53:43 +02:00
Dylan Smith 555fe78766 d3dxof: Add missing checks for remaining bytes during parsing. 2011-04-21 16:53:43 +02:00
Piotr Caban 18b8f951bf msvcrt: Added _resetstkoflw implementation. 2011-04-21 16:53:43 +02:00
Alexandre Julliard bd1fab7862 user32: Don't start menu tracking when the owner window is invalid. 2011-04-21 16:53:42 +02:00
Jacek Caban 354a74e004 wininet: Use wrappers for HeapAlloc calls. 2011-04-21 16:53:42 +02:00
Vincent Povirk a08aa5391e windowscodecs: Handle broken TIFF files without a RowsPerStrip tag. 2011-04-21 16:53:42 +02:00
Nicolas Le Cam 66b11a00b5 dxdiagn/tests: Initialize a variable and reduce its scope (valgrind). 2011-04-21 16:53:42 +02:00
Henri Verbeet 03b388609d ddraw: Destroy the ddraw surface after the wined3d texture is destroyed. 2011-04-21 16:53:42 +02:00
Henri Verbeet 6ff226f502 ddraw: Destroy the ddraw surface after the wined3d surface is destroyed. 2011-04-21 16:53:41 +02:00
Henri Verbeet cbf78c5d49 ddraw: Release the wined3d surface first in ddraw_surface_destroy(). 2011-04-21 16:53:41 +02:00
Henri Verbeet 25c0941e50 ddraw: Add a separate function for surface cleanup. 2011-04-21 16:53:41 +02:00
Henri Verbeet f6e4f4a122 wined3d: Get rid of the mipmap hint code.
Mipmap hint isn't a texture parameter, but a global hint. This never worked,
it just causes GL errors.
2011-04-21 16:53:41 +02:00
Rico Schüller f296fe68ff d3dx9: Implement ID3DXBaseEffect::GetParameterElement(). 2011-04-21 16:53:41 +02:00
Rico Schüller 1ae414bc64 d3dx9: Implement ID3DXBaseEffect::GetParameterDesc(). 2011-04-21 16:53:40 +02:00
Rico Schüller b483ab8200 d3dx9: Implement ID3DXBaseEffect::GetParameterByName(). 2011-04-21 16:53:27 +02:00
André Hentschel 5789311201 ntdll: Fix usage of ContextFlags on Sparc. 2011-04-21 12:45:31 +02:00
André Hentschel c7600f8d75 ntdll: Fix usage of ContextFlags on ARM. 2011-04-21 12:45:29 +02:00
André Hentschel e40d1aae36 ntdll: Be more generic when storing ARM context. 2011-04-21 12:45:27 +02:00
Alexandre Julliard 79c2e55b5a user32: Only call the driver when the cursor position has really changed. 2011-04-20 20:30:09 +02:00
Dmitry Timoshkov f339b6c0f1 winex11.drv: Make sure that all relevant keyboard traces are printed in the same debug channel. 2011-04-20 16:34:25 +02:00
Huw Davies a9675b3509 gdi32: Add a directional bias for the case when the Bresenham error term is zero. 2011-04-20 16:34:15 +02:00
Michael Stefaniuc a3e77bfe59 d3d9: COM cleanup for the IDirect3DVolumeTexture9 iface. 2011-04-20 16:34:01 +02:00
Michael Stefaniuc aab2d427e3 d3d9: COM cleanup for the IDirect3DVolume9 iface. 2011-04-20 16:33:55 +02:00
Michael Stefaniuc 31bea55ef4 d3d9: COM cleanup for the IDirect3DTexture9 iface. 2011-04-20 16:33:42 +02:00
Andrew Nguyen 6329d0d47d msvcrt: Avoid the use of SetFilePointerEx in _lseeki64. 2011-04-20 16:33:31 +02:00
Rico Schüller 0a23fc7b29 d3dx9: Implement ID3DXBaseEffect::GetPassByName(). 2011-04-20 16:32:10 +02:00
Rico Schüller 2e2b3c775b d3dx9: Implement ID3DXBaseEffect::GetPass(). 2011-04-20 16:32:06 +02:00
Rico Schüller f284dc77f2 d3dx9: Implement ID3DXBaseEffect::GetPassDesc(). 2011-04-20 16:32:02 +02:00
Rico Schüller 8afc8dc0c7 d3dx9: Fix ID3DXEffect*::GetVectorArray() forward. 2011-04-20 16:31:58 +02:00
Matteo Bruni a3c12c5be4 wined3d: Fallback to our private window when context activation fails otherwise. 2011-04-20 16:31:48 +02:00
Matteo Bruni edebabc2ec wined3d: Add two functions for GL context activation/restore. 2011-04-20 16:31:45 +02:00
Dmitry Timoshkov fd043c5644 winex11.drv: Use dialog window type again for owned popup windows. 2011-04-20 16:29:33 +02:00
Alexandre Julliard 84f2960e5b winhttp: Use an accessor function instead of directly accessing the X509_STORE_CTX structure. 2011-04-20 16:28:31 +02:00
Alexandre Julliard 5b4be5d4c3 wininet: Use an accessor function instead of directly accessing the X509_STORE_CTX structure. 2011-04-20 16:28:27 +02:00
André Hentschel 6f9d1840ef ntdll: Remove Alpha support. 2011-04-20 13:09:39 +02:00
Damjan Jovanovic 0e3204389e mmsystem: Improve 16 bit mapping for MCI_WHERE/PUT/FREEZE/UNFREEZE. 2011-04-20 13:07:43 +02:00
Henri Verbeet fd1aac3e75 ddraw: Replace the viewport list with a standard Wine list. 2011-04-20 13:07:00 +02:00
Henri Verbeet f1de9ad621 ddraw: Unset the viewports active device in IDirect3DDeviceImpl_3_DeleteViewport(). 2011-04-20 13:06:49 +02:00
Henri Verbeet 5492560cb5 ddraw: Introduce a separate function for texture creation. 2011-04-20 13:06:45 +02:00
Henri Verbeet 2b1b5dba43 ddraw: Don't bother unsetting resources on surface destruction.
Uninit3D() / stateblock destruction already takes care of this.
2011-04-20 13:06:40 +02:00
Henri Verbeet 0de0e81793 wined3d: Decrement the vertex declaration refcount on stateblock destruction. 2011-04-20 13:06:35 +02:00
Alexandre Julliard 513e5c98a7 user32: Add support for loading animated cursors/icons from resources. 2011-04-20 11:16:18 +02:00
Alexandre Julliard 8970e29f44 user32: Support creating animated icons, not only cursors. 2011-04-20 10:54:10 +02:00
Christian Inci 99f6894c66 crypt32: Fix CertStrToName's CERT_NAME_STR_NO_QUOTING_FLAG usage. 2011-04-19 18:29:24 +02:00
André Hentschel 35103290ca hhcrtl.ocx: Resize search tab too. 2011-04-19 18:29:24 +02:00
Alexandre Julliard 55bfd2ef0d winex11: Allow installing the event handler multiple times. 2011-04-19 18:29:24 +02:00
Jacek Caban 25023c1302 psapi: Forward EmptyWorkingSet implementation to kernel32. 2011-04-19 18:29:24 +02:00
Hans Leidekker d1d9fe0655 mspatcha: Add a version resource. 2011-04-19 13:30:49 +02:00
Hans Leidekker 9ad5d05a6a msi: Sync with the action request instead of the action taken in msi_seltree_sync_item_state. 2011-04-19 13:30:07 +02:00
Hans Leidekker 22953b84f3 mscoree: Add a stub implementation of GetRealProcAddress. 2011-04-19 13:30:01 +02:00
Jacek Caban ef9bb15192 shdocvw: Properly handle IEDocHost refcount. 2011-04-19 13:29:51 +02:00
Henri Verbeet d429aaa9e9 ddraw: Verify the viewport belongs to the device on execute buffer execution. 2011-04-19 13:29:42 +02:00
Henri Verbeet 9edeb22c34 ddraw: Verify the viewport belongs to the device in IDirect3DDeviceImpl_3_SetCurrentViewport(). 2011-04-19 13:29:39 +02:00
Henri Verbeet e30a057487 wined3d: Don't bother unsetting texture resources in IWineD3DDeviceImpl_Uninit3D().
Releasing the stateblock already takes care of this.
2011-04-19 13:29:36 +02:00
Henri Verbeet 4651746102 wined3d: Set resource bindings to NULL before releasing them on stateblock destruction.
To prevent ERRs from device_resource_released().
2011-04-19 13:29:32 +02:00
Henri Verbeet 516ade9b2b wined3d: Also update ds_current_size if there's no current DS location in surface_load_ds_location(). 2011-04-19 13:29:28 +02:00
Austin English 6abf5fff9d dbghelp: Get rid of a couple unused variables. 2011-04-19 13:29:23 +02:00
André Hentschel e0d14005ce dbghelp: Set the right ARM frame pointer. 2011-04-19 13:29:03 +02:00
Wolfgang Walter ce1952446a kernel32: Fix TRACE output: IXON and IXOFF are swapped. 2011-04-19 13:27:45 +02:00
Alexandre Julliard de0b4a67d8 ws2_32: Signal overlapped completion in WSAIoctl. 2011-04-19 12:47:57 +02:00
Alexandre Julliard 7e208f4896 ws2_32: Merge ioctlsocket implementation into WSAIoctl. 2011-04-19 11:57:37 +02:00
Alexandre Julliard c4b67221d4 ws2_32: Use saner parameter names in WSAIoctl. 2011-04-19 11:34:42 +02:00
Rico Schüller fa608e247a d3dx9: Implement ID3DXBaseEffect::GetTechniqueByName(). 2011-04-18 17:01:00 +02:00
Rico Schüller 6f824e171c d3dx9: Implement ID3DXBaseEffect::GetTechnique(). 2011-04-18 17:00:52 +02:00
Rico Schüller e798d0016b d3dx9: Implement ID3DXBaseEffect::GetParameter(). 2011-04-18 17:00:44 +02:00
Rico Schüller d64eb4699f d3dx9: Implement ID3DXBaseEffect::GetTechniqueDesc(). 2011-04-18 17:00:37 +02:00
Rico Schüller 4482ca41d0 d3dx9: Fix d3dx9_parse_effect_typedef for D3DXPC_STRUCT. 2011-04-18 16:59:40 +02:00
Alexandre Julliard 900352bc6b server: Store a mapping instead of a file for process dlls. 2011-04-18 14:45:32 +02:00
Huw Davies 94fbcd7ce2 gdi32: Make sure that pattern brush bitmap's are created with the correct physdev. 2011-04-18 12:40:43 +02:00
Huw Davies 402f200c87 gdi32: Clip solid brush fills. 2011-04-18 12:40:30 +02:00
Francois Gouget d685bfa548 msi: Move msi_get_cabinet_stream() up and make it static. 2011-04-18 12:40:02 +02:00
Francois Gouget d69dd163ba mshtml: get_channelbsc_mon() is unused so remove it. 2011-04-18 12:39:56 +02:00
Andrew Nguyen 6dab9cde4a wing32: Fix two typos in export names. 2011-04-18 12:37:15 +02:00
Andrew Nguyen 43f283c085 krnl386.exe: Fix size calculation in GetSystemDirectory16. 2011-04-18 12:37:14 +02:00
Andrew Nguyen 281f86eae4 nddeapi: Implement the documented Network DDE functions. 2011-04-18 12:37:14 +02:00
André Hentschel 372a32b53e ntdll: Implement call_stack_handlers on ARM. 2011-04-18 12:37:14 +02:00
André Hentschel bdcc47d9e7 dbghelp: Implement arm_fetch_context_reg. 2011-04-18 12:31:30 +02:00
André Hentschel 1bae92b9bb dbghelp: Implement arm_fetch_regname. 2011-04-18 12:31:26 +02:00
André Hentschel 5b345c9b60 ntdll: Trace context on ARM. 2011-04-18 12:31:13 +02:00
André Hentschel c8c5b6e08f ntdll: Add implementation for RtlCaptureContext on ARM. 2011-04-18 12:31:10 +02:00
André Hentschel 4055b7f2c3 dbghelp: Implement arm_map_dwarf_register. 2011-04-18 12:30:36 +02:00
André Hentschel a38f7e86be ntdll: Fix setting the ExceptionAddress on ARM. 2011-04-18 12:30:28 +02:00
Gerald Pfeifer 309a8c8d48 wine: Use { } instead of ; for an empty basic block. 2011-04-18 12:08:14 +02:00
Juan Lang 3effba7805 wintrust: Implement IsCatalogFile. 2011-04-18 12:08:11 +02:00
Nikolay Sivov 08f767c074 inetcpl: Update Russian resource. 2011-04-18 12:08:05 +02:00
Frédéric Delanoy b1ad8ecc84 inetcpl: Update French translation. 2011-04-18 12:08:00 +02:00
Hwang YunSong 8673fa9036 inetcpl: Update Korean resource. 2011-04-18 12:07:58 +02:00
Jacek Caban 1054b95588 mshtml: Don't include null-byte in post data. 2011-04-18 11:46:17 +02:00
Jacek Caban 0613a82671 mshtml: Better support for HTTP redirection. 2011-04-18 11:46:14 +02:00
Jacek Caban f24be9fa54 mshtml: Moved nsChannel initialization to separated function. 2011-04-18 11:46:05 +02:00
Henri Verbeet 84d50f7353 wined3d: Remove IWineD3DSurface::GetImplType() from the public interface. 2011-04-18 11:45:55 +02:00
Henri Verbeet 52edf556f6 wined3d: Merge surface_gdi.c into surface.c. 2011-04-18 11:45:51 +02:00
Henri Verbeet 38800d8e9a wined3d: Forward volume refcounts to the container. 2011-04-18 11:45:20 +02:00
Henri Verbeet fadfdf21c0 wined3d: Forward surface refcounts to the container.
This will prevent textures from being released if one of its surfaces is still
in use by the stateblock. We have similar constructions in d3d8 and d3d9, but
those won't prevent the wined3d texture from being released.
2011-04-18 11:45:17 +02:00
Henri Verbeet a5983e0c3d wined3d: Use the correct mask for depth/stencil locations in surface_load_ds_location(). 2011-04-18 11:45:09 +02:00
Alexandre Julliard ed64b3761d msvcr90: Fix function pointer declaration that confuses winapi_extract. 2011-04-15 21:02:42 +02:00
Huw Davies 1372692fe7 gdi32: Add clipping for horizontal and vertical solid lines. 2011-04-15 15:39:45 +02:00
Huw Davies f33bbbfdd7 gdi32: Keep track of the combined clip region. 2011-04-15 15:39:45 +02:00
Jörg Höhle 5d7e6b7506 user32: Added message names for winmm. 2011-04-15 15:39:44 +02:00
Dmitry Timoshkov 30b6b53adf ole32: Replace a spurious FIXME by a TRACE. 2011-04-15 15:39:44 +02:00
Alexandre Julliard cc01c46f41 ntdll: Rewrite the SystemProcessorPerformanceInformation handing to avoid code duplication.
Also include idle time in kernel time.
2011-04-15 10:56:55 +02:00
Vincent Povirk c3dc0cfa32 windowscodecs: Add support for converting to 32bppPBGRA. 2011-04-15 10:07:59 +02:00
Vincent Povirk 10dd670056 windowscodecs: Add support for converting from 32bppPBGRA. 2011-04-15 10:07:59 +02:00
Vincent Povirk 80470260d0 windowscodecs: Log unsupported conversion formats. 2011-04-15 10:07:58 +02:00
Vincent Povirk d65f579912 windowscodecs: Implement FlipRotator_GetPixelFormat. 2011-04-15 10:07:58 +02:00
Henri Verbeet 6a135a1511 wined3d: Get rid of the IWineD3DBase interface. 2011-04-15 10:07:58 +02:00
Henri Verbeet 7b8bbdcc44 wined3d: Get rid of the IWineD3DResource interface. 2011-04-15 10:07:58 +02:00
Henri Verbeet 66875c6dc7 wined3d: Don't flush just because a swapchain has multiple contexts.
If you really have e.g. multiple draws to the same drawable, this is not
enough, and you should use the StrictDrawOrdering registry setting. In the
other cases it just slows things down unnecessarily.
2011-04-15 10:07:58 +02:00
Henri Verbeet 89a4e696a2 wined3d: Get rid of the IWineD3DVolume typedefs. 2011-04-15 10:07:58 +02:00
Henri Verbeet 2c450571e5 wined3d: Remove COM from the volume implementation. 2011-04-15 10:07:57 +02:00
Eric Pouech 44c52c16fd dbghelp: Silence DW_TAG_GNU_call_site objects. 2011-04-15 10:07:57 +02:00
Eric Pouech 18f539ac2e dbghelp: Added some missing defines to dwarf.h. 2011-04-15 10:07:57 +02:00
Alexandre Julliard baa04014eb ntdll: Implement the ProcessAffinityMask case in NtQueryInformationProcess. 2011-04-14 19:57:34 +02:00
Jacek Caban ba2bcaf9c4 urlmon: Use winetest post.php URLs for http POST tests. 2011-04-14 18:30:50 +02:00
Aurimas Fišeras 790296b09f inetcpl: Update Lithuanian translation. 2011-04-14 18:03:18 +02:00
Vitaliy Margolen 20aa341032 dinput: Implement getting DIPROP_VIDPID property for evdev joystick driver. Fixes bug 26418. 2011-04-14 17:37:23 +02:00
Hans Leidekker eee070f1e0 msi: Add offsets to disk ids added by patches. 2011-04-14 17:37:23 +02:00
Hans Leidekker 131ef6372f msi: Add support for maintaining a list of cabinet streams. 2011-04-14 17:37:23 +02:00
Hans Leidekker 5521646380 msi: Avoid redundant loading of media info. 2011-04-14 17:37:23 +02:00
Hans Leidekker cfddf2796e msi/tests: Fix some memory leaks (valgrind). 2011-04-14 17:37:22 +02:00
Hans Leidekker 741b0f37f8 msi: Fix a memory leak (valgrind). 2011-04-14 17:37:22 +02:00
Hans Leidekker 846811be59 msi: Check the return value of MSIREG_OpenUpgradeCodesKey (valgrind). 2011-04-14 17:37:22 +02:00
Francois Gouget 6a48fcec48 qcap: Ifdef-out code that is not used if V4L support is missing. 2011-04-14 17:37:18 +02:00
André Hentschel f2fc5e6e17 dbghelp: Implement sparc_get_addr. 2011-04-14 17:13:58 +02:00
Henri Verbeet be378c6529 wined3d: Decrement the refcount in wined3d_query_decref(). 2011-04-14 17:13:57 +02:00
Henri Verbeet c1575cb65c wined3d: Get rid of the unused vSyncCounter swapchain field. 2011-04-14 17:13:57 +02:00
Henri Verbeet d30da7ae39 wined3d: Get rid of the IWineD3DSwapChain typedefs. 2011-04-14 17:13:57 +02:00
Henri Verbeet 3ec19590d5 wined3d: Remove COM from the swapchain implementation. 2011-04-14 17:13:57 +02:00
Henri Verbeet 178061d3c1 wined3d: Merge the GL and GDI swapchain vtbls. 2011-04-14 17:13:56 +02:00
Alexandre Julliard 2ed57f9b96 winex11: Make sure the clipping window is initialized in every thread. 2011-04-14 17:13:41 +02:00
Alexandre Julliard bd3ec1a973 winex11: Retrieve raw mouse events through XInput2 while the cursor is clipped. 2011-04-14 12:08:37 +02:00
Alexandre Julliard 338fe8b9ac winex11: Add handlers for the XInput2 raw mouse events. 2011-04-13 18:56:37 +02:00
Austin English 24ba89c529 ntdll: Add support for win2k8r2. 2011-04-13 17:21:42 +02:00
Detlef Riekenberg 5d9223cca9 inetcpl: Add German version of the security propsheet. 2011-04-13 16:27:41 +02:00
Detlef Riekenberg 758e5f76a2 inetcpl: Display description and security level for a zone. 2011-04-13 16:17:38 +02:00
Detlef Riekenberg 25a1d80725 inetcpl: Fill the security listview with zones. 2011-04-13 16:05:24 +02:00
Detlef Riekenberg 137f75328b inetcpl: Add a security propsheet. 2011-04-13 16:04:02 +02:00
Stefan Dösinger c79864f871 wined3d: Only acquire a context in buffer::PreLoad if we have to. 2011-04-13 16:03:27 +02:00
Huw Davies 626ab3a9d9 gdi32: Add support for solid diagonal lines. 2011-04-13 16:00:28 +02:00
Piotr Caban 6b2c9505c6 ntdll: Restore stack guard and prevent stack from shrinking. 2011-04-13 14:13:57 +02:00
Austin English 49538a4b31 comctl32: Remove extraneous parentheses (LLVM/Clang). 2011-04-13 14:13:55 +02:00
Austin English 85b5a869e8 ole32: Remove extraneous parentheses (LLVM/Clang). 2011-04-13 14:13:55 +02:00
Austin English 17adb6c408 wineoss.drv: Remove extraneous parentheses (LLVM/Clang). 2011-04-13 14:13:55 +02:00
Austin English 376bbd1ecc quartz: Remove extraneous parentheses (LLVM/Clang). 2011-04-13 14:13:55 +02:00
Austin English aca6107785 winealsa.drv: Remove extraneous parentheses (LLVM/Clang). 2011-04-13 14:13:55 +02:00
Austin English 846ba03867 winex11.drv: Remove extraneous parentheses (LLVM/Clang). 2011-04-13 14:13:54 +02:00
Rico Schüller 8ec21524ec d3dx9: Parse effect pass and technique. 2011-04-13 14:13:53 +02:00
Rico Schüller 4dcb3ea325 d3dx9: Make some functions inline. 2011-04-13 14:13:53 +02:00
Rico Schüller c49f09d6f8 d3dcompiler: Fix HeapAlloc/HeapFree for type members in the reflection parser. 2011-04-13 14:13:53 +02:00
André Hentschel 66f212e667 gdiplus: Add a FIXME. 2011-04-13 14:13:52 +02:00
André Hentschel 9007123b23 mshtml: Fix Warning message. 2011-04-13 14:13:52 +02:00
Austin English 554715ce72 ole2disp.dll16: Add a stub for SETERRORINFO. 2011-04-13 14:13:52 +02:00
Henri Verbeet 7ace689742 wined3d: Take hDestWindowOverride into account in IWineGDISwapChainImpl_Present(). 2011-04-13 14:13:52 +02:00
Henri Verbeet 926dfc5c49 wined3d: Merge the IWineD3DSwapChain::SetDestWindowOverride() implementations. 2011-04-13 14:13:51 +02:00
Henri Verbeet 3068ae9e83 wined3d: Remove IWineD3DSwapChain::Destroy() from the public interface. 2011-04-13 14:13:51 +02:00
Henri Verbeet d2e665230a wined3d: Get rid of the swapchain destroy callback. 2011-04-13 14:13:51 +02:00
Rex Tsai b7582991de wininet: Added stub for option DATA_SEND_TIMEOUT. 2011-04-13 14:13:51 +02:00
Alexandre Julliard b1be3ddbc6 winex11: Build the mouse input structure directly in the mouse event handlers. 2011-04-13 14:13:51 +02:00
Alexandre Julliard a8575a8b4d winex11: Add infrastructure for managing the extra data of generic extension events. 2011-04-13 14:13:29 +02:00
Henri Verbeet e5c3883c92 comctl32: Allocate the correct amount of memory for tab items in TAB_InsertItemT(). 2011-04-12 17:42:17 +02:00
Huw Davies 48f083b39d gdi32: Don't set the bitfields when the dib section is BI_RGB. 2011-04-12 17:42:13 +02:00
Huw Davies bb28917bc2 gdi32: Don't use the bitfields for the BI_RGB case and also cope with zero masks. 2011-04-12 17:42:13 +02:00
Huw Davies 673dd73548 gdi32: Don't use the bitfields for the BI_RGB case. 2011-04-12 17:42:12 +02:00
Huw Davies b295b53630 winex11: Don't use the bitfields for the BI_RGB case. 2011-04-12 17:42:12 +02:00
Alexandre Julliard f13c65b4f5 winex11: Get rid of the old ddraw HAL support. 2011-04-12 17:42:12 +02:00
Jacek Caban 6db795873d shdocvw: Added more InternetShortcut tests. 2011-04-12 17:42:12 +02:00
Jacek Caban 9e18a77046 shdocvw: Register known protocols as URL protocols. 2011-04-12 17:42:12 +02:00
Stefan Dösinger 5627ee49ea wined3d: Remove FLOAT16 vertex attribute conversion support.
All mayor drivers support GL_ARB_half_float_vertex now and the half
float conversion doesn't work well in practise. The only game that was
ever playable with it was Eve online.
2011-04-12 17:42:12 +02:00
Stefan Dösinger 46d879eef6 wined3d: Don't drop VBOs for full buffer reloading without conversion. 2011-04-12 17:42:12 +02:00