wined3d: Decrement the refcount in wined3d_query_decref().
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@ -241,7 +241,7 @@ ULONG CDECL wined3d_query_incref(struct wined3d_query *query)
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ULONG CDECL wined3d_query_decref(struct wined3d_query *query)
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{
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ULONG refcount = InterlockedIncrement(&query->ref);
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ULONG refcount = InterlockedDecrement(&query->ref);
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TRACE("%p decreasing refcount to %u.\n", query, refcount);
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