Matteo Bruni
|
7d92b1abbd
|
d3dcompiler: Check shader for NULL.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2020-06-17 17:44:32 +02:00 |
Zebediah Figura
|
24c84947c8
|
d3dcompiler: Return an HRESULT from parse_hlsl().
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2020-06-11 22:07:47 +02:00 |
Zebediah Figura
|
45aa147945
|
d3dcompiler: Get rid of the "dxversion" argument to SlWriteBytecode().
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2020-03-24 19:43:38 +01:00 |
Alexandre Julliard
|
43df1ed406
|
d3dcompiler: Make varargs functions WINAPIV.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=47473
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2019-07-07 08:02:55 +02:00 |
Alexandre Julliard
|
c8d34ef088
|
d3dcompiler: Build with msvcrt.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2019-07-02 14:59:40 +02:00 |
Alexandre Julliard
|
011b2eca46
|
d3dcompiler: Copy the C preprocessor source into d3dcompiler_43.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2019-07-02 13:33:08 +02:00 |
Michael Stefaniuc
|
c91a00ce61
|
d3dcompiler: Use the ARRAY_SIZE() macro.
Signed-off-by: Michael Stefaniuc <mstefani@winehq.org>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2018-08-14 09:39:39 +02:00 |
Alistair Leslie-Hughes
|
5fb90db781
|
d3dcompiler: Add D3DLoadModule stub.
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-05-04 01:03:29 +09:00 |
Józef Kucia
|
c9df3cd980
|
d3dcompiler: Avoid '\n' in middle of TRACE() messages.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-28 16:26:51 +09:00 |
Sebastian Lackner
|
e0a9ea6c68
|
d3dcompiler: Implement semi-stub for D3DCompile2.
|
2015-08-17 14:40:09 +09:00 |
Alistair Leslie-Hughes
|
1a0fc895f1
|
d3dcompiler: Add D3DCompileFromFile, D3DCompile2 stubs.
|
2015-08-17 14:40:01 +09:00 |
Matteo Bruni
|
342eec7f7d
|
d3dcompiler/tests: Add a couple more checks for parent data values.
|
2014-06-25 11:36:21 +02:00 |
Henri Verbeet
|
1046aa6e48
|
d3dcompiler: Avoid LPCVOID.
|
2013-09-05 13:18:24 +02:00 |
Matteo Bruni
|
3f221611f0
|
d3dcompiler: Skip search of the parent include for the initial file.
|
2013-09-03 16:58:32 +02:00 |
Christian Costa
|
af59f19461
|
d3dcompiler: Add trace to D3DPreprocess.
|
2013-05-13 11:08:43 +02:00 |
Christian Costa
|
6e77816301
|
d3dcompiler: Add a LUT to find compilation targets info.
|
2013-05-13 11:08:36 +02:00 |
Christian Costa
|
896ff53774
|
d3dcompiler_43: Turn FIXME into TRACE as D3DCompiler is no longer a stub.
|
2013-04-26 16:28:07 +02:00 |
Michael Stefaniuc
|
536bdfde27
|
d3dcompiler_43: Remove ERR() on HeapAlloc failure for small sizes known at compile time.
|
2013-02-08 10:44:36 +01:00 |
Matteo Bruni
|
5e66599737
|
d3dcompiler: Add a trace to D3DAssemble.
|
2012-10-11 21:24:34 +02:00 |
Matteo Bruni
|
caf6fe0588
|
d3dcompiler: Stub D3DDisassemble.
|
2012-09-17 18:32:05 +02:00 |
Matteo Bruni
|
3d052768ab
|
d3dcompiler: Pass the shader filename to the preprocessor.
|
2012-07-11 11:17:49 -05:00 |
Matteo Bruni
|
b33e1ceaf2
|
d3dcompiler: Properly print compilation messages.
|
2012-07-11 11:17:35 -05:00 |
Matteo Bruni
|
45e8a644eb
|
d3dcompiler: Parse compilation target.
|
2012-07-10 11:00:58 -05:00 |
Matteo Bruni
|
29ba39face
|
d3dcompiler: Carry around both shader major and minor version.
|
2012-07-10 11:00:53 -05:00 |
Matteo Bruni
|
80034de243
|
wpp: Explicitly pass include type to the lookup callback function.
Also, always pass the parent name to the callback, d3dcompiler needs
that information.
|
2012-06-13 21:35:39 +02:00 |
Matteo Bruni
|
8b0d3d9f9a
|
wpp: Invert 'type' callback parameter value, to match comment.
|
2012-06-13 21:35:38 +02:00 |
Matteo Bruni
|
a8839cd1de
|
d3dcompiler: Dump preprocessed shader sources.
|
2012-06-07 10:32:23 +02:00 |
Matteo Bruni
|
949de2e520
|
d3dcompiler: Add a stub parser.
|
2012-05-16 16:46:06 +02:00 |
Matteo Bruni
|
14ec785fc3
|
d3dcompiler: Partially implement D3DCompile function.
|
2012-05-16 16:44:47 +02:00 |
Matteo Bruni
|
ddab7fcda9
|
d3dcompiler: Make SlWriteBytecode return the shader size.
|
2012-05-16 16:44:35 +02:00 |
Dan Kegel
|
b732d428de
|
d3dcompiler_43: Don't crash on long TRACE().
|
2011-07-05 14:40:19 +02:00 |
Matteo Bruni
|
bfda69d0e9
|
d3dcompiler: Fix error messages generation.
|
2011-05-05 17:25:39 +02:00 |
Matteo Bruni
|
1d160beda0
|
d3dcompiler: Improve some parameter names and fix code style.
|
2011-05-05 17:24:53 +02:00 |
Matteo Bruni
|
005910957b
|
d3dcompiler: Fix initial allocation (Valgrind).
|
2011-02-21 12:44:19 +01:00 |
Matteo Bruni
|
dbc8c9c299
|
d3dcompiler: Include the string terminator in the output blob.
|
2011-02-07 13:03:39 -06:00 |
Henri Verbeet
|
3db5163fd0
|
d3dcompiler: Make some variables static.
|
2010-10-18 19:08:37 +02:00 |
Matteo Bruni
|
5504395697
|
d3dcompiler: D3DPreprocess implementation.
|
2010-09-13 14:43:34 -05:00 |
Matteo Bruni
|
390b480356
|
d3dcompiler: Stub D3DCompile implementation.
|
2010-08-30 11:26:28 +02:00 |
Matteo Bruni
|
5dcb2e4b7e
|
d3dcompiler: Move shader assembler implementation from d3dx9_36.
|
2010-08-25 17:34:24 +02:00 |
Matteo Bruni
|
7aa026ccf5
|
d3dcompiler: D3DAssemble stub.
|
2010-08-25 17:31:59 +02:00 |