Zebediah Figura
85fa778f93
d3dcompiler: Rip out the HLSL compiler.
...
The compiler is completely non-functional as-is, and lives in libvkd3d-shader
now. When a vkd3d release is made d3dcompiler will access it via the
libvkd3d-shader public API. Accordingly there's no reason to keep it around in
wine's d3dcompiler.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-08-27 18:06:30 +02:00
Jactry Zeng
ca301488dc
d3dcompiler: Implement D3DCompileFromFile().
...
Signed-off-by: Jactry Zeng <jzeng@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-08-10 21:27:36 +02:00
Jactry Zeng
87f51f2f75
d3dcompiler: Add D3D_COMPILE_STANDARD_FILE_INCLUDE support for D3DCompile2().
...
Signed-off-by: Jactry Zeng <jzeng@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-08-10 21:27:26 +02:00
Matteo Bruni
7d92b1abbd
d3dcompiler: Check shader for NULL.
...
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-17 17:44:32 +02:00
Zebediah Figura
24c84947c8
d3dcompiler: Return an HRESULT from parse_hlsl().
...
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-11 22:07:47 +02:00
Zebediah Figura
45aa147945
d3dcompiler: Get rid of the "dxversion" argument to SlWriteBytecode().
...
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-24 19:43:38 +01:00
Alexandre Julliard
43df1ed406
d3dcompiler: Make varargs functions WINAPIV.
...
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=47473
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-07 08:02:55 +02:00
Alexandre Julliard
c8d34ef088
d3dcompiler: Build with msvcrt.
...
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-02 14:59:40 +02:00
Alexandre Julliard
011b2eca46
d3dcompiler: Copy the C preprocessor source into d3dcompiler_43.
...
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-07-02 13:33:08 +02:00
Michael Stefaniuc
c91a00ce61
d3dcompiler: Use the ARRAY_SIZE() macro.
...
Signed-off-by: Michael Stefaniuc <mstefani@winehq.org>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-14 09:39:39 +02:00
Alistair Leslie-Hughes
5fb90db781
d3dcompiler: Add D3DLoadModule stub.
...
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-04 01:03:29 +09:00
Józef Kucia
c9df3cd980
d3dcompiler: Avoid '\n' in middle of TRACE() messages.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-28 16:26:51 +09:00
Sebastian Lackner
e0a9ea6c68
d3dcompiler: Implement semi-stub for D3DCompile2.
2015-08-17 14:40:09 +09:00
Alistair Leslie-Hughes
1a0fc895f1
d3dcompiler: Add D3DCompileFromFile, D3DCompile2 stubs.
2015-08-17 14:40:01 +09:00
Matteo Bruni
342eec7f7d
d3dcompiler/tests: Add a couple more checks for parent data values.
2014-06-25 11:36:21 +02:00
Henri Verbeet
1046aa6e48
d3dcompiler: Avoid LPCVOID.
2013-09-05 13:18:24 +02:00
Matteo Bruni
3f221611f0
d3dcompiler: Skip search of the parent include for the initial file.
2013-09-03 16:58:32 +02:00
Christian Costa
af59f19461
d3dcompiler: Add trace to D3DPreprocess.
2013-05-13 11:08:43 +02:00
Christian Costa
6e77816301
d3dcompiler: Add a LUT to find compilation targets info.
2013-05-13 11:08:36 +02:00
Christian Costa
896ff53774
d3dcompiler_43: Turn FIXME into TRACE as D3DCompiler is no longer a stub.
2013-04-26 16:28:07 +02:00
Michael Stefaniuc
536bdfde27
d3dcompiler_43: Remove ERR() on HeapAlloc failure for small sizes known at compile time.
2013-02-08 10:44:36 +01:00
Matteo Bruni
5e66599737
d3dcompiler: Add a trace to D3DAssemble.
2012-10-11 21:24:34 +02:00
Matteo Bruni
caf6fe0588
d3dcompiler: Stub D3DDisassemble.
2012-09-17 18:32:05 +02:00
Matteo Bruni
3d052768ab
d3dcompiler: Pass the shader filename to the preprocessor.
2012-07-11 11:17:49 -05:00
Matteo Bruni
b33e1ceaf2
d3dcompiler: Properly print compilation messages.
2012-07-11 11:17:35 -05:00
Matteo Bruni
45e8a644eb
d3dcompiler: Parse compilation target.
2012-07-10 11:00:58 -05:00
Matteo Bruni
29ba39face
d3dcompiler: Carry around both shader major and minor version.
2012-07-10 11:00:53 -05:00
Matteo Bruni
80034de243
wpp: Explicitly pass include type to the lookup callback function.
...
Also, always pass the parent name to the callback, d3dcompiler needs
that information.
2012-06-13 21:35:39 +02:00
Matteo Bruni
8b0d3d9f9a
wpp: Invert 'type' callback parameter value, to match comment.
2012-06-13 21:35:38 +02:00
Matteo Bruni
a8839cd1de
d3dcompiler: Dump preprocessed shader sources.
2012-06-07 10:32:23 +02:00
Matteo Bruni
949de2e520
d3dcompiler: Add a stub parser.
2012-05-16 16:46:06 +02:00
Matteo Bruni
14ec785fc3
d3dcompiler: Partially implement D3DCompile function.
2012-05-16 16:44:47 +02:00
Matteo Bruni
ddab7fcda9
d3dcompiler: Make SlWriteBytecode return the shader size.
2012-05-16 16:44:35 +02:00
Dan Kegel
b732d428de
d3dcompiler_43: Don't crash on long TRACE().
2011-07-05 14:40:19 +02:00
Matteo Bruni
bfda69d0e9
d3dcompiler: Fix error messages generation.
2011-05-05 17:25:39 +02:00
Matteo Bruni
1d160beda0
d3dcompiler: Improve some parameter names and fix code style.
2011-05-05 17:24:53 +02:00
Matteo Bruni
005910957b
d3dcompiler: Fix initial allocation (Valgrind).
2011-02-21 12:44:19 +01:00
Matteo Bruni
dbc8c9c299
d3dcompiler: Include the string terminator in the output blob.
2011-02-07 13:03:39 -06:00
Henri Verbeet
3db5163fd0
d3dcompiler: Make some variables static.
2010-10-18 19:08:37 +02:00
Matteo Bruni
5504395697
d3dcompiler: D3DPreprocess implementation.
2010-09-13 14:43:34 -05:00
Matteo Bruni
390b480356
d3dcompiler: Stub D3DCompile implementation.
2010-08-30 11:26:28 +02:00
Matteo Bruni
5dcb2e4b7e
d3dcompiler: Move shader assembler implementation from d3dx9_36.
2010-08-25 17:34:24 +02:00
Matteo Bruni
7aa026ccf5
d3dcompiler: D3DAssemble stub.
2010-08-25 17:31:59 +02:00