Matteo Bruni
4a6cf99a63
d3d9: Keep track of D3DUSAGE_AUTOGENMIPMAP textures in the d3d9 device.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-12 23:02:28 +01:00
Matteo Bruni
ac4f768e61
wined3d: Replace WINED3DUSAGE_WRITEONLY with resource access flags.
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Always allow read and write mapping of ddraw buffers:
test_vb_writeonly() depends on that.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-31 18:13:18 +01:00
Matteo Bruni
4e58c72e3a
d3d9: Take usage flags into account when assigning map flags.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-31 00:12:57 +01:00
Matteo Bruni
f891bb847b
d3d9: Drop map read access from the internal buffers used for user-pointer draws.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-28 18:36:18 +01:00
Józef Kucia
39876236e8
d3d9: Use wined3d_bit_scan() instead of open-coding it.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-25 23:09:07 +01:00
Józef Kucia
ac36e446c3
d3d9: Validate surface parameter in d3d9_device_ColorFill().
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Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=46482
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-24 17:33:38 +01:00
Józef Kucia
fcb705bdea
d3d9: Clamp index buffer upload range to buffer size.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-16 17:15:06 +01:00
Józef Kucia
a382c7911c
d3d9: Clamp vertex buffer upload range to buffer size.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-16 17:14:59 +01:00
Henri Verbeet
36180aa195
d3d9: Avoid calling wined3d_device_process_vertices() with unmappable source buffers.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-08 13:07:37 -06:00
Józef Kucia
1519977d28
d3d9: Upload vertex buffer range relative to base vertex index.
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Fixes a regression introduced by b18a53a5b4
.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-07 10:47:21 -06:00
Józef Kucia
70a95cea66
d3d9: Fix Reset() with system memory buffers.
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Fixes a regression introduced by commit
b18a53a5b4
.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=46362
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-12-27 22:43:47 +01:00
Matteo Bruni
f34a19e68e
d3d9: Support drawing from D3DPOOL_SYSTEMMEM index buffers.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-12-17 22:35:22 +01:00
Henri Verbeet
b18a53a5b4
d3d9: Support drawing from D3DPOOL_SYSTEMMEM vertex buffers.
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Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=45486
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-12-17 22:35:22 +01:00
Henri Verbeet
175785edeb
d3d9: Pass wined3d parameter types to d3d9_device_create_surface().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-11-23 20:17:44 +01:00
Henri Verbeet
84f6459844
d3d9: Do not add map access indiscriminately in d3d9_device_create_surface().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-11-22 23:55:57 +01:00
Henri Verbeet
87871e75e4
wined3d: Validate that the view resource has depth/stencil bind flags in wined3d_device_set_depth_stencil_view().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-11-19 22:42:41 +01:00
Henri Verbeet
d7bb33becd
d3d9: Do not specify WINED3D_TEXTURE_CREATE_MAPPABLE in d3d9_device_CreateDepthStencilSurfaceEx().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-11-09 21:08:09 +01:00
Henri Verbeet
719f0d7a35
d3d9: Do not specify WINED3D_TEXTURE_CREATE_MAPPABLE in d3d9_device_CreateDepthStencilSurface().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-11-09 21:08:09 +01:00
Henri Verbeet
471715b946
d3d9: Do not set WINED3D_TEXTURE_CREATE_MAPPABLE for swapchain textures.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-11-08 19:03:51 +01:00
Henri Verbeet
2266e28951
d3d9: Only set WINED3D_SWAPCHAIN_GDI_COMPATIBLE on mappable swapchains.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-11-08 19:03:30 +01:00
Henri Verbeet
282bdd33d5
d3d9: Set WINED3D_SWAPCHAIN_GDI_COMPATIBLE on the swapchain when required.
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Instead of injecting WINED3D_TEXTURE_CREATE_GET_DC during device_parent_create_swapchain_texture().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-11-07 16:54:57 +01:00
Henri Verbeet
a4f047da10
d3d9/tests: Test the pool and usage of surfaces created through CreateOffscreenPlainSurface().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-11-07 16:54:45 +01:00
Henri Verbeet
cc0c7d727b
d3d9: Prefer bind flags over usage flags in d3d9_device_ColorFill().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-11-05 19:12:12 +01:00
Henri Verbeet
86a0f486c6
d3d9: Prefer bind flags over usage flags in d3d9_device_StretchRect().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-11-05 19:12:12 +01:00
Henri Verbeet
543605ca9d
wined3d: Pass correct bind flags to swapchain creation functions.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-31 16:17:36 +01:00
Henri Verbeet
7cba915710
wined3d: Pass correct bind flags to texture creation functions.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-31 16:17:36 +01:00
Daniel Ansorregui
3d4dd7a06e
wined3d: Store the blend factor as a struct wined3d_color.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-18 01:00:52 +02:00
Józef Kucia
7b2ff90404
wined3d: Pass feature levels to wined3d_device_create().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-24 22:41:30 +02:00
Rafał Mużyło
764df64f37
d3d9: Expand rectangles in debug strings.
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Most debug lines - except these three - expand the rectangles; so this
puts things simply in sync with the rest.
Signed-off-by: Rafał Mużyło <galtgendo@o2.pl>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-07-09 22:20:47 +02:00
Józef Kucia
ec42ed4e18
wined3d: Get rid of WINED3DCAPS typedef.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-06-15 09:11:29 +02:00
Matteo Bruni
11f9cac435
wined3d: Set stream stride and offset even when buffer is NULL.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-06-15 09:11:20 +02:00
Matteo Bruni
2cf38e63ec
d3d9: Get rid of an unnecessary wined3d_device_set_base_vertex_index() call.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-06-06 19:25:08 +02:00
Pablo Martin
43efd4f5ec
wined3d: Add unimplemented flags parameter to wined3d_device_copy_sub_resource_region.
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Signed-off-by: Pablo Martin <pmart-wine@riseup.net>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-05-21 20:34:46 +02:00
Nikolay Sivov
8376010b95
d3d9: Implement setting the maximum frame latency.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-05-14 16:05:48 +02:00
Nikolay Sivov
3ee3324c2f
wined3d: Add support for returning multiple scissor rectangles.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-04-26 20:30:14 +02:00
Nikolay Sivov
409497ee84
wined3d: Add support for setting multiple scissor rectangles.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-04-24 00:25:15 +02:00
Nikolay Sivov
b67870b7a7
wined3d: Add support for returning multiple viewports.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-04-18 21:37:04 +02:00
Nikolay Sivov
853f6538e4
wined3d: Add support for setting multiple viewports.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-04-16 20:42:56 +02:00
Matteo Bruni
6cfab2f7ad
d3d9: Don't store currently used textures in the d3d9 device.
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The texture tracking in d3d9 was not correct for applications using
stateblocks.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-04-13 22:21:41 +02:00
Józef Kucia
81459fb8a2
wined3d: Remove swap interval from swapchain description.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-03-22 18:14:55 +01:00
Józef Kucia
6aeb444e4c
wined3d: Implement updating swap interval through wined3d_swapchain_present().
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Based on a patch by Michael Müller.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-03-22 18:14:52 +01:00
Henri Verbeet
0a354365bd
wined3d: Merge the surface_created() and volume_created() wined3d_device_parent_ops callbacks.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-03-16 16:40:31 +01:00
Józef Kucia
9d62b50caf
d3d9: Validate presentation interval.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-03-12 17:58:20 +01:00
Józef Kucia
e318f8c825
wined3d: Replace presentation interval flags with enum.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-03-12 17:58:16 +01:00
Józef Kucia
0554d17611
wined3d: Remove PresentationIntervals from WINED3DCAPS.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-03-12 17:58:14 +01:00
Józef Kucia
1c5c550713
d3d9: Make warning message in d3d9_device_StretchRect() more accurate.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-02-27 18:21:01 +01:00
Józef Kucia
7e2e472955
d3d9: Get rid of D3D9_MAX_SIMULTANEOUS_RENDERTARGETS.
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D3D_MAX_SIMULTANEOUS_RENDERTARGETS is defined in d3d9types.h.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-02-26 16:40:23 +01:00
Józef Kucia
1f676a9666
d3d9: Reject blits to regular textures.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-02-23 19:24:01 +01:00
Józef Kucia
514ffe8ac9
d3d9: Reject blits on CPU accessible resources.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-02-23 19:24:01 +01:00
Michael Stefaniuc
417983f2da
d3d9: Use the available ARRAY_SIZE() macro.
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Signed-off-by: Michael Stefaniuc <mstefani@winehq.org>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-02-21 12:40:45 +01:00