d3d9: Do not specify WINED3D_TEXTURE_CREATE_MAPPABLE in d3d9_device_CreateDepthStencilSurfaceEx().

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet 2018-11-09 15:55:10 +03:30 committed by Alexandre Julliard
parent 719f0d7a35
commit d7bb33becd
1 changed files with 1 additions and 1 deletions

View File

@ -3878,7 +3878,7 @@ static HRESULT WINAPI d3d9_device_CreateDepthStencilSurfaceEx(IDirect3DDevice9Ex
BOOL discard, IDirect3DSurface9 **surface, HANDLE *shared_handle, DWORD usage)
{
struct d3d9_device *device = impl_from_IDirect3DDevice9Ex(iface);
DWORD flags = WINED3D_TEXTURE_CREATE_MAPPABLE;
DWORD flags = 0;
TRACE("iface %p, width %u, height %u, format %#x, multisample_type %#x, multisample_quality %u, "
"discard %#x, surface %p, shared_handle %p, usage %#x.\n",