d3d9: Clamp index buffer upload range to buffer size.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -2750,8 +2750,10 @@ static void d3d9_device_upload_sysmem_index_buffer(struct d3d9_device *device,
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unsigned int start_idx, unsigned int idx_count)
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{
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struct wined3d_box box = {0, 0, 0, 1, 0, 1};
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struct d3d9_vertexbuffer *d3d9_buffer;
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struct wined3d_resource *dst_resource;
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struct d3d9_indexbuffer *d3d9_buffer;
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struct wined3d_buffer *dst_buffer;
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struct wined3d_resource_desc desc;
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enum wined3d_format_id format;
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unsigned int offset, idx_size;
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HRESULT hr;
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@ -2762,11 +2764,13 @@ static void d3d9_device_upload_sysmem_index_buffer(struct d3d9_device *device,
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if (!(dst_buffer = wined3d_device_get_index_buffer(device->wined3d_device, &format, &offset)))
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ERR("Failed to get index buffer.\n");
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d3d9_buffer = wined3d_buffer_get_parent(dst_buffer);
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dst_resource = wined3d_buffer_get_resource(dst_buffer);
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wined3d_resource_get_desc(dst_resource, &desc);
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idx_size = format == WINED3DFMT_R16_UINT ? 2 : 4;
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box.left = offset + start_idx * idx_size;
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box.right = box.left + idx_count * idx_size;
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box.right = min(box.left + idx_count * idx_size, desc.size);
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if (FAILED(hr = wined3d_device_copy_sub_resource_region(device->wined3d_device,
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wined3d_buffer_get_resource(dst_buffer), 0, box.left, 0, 0,
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dst_resource, 0, box.left, 0, 0,
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wined3d_buffer_get_resource(d3d9_buffer->wined3d_buffer), 0, &box, 0)))
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ERR("Failed to update buffer.\n");
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}
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