d3d9: Make warning message in d3d9_device_StretchRect() more accurate.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2018-02-27 10:17:34 +01:00 committed by Alexandre Julliard
parent f234ce16be
commit 1c5c550713
1 changed files with 1 additions and 1 deletions

View File

@ -1625,7 +1625,7 @@ static HRESULT WINAPI d3d9_device_StretchRect(IDirect3DDevice9Ex *iface, IDirect
if (dst->texture && !(dst_desc.usage & (WINED3DUSAGE_RENDERTARGET | WINED3DUSAGE_DEPTHSTENCIL)))
{
WARN("Destination is a texture.\n");
WARN("Destination is a regular texture.\n");
goto done;
}