Jacek Caban
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1524cc2ab7
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d3d8: Use proper helpers for iface calls.
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2012-08-27 19:45:59 +02:00 |
Henri Verbeet
|
0821c8024b
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wined3d: Merge the device parent create_rendertarget() and create_depth_stencil() handlers.
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2012-07-11 09:57:07 -05:00 |
Henri Verbeet
|
8ad98cdbee
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wined3d: Get rid of the "discard" parameter to device_parent_create_depth_stencil().
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2012-07-10 10:39:42 -05:00 |
Henri Verbeet
|
9b74ebd794
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wined3d: Get rid of the "lockable" parameter to device_parent_create_rendertarget().
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2012-07-10 10:39:34 -05:00 |
Henri Verbeet
|
73eceafb17
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d3d9: Implement d3d9_device_ResetEx().
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2012-07-09 15:04:18 -04:00 |
Henri Verbeet
|
3509c89194
|
d3d8: Introduce a helper function to create D3DPRESENT_PARAMETERS from a wined3d_swapchain_desc.
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2012-07-03 14:56:47 +02:00 |
Henri Verbeet
|
b4d0b4e452
|
d3d8: Introduce a helper function to create a wined3d_swapchain_desc from D3DPRESENT_PARAMETERS.
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2012-07-03 14:56:41 +02:00 |
Henri Verbeet
|
79dc346131
|
d3d8: Introduce a separate function for swapchain creation.
|
2012-07-02 19:18:01 +02:00 |
Henri Verbeet
|
9e0d03e653
|
d3d8: Pass a wined3d_swapchain_desc structure to swapchain_init().
|
2012-07-02 19:18:00 +02:00 |
Henri Verbeet
|
256d433164
|
d3d9: Implement d3d9_device_PresentEx().
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2012-06-29 10:14:21 +02:00 |
Henri Verbeet
|
0ce894f274
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d3d9: Implement d3d9_device_GetDisplayModeEx().
|
2012-06-28 01:39:28 +02:00 |
Henri Verbeet
|
a1bfd0988f
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wined3d: Take scanline ordering into account in the mode setting code.
|
2012-06-28 01:39:26 +02:00 |
Francois Gouget
|
e06ed82e94
|
d3d8: Add a trailing '\n' to an ERR() message.
|
2012-05-23 18:25:11 +02:00 |
Henri Verbeet
|
75d166f62c
|
d3d8: Get rid of IDirect3DVolume8Impl.
|
2012-05-23 18:25:01 +02:00 |
Henri Verbeet
|
ec466ff3b7
|
d3d8: Get rid of IDirect3DSurface8Impl.
|
2012-05-23 18:24:57 +02:00 |
Henri Verbeet
|
584053d0ee
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d3d8: Get rid of IDirect3DSwapChain8Impl.
|
2012-05-22 18:07:09 +02:00 |
Henri Verbeet
|
1993727ee7
|
d3d8: Get rid of IDirect3DVertexBuffer8Impl.
|
2012-05-22 18:07:05 +02:00 |
Henri Verbeet
|
e3ecfa5974
|
wined3d: Store user clip planes as 4-component float vectors.
|
2012-05-22 18:07:02 +02:00 |
Henri Verbeet
|
27ca37dbe0
|
d3d8: Get rid of IDirect3DIndexBuffer8Impl.
|
2012-05-21 21:31:13 +02:00 |
Henri Verbeet
|
9b085a9260
|
d3d8: Get rid of IDirect3DDevice8Impl.
|
2012-05-21 21:31:10 +02:00 |
Henri Verbeet
|
e103a7a52d
|
d3d8: Get rid of IDirect3D8Impl.
|
2012-05-03 23:45:05 +02:00 |
Henri Verbeet
|
d9000aeec3
|
d3d8: Properly retrieve an interface pointer in IDirect3DDevice8Impl_GetStreamSource().
|
2012-04-24 11:29:33 +02:00 |
Henri Verbeet
|
53e9cf8ab4
|
d3d8: Properly retrieve an interface pointer in IDirect3DDevice8Impl_GetIndices().
|
2012-04-24 11:29:29 +02:00 |
Henri Verbeet
|
dd8ed6f8a9
|
d3d8: Properly retrieve an interface pointer in IDirect3DDevice8Impl_GetTexture().
|
2012-04-23 11:44:43 +02:00 |
Henri Verbeet
|
7024ffac9a
|
d3d8: Properly retrieve an interface pointer in IDirect3DDevice8Impl_GetDepthStencilSurface().
|
2012-04-23 11:44:39 +02:00 |
Henri Verbeet
|
17b83cd254
|
d3d8: Properly retrieve an interface pointer in IDirect3DDevice8Impl_GetRenderTarget().
|
2012-04-23 11:44:35 +02:00 |
Henri Verbeet
|
230c5fc7f9
|
d3d8: Properly retrieve an interface pointer in IDirect3DDevice8Impl_GetBackBuffer().
|
2012-04-20 11:57:47 +02:00 |
Henri Verbeet
|
5cc7d0645b
|
d3d8: Use the surface implementation pointer in reset_enum_callback().
|
2012-04-20 11:57:43 +02:00 |
Henri Verbeet
|
83761d20a8
|
d3d8: Get rid of IDirect3DBaseTexture8Impl.
|
2012-04-19 12:01:47 +02:00 |
Henri Verbeet
|
98696724b7
|
d3d8: Get rid of IDirect3DVolumeTexture8Impl.
|
2012-04-18 13:58:55 +02:00 |
Henri Verbeet
|
b8d07a2b44
|
d3d8: Get rid of IDirect3DCubeTexture8Impl.
|
2012-04-17 11:47:02 +02:00 |
Henri Verbeet
|
7bb17f49e3
|
d3d8: Get rid of IDirect3DTexture8Impl.
|
2012-04-17 11:46:59 +02:00 |
Henri Verbeet
|
925a791dff
|
d3d8: Don't return a pointer to the implementation in IDirect3DDevice8Impl_QueryInterface().
|
2012-03-26 18:15:06 +02:00 |
Stefan Dösinger
|
3c1d5f6c5d
|
d3d8/tests: Port the depth blit test to d3d8.
|
2012-03-09 11:28:57 +01:00 |
Henri Verbeet
|
24d4a52e85
|
d3d8: Remove COM from the pixel shader implementation.
|
2012-01-25 11:25:40 +01:00 |
Henri Verbeet
|
483b17d410
|
d3d8: Remove COM from the vertex shader implementation.
|
2012-01-25 11:25:35 +01:00 |
Henri Verbeet
|
f056fe7bb5
|
d3d8: Remove COM from the vertex declaration implementation.
|
2012-01-25 11:25:27 +01:00 |
Henri Verbeet
|
ed417a6f13
|
wined3d: Get rid of the WINED3DSTATEBLOCKTYPE typedef.
|
2012-01-18 12:37:38 +01:00 |
Henri Verbeet
|
e53a277305
|
wined3d: Get rid of the WINED3DPOOL typedef.
|
2012-01-18 12:37:38 +01:00 |
Henri Verbeet
|
6a5a098b23
|
wined3d: Get rid of the WINED3DRESOURCETYPE typedef.
|
2012-01-18 12:37:38 +01:00 |
Henri Verbeet
|
e70990041b
|
wined3d: Get rid of the WINED3DTEXTUREFILTERTYPE typedef.
|
2012-01-13 17:34:31 +01:00 |
Henri Verbeet
|
a44b062aed
|
wined3d: Get rid of the WINED3DCUBEMAP_FACES typedef.
|
2012-01-13 17:34:31 +01:00 |
Henri Verbeet
|
a206f43648
|
wined3d: Get rid of wined3d_surface_set_format().
|
2012-01-13 17:34:30 +01:00 |
Henri Verbeet
|
43fcbcb36e
|
wined3d: Get rid of the WINED3DTEXTURESTAGESTATETYPE typedef.
|
2012-01-10 10:47:27 +01:00 |
Henri Verbeet
|
9a8491045e
|
wined3d: Get rid of the WINED3DMULTISAMPLE_TYPE typedef.
|
2012-01-09 12:22:17 +01:00 |
Henri Verbeet
|
08545dc739
|
wined3d: Get rid of the WINED3DSAMPLERSTATETYPE typedef.
|
2012-01-09 12:22:12 +01:00 |
Henri Verbeet
|
45f6def784
|
wined3d: Get rid of the WINED3DBACKBUFFER_TYPE typedef.
|
2012-01-06 19:24:21 +01:00 |
Henri Verbeet
|
3082c1a9de
|
wined3d: Get rid of the WINED3DRENDERSTATETYPE typedef.
|
2011-12-20 10:11:47 +01:00 |
Henri Verbeet
|
360c1114d6
|
wined3d: Get rid of the WINED3DRASTER_STATUS typedef.
|
2011-12-02 11:51:33 +01:00 |
Henri Verbeet
|
94c9b0b4fc
|
wined3d: Get rid of the WINED3DPRESENT_PARAMETERS typedef.
|
2011-12-02 11:51:29 +01:00 |