Commit Graph

1017 Commits

Author SHA1 Message Date
Stefan Dösinger f154f543aa wined3d: Fix a function name. 2006-12-19 16:53:37 +01:00
Stefan Dösinger ff077ec621 wined3d: Add missing render state function. 2006-12-19 16:53:30 +01:00
Stefan Dösinger 062b6ffc5c wined3d: Catch nop render state changes. 2006-12-19 16:53:18 +01:00
Stefan Dösinger c83562af69 wined3d: Move render state applying to drawprim. 2006-12-19 16:53:07 +01:00
Stefan Dösinger 7532c759f1 wined3d: Add the state dirtification infrastructure. 2006-12-19 16:53:00 +01:00
Markus Amsler 5e0fc62135 d3d: Callback infrastructure for implicit swap chain destruction in IWineD3DDevice. 2006-12-18 12:07:26 +01:00
Markus Amsler 4ca9fccf31 wined3d: Remove IWineD3DVolume_GetContainerParent. 2006-12-18 12:02:28 +01:00
Markus Amsler 9b397ec2d5 wined3d: Remove IWineD3DSurface_GetContainerParent. 2006-12-18 12:02:17 +01:00
Markus Amsler 0bceec1be8 wined3d: Call the depth stencil destroy callback function. 2006-12-18 12:01:39 +01:00
Vitaliy Margolen 2a63a03eb1 wined3d: When changing display modes clip cursor to the requested display size. 2006-12-15 13:44:36 +01:00
Stefan Dösinger 17eabc42b3 wined3d: Clean up SetRenderState. 2006-12-15 12:18:52 +01:00
Stefan Dösinger 46028b0832 wined3d: D3DRS_ZVISIBLE is not supposed to return an error. 2006-12-15 12:18:36 +01:00
Francois Gouget 367f91fb5c Assorted spelling fixes. 2006-12-14 20:25:05 +01:00
Dmitry Timoshkov 47ffd7ae95 wined3d: Make some data const. 2006-12-14 20:11:41 +01:00
Stefan Dösinger 92460b98d1 wined3d: Move WINED3DRS_SEPARATEALPHABLENDENABLE to the state table. 2006-12-11 16:27:04 +01:00
Stefan Dösinger 8a5bf91b4e wined3d: Move SRGBWRITEENABLE to the state table. 2006-12-11 16:26:53 +01:00
Stefan Dösinger cd0d0a7041 wined3d: Move tesselation to the state table. 2006-12-11 16:26:39 +01:00
Stefan Dösinger 3bb41771ad wined3d: Move WINED3DRS_NORMALDEGREE to the state table. 2006-12-11 16:26:25 +01:00
Stefan Dösinger 052197acb0 wined3d: Move WINED3DRS_POSITIONDEGREE to the state table. 2006-12-11 16:26:14 +01:00
Stefan Dösinger e25edbfc66 wined3d: Make WINED3DRS_DEBUGMONITORTOKEN a nogl state. 2006-12-11 16:26:05 +01:00
Stefan Dösinger 8197470d67 wined3d: Move WINED3DRS_PATCHSEGMENTS to the state table. 2006-12-11 16:25:48 +01:00
Stefan Dösinger e498a16124 wined3d: Move WINED3DRS_PATCHEDGESTYLE to the state table. 2006-12-11 16:25:13 +01:00
Stefan Dösinger d7b8549963 wined3d: Move WINED3DRS_MULTISAMPLEMASK to the state table. 2006-12-11 16:25:03 +01:00
Stefan Dösinger 55a5b4ca1e wined3d: Move WINED3DRS_ANTIALIAS to the state table. 2006-12-11 16:24:52 +01:00
Stefan Dösinger 2710be0327 wined3d: Move WINED3DRS_STIPPLEDALPHA to the state table. 2006-12-11 16:24:38 +01:00
Stefan Dösinger 312be46415 wined3d: Move WINED3DRS_TEXTUREPERSPECTIVE to the state table. 2006-12-11 16:24:23 +01:00
Stefan Dösinger 30cf5e4e90 wined3d: Move WINED3DRS_DEPTHBIAS to the state table. 2006-12-11 16:24:10 +01:00
Stefan Dösinger d7e55c2841 wined3d: Move WINED3DRS_SCISSORTESTENABLE to the state table. 2006-12-11 16:23:57 +01:00
Stefan Dösinger 0c1aba5fe2 wined3d: Move WINED3DRS_MULTISAMPLEANTIALIAS to the state table. 2006-12-11 16:23:45 +01:00
Stefan Dösinger 81dce7189d wined3d: Move WINED3DRS_WRAPx to the state table. 2006-12-11 16:23:34 +01:00
Stefan Dösinger 920225d4a4 wined3d: Move WINED3DRS_POINTSPRITEENABLE to the state table. 2006-12-11 16:23:18 +01:00
Stefan Dösinger 2b775221fd wined3d: WINED3DRS_SOFTWAREVERTEXPROCESSING is a nogl state. 2006-12-11 16:23:02 +01:00
Stefan Dösinger c5344709b1 wined3d: Move WINED3DRS_LASTPIXEL to the state table. 2006-12-11 16:22:48 +01:00
Stefan Dösinger 580b9961f4 wined3d: Move WINED3DRS_LOCALVIEWER to the state table. 2006-12-11 16:22:35 +01:00
Stefan Dösinger 4c64b86f5b wined3d: Move WINED3DRS_COLORWRITEENABLEx to the state table. 2006-12-11 16:22:18 +01:00
Stefan Dösinger caa371a69c wined3d: Move point scale render states to the state table. 2006-12-11 16:22:03 +01:00
Stefan Dösinger 9a0e4b5453 wined3d: Move WINED3DRS_POINTSIZE_MAX to the state table. 2006-12-11 16:21:39 +01:00
Stefan Dösinger 51b41d9981 wined3d: Move WINED3DRS_POINTSIZE_MIN to the state table. 2006-12-11 16:21:23 +01:00
Stefan Dösinger 0ec7c8b55a wined3d: Move WINED3DRS_POINTSIZE to the state table. 2006-12-11 16:20:52 +01:00
Stefan Dösinger 2ea57677d3 wined3d: Move WINED3DRS_NORMALIZENORMALS to the state table. 2006-12-11 16:20:01 +01:00
Stefan Dösinger dd6f5a5437 wined3d: Move WINED3DRS_ZBIAS to the state table. 2006-12-11 16:19:50 +01:00
Stefan Dösinger 6a5d7df74f wined3d: Move WINED3DRS_LINEPATTERN to the state table. 2006-12-11 16:19:36 +01:00
Stefan Dösinger 81a1dce0cb wined3d: Move WINED3DRS_COLORVERTEX to the state table. 2006-12-11 16:19:19 +01:00
Stefan Dösinger 1328da09da wined3d: Set WINED3DRS_INDEXEDVERTEXBLENDENABLE to state_nogl. 2006-12-11 12:47:11 +01:00
Stefan Dösinger 3e05e133f9 wined3d: Remove the unused tween factor stateblock member. 2006-12-11 12:47:04 +01:00
Stefan Dösinger a628b99d63 wined3d: Remove the unused stateblock vertex blend member. 2006-12-11 12:46:55 +01:00
Stefan Dösinger e53c2a9c4c wined3d: Move wined3drs_fogdensity to the state table. 2006-12-11 12:46:41 +01:00
Stefan Dösinger af935a2402 wined3d: Move WINED3DRS_FOGCOLOR to the state table. 2006-12-11 12:43:29 +01:00
Stefan Dösinger f260248650 wined3d: Make WINED3DRS_RANGEFOGENABLE a nogl state. 2006-12-11 12:43:13 +01:00
Stefan Dösinger 6175273c28 wined3d: Move fog states to the state table. 2006-12-11 12:42:59 +01:00
Stefan Dösinger 8d7243192a wined3d: Move WINED3DRS_STENCILWRITEMASK to the state table. 2006-12-11 12:42:46 +01:00
Stefan Dösinger 0d9ae20883 wined3d: Move stencil states to the state table. 2006-12-11 12:42:27 +01:00
Stefan Dösinger 0772bb49e4 wined3d: Move WINED3DRS_SPECULARENABLE to the state table. 2006-12-11 12:42:14 +01:00
Stefan Dösinger 287c6247ab wined3d: Move WINED3DRS_TEXTUREFACTOR to the state table. 2006-12-11 12:42:04 +01:00
Stefan Dösinger ac26172c2d wined3d: Move WINED3DRS_BLENDOP to the state table. 2006-12-11 12:41:51 +01:00
Stefan Dösinger 89e999ac71 wined3d: Move clipping states to the state table. 2006-12-11 12:41:21 +01:00
Stefan Dösinger c88efeef05 wined3d: Move alpha states to the state table. 2006-12-11 12:40:27 +01:00
Stefan Dösinger d30f1527cc wined3d: Implement IWineD3DDevice::Reset. 2006-12-11 12:40:13 +01:00
Chris Robinson 36be22a6db wined3d: Reduce the number of error messages. 2006-12-11 12:18:46 +01:00
Stefan Dösinger 1f07e4af18 wined3d: Move blending related states to the state table. 2006-12-08 12:25:53 +01:00
Stefan Dösinger 28cc3c8d6b wined3d: Move WINED3DRS_AMBIENT to the state table. 2006-12-08 12:25:28 +01:00
Stefan Dösinger 2ac48e8154 wined3d: Move WINED3DRS_ZFUNCENABLE to the state table. 2006-12-08 12:25:20 +01:00
Stefan Dösinger 8879c7d8dd wined3d: Move WINED3DRS_ZWRITEENABLE to the state table. 2006-12-08 12:25:09 +01:00
Stefan Dösinger bb622e81bd wined3d: Move WINED3DRS_DITHERENABLE to the state table. 2006-12-08 12:24:55 +01:00
Stefan Dösinger 68f1082284 wined3d: Move WINED3DRS_SHADEMODE to the state table. 2006-12-08 12:24:45 +01:00
Stefan Dösinger e4b4c040f0 wined3d: Move WINED3DRS_CULLMODE to the state table. 2006-12-08 12:24:31 +01:00
Stefan Dösinger bb564dc6fa wined3d: Move WINED3DRS_ZENABLE to the state table. 2006-12-08 12:24:21 +01:00
Stefan Dösinger 53e788956a wined3d: Move WINED3DRS_LIGHTNING to the state table. 2006-12-08 12:24:14 +01:00
Stefan Dösinger de96320421 wined3d: Move WINED3DRS_FILLMODE to the state table. 2006-12-07 21:10:54 +01:00
Stefan Dösinger 2a24e84a65 wined3d: Add render states to the state table. 2006-12-07 21:10:26 +01:00
Stefan Dösinger c0268c7840 wined3d: Create the state table. 2006-12-07 21:10:07 +01:00
Markus Amsler 3fd04308ab d3d: Callback infrastructure for implicit depth stencil surface destruction in IWineD3DDevice. 2006-12-06 12:39:30 +01:00
Markus Amsler 50a0c21265 d3d: Callback infrastructure for implicit volume destruction in IWineD3DVolumeTexture. 2006-12-06 12:39:14 +01:00
Markus Amsler cb8652947a d3d: Callback infrastructure for implicit render target destruction in IWineD3DSwapChain. 2006-12-06 12:39:00 +01:00
Markus Amsler 2946f7a267 d3d: Callback infrastructure for implicit surface destruction in IWineD3DCubeTexture. 2006-12-06 12:38:51 +01:00
Markus Amsler 04ae4596ff d3d: Callback infrastructure for implicit surface destruction in IWineD3DTexture. 2006-12-06 12:38:37 +01:00
Jan Zerebecki 9c58bce158 wined3d: Add err for failure case in CheckDepthStencilMatch. 2006-12-04 20:05:09 +01:00
Jan Zerebecki ee44a19966 wined3d: Fix CreateFakeGLContext to work with a foreign context. 2006-12-04 20:00:50 +01:00
Jan Zerebecki 1075367493 wined3d: Avoid XFree on NULL in CheckDeviceType. 2006-12-04 18:53:19 +01:00
Jan Zerebecki 3d6ffee021 wined3d: Rearrange code in CheckDeviceType. 2006-12-04 18:37:59 +01:00
Jan Zerebecki 0d66f794d1 wined3d: Add warn trace for INVALIDCALL case in CheckDeviceType. 2006-12-04 18:37:23 +01:00
Markus Amsler a60d4b2d2f d3d: Pass the superior creating object down to the callback functions. 2006-12-04 12:40:38 +01:00
Vitaliy Margolen 81c7c00bb2 wined3d/d3d9: Pitch for DXTn textures can not be 0. With tests. 2006-12-04 12:38:16 +01:00
Markus Amsler 3127eac2bd wined3d: Remove duplicated code. 2006-12-01 12:27:13 +01:00
Markus Amsler f8e7ddd798 Revert "d3d: Remove AddRef from IWineD3DDevice_GetBackBuffer.".
This reverts commit 478a414e58.
2006-11-30 16:04:00 +01:00
Markus Amsler b657cd5f58 Revert "d3d: Remove AddRef from IWineD3DDevice_GetRenderTarget.".
This reverts commit a7518f6f54.
2006-11-30 16:04:00 +01:00
Markus Amsler f5204b8afe Revert "d3d: Remove AddRef from IWineD3DDevice_GetDepthStencilSurface.".
This reverts commit 18546a65e6.
2006-11-30 16:04:00 +01:00
Markus Amsler 5bec2f57a1 Revert "d3d: Remove AddRef from IWineD3DDevice_GetTexture.".
This reverts commit 274df6ef88.
2006-11-30 16:04:00 +01:00
Markus Amsler 3a270375d7 Revert "d3d: Remove AddRef from IWineD3DDevice_GetStreamSource.".
This reverts commit 16b1e046d8.
2006-11-30 16:03:59 +01:00
Markus Amsler 9dd81f64cb Revert "d3d: Remove AddRef from IWineD3DDevice_GetIndices.".
This reverts commit 5c4008719c.
2006-11-30 16:03:59 +01:00
Markus Amsler c40501db50 Revert "d3d: Remove AddRef from IWineD3DDevice_GetSwapChain.".
This reverts commit f84f687e6d.
2006-11-30 16:03:59 +01:00
Markus Amsler 0bff261cfa Revert "d3d: Fix partially applied patch: Remove AddRef from GetDirect3D.".
Removing COM in d3d is not feasible as long as we use inheritance. So
stick to the COM refcount rules.
This reverts commit 3fd8fe089c.
2006-11-30 16:03:59 +01:00
H. Verbeet 7e4d3d951e wined3d: Set the initial FBO depth stencil when creating the device. 2006-11-28 12:22:48 +01:00
H. Verbeet 9c1a61b6e6 wined3d: Delete the device's FBO when destroying the device. 2006-11-28 12:22:40 +01:00
H. Verbeet 533dcbf170 wined3d: Use the texture sampling function in a few more instructions (GLSL). 2006-11-28 12:22:32 +01:00
H. Verbeet f035df9ac5 wined3d: Use the texture sampling function in a few more instructions (ARB asm shaders). 2006-11-28 12:22:24 +01:00
H. Verbeet ac651a7058 wined3d: Fix the texm3x3tex instruction to sample properly. 2006-11-28 12:19:48 +01:00
H. Verbeet e7122e9a79 wined3d: Create a separate function for sampling a texture. 2006-11-28 12:19:39 +01:00
H. Verbeet 8a7f427948 wined3d: Select the right shader backend when creating the device. 2006-11-28 12:19:27 +01:00
H. Verbeet df6f482a69 wined3d: Move some code specific to the different shader backends into the respective source files. 2006-11-28 12:19:19 +01:00