Matteo Bruni
|
8094c5563e
|
d3dx9: Allow D3DXAssembleShader calls with NULL parameters.
|
2010-06-07 13:52:39 +02:00 |
Matteo Bruni
|
bc42217401
|
d3dx9: Make D3DXCompileShader stub more verbose.
|
2010-06-01 17:48:59 +02:00 |
Matteo Bruni
|
b45a17c7b3
|
d3dx9: Remove stray debug trace.
|
2010-06-01 17:48:54 +02:00 |
Matteo Bruni
|
a262fde88c
|
d3dx9: Fix get_regname debug function.
|
2010-06-01 17:48:50 +02:00 |
Matteo Bruni
|
25d4fe6817
|
d3dx9: Allow modifiers on the ps dcl sampler instruction.
|
2010-05-31 16:43:49 +02:00 |
Matteo Bruni
|
7de630ef2f
|
d3dx9: Allow modifiers on the ps dcl input instruction.
|
2010-05-31 16:43:46 +02:00 |
Matteo Bruni
|
913278c5cb
|
d3dx9: Shader assembler vs_1_0 and vs_1_1 support.
|
2010-05-27 14:46:42 +02:00 |
Marcus Meissner
|
41809d5833
|
d3dx9_36: Fixed off by 1 in the usage_idx check (Coverity).
|
2010-05-26 10:11:01 +02:00 |
Matteo Bruni
|
084d5f1f6c
|
d3dx9: Stricter checks for relative addressing in the shader assembler.
|
2010-05-25 12:13:24 +02:00 |
Matteo Bruni
|
5786d3a0c7
|
d3dx9: Shader assembler ps_2_x support.
|
2010-05-21 18:58:05 +02:00 |
Matteo Bruni
|
ce3e846f3b
|
d3dx9: Add some more tests on register number checking.
|
2010-05-21 18:58:05 +02:00 |
Matteo Bruni
|
5050f7c8d2
|
d3dx9: Shader assembler vs_2_x support.
|
2010-05-21 18:58:05 +02:00 |
Matteo Bruni
|
961db7964d
|
d3dx9: Check for oCx register number.
|
2010-05-21 18:58:04 +02:00 |
Matteo Bruni
|
a9118ba171
|
d3dx9: Use separate opcodes for TEXLDP and TEXLDB.
There is no reason we have to strictly follow D3D bytecode format in our
intermediate representation.
|
2010-05-21 18:58:04 +02:00 |
Matteo Bruni
|
1d3f462fef
|
d3dx9: Add missing texkill instruction parsing.
|
2010-05-21 18:58:04 +02:00 |
Matteo Bruni
|
5cc00e82b6
|
d3dx9: Shader assembler ps_3_0 support.
|
2010-05-19 16:58:00 +02:00 |
Matteo Bruni
|
abb489b29d
|
d3dx9: Add ps_3_0 instructions parsing to the shader assembler.
|
2010-05-19 16:58:00 +02:00 |
Matteo Bruni
|
c1f7faca45
|
d3dx9: Add some version-specific checks in the shader assembler.
|
2010-05-18 18:42:09 +02:00 |
Owen Rudge
|
00eb092e4d
|
d3dx9: Implement CreateEffectFromFile/Resource functions.
|
2010-05-18 08:47:38 +02:00 |
Owen Rudge
|
b3523a447c
|
d3dx9: Implement D3DXCreateEffectCompilerFromFile/Resource.
|
2010-05-18 08:47:35 +02:00 |
Matteo Bruni
|
1371e71f61
|
d3dx9: Add DEFB instruction support in the shader assembler.
This completes vs_3_0 assembler language support.
|
2010-05-17 12:42:32 +02:00 |
Matteo Bruni
|
fa44f242b5
|
d3dx9: Add DEFI instruction support in the shader assembler.
|
2010-05-17 12:42:32 +02:00 |
Matteo Bruni
|
dc1fa014ac
|
d3dx9: Add DEF instruction support in the shader assembler.
|
2010-05-17 12:42:32 +02:00 |
Octavian Voicu
|
8921d8c730
|
d3dx9_36: Export D3DXCreateEffectEx stub.
|
2010-05-17 12:42:32 +02:00 |
Matteo Bruni
|
745b5fe8f1
|
d3dx9: Add sampler dcl instruction support to the shader assembler.
|
2010-05-13 19:44:13 +02:00 |
Matteo Bruni
|
6cbd511475
|
d3dx9: Add input dcl instruction support to the shader assembler.
|
2010-05-13 19:44:08 +02:00 |
Matteo Bruni
|
efec8bb361
|
d3dx9: Complete output dcl instruction support.
|
2010-05-13 19:44:01 +02:00 |
Matteo Bruni
|
b627d13ea8
|
d3dx9: Add output dcl instruction partial support to the shader assembler.
|
2010-05-13 19:43:55 +02:00 |
Matteo Bruni
|
9847d28753
|
d3dx9: Add predicate support to the shader assembler.
|
2010-05-12 14:13:15 +02:00 |
Matteo Bruni
|
93b2648c49
|
d3dx9: Add other flow control instructions in the shader assembler.
|
2010-05-12 14:13:15 +02:00 |
Matteo Bruni
|
25c929ab61
|
d3dx9: Support some flow control instructions in the shader assembler.
|
2010-05-12 14:13:15 +02:00 |
Gerald Pfeifer
|
c45c226de4
|
d3dx9_36/tests: Remove variable scaling which is not really used from D3DXMatrixTest.
|
2010-05-10 10:17:14 +02:00 |
Matteo Bruni
|
fb3ee6e0a6
|
d3dx9: Support some more vs_3_0 instructions in the shader assembler.
|
2010-05-06 14:45:16 +02:00 |
Matteo Bruni
|
399bde576e
|
d3dx9: Add relative addressing support to the shader assembler.
|
2010-05-06 14:45:06 +02:00 |
Matteo Bruni
|
5f934aca62
|
d3dx9: Support all the remaining register types in the shader assembler.
|
2010-05-06 14:44:57 +02:00 |
Matteo Bruni
|
ce3c1dfcb6
|
d3dx9: Add source register modifiers (sm 2+) support to the shader assembler.
|
2010-04-28 15:04:40 -05:00 |
Matteo Bruni
|
004a30a5c3
|
d3dx9: Add instruction modifiers (sm 2.0+) support to the shader assembler.
|
2010-04-28 15:04:40 -05:00 |
Matteo Bruni
|
9019267bfa
|
d3dx9: Add swizzle and writemask support to the shader assembler.
|
2010-04-28 15:04:40 -05:00 |
Gerald Pfeifer
|
d30629ff74
|
d3dx9_36: Remove variable nul which is not really used from D3DXVector4Test.
|
2010-04-26 07:02:11 -05:00 |
Tony Wasserka
|
7746136f9a
|
d3dx9: Add tests for D3DXDeclaratorFromFVF.
|
2010-04-20 18:13:56 +02:00 |
Tony Wasserka
|
a1945388f5
|
d3dx9: Add a stubbed D3DXDeclaratorFromFVF.
|
2010-04-20 18:13:41 +02:00 |
Christian Costa
|
d862b40aeb
|
d3dx9_36: Check wnd just after CreateWindow. Remove useless wnd check before calling DestroyWindow.
|
2010-04-15 14:21:07 +02:00 |
Christian Costa
|
79b8de1263
|
d3dx9_36/tests: Move surface tests into surface.c.
|
2010-04-14 18:00:48 +02:00 |
Christian Costa
|
9e67f954f1
|
d3dx9_36: Add support for 32-bit BGRA in D3DXGetImageInfoFromFileInMemory.
|
2010-04-12 15:39:57 +02:00 |
Christian Costa
|
3a98a6295a
|
d3dx9_36: Implement D3DXGetImageInfoFromFileInMemory using WindowsCodecs (based on work from Tony Wasserka).
|
2010-04-09 11:42:10 +02:00 |
Christian Costa
|
83680cd094
|
d3dx9_36: Fix indentation.
|
2010-04-07 18:12:25 +02:00 |
Christian Costa
|
5046858528
|
d3dx9_36: Add stub for D3DXCreateTextureFromFileA.
|
2010-04-07 18:12:20 +02:00 |
Christian Costa
|
36ef502e2f
|
d3dx9_36: Forward D3DXCreateTextureFromFileExW to D3DXCreateTextureFromFileInMemoryEx.
|
2010-04-07 18:12:05 +02:00 |
Christian Costa
|
24b37eaca0
|
d3dx9_36: Improve FIXMEs and TRACEs for surface.
|
2010-04-06 14:09:31 +02:00 |
Christian Costa
|
7444b682d0
|
d3dx9_36: Add stub for D3DXCreateBox.
|
2010-04-06 14:01:06 +02:00 |