d3dx9: Stricter checks for relative addressing in the shader assembler.

This commit is contained in:
Matteo Bruni 2010-05-24 17:18:55 +02:00 committed by Alexandre Julliard
parent 75c146510e
commit 084d5f1f6c
2 changed files with 78 additions and 58 deletions

View File

@ -382,6 +382,7 @@ static void check_ps_dstmod(struct asm_parser *This, DWORD dstmod) {
struct allowed_reg_type {
DWORD type;
DWORD count;
BOOL reladdr;
};
static BOOL check_reg_type(const struct shader_reg *reg,
@ -390,9 +391,13 @@ static BOOL check_reg_type(const struct shader_reg *reg,
while(allowed[i].type != ~0U) {
if(reg->type == allowed[i].type) {
if(reg->rel_reg) return TRUE; /* The relative addressing register
can have a negative value, we
can't check the register index */
if(reg->rel_reg) {
if(allowed[i].reladdr)
return TRUE; /* The relative addressing register
can have a negative value, we
can't check the register index */
return FALSE;
}
if(reg->regnum < allowed[i].count) return TRUE;
return FALSE;
}
@ -403,18 +408,18 @@ static BOOL check_reg_type(const struct shader_reg *reg,
/* Native assembler doesn't do separate checks for src and dst registers */
static const struct allowed_reg_type vs_2_reg_allowed[] = {
{ BWRITERSPR_TEMP, 12 },
{ BWRITERSPR_INPUT, 16 },
{ BWRITERSPR_CONST, ~0U },
{ BWRITERSPR_ADDR, 1 },
{ BWRITERSPR_CONSTBOOL, 16 },
{ BWRITERSPR_CONSTINT, 16 },
{ BWRITERSPR_LOOP, 1 },
{ BWRITERSPR_LABEL, 2048 },
{ BWRITERSPR_PREDICATE, 1 },
{ BWRITERSPR_RASTOUT, 3 }, /* oPos, oFog and oPts */
{ BWRITERSPR_ATTROUT, 2 },
{ BWRITERSPR_TEXCRDOUT, 8 },
{ BWRITERSPR_TEMP, 12, FALSE },
{ BWRITERSPR_INPUT, 16, FALSE },
{ BWRITERSPR_CONST, ~0U, TRUE },
{ BWRITERSPR_ADDR, 1, FALSE },
{ BWRITERSPR_CONSTBOOL, 16, FALSE },
{ BWRITERSPR_CONSTINT, 16, FALSE },
{ BWRITERSPR_LOOP, 1, FALSE },
{ BWRITERSPR_LABEL, 2048, FALSE },
{ BWRITERSPR_PREDICATE, 1, FALSE },
{ BWRITERSPR_RASTOUT, 3, FALSE }, /* oPos, oFog and oPts */
{ BWRITERSPR_ATTROUT, 2, FALSE },
{ BWRITERSPR_TEXCRDOUT, 8, FALSE },
{ ~0U, 0 } /* End tag */
};
@ -437,17 +442,17 @@ static void asmparser_srcreg_vs_2(struct asm_parser *This,
}
static const struct allowed_reg_type vs_3_reg_allowed[] = {
{ BWRITERSPR_TEMP, 32 },
{ BWRITERSPR_INPUT, 16 },
{ BWRITERSPR_CONST, ~0U },
{ BWRITERSPR_ADDR, 1 },
{ BWRITERSPR_CONSTBOOL, 16 },
{ BWRITERSPR_CONSTINT, 16 },
{ BWRITERSPR_LOOP, 1 },
{ BWRITERSPR_LABEL, 2048 },
{ BWRITERSPR_PREDICATE, 1 },
{ BWRITERSPR_SAMPLER, 4 },
{ BWRITERSPR_OUTPUT, 12 },
{ BWRITERSPR_TEMP, 32, FALSE },
{ BWRITERSPR_INPUT, 16, TRUE },
{ BWRITERSPR_CONST, ~0U, TRUE },
{ BWRITERSPR_ADDR, 1, FALSE },
{ BWRITERSPR_CONSTBOOL, 16, FALSE },
{ BWRITERSPR_CONSTINT, 16, FALSE },
{ BWRITERSPR_LOOP, 1, FALSE },
{ BWRITERSPR_LABEL, 2048, FALSE },
{ BWRITERSPR_PREDICATE, 1, FALSE },
{ BWRITERSPR_SAMPLER, 4, FALSE },
{ BWRITERSPR_OUTPUT, 12, TRUE },
{ ~0U, 0 } /* End tag */
};
@ -466,15 +471,15 @@ static void asmparser_srcreg_vs_3(struct asm_parser *This,
}
static const struct allowed_reg_type ps_2_0_reg_allowed[] = {
{ BWRITERSPR_INPUT, 2 },
{ BWRITERSPR_TEMP, 32 },
{ BWRITERSPR_CONST, 32 },
{ BWRITERSPR_CONSTINT, 16 },
{ BWRITERSPR_CONSTBOOL, 16 },
{ BWRITERSPR_SAMPLER, 16 },
{ BWRITERSPR_TEXTURE, 8 },
{ BWRITERSPR_COLOROUT, 4 },
{ BWRITERSPR_DEPTHOUT, 1 },
{ BWRITERSPR_INPUT, 2, FALSE },
{ BWRITERSPR_TEMP, 32, FALSE },
{ BWRITERSPR_CONST, 32, FALSE },
{ BWRITERSPR_CONSTINT, 16, FALSE },
{ BWRITERSPR_CONSTBOOL, 16, FALSE },
{ BWRITERSPR_SAMPLER, 16, FALSE },
{ BWRITERSPR_TEXTURE, 8, FALSE },
{ BWRITERSPR_COLOROUT, 4, FALSE },
{ BWRITERSPR_DEPTHOUT, 1, FALSE },
{ ~0U, 0 } /* End tag */
};
@ -496,17 +501,17 @@ static void asmparser_srcreg_ps_2(struct asm_parser *This,
}
static const struct allowed_reg_type ps_2_x_reg_allowed[] = {
{ BWRITERSPR_INPUT, 2 },
{ BWRITERSPR_TEMP, 32 },
{ BWRITERSPR_CONST, 32 },
{ BWRITERSPR_CONSTINT, 16 },
{ BWRITERSPR_CONSTBOOL, 16 },
{ BWRITERSPR_PREDICATE, 1 },
{ BWRITERSPR_SAMPLER, 16 },
{ BWRITERSPR_TEXTURE, 8 },
{ BWRITERSPR_LABEL, 2048 },
{ BWRITERSPR_COLOROUT, 4 },
{ BWRITERSPR_DEPTHOUT, 1 },
{ BWRITERSPR_INPUT, 2, FALSE },
{ BWRITERSPR_TEMP, 32, FALSE },
{ BWRITERSPR_CONST, 32, FALSE },
{ BWRITERSPR_CONSTINT, 16, FALSE },
{ BWRITERSPR_CONSTBOOL, 16, FALSE },
{ BWRITERSPR_PREDICATE, 1, FALSE },
{ BWRITERSPR_SAMPLER, 16, FALSE },
{ BWRITERSPR_TEXTURE, 8, FALSE },
{ BWRITERSPR_LABEL, 2048, FALSE },
{ BWRITERSPR_COLOROUT, 4, FALSE },
{ BWRITERSPR_DEPTHOUT, 1, FALSE },
{ ~0U, 0 } /* End tag */
};
@ -528,18 +533,18 @@ static void asmparser_srcreg_ps_2_x(struct asm_parser *This,
}
static const struct allowed_reg_type ps_3_reg_allowed[] = {
{ BWRITERSPR_INPUT, 10 },
{ BWRITERSPR_TEMP, 32 },
{ BWRITERSPR_CONST, 224 },
{ BWRITERSPR_CONSTINT, 16 },
{ BWRITERSPR_CONSTBOOL, 16 },
{ BWRITERSPR_PREDICATE, 1 },
{ BWRITERSPR_SAMPLER, 16 },
{ BWRITERSPR_MISCTYPE, 2 }, /* vPos and vFace */
{ BWRITERSPR_LOOP, 1 },
{ BWRITERSPR_LABEL, 2048 },
{ BWRITERSPR_COLOROUT, 4 },
{ BWRITERSPR_DEPTHOUT, 1 },
{ BWRITERSPR_INPUT, 10, TRUE },
{ BWRITERSPR_TEMP, 32, FALSE },
{ BWRITERSPR_CONST, 224, FALSE },
{ BWRITERSPR_CONSTINT, 16, FALSE },
{ BWRITERSPR_CONSTBOOL, 16, FALSE },
{ BWRITERSPR_PREDICATE, 1, FALSE },
{ BWRITERSPR_SAMPLER, 16, FALSE },
{ BWRITERSPR_MISCTYPE, 2, FALSE }, /* vPos and vFace */
{ BWRITERSPR_LOOP, 1, FALSE },
{ BWRITERSPR_LABEL, 2048, FALSE },
{ BWRITERSPR_COLOROUT, 4, FALSE },
{ BWRITERSPR_DEPTHOUT, 1, FALSE },
{ ~0U, 0 } /* End tag */
};

View File

@ -1291,6 +1291,21 @@ static void failure_test(void) {
/* shader 32: t5 not allowed in ps_1_3 */
"ps_1_3\n"
"tex t5\n",
/* shader 33: no temporary registers relative addressing */
"vs_3_0\n"
"add r0, r0[ a0.x ], r1\n",
/* shader 34: no input registers relative addressing in vs_2_0 */
"vs_2_0\n"
"add r0, v[ a0.x ], r1\n",
/* shader 35: no aL register in ps_2_0 */
"ps_2_0\n"
"add r0, v[ aL ], r1\n",
/* shader 36: no relative addressing in ps_2_0 */
"ps_2_0\n"
"add r0, v[ r0 ], r1\n",
/* shader 37: no a0 register in ps_3_0 */
"ps_3_0\n"
"add r0, v[ a0.x ], r1\n",
};
HRESULT hr;
unsigned int i;