Commit Graph

780 Commits

Author SHA1 Message Date
Francois Gouget e282d418e3 d3dx9_36: Add a trailing '\n' to a couple of Wine traces. 2012-08-21 17:47:49 +02:00
Józef Kucia cda7633775 d3dx9: Implement ID3DXConstantTable::SetMatrixTransposePointerArray. 2012-08-21 17:47:43 +02:00
Józef Kucia 9fec159abc d3dx9: Implement ID3DXConstantTable::SetMatrixPointerArray. 2012-08-21 17:47:41 +02:00
Józef Kucia 51f4f01308 d3dx9: Implement ID3DXConstantTable::SetMatrixTranspose. 2012-08-21 17:47:40 +02:00
Józef Kucia edbd09fb45 d3dx9: Implement ID3DXConstantTable::SetMatrixTransposeArray. 2012-08-21 17:47:39 +02:00
Józef Kucia aaac25dc67 d3dx9: ID3DXConstantTable::SetFloat shouldn't change the value of matrix and vector constants. 2012-08-21 17:47:37 +02:00
Józef Kucia 2f73fd6ed5 d3dx9: ID3DXConstantTable::SetVector shouldn't change the value of matrix constants. 2012-08-21 17:47:36 +02:00
Józef Kucia 978971e1ac d3dx9: ID3DXConstantTable::SetMatrix should set scalar constants. 2012-08-21 17:47:34 +02:00
Rico Schüller 77993a610e d3dx9: Avoid TRUE : FALSE conditional expression. 2012-08-21 17:32:11 +02:00
Rico Schüller becf83fd86 d3dx9: Remove not needed TRACE. 2012-08-21 17:32:02 +02:00
Rico Schüller 892308fdb6 d3dx9: Identify D3DTSS_CONSTANT and FVF states. 2012-08-21 17:31:58 +02:00
Rico Schüller f9a4a9db1b d3dx9: Don't double check the technique. 2012-08-21 17:31:54 +02:00
Rico Schüller 98d196a808 d3dx9/tests: Add variable name test. 2012-08-20 14:58:45 +02:00
Rico Schüller c1193ab79b d3dx9: Move technique name handling to technique handle validation. 2012-08-20 14:58:39 +02:00
Rico Schüller 05818a3056 d3dx9: Use a separate function for the technique name. 2012-08-20 14:58:34 +02:00
Rico Schüller 9c1c964139 d3dx9: Silence missing function handling in the effect interface. 2012-08-20 14:58:30 +02:00
Rico Schüller 24ee16de09 d3dx9: Make annotation handling more generic for techniques and passes. 2012-08-20 14:58:22 +02:00
Rico Schüller 607c76a165 d3dx9: Improve check for empty braces for elements. 2012-08-20 14:58:10 +02:00
Rico Schüller 07ae14ad4c d3dx9: Return NULL if name is not given. 2012-08-20 14:58:05 +02:00
Józef Kucia b31b9864d9 d3dx9: Fix ID3DXConstantTable::SetMatrix. 2012-08-16 19:37:09 +02:00
Józef Kucia 53ce2a240b d3dx9: Fix ID3DXConstantTable::SetVector. 2012-08-16 19:37:04 +02:00
Józef Kucia 5fd7d9826c d3dx9/tests: Add tests for ID3DXConstantTable::SetValue. 2012-08-16 19:37:00 +02:00
Józef Kucia c2c9959bb8 d3dx9: Implement ID3DXConstantTable::SetValue. 2012-08-16 19:36:54 +02:00
Józef Kucia 6fff4b9e87 d3dx9/tests: Add tests for setting matrix shader constants. 2012-08-16 19:36:47 +02:00
Józef Kucia fbba743484 d3dx9: Implement ID3DXConstantTable::SetBoolArray. 2012-08-16 19:36:39 +02:00
Józef Kucia d2bbbc712e d3dx9: Implement ID3DXConstantTable::SetBool. 2012-08-16 19:36:28 +02:00
Józef Kucia 35dd7034cf d3dx9/tests: Add tests for ID3DXConstantTable::SetDefaults. 2012-08-14 12:48:01 +02:00
Józef Kucia 367ff5efc9 d3dx9/tests: Add tests for constant tables with default values. 2012-08-14 12:48:00 +02:00
Józef Kucia fea0b7dcbe d3dx9: Implement ID3DXConstantTable::SetDefaults. 2012-08-14 12:48:00 +02:00
Józef Kucia 711ee8a792 d3dx9: Correctly handle constants without default values in D3DXGetShaderConstantTableEx. 2012-08-14 12:48:00 +02:00
Józef Kucia e67920f12f d3dx9: Introduce a helper function for setting float shader constants. 2012-08-14 12:47:59 +02:00
Józef Kucia c9f9025633 d3dx9: Introduce helper functions to operate on constant handles. 2012-08-14 12:47:59 +02:00
Detlef Riekenberg feea459238 d3dx9_36/tests: Fix failures on vista x64. 2012-08-14 11:57:57 +02:00
Józef Kucia dcc09efe80 d3dx9/tests: Add cube texture tests for ID3DXRenderToEnvMap. 2012-08-13 17:28:12 +02:00
Józef Kucia 5a99be321b d3dx9/tests: Add basic tests for ID3DXRenderToEnvMap. 2012-08-13 17:28:09 +02:00
Józef Kucia 17d92f3b8f d3dx9: Implement rendering to cube textures in ID3DXRenderToEnvMap. 2012-08-13 17:28:05 +02:00
Józef Kucia 8c4adc0617 d3dx9: Introduce separate functions for restoring and capturing device state. 2012-08-13 17:28:00 +02:00
Józef Kucia c51bf7b082 d3dx9/tests: Clean up device state after tests. 2012-08-13 17:27:54 +02:00
Rico Schüller c178b61bb9 d3dx9/tests: Check all elements in the effect parameter value test. 2012-08-13 11:51:18 +02:00
Rico Schüller 3bd55d0b62 d3dx9/tests: Reduce effect parameter value test count. 2012-08-13 11:51:11 +02:00
Józef Kucia 2c1968aef9 d3dx9: Allow D3DX_DEFAULT to be passed as srclevel to D3DXFilterTexture. 2012-07-23 14:55:45 +02:00
Nozomi Kodama c7bf5e09d5 d3dx9_36: Add more traces. 2012-07-23 12:33:25 +02:00
Nozomi Kodama 3c278d7ec3 d3dx9_36: Add some traces. 2012-07-20 13:59:04 +02:00
Nozomi Kodama f5714cccbd d3dx9_36: Implementation of D3DXSHRotateZ. 2012-07-19 17:02:01 +02:00
Józef Kucia ffe36a3894 d3dx9: Implement volume texture filtering in D3DXFilterTexture. 2012-07-16 16:56:17 +02:00
Józef Kucia e8bfaf1727 d3dx9: Use structure to pass volume size to pixel format conversion functions. 2012-07-16 16:56:08 +02:00
Józef Kucia 29acc31506 d3dx9: Implement point filtering for volume textures. 2012-07-16 16:55:56 +02:00
Józef Kucia 5d4bc53343 d3dx9: Implement pixel format conversion for volume textures. 2012-07-16 16:55:48 +02:00
Nozomi Kodama c957f8a921 d3dx9_36: Implementation of D3DXSHEvalDirection. 2012-07-16 16:28:47 +02:00
Nozomi Kodama f757f3fb7d d3dx9: Implementation of D3DXSHMultiply2. 2012-07-16 14:33:43 +02:00