Henri Verbeet
|
54029915d5
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d3d8/tests: Properly declare matrices.
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2014-04-14 20:19:01 +02:00 |
Henri Verbeet
|
3a87b3a6db
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d3d8/tests: Get rid of some pointless BeginScene() checks.
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2014-04-14 20:19:01 +02:00 |
Stefan Dösinger
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2bf09a1538
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d3d8/tests: Test locking of mipmap textures.
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2014-04-08 19:23:21 +02:00 |
Stefan Dösinger
|
fffe162f40
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d3d8/tests: Add a test for (sub-) resource types.
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2014-04-07 19:06:11 +02:00 |
Henri Verbeet
|
8db0401f60
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d3d8/tests: Move some stateblock tests to device.c.
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2014-03-13 20:22:03 +01:00 |
Stefan Dösinger
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a3e5676c9a
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d3d8/tests: Test GetPrivateData size behavior.
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2014-03-12 19:01:27 +01:00 |
Stefan Dösinger
|
120ca8e722
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d3d8/tests: Use a custom GUID for the private data tests.
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2014-03-12 19:01:25 +01:00 |
Stefan Dösinger
|
b71c4f000b
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d3d8/tests: Show that a failing SetPrivateData call does not clear the old contents.
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2014-03-11 19:39:32 +01:00 |
Henri Verbeet
|
b0de8d8891
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d3d8/tests: Handle failure to create a device in the stateblock tests with skip().
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2014-03-07 11:33:53 +01:00 |
Henri Verbeet
|
314a016e29
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d3d8/tests: Use create_device() in more tests.
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2014-03-07 11:33:38 +01:00 |
Henri Verbeet
|
db34ccd7f2
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d3d8/tests: Don't bother handling Direct3DCreate8() failures, we verified it works earlier.
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2014-03-06 12:01:28 +01:00 |
Ken Thomases
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7366709d60
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d3d8/tests: Test that Direct3D8 doesn't modify the pixel format of the window it targets.
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2014-02-22 08:42:03 -06:00 |
Stefan Dösinger
|
69c4f41646
|
d3d8/tests: Add a test for sub resource private data.
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2014-02-17 20:16:28 +01:00 |
Ken Thomases
|
bdb9a9e4f0
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d3d8/tests: Ignore broken CheckDeviceType() behavior on 64-bit Windows 8.
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2014-02-13 19:00:59 +01:00 |
Henri Verbeet
|
b22ee99fe9
|
d3d8/tests: Accept some broken results in test_scalar_instructions().
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2014-02-13 17:52:13 +01:00 |
Henri Verbeet
|
56d1225ec2
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d3d8/tests: Direct3DCreate8() is always available if we have d3d8.
|
2014-01-29 20:26:06 +01:00 |
Henri Verbeet
|
1438c74b74
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d3d8/tests: Port test_display_formats() to d3d8.
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2014-01-29 20:25:55 +01:00 |
Alexandre Julliard
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99ef0d6ff0
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makefiles: Get rid of the MAKE_TEST_RULES variable.
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2014-01-02 12:13:16 +01:00 |
Henri Verbeet
|
27dc41d0dc
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wined3d: Fix the source swizzle for WINED3DSIH_LOG and WINED3DSIH_LOGP.
|
2013-12-12 12:08:09 +01:00 |
Henri Verbeet
|
c8852c3ee3
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wined3d: Fix the source swizzle for WINED3DSIH_EXPP.
|
2013-12-11 15:15:01 +01:00 |
Henri Verbeet
|
6e9acca1f4
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wined3d: Fix the source swizzle for WINED3DSIH_EXP.
|
2013-12-11 15:14:58 +01:00 |
Henri Verbeet
|
b5742fb950
|
d3d8/tests: Add a test for instructions taking a scalar source.
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2013-12-11 15:14:55 +01:00 |
Stefan Dösinger
|
f65f951cba
|
d3d8/tests: Read the result before swapping in volume_v16u16_test.
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2013-11-25 17:42:56 +01:00 |
Stefan Dösinger
|
de60681b86
|
d3d8/tests: Add a test for AddDirtyRect.
|
2013-11-21 19:39:02 +01:00 |
Henri Verbeet
|
b83a0b9d3e
|
d3d8: Clear pBits and Pitch when d3d8_surface_LockRect() fails.
This is a only slightly modified version of a patch by Lasse Rasinen.
|
2013-11-12 14:15:01 +01:00 |
Henri Verbeet
|
4eb3ce8568
|
d3d8/tests: Use color_match() in p8_texture_test().
|
2013-11-01 10:53:04 +01:00 |
Henri Verbeet
|
45a1aae0a1
|
d3d8/tests: Use explicit A calls.
|
2013-10-29 10:34:18 +01:00 |
Henri Verbeet
|
f70672336e
|
d3d8/tests: Avoid windowsx.h.
|
2013-10-29 10:34:03 +01:00 |
Stefan Dösinger
|
9db01c16ac
|
d3d8/tests: Port z_range_test to d3d8.
|
2013-10-25 17:18:48 +02:00 |
Stefan Dösinger
|
672e3ee1b4
|
d3d8/tests: Remove the rtpatch test.
|
2013-10-24 19:01:56 +02:00 |
Michael Stefaniuc
|
0e681027a2
|
tests: Compile the tests by default with -D__WINESRC__.
|
2013-10-02 11:04:02 +02:00 |
Stefan Dösinger
|
993c977890
|
d3d8/tests: Add a volume V16U16 test.
|
2013-09-23 20:32:35 +02:00 |
Stefan Dösinger
|
8aa65c79e7
|
d3d8/tests: Test invalid volume lock boxes.
|
2013-09-19 19:49:59 +02:00 |
Stefan Dösinger
|
9efed3d379
|
d3d8/tests: Add tests for block-based volume formats.
|
2013-09-19 19:49:55 +02:00 |
Stefan Dösinger
|
5b48335ce2
|
d3d8/tests: Mark YUY2 and UYVY broken.
|
2013-09-10 17:00:50 +02:00 |
Stefan Dösinger
|
99da74fea4
|
d3d8/tests: Test the behavior of failing surface creation calls.
|
2013-09-10 17:00:41 +02:00 |
Stefan Dösinger
|
36c15d92e9
|
d3d8/tests: Test blocked texture creation restrictions.
|
2013-09-06 17:25:08 +02:00 |
Matteo Bruni
|
bcecdbda88
|
d3d8/tests: Add cnd instruction test.
|
2013-09-03 16:58:28 +02:00 |
Stefan Dösinger
|
6c1007db1e
|
d3d8/tests: Add a DXT5 volume test.
|
2013-09-02 18:07:40 +02:00 |
Stefan Dösinger
|
930d43be08
|
d3d8/tests: Add UpdateTexture tests with volumes.
|
2013-08-27 21:30:03 +02:00 |
Stefan Dösinger
|
ccc1ce9fe3
|
d3d8/tests: Add a volume texture locking test.
|
2013-08-27 21:30:03 +02:00 |
Alexandre Julliard
|
32d8e9cb96
|
d3d8/tests: Remove a todo from a test that succeeds.
|
2013-07-29 15:52:09 +02:00 |
Henri Verbeet
|
00f41ac4e0
|
d3d8/tests: Make shader bytecode static const.
|
2013-07-01 19:51:23 +02:00 |
Stefan Dösinger
|
5f2f2ae9c8
|
d3d8/tests: Add a test for fog_start == fog_end.
|
2013-06-19 20:09:53 +02:00 |
Stefan Dösinger
|
a18cffb4de
|
d3d8/tests: Test NPOT texture creation.
|
2013-04-16 17:48:56 +02:00 |
Sam Edwards
|
33d31a3547
|
wined3d: Properly handle backbuffer_width/_height=0 in wined3d_device_reset.
|
2013-04-11 12:06:49 +02:00 |
Sam Edwards
|
ce6173264d
|
d3d8/tests: Verify window style after exiting fullscreen mode.
|
2013-04-03 11:34:02 +02:00 |
Stefan Dösinger
|
0badb01ce1
|
d3d8/tests: Add simple DrawRectPatch tests.
|
2013-01-25 11:31:06 +01:00 |
Stefan Dösinger
|
aaa11492db
|
wined3d: Ignore clears if count = 0 and rects != NULL.
|
2013-01-23 19:16:32 +01:00 |
Stefan Dösinger
|
ce31e40f24
|
d3d8/tests: Create a plain DS surface in test_reset_resources.
|
2013-01-16 20:27:13 +01:00 |