d3d8/tests: Test NPOT texture creation.

This commit is contained in:
Stefan Dösinger 2013-04-12 10:50:36 +02:00 committed by Alexandre Julliard
parent 39e7248d71
commit a18cffb4de
1 changed files with 124 additions and 0 deletions

View File

@ -4768,6 +4768,129 @@ static void test_rtpatch(void)
DestroyWindow(window);
}
static void test_npot_textures(void)
{
IDirect3DDevice8 *device = NULL;
IDirect3D8 *d3d8;
ULONG refcount;
HWND window = NULL;
HRESULT hr;
D3DCAPS8 caps;
IDirect3DTexture8 *texture;
IDirect3DCubeTexture8 *cube_texture;
IDirect3DVolumeTexture8 *volume_texture;
struct
{
D3DPOOL pool;
const char *pool_name;
HRESULT hr;
}
pools[] =
{
{ D3DPOOL_DEFAULT, "D3DPOOL_DEFAULT", D3DERR_INVALIDCALL },
{ D3DPOOL_MANAGED, "D3DPOOL_MANAGED", D3DERR_INVALIDCALL },
{ D3DPOOL_SYSTEMMEM, "D3DPOOL_SYSTEMMEM", D3DERR_INVALIDCALL },
{ D3DPOOL_SCRATCH, "D3DPOOL_SCRATCH", D3D_OK },
};
unsigned int i, levels;
BOOL tex_pow2, cube_pow2, vol_pow2;
if (!(d3d8 = pDirect3DCreate8(D3D_SDK_VERSION)))
{
skip("Failed to create IDirect3D8 object, skipping tests.\n");
return;
}
window = CreateWindowA("static", "d3d8_test", WS_OVERLAPPEDWINDOW,
0, 0, 640, 480, 0, 0, 0, 0);
if (!(device = create_device(d3d8, window, window, TRUE)))
{
skip("Failed to create a D3D device, skipping tests.\n");
goto done;
}
hr = IDirect3DDevice8_GetDeviceCaps(device, &caps);
ok(SUCCEEDED(hr), "Failed to get caps, hr %#x.\n", hr);
tex_pow2 = !!(caps.TextureCaps & D3DPTEXTURECAPS_POW2);
cube_pow2 = !!(caps.TextureCaps & D3DPTEXTURECAPS_CUBEMAP_POW2);
vol_pow2 = !!(caps.TextureCaps & D3DPTEXTURECAPS_VOLUMEMAP_POW2);
ok(cube_pow2 == tex_pow2, "Cube texture and 2d texture pow2 restrictions mismatch.\n");
ok(vol_pow2 == tex_pow2, "Volume texture and 2d texture pow2 restrictions mismatch.\n");
for (i = 0; i < sizeof(pools) / sizeof(*pools); i++)
{
for (levels = 0; levels <= 2; levels++)
{
HRESULT expected;
hr = IDirect3DDevice8_CreateTexture(device, 10, 10, levels, 0, D3DFMT_X8R8G8B8,
pools[i].pool, &texture);
if (!tex_pow2)
{
expected = D3D_OK;
}
else if (caps.TextureCaps & D3DPTEXTURECAPS_NONPOW2CONDITIONAL)
{
if (levels == 1)
expected = D3D_OK;
else
expected = pools[i].hr;
}
else
{
expected = pools[i].hr;
}
ok(hr == expected, "CreateTexture(w=h=10, %s, levels=%u) returned hr %#x, expected %#x.\n",
pools[i].pool_name, levels, hr, expected);
if (SUCCEEDED(hr))
IDirect3DTexture8_Release(texture);
}
hr = IDirect3DDevice8_CreateCubeTexture(device, 3, 1, 0, D3DFMT_X8R8G8B8,
pools[i].pool, &cube_texture);
if (tex_pow2)
{
ok(hr == pools[i].hr, "CreateCubeTexture(EdgeLength=3, %s) returned hr %#x, expected %#x.\n",
pools[i].pool_name, hr, pools[i].hr);
}
else
{
ok(SUCCEEDED(hr), "CreateCubeTexture(EdgeLength=3, %s) returned hr %#x, expected %#x.\n",
pools[i].pool_name, hr, D3D_OK);
}
if (SUCCEEDED(hr))
IDirect3DCubeTexture8_Release(cube_texture);
hr = IDirect3DDevice8_CreateVolumeTexture(device, 2, 2, 3, 1, 0, D3DFMT_X8R8G8B8,
pools[i].pool, &volume_texture);
if (tex_pow2)
{
ok(hr == pools[i].hr, "CreateVolumeTextur(Depth=3, %s) returned hr %#x, expected %#x.\n",
pools[i].pool_name, hr, pools[i].hr);
}
else
{
ok(SUCCEEDED(hr), "CreateVolumeTextur(Depth=3, %s) returned hr %#x, expected %#x.\n",
pools[i].pool_name, hr, D3D_OK);
}
if (SUCCEEDED(hr))
IDirect3DVolumeTexture8_Release(volume_texture);
}
done:
if (device)
{
refcount = IDirect3DDevice8_Release(device);
ok(!refcount, "Device has %u references left.\n", refcount);
}
IDirect3D8_Release(d3d8);
DestroyWindow(window);
}
START_TEST(device)
{
HMODULE d3d8_handle = LoadLibraryA( "d3d8.dll" );
@ -4844,6 +4967,7 @@ START_TEST(device)
test_set_palette();
test_swvp_buffer();
test_rtpatch();
test_npot_textures();
}
UnregisterClassA("d3d8_test_wc", GetModuleHandleA(NULL));
}