d3d8/tests: Avoid windowsx.h.
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@ -22,11 +22,13 @@
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*/
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#define COBJMACROS
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#include <windowsx.h>
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#include <initguid.h>
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#include <d3d8.h>
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#include "wine/test.h"
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#define GET_X_LPARAM(lp) ((int)(short)LOWORD(lp))
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#define GET_Y_LPARAM(lp) ((int)(short)HIWORD(lp))
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static INT screen_width;
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static INT screen_height;
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