Commit Graph

976 Commits

Author SHA1 Message Date
Stefan Dösinger e38439bdfe ddraw: Hold the lock in IDirectDrawGammaControl methods. 2007-06-04 12:53:01 +02:00
Stefan Dösinger 0086d490a9 ddraw: Hold the lock in IDirectDrawClipper methods. 2007-06-04 12:52:56 +02:00
Stefan Dösinger d5d7d4dae4 ddraw: Hold the lock in IDirect3DDevice methods. 2007-06-04 12:52:40 +02:00
Stefan Dösinger ed3f6e8d32 ddraw: Hold the lock in IDirect3DX methods. 2007-05-31 13:07:54 +02:00
Stefan Dösinger 94127492f2 ddraw: Check the validy of IDirectDrawSurface::BltFast parameters. 2007-05-31 13:07:38 +02:00
Stefan Dösinger 8b6a3610bb ddraw: Hold the lock in IDirectDrawSurface methods. 2007-05-31 13:07:28 +02:00
Francois Gouget fa48cb042c Assorted spelling fixes. 2007-05-29 13:47:18 +02:00
Francois Gouget 30b7744472 ddraw/tests: Fix the Visual C++ double to float conversion warnings. 2007-05-29 13:47:03 +02:00
Francois Gouget 77440b098f ddraw/tests: Fix compilation with Visual C++ 2005. 2007-05-29 13:44:35 +02:00
Francois Gouget 47b6392b44 ddraw: Fix the name of DDSPD_IUNKNOWNPOINTER. 2007-05-29 13:17:42 +02:00
Detlef Riekenberg fb0a9291ea ddraw: Do not crash when Clipper is NULL. 2007-05-29 11:55:58 +02:00
Stefan Dösinger 83ba2c762d ddraw: Hold the dll lock in IDirectDraw methods. 2007-05-21 19:12:19 +02:00
Stefan Dösinger bfe631dfb9 ddraw: Hold the lock in creation functions. 2007-05-21 19:11:34 +02:00
Stefan Dösinger 5307dd2029 ddraw: Make the ddraw list lock a global dll lock. 2007-05-21 19:11:22 +02:00
Francois Gouget 0acb5810bf Assorted spelling fixes. 2007-05-15 18:09:16 +02:00
Marcus Meissner b7ac570f39 ddraw/tests: Check for failing to create surfaces. 2007-05-14 15:41:21 +02:00
Francois Gouget 72ed214932 ddraw/tests: Fix compilation on systems that don't support nameless unions. 2007-05-14 14:25:10 +02:00
Stefan Dösinger 4295b18950 ddraw: Avoid fallout of failing tests. 2007-05-11 11:26:34 +02:00
Stefan Dösinger 5c48d504fc wined3d: Destroying the resource frees all private data.
Also adds a test for ddraw, d3d8 and d3d9.
2007-05-11 11:22:31 +02:00
Stefan Dösinger a5c484cbf3 ddraw: GetSurfaceDesc returns the surface memory while the surface is locked. 2007-05-11 11:21:44 +02:00
Stefan Dösinger e7b68eec34 ddraw: Use point filter for blit operations.
D3DTEXF_NONE is a special value for mipmapping which disabled
mipmapping, but it is not a valid mag / min filter parameter.
D3DTEXF_POINT is what we want
2007-05-11 11:21:29 +02:00
Stefan Dösinger 6e22f03654 ddraw: Remove all non-d3d7 capability flags. 2007-05-11 11:21:11 +02:00
Stefan Dösinger 1b94a5eefd ddraw: Fix stupid bug when setting surface client memory. 2007-05-10 11:40:50 +02:00
Stefan Dösinger df891b823a ddraw: Always set fullscreen mode in wined3d.
DDSCL_NORMAL is not set at initialization. Instead of making this a
& DDSCL_NORMAL || == 0 check just set fullscreen mode always. WineD3D
will catch NOP changes anyway.
2007-05-10 11:40:40 +02:00
Stefan Dösinger d9fef10b71 ddraw: Some caps fixes.
Cards at DirectX7 times did not support non power of 2 textures, and
some games check the capatiblity flags incorrectly. Rollcage expects the
D3DPTEXTURECAPS_POW2 (limitation) flag set and fails with the reference
rasterizer which support NP2 textures and doesn't have the cap set.
2007-05-10 11:40:01 +02:00
Stefan Dösinger bed50115ee ddraw: More tests and fixes on surface attachments. 2007-05-09 12:07:46 +02:00
Stefan Dösinger 28170f0474 wined3d: Implement environment bump mapping with GL_ATI_envmap_bumpmap. 2007-05-09 12:07:32 +02:00
Stefan Dösinger 9b867f4d91 ddraw: Forward the mag filter correctly to wined3d.
Fixes the erros when using anisotropic mag filtering in the d3d7
filter demo.
2007-05-08 18:28:29 +02:00
Stefan Dösinger 0fb41a8845 wined3d: Make the blit -> flip work for windowed rendering. 2007-05-08 18:28:08 +02:00
Stefan Dösinger d93e161b1f d3d: Move clippers from DDraw to wined3d. 2007-05-08 18:27:44 +02:00
Detlef Riekenberg 00028b0c37 ddraw/tests: Fix typos in messages. 2007-05-08 13:25:55 +02:00
Stefan Dösinger 00e37a81b2 ddraw: Primary surfaces always have screen size. 2007-05-07 21:43:09 +02:00
Stefan Dösinger 742260d418 ddraw: Adjust the d3d viewport when changing the back buffer.
WineD3D sets up the viewport according to the front buffer, so this
needs to be changed to the values of the render target passed when the
d3d7 device is created and this device turns out not to be the known
front or back buffer.
2007-05-07 21:42:59 +02:00
Stefan Dösinger 2ecacc619f ddraw: Fix reported caps on compressed surfaces.
Compressed surfaces in ddraw do not have a pitch, instead the full
surface size is reported. Also adds tests for the extact behavior and
surface flags set.
2007-05-07 21:42:33 +02:00
Francois Gouget 26553b6c1d ddraw/tests: Fix compilation on systems that don't support nameless unions. 2007-05-07 14:30:14 +02:00
H. Verbeet 0b9808761f ddraw: Add a surface locking test. 2007-05-04 13:41:37 +02:00
H. Verbeet 7b48db196f d3d: Fix the surface locking rectangle validation. 2007-05-04 13:41:13 +02:00
Stefan Dösinger 6acc0a151d ddraw: Forward all 4 world matrices to wined3d. 2007-05-03 14:24:26 +02:00
Stefan Dösinger d913744f1e d3d: Calculate the size of WINED3DFVF_XYZBx FVFs. 2007-05-03 14:24:16 +02:00
Stefan Dösinger ffae39c3f3 ddraw: Update the wined3d depth stencil on device creation, render. 2007-05-01 11:42:25 +02:00
Stefan Dösinger 378005442e ddraw: Cube map structure test. 2007-05-01 11:42:25 +02:00
Stefan Dösinger cdaf29f64e ddraw: Cube texture support. 2007-05-01 11:42:25 +02:00
Stefan Dösinger 94b3fddec8 d3d: Pass the cube face to Create*Texture's surface creation callback. 2007-05-01 11:42:25 +02:00
Stefan Dösinger 7ca369d9b6 ddraw: Store a WineD3DBaseTexture instead of a WineD3DTexture. 2007-05-01 11:42:24 +02:00
Andrew Talbot 0629946e65 ddraw: Exclude unused headers. 2007-05-01 11:42:24 +02:00
Francois Gouget 5a8fc34033 Assorted spelling fixes. 2007-04-30 12:35:11 +02:00
Stefan Dösinger a61e58dbf4 ddraw: Add a test for surface attachments. 2007-04-30 12:22:14 +02:00
Stefan Dösinger 9e3e799ca3 ddraw: Complex surfaces form a tree. 2007-04-30 12:22:06 +02:00
Stefan Dösinger 87544190a5 ddraw: Move the additional surface creation into a seperate function. 2007-04-30 12:21:21 +02:00
Stefan Dösinger d30c25be83 ddraw: Do not access the surface connection structure directly in SetPalette. 2007-04-30 12:21:09 +02:00
Stefan Dösinger b4d48c7fce ddraw: Search for d3d primary a bit differently. 2007-04-30 12:20:56 +02:00
Stefan Dösinger 88af9702f1 ddraw: Use EnumAttachedSurfaces for SetColorKey. 2007-04-27 11:43:45 +02:00
Stefan Dösinger a46012eff2 ddraw: Search for texture sublevels with GetAttachedSurface. 2007-04-27 11:43:36 +02:00
Stefan Dösinger c2ffffe1ff ddraw: Use EnumAttachedSurfaces to search for a render target. 2007-04-27 11:43:27 +02:00
Stefan Dösinger 86eb79b0c9 ddraw: Add a test for EnumSurfaces. 2007-04-27 11:43:17 +02:00
Stefan Dösinger 460f71dcf8 d3d: Fix ProcessVertices.
IDirect3DDevice9::ProcessVertices takes a vertex declaration, not a
vertex buffer. The source for ProcessVertices is taken from the
stateblock, not the vertex declaration.
2007-04-26 14:54:29 +02:00
Stefan Dösinger 0386eed91f ddraw: Get rid of FVFs.
Remove all IWineD3DDevice::SetFVF calls and instead create converted
vertex declarations and use them. The idea is to remove the FVF paths
from wined3d to simplify the code, and optimize the vertex declaration
codepath.
2007-04-26 14:54:17 +02:00
Andrew Talbot e4253fd8b9 ddraw: Constify some variables. 2007-04-23 14:42:06 +02:00
Stefan Dösinger 725057da47 d3d: Remove dependency on ddraw.h header. 2007-04-16 13:20:15 +02:00
Stefan Dösinger 8a5b6df483 d3d: Enumerate palettized formats for ddraw. 2007-04-16 12:12:34 +02:00
Stefan Dösinger 290f2eb146 wined3d: Add Filtering to IWineD3DSurface::Blt and handle it.
This is to allow StretchRect to pass the texture filter to WineD3D.
DirectDraw sets the texture filter to WINED3DTEXF_NONE, simmilar to all
other functions which do not need filtering.
2007-04-07 10:58:10 +02:00
Stefan Dösinger 1d4a4b75bc ddraw: When changing the back buffers also update the render target. 2007-03-29 21:00:25 +02:00
Francois Gouget d9e8a0f63e Remove unneeded checks on the GetModuleHandle() return value for cases where we are linked with the dll. 2007-03-28 12:36:13 +02:00
Andrew Talbot 4eb936db33 ddraw: Replace inline static with static inline. 2007-03-20 13:00:45 +01:00
A C Hurst 8f14d4639d wined3d: Fix struct size calculation in EnumTextureFormats. 2007-03-19 12:23:29 +01:00
Stefan Dösinger 022e884342 wined3d/ddraw: Forward DDSCL_MULTITHREADED to wined3d. 2007-03-19 12:17:18 +01:00
Stefan Dösinger 4b445124d3 direct3d: Add a fixed function fog test. 2007-03-15 12:14:50 +01:00
Stefan Huehner 51a7ca3440 Change some functions arguments from () -> (void). 2007-03-12 12:25:31 +01:00
Francois Gouget 4a1435aa79 ddraw/tests: Fix compilation on systems that don't support nameless unions. 2007-03-05 12:13:20 +01:00
Stefan Dösinger 4a16dbbbec wined3d: More Clear fixes.
Test for rectangles with x1 > x2 and y1 > y2. Empire earth passes such rects.
2007-02-27 12:20:10 +01:00
Francois Gouget a98b9d76c6 ddraw/tests: Fix compilation on systems that don't support nameless unions. 2007-02-26 17:34:06 +01:00
Francois Gouget dbbef46e5a ddraw/tests: There is no unnamed union in D3DLIGHT7. 2007-02-26 17:34:04 +01:00
Stefan Dösinger efc03f0a34 wined3d: Index buffer fixes. 2007-02-21 10:57:08 +01:00
Stefan Dösinger 76b7cac7af wined3d: Light parameter fixes. 2007-02-21 10:55:31 +01:00
Francois Gouget 93494f2ac0 Assorted spelling fixes. 2007-02-20 20:30:51 +01:00
Stefan Dösinger bbcf98209c wined3d: No bounds checking is done on sampler / texture numbers. 2007-02-20 11:49:42 +01:00
Stefan Dösinger 27113156d9 wined3d: Remove IWineD3DDevice::EnumDisplayModes. 2007-02-20 11:47:46 +01:00
Stefan Dösinger cd3bc1d17d ddraw: Test and fix IDirectDrawSurfaceX::GetDDInterface. 2007-02-19 13:09:30 +01:00
Stefan Dösinger 1036ca0df6 ddraw: Creating surfaces with old interfaces doesn't addref. 2007-02-19 13:09:18 +01:00
Stefan Dösinger 68e7ed2c90 ddraw: Fix a leak in a test. 2007-02-19 13:09:04 +01:00
Stefan Dösinger ae91cfe380 ddraw: SetClipper refcounting fix. 2007-02-19 13:08:55 +01:00
Stefan Dösinger 266fc77cf0 wined3d: Lighting is calculated for vertices without normals.
It still should be disabled for transformed vertices though.
2007-02-19 13:08:35 +01:00
Stefan Dösinger 03bc11fa16 wined3d: Visual test framework. 2007-02-19 13:07:44 +01:00
H. Verbeet a4bc52a89c wined3d: Fix WINED3DPRESENT_PARAMETERS and use it instead of D3DPRESENT_PARAMETERS. 2007-02-16 12:31:03 +01:00
Stefan Dösinger 3b3e865366 ddraw: Handle mipmapped mag filters by ignoring the mipmap parameter. 2007-02-15 16:55:52 +01:00
Stefan Dösinger c3d3dcec81 ddraw: Handle mipmapped TEXTUREMIN render states. 2007-02-15 16:55:45 +01:00
Stefan Dösinger 7c40f9aaa2 ddraw: Forward D3DRS_TEXTUREADDRESS* and D3DTSS_ADDRESS* to sampler states. 2007-02-15 16:55:33 +01:00
Stefan Dösinger 8b8e30b1e1 ddraw, wined3d: Color keying tests and fixes. 2007-02-15 11:37:00 +01:00
Stefan Dösinger 388499ff28 wined3d: More fullscreen window fixes. 2007-02-14 20:46:51 +01:00
Stefan Dösinger 67b1f4a7e9 wined3d: BeginScene and EndScene tests and fixes. 2007-02-12 12:08:34 +01:00
H. Verbeet 6112522122 wined3d: Move SetupFullscreenWindow() and RestoreWindow() from IDirectDrawImpl to IWineD3DDeviceImpl. 2007-01-19 12:28:58 +01:00
Francois Gouget d4ca34dd9b d3d: Fix the D3DFMT_XXX constant declarations. 2007-01-18 12:05:05 +01:00
Stefan Dösinger 1d3abdeeaa wined3d: Store the stream number in the strided structure. 2007-01-17 11:23:54 +01:00
Stefan Dösinger 3d14118fb7 ddraw: Get some texture stage states from their equivalent sampler states. 2007-01-10 22:01:31 +01:00
Michael Stefaniuc 33af3c5c83 janitorial: Use the C standard for multiline strings. 2007-01-10 12:28:19 +01:00
Stefan Dösinger 4e8e47fc6c ddraw: Forward the DDSCAPS2_TEXTUREMANAGE flag to wined3d. 2007-01-08 20:59:29 +01:00
Stefan Dösinger 3581d8e8d8 wined3d: Do not keep internal references on vertex buffers. 2007-01-08 20:59:06 +01:00
Andrew Talbot 386fdd81e9 ddraw: Declare some functions static. 2007-01-04 21:14:08 +01:00
Andrew Talbot 7c95df77ae ddraw: Declare some functions static. 2007-01-04 09:55:15 +01:00
Stefan Dösinger 71631f7638 wined3d: Use the baseVertexIndex in the stateblock. 2007-01-03 11:02:51 +01:00
Christoph Bumiller b1cc8bec82 ddraw: Fix the AddViewport thunk. 2007-01-03 11:01:12 +01:00
Alexandre Julliard 656fc93815 Use GetDC instead of CreateDC where possible. 2007-01-02 17:16:36 +01:00
Michael Stefaniuc c7e00c9f49 janitorial: In multiline strings there is no need for '\' at the end of the lines. 2006-12-27 13:10:13 +01:00
Günther Brammer 8485eb02dc ddraw: Add a test for IDirectDrawSurface_SetColorKey. 2006-12-21 11:25:05 +01:00
Markus Amsler 5e0fc62135 d3d: Callback infrastructure for implicit swap chain destruction in IWineD3DDevice. 2006-12-18 12:07:26 +01:00
Ulrich Czekalla 325f666fc5 ddraw: IDirectDraw3 should use its own ref count variable. 2006-12-16 17:01:52 +01:00
Ulrich Czekalla f26cb44c73 ddraw: Initialize the IDirectDraw3 vtable. 2006-12-16 17:01:46 +01:00
Vitaliy Margolen 2a63a03eb1 wined3d: When changing display modes clip cursor to the requested display size. 2006-12-15 13:44:36 +01:00
Dmitry Timoshkov 8836dea139 ddraw: Fix warnings. 2006-12-15 12:19:05 +01:00
Stefan Dösinger 46028b0832 wined3d: D3DRS_ZVISIBLE is not supposed to return an error. 2006-12-15 12:18:36 +01:00
Stefan Dösinger 2fe8a41cb8 ddraw: Add a TRACE to GetPixelFormat. 2006-12-15 12:18:31 +01:00
Ulrich Czekalla 398886799e ddraw: Add IDirectDraw3 interface. 2006-12-14 20:33:49 +01:00
Günther Brammer 3c5b9557b5 ddraw: Fix IDirectDrawSurfaceImpl_SetColorKey to also change surface_desc. 2006-12-14 20:32:39 +01:00
Marcus Meissner f0280cbd1e made functions and variables static in some testcases. 2006-12-11 12:18:29 +01:00
Markus Amsler 3fd04308ab d3d: Callback infrastructure for implicit depth stencil surface destruction in IWineD3DDevice. 2006-12-06 12:39:30 +01:00
Markus Amsler a60d4b2d2f d3d: Pass the superior creating object down to the callback functions. 2006-12-04 12:40:38 +01:00
Markus Amsler e2881758a1 ddraw: Call wined3d's SetTextureStageState not the one of d3d7. 2006-12-01 12:27:04 +01:00
Markus Amsler f8e7ddd798 Revert "d3d: Remove AddRef from IWineD3DDevice_GetBackBuffer.".
This reverts commit 478a414e58.
2006-11-30 16:04:00 +01:00
Markus Amsler 5bec2f57a1 Revert "d3d: Remove AddRef from IWineD3DDevice_GetTexture.".
This reverts commit 274df6ef88.
2006-11-30 16:04:00 +01:00
Markus Amsler 274df6ef88 d3d: Remove AddRef from IWineD3DDevice_GetTexture. 2006-11-22 11:40:31 +01:00
Markus Amsler 478a414e58 d3d: Remove AddRef from IWineD3DDevice_GetBackBuffer. 2006-11-22 11:39:52 +01:00
Francois Gouget 30e44c85c8 Assorted spelling fixes. 2006-11-07 15:25:24 +01:00
Andrey Turkin 3bc442dc8c ddraw: Add missing dereference operators. 2006-10-26 13:04:52 +02:00
Stefan Dösinger 9329efa88e ddraw: Forward the depth stencil buffer to wined3d. 2006-10-25 20:20:59 +02:00
Ivan Gyurdiev 4f611bc0e0 wined3d: Add D3DTA masks to the WINED3D namespace.
Also fix usage of D3DTSS/D3DTA in ddraw.
2006-10-24 20:06:30 +02:00
Stefan Dösinger 116236f18c ddraw: Implement GetRenderState for D3DRENDERSTATE_TEXTURE[MIN/MAG]. 2006-10-16 17:05:36 +02:00
Stefan Dösinger 1d65ade5fa ddraw: Implement GetRenderState for D3DRENDERSTATE_TEXTUREADDRESS[U/V]. 2006-10-16 17:05:31 +02:00
Stefan Dösinger e92d7cbf2b ddraw: Implement GetRenderState for D3DRENDERSTATE_TEXTUREHANDLE. 2006-10-16 12:12:58 +02:00
Stefan Dösinger 1c86290bd5 ddraw: Use real handles for state blocks. 2006-10-16 12:07:30 +02:00
Stefan Dösinger 2e5628df3f ddraw: Make the surface list a standard wine list. 2006-10-16 12:06:43 +02:00
Ivan Gyurdiev c912032aa5 wined3d: Add D3DTEXTUREOP to the WINED3D namespace. 2006-10-13 11:13:02 +02:00
Stefan Dösinger 75c67f6b45 ddraw: Do not let the a surface dimension fall to 0. 2006-10-13 11:06:28 +02:00
Stefan Dösinger b4afa19272 ddraw: Remove an incorrect size check. 2006-10-13 11:06:15 +02:00
Ivan Gyurdiev 9628a1b2e2 wined3d: Merge D3DRECT types into one type in WINED3D namespace. 2006-10-12 12:37:08 +02:00
Ivan Gyurdiev ac37163124 wined3d: Merge D3DMATRIX types into one type in WINED3D namespace. 2006-10-12 12:35:00 +02:00
Ivan Gyurdiev ec782c2b97 wined3d: D3DTRANSFORMSTATETYPE: Consistently use in the WINED3D namespace. 2006-10-12 12:33:39 +02:00
Ivan Gyurdiev b1a4bd87a9 wined3d: D3DRENDERSTATETYPE: Consistently use in the WINED3D namespace. 2006-10-12 12:33:24 +02:00
Ivan Gyurdiev 732e0e908b wined3d: Merge GAMMARAMP types into one type in WINED3D namespace. 2006-10-11 12:22:01 +02:00
Ivan Gyurdiev 5f2987ae32 wined3d: Merge VIEWPORT types into one type in WINED3D namespace. 2006-10-11 12:21:54 +02:00
Ivan Gyurdiev 90f5be2bef wined3d: Merge MATERIAL types into one type in WINED3D namespace. 2006-10-11 12:21:14 +02:00
Ivan Gyurdiev 70bbf734b1 wined3d: Merge LIGHT types into one type in WINED3D namespace. 2006-10-11 12:21:06 +02:00
H. Verbeet 2465fcb368 ddraw: Win64 printf format warning fixes. 2006-10-11 12:08:28 +02:00
H. Verbeet 37cb9de851 ddraw/tests: Win64 printf format warning fixes. 2006-10-10 19:59:14 +02:00
Jesse Allen 52296dbdbf ddraw: Fix for DDSURFACEDESC param in CreateSurface. 2006-10-10 19:33:15 +02:00
Stefan Dösinger 4ff712c938 ddraw: Remove the process counter. 2006-10-09 20:38:37 +02:00
Stefan Dösinger 3543a070ff ddraw: Protect the ddraw list. 2006-10-09 20:38:27 +02:00
Stefan Dösinger 09e794aff8 ddraw: Make the ddraw list a wine list. 2006-10-09 20:38:15 +02:00
Stefan Dösinger 48b550c9db ddraw: Set the DDSCAPS2_MIPMAPSUBLEVEL flag on sublevels. 2006-10-09 12:54:38 +02:00
James Hawkins 1a922b6a38 ddraw: Set lplpDirect3DViewport3 to NULL before returning an error (found by Smatch). 2006-10-06 15:20:46 +02:00
Stefan Dösinger 3529560cd7 wined3d: Add WINED3DUSAGE_OVERLAY. 2006-10-06 12:53:24 +02:00
Stefan Dösinger 2bcacf22d3 wined3d: Add IWineD3DSurface::UpdateOverlay. 2006-10-06 12:53:24 +02:00
Stefan Dösinger 080e4f56cf wined3d: Add UpdatOverlayZOrder. 2006-10-06 12:53:24 +02:00
Stefan Dösinger f6647486cf wined3d: Add IWineD3DSurface::GetOverlayPosition. 2006-10-06 12:53:24 +02:00
Stefan Dösinger 0f3995d21a wined3d: Add IWineD3DSurface::SetOverlayPosition. 2006-10-06 12:53:24 +02:00
Francois Gouget 82babbee0b Add missing '\n's to Wine traces. 2006-10-05 17:46:48 +02:00
Elie Morisse f9593bfe67 ddraw: Don't destroy complex attached surfaces even if explicitely
requested as they will be liquidated anyway when the root is
destroyed.
2006-10-03 20:33:39 +02:00
Francois Gouget 66300403c4 ddraw: Only perform the screen resolution changing tests in interactive mode. 2006-10-02 11:54:39 +02:00
Francois Gouget ceb06a2f00 ddraw: Fix comparefloat() so it compiles with Visual C++ when given a negative value. 2006-09-29 17:53:12 +02:00
Michael Stefaniuc 85ce5117c5 Add a WINE_NO_LONG_INT define to many makefiles to ease the transition of DWORD/LONG/ULONG from long to int. 2006-09-29 16:08:30 +02:00
Alexandre Julliard 32ab895e46 makefiles: Generate the dependencies line to avoid some code duplication. 2006-09-14 09:38:16 +02:00
Stefan Dösinger 6286c4e70d ddraw: Pass the fullscreen flag to wined3d. 2006-09-10 10:18:45 +02:00
Stefan Dösinger 2d5b19c182 ddraw: Double buffered primary surfaces can only be created in EXLUSIVE mode. 2006-09-10 10:18:23 +02:00
Stefan Dösinger 49beec8635 ddraw: Return DDERR_NOPALETTEATTACHED if no palette is attached. 2006-09-10 10:18:12 +02:00
Andrew Talbot 8968f8d55d ddraw: Cast-qual warning fix. 2006-09-10 10:16:41 +02:00
Mike McCormack a8ae03f2d8 ddraw: Make tests pass when OpenGL libraries aren't present. 2006-09-07 10:22:02 +02:00
Alexandre Julliard 5cf75e615a makefiles: Only run test and documentation targets in directories that need them. 2006-08-28 13:37:44 +02:00
Andrew Talbot 04a0f74b63 ddraw: Write-strings warnings fix. 2006-08-23 16:53:55 +02:00
Stefan Huehner 998e256c82 Fix some -Wstrict-prototype warnings () -> (void). 2006-08-21 12:06:26 +02:00
Andrew Talbot 704f8d7848 ddraw: Write-strings warnings fix. 2006-08-17 11:24:21 +02:00
Dmitry Timoshkov c7ae07adf4 ddraw: Do not report DDCAPS_OVERLAY and friends since overlays are not supported. 2006-08-15 19:24:19 +02:00
Michael Stefaniuc 757ee19ca1 janitorial: Removed the rest of the redundant NULL checks before HeapFree. 2006-08-10 10:57:33 +02:00
Stefan Dösinger de5a2f3fbe ddraw: Implement D3DRENDERSTATE_TEXTUREMAPBLEND. 2006-08-09 20:35:24 +02:00
Yong Chi f0d6cba3a5 ddraw: Fix for incorrect return value from wined3d. 2006-08-09 12:39:47 +02:00
Francois Gouget ce9b4baad8 Assorted spelling fixes. 2006-08-07 13:52:55 +02:00
Mike McCormack d99c7d5939 ddraw: Don't link to wined3d, load it at runtime.
This lets ddraw dlls built on a machine with OpenGL present run on other 
machines that may not have the OpenGL libraries installed.
2006-08-03 18:20:31 +02:00
H. Verbeet 6add05d33b ddraw: Order Z-buffer formats by depth buffer bit depths in IDirect3DImpl_7_EnumZBufferFormats. 2006-07-31 10:53:09 +02:00
Stefan Dösinger 06106e2810 ddraw: Support using an application-provided surface pointer. 2006-07-26 15:17:59 +02:00
Stefan Dösinger bffe5a6922 ddraw/wined3d: Remove texture format enumeration functions. 2006-07-18 11:25:22 +02:00
Stefan Dösinger 915174d8d9 ddraw: Palette refcounting fix.
Do not AddRef the DirectDraw interfaces in CreatePalette of older
interface version, and add a test for that.
2006-07-11 17:10:53 +02:00
Stefan Dösinger 0a81295782 ddraw: Split up the ddraw refcount. 2006-07-11 17:10:17 +02:00
Alexandre Julliard 77dc0d9be5 .gitignore: Added wildcards to ignore generated resource files. 2006-07-10 21:39:00 +02:00
Alexandre Julliard 0fa8baafcb make_dlls: Recursively ignore .ok files in all tests directories. 2006-07-10 21:26:50 +02:00
Alexandre Julliard edd100b899 make_dlls: Recursively ignore testlist.c in all tests directories. 2006-07-10 21:19:42 +02:00
Alexandre Julliard 5258e061dc make_dlls: Ignore generated import libraries from the top-level .gitignore. 2006-07-10 20:55:58 +02:00
Alexandre Julliard cc2b3b48e6 Take advantage of the recursive nature of .gitignore for Makefile entries.
Prefix other entries with '/' to make them non-recursive.
2006-07-10 20:47:54 +02:00
Ivan Gyurdiev 85aa8ab855 wined3d: Add position_transformed flag to Strided data format. 2006-07-07 17:35:36 +02:00
Paul Vriens 8f143f190c Use the return value of register_key_guid. 2006-06-30 21:08:07 +02:00
Piotr Caban 2abfc391b4 ddraw: Added missing '\n' in debug traces. 2006-06-30 20:44:14 +02:00
Stefan Dösinger b0c7bee2ef ddraw: Fix some material related bugs. 2006-06-30 20:42:27 +02:00
Stefan Dösinger 44ace22445 ddraw: Matrix values in the execute buffer are handles. 2006-06-30 20:42:13 +02:00
Stefan Dösinger a509aabb97 ddraw: Correct a NULL pointer check. 2006-06-29 14:39:48 +02:00
Stefan Dösinger cea41b0a0f wined3d: Vertex buffer can be locked multiple times. 2006-06-27 21:14:02 +02:00
Stefan Dösinger 53fc3f6acc ddraw: Fix some compiler warnings. 2006-06-27 11:14:20 +02:00
Stefan Dösinger 92e48bcea5 ddraw: Assign the surface descriptions height to the height. 2006-06-27 11:14:13 +02:00
Francois Gouget 9bfbfcbeb4 Assorted spelling, case and grammar fixes. 2006-06-26 13:06:11 +02:00
Francois Gouget 5629f74d0d ddraw: Fix compilation with gcc 2.95. 2006-06-26 13:04:54 +02:00
Stefan Dösinger 36a8a8e6f3 ddraw: Set the video memory and visible flag on render targets. 2006-06-26 13:04:27 +02:00
Stefan Dösinger 546a60ff2f ddraw: Enumerate the reference d3ddevice. 2006-06-26 13:04:13 +02:00
Stefan Dösinger 495e46197a ddraw/wined3d: IDirectDrawSurface7::SetSurfaceDesc corrections. 2006-06-26 12:38:55 +02:00
Stefan Dösinger d50ff220d0 ddraw: Use the handle infrastructure for Matrix handles. 2006-06-22 12:04:26 +02:00
Stefan Dösinger 1e2413f4f4 ddraw: Implement proper handle management. 2006-06-19 11:14:18 +02:00
Stefan Dösinger 01273e7eb6 ddraw: Palette refcounting fixes + tests. 2006-06-19 10:29:56 +02:00
Alexandre Julliard 7f8c29a407 ddraw: Make some functions static. 2006-06-15 17:14:37 +02:00
Stefan Dösinger c8901d6f62 ddraw: Rewrite most of ddraw using WineD3D. 2006-06-15 16:51:16 +02:00
Michael Stefaniuc fee72b607a Yet another round of redundant NULL checks before HeapFree. 2006-06-13 11:40:23 +02:00
Jonathan Ernst 360a3f9142 Update the address of the Free Software Foundation. 2006-05-23 14:11:13 +02:00
Vitaliy Margolen 4054c06e55 directx: Update file versions to dx9c (compared to win2k). 2006-05-22 11:32:17 +02:00
Francois Gouget f7c24f37ad Various trace fixes.
Add trailing '\n's to trace calls.
Remove spaces before '\n'.
2006-05-15 15:05:09 +02:00
Robert Shearman 74407105d2 Check the return value from register_key_guid in all the DLL registering code. 2006-05-10 19:38:04 +02:00
Michael Stefaniuc a87520036f janitorial: Remove redundant NULL pointer checks before HeapFree'ing them.
Some HeapFree's are hidden behind macros. Found by smatch.
2006-05-10 11:31:41 +02:00
Stefan Dösinger dbdc8c2f65 ddraw: Add a test for IDirect3DVertexBuffer7::ProcessVertices. 2006-04-10 15:44:10 +02:00
Francois Gouget 6bddeb1cf7 Assorted spelling fixes. 2006-03-21 20:10:39 +01:00
Alexandre Julliard 8b3e426821 ddraw: Call DDRAW_ChooseDefaultDriver only on PROCESS_ATTACH. 2006-03-21 15:06:36 +01:00
Alexandre Julliard db0aabca25 ddraw: Don't crash in d3d test if OpenGL is missing. 2006-03-13 14:19:58 +01:00
Peter Beutner 07fe82dd55 ddraw: Fix transparent Blits on 8bit surfaces.
There are no red/green/blue bitmasks with color depth==8bpp. In that
case always match against the whole byte.
2006-02-27 12:20:21 +01:00
Stefan Dösinger 6e27152c96 ddraw: Small function corrections.
The pPlaneEquation parameter of IDirect3DDevice7::SetClipPlane is not const
IDirect3DDevice2::NextViewport takes an IDirect3DDevice2 interface, not an 
IDirect3DDevice3, the same for IDirect3DDevice::NextViewport.
2006-02-11 20:30:48 +01:00
Stefan Dösinger 531c487807 ddraw: ProcessVertices correction.
Use the texture index to get the texcoord size from the fvf, not the
vertex index.
2006-02-11 20:30:13 +01:00
Lionel Ulmer 00577aa605 ddraw: Better simulate what 'GetVerticalBlankStatus' does on real hardware. 2006-01-16 20:38:08 +01:00
Francois Gouget 8ca1f3fc14 Assorted spelling fixes 2006-01-03 12:10:50 +01:00
Ivan Leo Puoti 3cc9e40c3b ddraw: Fix DirectDrawSurface::QueryInterface crash. 2005-12-21 21:11:54 +01:00
Alexandre Julliard ae964ac801 Take advantage of the __EXCEPT_PAGE_FAULT macro. 2005-12-16 17:17:57 +01:00
Eric Pouech 8cddd5d2fb Made some functions static. 2005-12-12 11:53:56 +01:00
Rein Klazes 72caaad6cc ddraw: Catch access violations when calling DirectDrawEnumerateProc. 2005-12-05 20:40:42 +01:00
Alexandre Julliard 0ec7e1a591 Renamed all .cvsignore files to .gitignore. 2005-11-26 13:10:33 +01:00
Lionel Ulmer 4665deda9e Use the front buffer palette for DC operations on off-screen buffers. 2005-11-14 12:27:55 +00:00
H. Verbeet 9bf1fe622d Fix the default value for keylow in DIB_DirectDrawSurface_Blt.
Unset DDBLT_DDFX when lpbltfx is NULL / contains no dwDDFX.
2005-11-14 12:27:31 +00:00
Christian Costa d40302a833 Add DDBLT_DONOTWAIT flag.
Separate DDBLT_WAIT and DDBLT_ASYNC fixme in Blt method.
2005-11-14 11:22:20 +00:00
Francois Gouget 0edbaf7e80 Remove spaces before '\n' in traces. 2005-11-10 12:14:56 +00:00
Christian Costa be29e3708b Finish moving d3d[1..3] light code to use d3d7. 2005-10-31 10:05:15 +00:00
Christian Costa c656dfc39c Enumerate only requested modes by taking into account surface desc
when present.
2005-10-17 08:55:27 +00:00
Christian Costa 85155cc6be Disable depth test when there is no Z buffer attached.
Initialise texture states at creation instead of when tex name is
generated.
2005-10-12 21:05:40 +00:00
Lionel Ulmer 002608224d Add an assert if both arguments to DD_STRUCT_COPY_BYSIZE are equal. 2005-10-10 19:53:37 +00:00
Lionel Ulmer dfd1153f1d - do not pass private data to the application but a copy of it
- add some more traces
2005-10-10 10:44:23 +00:00
Lionel Ulmer ef735703e8 - pass a copy of the surface description to the application
- increase the surface reference count when giving the surface pointer
  to the caller
2005-10-10 10:28:05 +00:00
Raphael Junqueira 9e18b7efa9 Don't crash if pDDSD is NULL on DirectDrawSurface::Lock. 2005-10-07 15:01:02 +00:00
Stefan Dösinger 71af04b60c - Add handling for DDSCL_SETFOCUSWINDOW in SetCooperativeLevel.
- Print a fixme for DDSCL_CREATEDEVICEWINDOW  and
  DDSCL_SETDEVICEWINDOW.
- Don't allow DDSCL_EXCLUSIVE without DDSCL_FULLSCREEN.
2005-10-06 12:26:04 +00:00
Alexandre Julliard 7e22be4d84 We are no longer generating .dbg.c files. 2005-09-29 10:35:58 +00:00
Alexandre Julliard 860c4fe7de The clip list is in screen coordinates so we need to map the result of
GetRandomRgn if the Windows version is win9x.
2005-09-27 09:34:24 +00:00
Christian Costa 3d6154aa33 Implement Begin/Vertex/End rendering functions. 2005-09-25 15:18:18 +00:00
Alexandre Julliard 157f974159 Use Get/SetWindowLongPtr to access pointers in the window extra
bytes.
2005-09-12 15:38:56 +00:00
Alexandre Julliard c6b005ac69 Fixed some more traces to use the right printf format and avoid
typecasts.
2005-09-12 14:12:46 +00:00
Saulius Krasuckas f1853ba186 - DirectDrawCreateEx fails with Standard VGA Adapter driver.
- IDirect3D7::CreateDevice() returns E_OUTOFMEMORY if a card has no 3D
  acceleration.
2005-08-25 19:19:46 +00:00
Saulius Krasuckas 6b702cc84c Skip testing on IDirect3D7::CreateDevice() failure. 2005-08-23 19:59:35 +00:00
Saulius Krasuckas 328d3107e1 Don't leak a list of visuals (with advice of Jacek Caban). 2005-08-22 18:58:27 +00:00
Maxime Bellengé cb0a4595ba Fix regression in color keying with RGB mask. 2005-08-22 09:20:51 +00:00
Christian Costa 244762bbcc Take RGB mask into account when doing color keying.
Add corresponding conformance test.
2005-08-17 09:52:56 +00:00
Mike McCormack b814be9814 Fix gcc 4.0 warnings. 2005-08-11 10:57:47 +00:00
Alexandre Julliard d37f0abf07 Don't prefix the functions DllCanUnloadNow, DllGetClassObject and
Dll(Un)RegisterServer with the dll name so that the compiler can check
the prototypes.
2005-08-08 17:35:28 +00:00
Francois Gouget 65f2082108 Add missing WINAPI to MSXML_DllGetClassObject().
Standardize the DllGetClassObject() prototypes so they match the MSDN
definition.
2005-08-08 15:04:53 +00:00
Alexandre Julliard 49b7fdcfc0 Removed the broken mmap64 configure check, and moved the
_FILE_OFFSET_BITS define to wine/port.h. Made sure that all files that
need the define include it.
2005-08-03 21:25:10 +00:00