Owen Rudge
|
258dba1a52
|
d3dx9: Implement D3DXLoadSurfaceFromFileInMemory.
|
2010-09-01 14:01:02 +02:00 |
Henri Verbeet
|
ff7dc44525
|
d3dx9_36: Implement D3DXDeclaratorFromFVF().
|
2010-08-27 11:58:57 +02:00 |
Henri Verbeet
|
79e4f66090
|
d3dx9_36/tests: Add some more FVF position handling tests.
|
2010-08-27 11:58:50 +02:00 |
Henri Verbeet
|
6e518a1d06
|
d3dx9_36/tests: Cleanup / simplify test_fvf_decl_conversion().
|
2010-08-27 11:58:43 +02:00 |
Henri Verbeet
|
1bfd89986c
|
d3dx9_36/tests: Avoid a redundant vertex declaration copy in test_decl_to_fvf().
|
2010-08-26 12:41:58 +02:00 |
Henri Verbeet
|
5ed9403c74
|
d3dx9_36: Fix the D3DXFVFFromDeclarator() prototype.
The current version matches MSDN, but not the actual SDK header.
|
2010-08-26 12:41:53 +02:00 |
Matteo Bruni
|
53a15436f8
|
d3dcompiler: Move D3DAssemble tests from d3dx9_36.
|
2010-08-25 17:35:19 +02:00 |
Henri Verbeet
|
5655c6f0bb
|
d3dx9_36/tests: Use the proper D3DFVF_PSIZE constant in test_fvf_decl_conversion().
|
2010-08-25 11:56:59 +02:00 |
Henri Verbeet
|
bcd452ab82
|
d3dx9_36/tests: Remove a (mostly) redundant test.
|
2010-08-25 11:56:50 +02:00 |
Misha Koshelev
|
46050fb377
|
d3dx9: Add tests for FVF <-> declaration conversion.
|
2010-08-19 17:32:18 +02:00 |
Tony Wasserka
|
1905e93b54
|
d3dx9: Implement ARGB point filtering in D3DXLoadSurfaceFromMemory.
|
2010-08-04 17:49:43 +02:00 |
Tony Wasserka
|
5bdfd877a7
|
d3dx9: Return D3DERR_INVALIDCALL in D3DXLoadSurfaceFromMemory if pDestRect is invalid.
|
2010-08-04 17:48:45 +02:00 |
Misha Koshelev
|
bf46b4fdfc
|
d3dx9: Add stub and tests for D3DXCreateMesh.
|
2010-08-04 13:19:00 +02:00 |
Henri Verbeet
|
24f522c520
|
d3dx9_36/tests: Avoid the non-portable NAN macro.
|
2010-08-03 11:06:14 +02:00 |
Misha Koshelev
|
cc1738ad3c
|
d3dx9: Complete test for D3DXCreateSphere.
|
2010-08-02 15:14:41 +02:00 |
Matteo Bruni
|
1b3376982d
|
d3dx9: Implement D3DXAssembleShaderFromFile.
|
2010-07-29 17:48:20 +02:00 |
Matteo Bruni
|
2a62616ac7
|
d3dx9: Handle parent_data parameter of D3DXInclude.Open() function.
|
2010-07-29 17:48:09 +02:00 |
Owen Rudge
|
54f049a656
|
d3dx9: Add basic implementation of D3DXFilterTexture, plus tests.
|
2010-07-24 11:16:43 +02:00 |
Owen Rudge
|
30d5e375e6
|
d3dx9: Implement D3DXCreateTexture plus tests.
|
2010-07-24 11:16:37 +02:00 |
Owen Rudge
|
a9fe0ccbd2
|
d3dx9/tests: Implement additional texture requirement tests.
|
2010-07-24 11:16:24 +02:00 |
Owen Rudge
|
b5c7675dd3
|
d3dx9: Implement D3DXCheckTextureRequirements.
|
2010-07-24 11:16:18 +02:00 |
Owen Rudge
|
79690ab1ea
|
d3dx9/tests: Add beginning of general tests for texture functions.
|
2010-07-22 16:27:52 +02:00 |
Matteo Bruni
|
d567a030ec
|
d3dx9: Shader assembler <= ps_1_3 support.
|
2010-07-22 10:11:14 +02:00 |
Matteo Bruni
|
383a7fe3b1
|
d3dx9: Fix dst register handling in ps_1_4.
|
2010-07-22 10:10:53 +02:00 |
Alexandre Julliard
|
b86d515ed6
|
dlls: Remove explicit imports of kernel32 and ntdll.
|
2010-07-21 17:38:36 +02:00 |
Matteo Bruni
|
bfa3999284
|
d3dx9: Shader assembler ps_1_4 support.
|
2010-07-20 16:29:45 +02:00 |
Misha Koshelev
|
242b4f3fe8
|
d3dx9: Add stub and basic test for D3DXCreateSphere.
|
2010-07-19 15:47:28 +02:00 |
Matteo Bruni
|
c2b0f200fa
|
d3dx9: Check dcl input instruction syntax against shader version.
|
2010-07-19 15:10:16 +02:00 |
David Adam
|
4771ee2c5f
|
d3dx9_36/test: Fix a copy/paste typo.
|
2010-07-09 09:52:15 +02:00 |
Misha Koshelev
|
cd72aef038
|
d3dx9: Test penultimate declaration element in D3DXDeclaratorFromFVFTest.
|
2010-07-07 17:38:15 +02:00 |
Francois Gouget
|
7649c75b40
|
Assorted typo and spelling fixes.
|
2010-06-24 10:37:05 +02:00 |
Matteo Bruni
|
5a5844d458
|
d3dx9: Disallow sampler declarations where not supported.
|
2010-06-10 17:17:57 +02:00 |
Matteo Bruni
|
a74978dfef
|
d3dx9: Check register type in dcl input instruction.
|
2010-06-10 17:17:57 +02:00 |
Matteo Bruni
|
5bb403ceb2
|
d3dx9: Allow sampler declaration without sampler type.
|
2010-06-10 17:17:57 +02:00 |
Matteo Bruni
|
2fa119f765
|
d3dx9: Accept texture coordinate registers in dcl instruction.
|
2010-06-09 20:20:58 +02:00 |
Matteo Bruni
|
00951f84ed
|
d3dx9: Support ps_2_0-style dcl instruction in the shader assembler.
|
2010-06-09 20:20:58 +02:00 |
Matteo Bruni
|
8094c5563e
|
d3dx9: Allow D3DXAssembleShader calls with NULL parameters.
|
2010-06-07 13:52:39 +02:00 |
Matteo Bruni
|
25d4fe6817
|
d3dx9: Allow modifiers on the ps dcl sampler instruction.
|
2010-05-31 16:43:49 +02:00 |
Matteo Bruni
|
7de630ef2f
|
d3dx9: Allow modifiers on the ps dcl input instruction.
|
2010-05-31 16:43:46 +02:00 |
Matteo Bruni
|
913278c5cb
|
d3dx9: Shader assembler vs_1_0 and vs_1_1 support.
|
2010-05-27 14:46:42 +02:00 |
Matteo Bruni
|
084d5f1f6c
|
d3dx9: Stricter checks for relative addressing in the shader assembler.
|
2010-05-25 12:13:24 +02:00 |
Matteo Bruni
|
5786d3a0c7
|
d3dx9: Shader assembler ps_2_x support.
|
2010-05-21 18:58:05 +02:00 |
Matteo Bruni
|
ce3e846f3b
|
d3dx9: Add some more tests on register number checking.
|
2010-05-21 18:58:05 +02:00 |
Matteo Bruni
|
5050f7c8d2
|
d3dx9: Shader assembler vs_2_x support.
|
2010-05-21 18:58:05 +02:00 |
Matteo Bruni
|
961db7964d
|
d3dx9: Check for oCx register number.
|
2010-05-21 18:58:04 +02:00 |
Matteo Bruni
|
1d3f462fef
|
d3dx9: Add missing texkill instruction parsing.
|
2010-05-21 18:58:04 +02:00 |
Matteo Bruni
|
5cc00e82b6
|
d3dx9: Shader assembler ps_3_0 support.
|
2010-05-19 16:58:00 +02:00 |
Matteo Bruni
|
c1f7faca45
|
d3dx9: Add some version-specific checks in the shader assembler.
|
2010-05-18 18:42:09 +02:00 |
Matteo Bruni
|
dc1fa014ac
|
d3dx9: Add DEF instruction support in the shader assembler.
|
2010-05-17 12:42:32 +02:00 |
Matteo Bruni
|
745b5fe8f1
|
d3dx9: Add sampler dcl instruction support to the shader assembler.
|
2010-05-13 19:44:13 +02:00 |