Commit Graph

117 Commits

Author SHA1 Message Date
Owen Rudge 258dba1a52 d3dx9: Implement D3DXLoadSurfaceFromFileInMemory. 2010-09-01 14:01:02 +02:00
Henri Verbeet ff7dc44525 d3dx9_36: Implement D3DXDeclaratorFromFVF(). 2010-08-27 11:58:57 +02:00
Henri Verbeet 79e4f66090 d3dx9_36/tests: Add some more FVF position handling tests. 2010-08-27 11:58:50 +02:00
Henri Verbeet 6e518a1d06 d3dx9_36/tests: Cleanup / simplify test_fvf_decl_conversion(). 2010-08-27 11:58:43 +02:00
Henri Verbeet 1bfd89986c d3dx9_36/tests: Avoid a redundant vertex declaration copy in test_decl_to_fvf(). 2010-08-26 12:41:58 +02:00
Henri Verbeet 5ed9403c74 d3dx9_36: Fix the D3DXFVFFromDeclarator() prototype.
The current version matches MSDN, but not the actual SDK header.
2010-08-26 12:41:53 +02:00
Matteo Bruni 53a15436f8 d3dcompiler: Move D3DAssemble tests from d3dx9_36. 2010-08-25 17:35:19 +02:00
Henri Verbeet 5655c6f0bb d3dx9_36/tests: Use the proper D3DFVF_PSIZE constant in test_fvf_decl_conversion(). 2010-08-25 11:56:59 +02:00
Henri Verbeet bcd452ab82 d3dx9_36/tests: Remove a (mostly) redundant test. 2010-08-25 11:56:50 +02:00
Misha Koshelev 46050fb377 d3dx9: Add tests for FVF <-> declaration conversion. 2010-08-19 17:32:18 +02:00
Tony Wasserka 1905e93b54 d3dx9: Implement ARGB point filtering in D3DXLoadSurfaceFromMemory. 2010-08-04 17:49:43 +02:00
Tony Wasserka 5bdfd877a7 d3dx9: Return D3DERR_INVALIDCALL in D3DXLoadSurfaceFromMemory if pDestRect is invalid. 2010-08-04 17:48:45 +02:00
Misha Koshelev bf46b4fdfc d3dx9: Add stub and tests for D3DXCreateMesh. 2010-08-04 13:19:00 +02:00
Henri Verbeet 24f522c520 d3dx9_36/tests: Avoid the non-portable NAN macro. 2010-08-03 11:06:14 +02:00
Misha Koshelev cc1738ad3c d3dx9: Complete test for D3DXCreateSphere. 2010-08-02 15:14:41 +02:00
Matteo Bruni 1b3376982d d3dx9: Implement D3DXAssembleShaderFromFile. 2010-07-29 17:48:20 +02:00
Matteo Bruni 2a62616ac7 d3dx9: Handle parent_data parameter of D3DXInclude.Open() function. 2010-07-29 17:48:09 +02:00
Owen Rudge 54f049a656 d3dx9: Add basic implementation of D3DXFilterTexture, plus tests. 2010-07-24 11:16:43 +02:00
Owen Rudge 30d5e375e6 d3dx9: Implement D3DXCreateTexture plus tests. 2010-07-24 11:16:37 +02:00
Owen Rudge a9fe0ccbd2 d3dx9/tests: Implement additional texture requirement tests. 2010-07-24 11:16:24 +02:00
Owen Rudge b5c7675dd3 d3dx9: Implement D3DXCheckTextureRequirements. 2010-07-24 11:16:18 +02:00
Owen Rudge 79690ab1ea d3dx9/tests: Add beginning of general tests for texture functions. 2010-07-22 16:27:52 +02:00
Matteo Bruni d567a030ec d3dx9: Shader assembler <= ps_1_3 support. 2010-07-22 10:11:14 +02:00
Matteo Bruni 383a7fe3b1 d3dx9: Fix dst register handling in ps_1_4. 2010-07-22 10:10:53 +02:00
Alexandre Julliard b86d515ed6 dlls: Remove explicit imports of kernel32 and ntdll. 2010-07-21 17:38:36 +02:00
Matteo Bruni bfa3999284 d3dx9: Shader assembler ps_1_4 support. 2010-07-20 16:29:45 +02:00
Misha Koshelev 242b4f3fe8 d3dx9: Add stub and basic test for D3DXCreateSphere. 2010-07-19 15:47:28 +02:00
Matteo Bruni c2b0f200fa d3dx9: Check dcl input instruction syntax against shader version. 2010-07-19 15:10:16 +02:00
David Adam 4771ee2c5f d3dx9_36/test: Fix a copy/paste typo. 2010-07-09 09:52:15 +02:00
Misha Koshelev cd72aef038 d3dx9: Test penultimate declaration element in D3DXDeclaratorFromFVFTest. 2010-07-07 17:38:15 +02:00
Francois Gouget 7649c75b40 Assorted typo and spelling fixes. 2010-06-24 10:37:05 +02:00
Matteo Bruni 5a5844d458 d3dx9: Disallow sampler declarations where not supported. 2010-06-10 17:17:57 +02:00
Matteo Bruni a74978dfef d3dx9: Check register type in dcl input instruction. 2010-06-10 17:17:57 +02:00
Matteo Bruni 5bb403ceb2 d3dx9: Allow sampler declaration without sampler type. 2010-06-10 17:17:57 +02:00
Matteo Bruni 2fa119f765 d3dx9: Accept texture coordinate registers in dcl instruction. 2010-06-09 20:20:58 +02:00
Matteo Bruni 00951f84ed d3dx9: Support ps_2_0-style dcl instruction in the shader assembler. 2010-06-09 20:20:58 +02:00
Matteo Bruni 8094c5563e d3dx9: Allow D3DXAssembleShader calls with NULL parameters. 2010-06-07 13:52:39 +02:00
Matteo Bruni 25d4fe6817 d3dx9: Allow modifiers on the ps dcl sampler instruction. 2010-05-31 16:43:49 +02:00
Matteo Bruni 7de630ef2f d3dx9: Allow modifiers on the ps dcl input instruction. 2010-05-31 16:43:46 +02:00
Matteo Bruni 913278c5cb d3dx9: Shader assembler vs_1_0 and vs_1_1 support. 2010-05-27 14:46:42 +02:00
Matteo Bruni 084d5f1f6c d3dx9: Stricter checks for relative addressing in the shader assembler. 2010-05-25 12:13:24 +02:00
Matteo Bruni 5786d3a0c7 d3dx9: Shader assembler ps_2_x support. 2010-05-21 18:58:05 +02:00
Matteo Bruni ce3e846f3b d3dx9: Add some more tests on register number checking. 2010-05-21 18:58:05 +02:00
Matteo Bruni 5050f7c8d2 d3dx9: Shader assembler vs_2_x support. 2010-05-21 18:58:05 +02:00
Matteo Bruni 961db7964d d3dx9: Check for oCx register number. 2010-05-21 18:58:04 +02:00
Matteo Bruni 1d3f462fef d3dx9: Add missing texkill instruction parsing. 2010-05-21 18:58:04 +02:00
Matteo Bruni 5cc00e82b6 d3dx9: Shader assembler ps_3_0 support. 2010-05-19 16:58:00 +02:00
Matteo Bruni c1f7faca45 d3dx9: Add some version-specific checks in the shader assembler. 2010-05-18 18:42:09 +02:00
Matteo Bruni dc1fa014ac d3dx9: Add DEF instruction support in the shader assembler. 2010-05-17 12:42:32 +02:00
Matteo Bruni 745b5fe8f1 d3dx9: Add sampler dcl instruction support to the shader assembler. 2010-05-13 19:44:13 +02:00