d3dx9_36/tests: Remove a (mostly) redundant test.

This commit is contained in:
Henri Verbeet 2010-08-24 18:43:18 +02:00 committed by Alexandre Julliard
parent 31e8a20d88
commit bcd452ab82
1 changed files with 0 additions and 98 deletions

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@ -413,103 +413,6 @@ static void D3DXComputeBoundingSphereTest(void)
ok( hr == D3DERR_INVALIDCALL, "Expected D3DERR_INVALIDCALL, got %#x\n", hr);
}
static void D3DXDeclaratorFromFVFTest(void)
{
D3DVERTEXELEMENT9 decl[MAX_FVF_DECL_SIZE];
HRESULT hr;
int i, size;
static const D3DVERTEXELEMENT9 exp1[6] = {
{0, 0, D3DDECLTYPE_FLOAT3, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION, 0},
{0, 0xC, D3DDECLTYPE_FLOAT3, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_NORMAL, 0},
{0, 0x18, D3DDECLTYPE_D3DCOLOR, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_COLOR, 0},
{0, 0x1C, D3DDECLTYPE_D3DCOLOR, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_COLOR, 1},
{0, 0x20, D3DDECLTYPE_FLOAT2, D3DDECLMETHOD_DEFAULT,D3DDECLUSAGE_TEXCOORD, 0},
D3DDECL_END(), };
static const D3DVERTEXELEMENT9 exp2[3] = {
{0, 0, D3DDECLTYPE_FLOAT4, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITIONT, 0},
{0, 0x10, D3DDECLTYPE_FLOAT1, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_PSIZE, 0},
D3DDECL_END(), };
static const D3DVERTEXELEMENT9 exp3[4] = {
{0, 0, D3DDECLTYPE_FLOAT3, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION, 0},
{0, 0xC, D3DDECLTYPE_FLOAT4, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_BLENDWEIGHT, 0},
{0, 0x1C, D3DDECLTYPE_UBYTE4, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_BLENDINDICES, 0},
D3DDECL_END(), };
/* Note: passing NULL as declaration segfaults */
todo_wine
{
hr = D3DXDeclaratorFromFVF(0, decl);
ok(hr == D3D_OK, "D3DXDeclaratorFromFVF returned %#x, expected %#x\n", hr, D3D_OK);
ok(decl[0].Stream == 0xFF, "D3DXDeclaratorFromFVF returned an incorrect vertex declaration\n"); /* end element */
hr = D3DXDeclaratorFromFVF(D3DFVF_XYZ | D3DFVF_NORMAL | D3DFVF_DIFFUSE | D3DFVF_SPECULAR | D3DFVF_TEX1, decl);
ok(hr == D3D_OK, "D3DXDeclaratorFromFVF returned %#x, expected %#x\n", hr, D3D_OK);
if (hr == D3D_OK)
{
size = sizeof(exp1)/sizeof(exp1[0]);
for (i=0; i<size-1; i++)
{
ok(decl[i].Stream == exp1[i].Stream, "Returned stream %d, expected %d\n", decl[i].Stream, exp1[i].Stream);
ok(decl[i].Type == exp1[i].Type, "Returned type %d, expected %d\n", decl[i].Type, exp1[i].Type);
ok(decl[i].Method == exp1[i].Method, "Returned method %d, expected %d\n", decl[i].Method, exp1[i].Method);
ok(decl[i].Usage == exp1[i].Usage, "Returned usage %d, expected %d\n", decl[i].Usage, exp1[i].Usage);
ok(decl[i].UsageIndex == exp1[i].UsageIndex, "Returned usage index %d, expected %d\n", decl[i].UsageIndex, exp1[i].UsageIndex);
ok(decl[i].Offset == exp1[i].Offset, "Returned offset %d, expected %d\n", decl[i].Offset, exp1[i].Offset);
}
ok(decl[size-1].Stream == 0xFF, "Returned too long vertex declaration\n"); /* end element */
}
}
todo_wine
{
hr = D3DXDeclaratorFromFVF(D3DFVF_XYZRHW | D3DFVF_PSIZE, decl);
ok(hr == D3D_OK, "D3DXDeclaratorFromFVF returned %#x, expected %#x\n", hr, D3D_OK);
if (hr == D3D_OK)
{
size = sizeof(exp2)/sizeof(exp2[0]);
for (i=0; i<size-1; i++)
{
ok(decl[i].Stream == exp2[i].Stream, "Returned stream %d, expected %d\n", decl[i].Stream, exp2[i].Stream);
ok(decl[i].Type == exp2[i].Type, "Returned type %d, expected %d\n", decl[i].Type, exp1[i].Type);
ok(decl[i].Method == exp2[i].Method, "Returned method %d, expected %d\n", decl[i].Method, exp2[i].Method);
ok(decl[i].Usage == exp2[i].Usage, "Returned usage %d, expected %d\n", decl[i].Usage, exp2[i].Usage);
ok(decl[i].UsageIndex == exp2[i].UsageIndex, "Returned usage index %d, expected %d\n", decl[i].UsageIndex, exp2[i].UsageIndex);
ok(decl[i].Offset == exp2[i].Offset, "Returned offset %d, expected %d\n", decl[i].Offset, exp2[i].Offset);
}
ok(decl[size-1].Stream == 0xFF, "Returned too long vertex declaration\n"); /* end element */
}
}
todo_wine
{
hr = D3DXDeclaratorFromFVF(D3DFVF_XYZB5, decl);
ok(hr == D3DERR_INVALIDCALL, "D3DXDeclaratorFromFVF returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
hr = D3DXDeclaratorFromFVF(D3DFVF_XYZB5 | D3DFVF_LASTBETA_UBYTE4, decl);
ok(hr == D3D_OK, "D3DXDeclaratorFromFVF returned %#x, expected %#x\n", hr, D3D_OK);
if (hr == D3D_OK)
{
size = sizeof(exp3)/sizeof(exp3[0]);
for (i=0; i<size-1; i++)
{
ok(decl[i].Stream == exp3[i].Stream, "Returned stream %d, expected %d\n", decl[i].Stream, exp3[i].Stream);
ok(decl[i].Type == exp3[i].Type, "Returned type %d, expected %d\n", decl[i].Type, exp3[i].Type);
ok(decl[i].Method == exp3[i].Method, "Returned method %d, expected %d\n", decl[i].Method, exp3[i].Method);
ok(decl[i].Usage == exp3[i].Usage, "Returned usage %d, expected %d\n", decl[i].Usage, exp3[i].Usage);
ok(decl[i].UsageIndex == exp3[i].UsageIndex, "Returned usage index %d, expected %d\n", decl[i].UsageIndex, exp3[i].UsageIndex);
ok(decl[i].Offset == exp3[i].Offset, "Returned offset %d, expected %d\n", decl[i].Offset, exp3[i].Offset);
}
ok(decl[size-1].Stream == 0xFF, "Returned too long vertex declaration\n"); /* end element */
}
}
}
static inline void print_elements(const D3DVERTEXELEMENT9 *elements)
{
D3DVERTEXELEMENT9 last = D3DDECL_END();
@ -1565,7 +1468,6 @@ START_TEST(mesh)
D3DXBoundProbeTest();
D3DXComputeBoundingBoxTest();
D3DXComputeBoundingSphereTest();
D3DXDeclaratorFromFVFTest();
D3DXGetFVFVertexSizeTest();
D3DXIntersectTriTest();
D3DXCreateMeshTest();