Commit Graph

1400 Commits

Author SHA1 Message Date
Michael Stefaniuc ca1ee4a7c3 ddraw: Avoid unsafe IDirect3DVertexBuffer to object casts. 2011-06-15 20:04:39 +02:00
Michael Stefaniuc d010dac84d ddraw: Rename d3d_vertex_buffer_init() and have it allocate the object too. 2011-06-15 20:04:39 +02:00
Marcus Meissner 7e1ccdef71 ddraw: Removed superflous NULL check (Coverity). 2011-06-14 15:23:22 +02:00
Francois Gouget 9c99738780 ddraw: Make unsafe_impl_from_IDirectDrawSurface{2,3}() static. 2011-06-13 11:32:49 +02:00
Ričardas Barkauskas f3ae1b99f6 ddraw: Separate IDirectDrawSurface vtable. 2011-06-10 15:26:52 +02:00
Ričardas Barkauskas 27063ffeaa ddraw: Use unsafe_impl_from_IDirectDrawSurface() for application provided interfaces. 2011-06-10 15:26:29 +02:00
Ričardas Barkauskas a8ee7c5e00 ddraw: Separate IDirectDrawSurface2 vtable. 2011-06-10 15:26:22 +02:00
Michael Stefaniuc 9059fee7c5 ddraw: Use unsafe_impl_from_IDirect3DLight() for application provided ifaces. 2011-06-09 13:28:12 +02:00
Michael Stefaniuc 0519450708 ddraw: COM cleanup for the IDirect3DLight iface. 2011-06-09 13:28:08 +02:00
Michael Stefaniuc d9fb7b9b92 ddraw: COM cleanup for the IDirect3DMaterial3 iface. 2011-06-08 17:43:07 +02:00
Michael Stefaniuc 8d91f8b614 ddraw: Avoid "unsafe" IDirect3DMaterial3 to object casts. 2011-06-08 17:37:33 +02:00
Michael Stefaniuc db15ce6580 ddraw: Rename d3d_material_init() and have it allocate the object too. 2011-06-08 17:37:24 +02:00
Michael Stefaniuc abe0ee33eb ddraw: COM cleanup for the IDirectDrawGammaControl iface. 2011-06-08 17:37:12 +02:00
Michael Stefaniuc e3a32e8d95 ddraw: COM cleanup for the IDirect3DMaterial iface. 2011-06-07 14:18:32 +02:00
Michael Stefaniuc 0586dd8bbe ddraw: COM cleanup for the IDirect3DMaterial2 iface. 2011-06-07 14:18:32 +02:00
Ričardas Barkauskas bb063b994c ddraw: Separate IDirectDrawSurface4 vtable. 2011-06-06 21:49:23 +02:00
Ričardas Barkauskas 4582562f55 ddraw: Use unsafe_impl_from_IDirectDrawSurface4. 2011-06-06 21:49:23 +02:00
Ričardas Barkauskas 2f02bbb41f ddraw: Change lpVtbl to IDirectDrawSurface7_iface. 2011-06-06 21:49:23 +02:00
Ričardas Barkauskas 4074dd7615 ddraw: Avoid IDirectDrawSurfaceX to IDirectDrawSurface7 casts. 2011-06-06 21:49:23 +02:00
Ričardas Barkauskas 93dfe5afc3 ddraw: Use impl_from_IDirectDrawSurface7() instead of casts. 2011-06-06 21:49:23 +02:00
Ričardas Barkauskas 11bf99c5fd ddraw: Separate other conversion to IDirectDrawSurfaceImpl from conversions to ifaces. 2011-06-06 21:49:23 +02:00
Ričardas Barkauskas 705548a6ef ddraw: Separate conversion from IDirectDrawSurface7 iface to object and conversion to other iface. 2011-06-06 21:49:22 +02:00
Ričardas Barkauskas 4123c7a38a ddraw: Pass an object instead of iface to helper function CreateSurface. 2011-06-06 21:49:22 +02:00
Ričardas Barkauskas 28ce1c00a7 ddraw: Use unsafe_impl_from_IDirectDrawSurface7() for application provided interfaces. 2011-06-06 21:49:22 +02:00
Henri Verbeet 708d94212b wined3d: Don't clamp vertex depth values.
Since we report D3DPMISCCAPS_CLIPTLVERTS.
2011-06-06 16:18:33 +02:00
Andrew Nguyen a90b698e0c ddraw: Handle a callback cancellation attempt in d3d7_EnumDevices. 2011-06-01 16:09:58 +02:00
Andrew Nguyen f2f529ae38 ddraw: Extend the lifetime of the EnumDevices strings beyond function scope. 2011-06-01 16:09:53 +02:00
Ričardas Barkauskas 6d5be5033e ddraw: Change IDirectDrawSurface3_vtbl to IDirectDrawSurface3_iface. 2011-05-31 19:24:10 +02:00
Ričardas Barkauskas ecfb5c7a69 ddraw: Use a This variable in the IDirectDraw3 methods that lack one. 2011-05-31 19:23:41 +02:00
Ričardas Barkauskas 7df083193d ddraw: Rename surface_from_surface3() to impl_from_IDirectDrawSurface3(). 2011-05-31 19:23:39 +02:00
Ričardas Barkauskas fb6ceb971b ddraw: Use unsafe_impl_from_IDirectDrawSurface3() for application provided interfaces. 2011-05-31 19:22:52 +02:00
Andrew Nguyen be17277bb7 ddraw: Remove some unused structure definitions in the private ddraw header. 2011-05-31 18:32:59 +02:00
Andrew Nguyen cf6d56a43a ddraw: Add a NULL callback pointer check in the EnumDevices implementations. 2011-05-31 18:32:59 +02:00
Andrew Nguyen 7cd97b2ed4 ddraw/tests: Remove a superfluous skip check. 2011-05-31 18:32:59 +02:00
Dylan Smith 0be691ad9f ddraw: Keep a function declaration within the include guard. 2011-05-24 12:47:28 +02:00
Dylan Smith f7002c6627 ddraw: Don't interpret end padding as dwCaps2 for x64. 2011-05-24 12:47:28 +02:00
Dylan Smith 3871329872 ddraw: Avoid clearing some memory unnecessarily. 2011-05-24 12:47:27 +02:00
Henri Verbeet 1db6a7e450 ddraw/tests: Fix the depth clamping test. 2011-05-24 11:55:05 +02:00
Henri Verbeet f147c1e928 ddraw: Don't touch the window during mode setting if we're not in exclusive mode. 2011-05-24 11:53:47 +02:00
Henri Verbeet 43aac32fd5 ddraw/tests: Add a test for mode settings calls with different coop levels. 2011-05-24 11:53:44 +02:00
Henri Verbeet 3032b40c80 wined3d: Get rid of the IWineD3DDeviceParent interface. 2011-05-19 10:06:21 +02:00
Henri Verbeet 8d4ca1f815 wined3d: Remove COM from the device implementation. 2011-05-17 10:06:18 +02:00
Henri Verbeet 979e3744f7 wined3d: Remove state management methods from the IWineD3DDevice interface. 2011-05-17 10:06:15 +02:00
Francois Gouget a006296dca ddraw/tests: Fix compilation on systems that don't support nameless unions. 2011-05-16 16:35:28 +02:00
Ričardas Barkauskas a7bd11afb0 ddraw: Fix filtering of enumerated display modes. 2011-05-12 18:22:25 +02:00
Henri Verbeet 00a5f38595 wined3d: Remove object creation methods from the IWineD3DDevice interface. 2011-05-11 14:56:48 +02:00
Henri Verbeet 5e4145d0ff ddraw: Skip redundant mode setting calls. 2011-05-11 14:56:48 +02:00
Henri Verbeet 87b45c3545 ddraw/tests: Add a small test for redundant mode setting calls. 2011-05-11 14:56:48 +02:00
Stefan Dösinger a1519e62f4 ddraw: Map ZBIAS values to a smaller depth range. 2011-05-10 14:04:55 +02:00
Francois Gouget d719e831ab ddraw/tests: Add a '\n' to an ok() call. 2011-05-09 12:09:13 +02:00
Henri Verbeet 65272a4f81 ddraw/tests: Add a test for SetCooperativeLevel() window styles. 2011-05-03 14:38:06 +02:00
Henri Verbeet 0293e19928 ddraw/tests: Make sure the window is properly released by ddraw in test_wndproc(). 2011-05-03 14:38:06 +02:00
Marcus Meissner 6d144cf012 ddraw: Added missing break (Coverity). 2011-05-02 12:37:25 +02:00
Henri Verbeet 1c1de920e3 wined3d: Remove COM from the surface implementation. 2011-04-29 16:52:13 +02:00
Stefan Dösinger 96b758f7b3 d3d: Map D3DRS_ZBIAS to WINED3DRS_DEPTHBIAS.
ZBIAS was removed in d3d9 and replaced with DEPTHBIAS. Currently
wined3d implements both independently which will cause trouble if we
want to set the depthbias value depending on the depth stencil format.
2011-04-22 17:51:29 +02:00
Henri Verbeet ac95c302ff ddraw: Replace the light list with a standard Wine list. 2011-04-22 10:43:57 +02:00
Henri Verbeet 03b388609d ddraw: Destroy the ddraw surface after the wined3d texture is destroyed. 2011-04-21 16:53:42 +02:00
Henri Verbeet 6ff226f502 ddraw: Destroy the ddraw surface after the wined3d surface is destroyed. 2011-04-21 16:53:41 +02:00
Henri Verbeet cbf78c5d49 ddraw: Release the wined3d surface first in ddraw_surface_destroy(). 2011-04-21 16:53:41 +02:00
Henri Verbeet 25c0941e50 ddraw: Add a separate function for surface cleanup. 2011-04-21 16:53:41 +02:00
Henri Verbeet fd1aac3e75 ddraw: Replace the viewport list with a standard Wine list. 2011-04-20 13:07:00 +02:00
Henri Verbeet f1de9ad621 ddraw: Unset the viewports active device in IDirect3DDeviceImpl_3_DeleteViewport(). 2011-04-20 13:06:49 +02:00
Henri Verbeet 5492560cb5 ddraw: Introduce a separate function for texture creation. 2011-04-20 13:06:45 +02:00
Henri Verbeet 2b1b5dba43 ddraw: Don't bother unsetting resources on surface destruction.
Uninit3D() / stateblock destruction already takes care of this.
2011-04-20 13:06:40 +02:00
Henri Verbeet d429aaa9e9 ddraw: Verify the viewport belongs to the device on execute buffer execution. 2011-04-19 13:29:42 +02:00
Henri Verbeet 9edeb22c34 ddraw: Verify the viewport belongs to the device in IDirect3DDeviceImpl_3_SetCurrentViewport(). 2011-04-19 13:29:39 +02:00
Henri Verbeet 2c450571e5 wined3d: Remove COM from the volume implementation. 2011-04-15 10:07:57 +02:00
Henri Verbeet 3ec19590d5 wined3d: Remove COM from the swapchain implementation. 2011-04-14 17:13:57 +02:00
Henri Verbeet d2e665230a wined3d: Get rid of the swapchain destroy callback. 2011-04-13 14:13:51 +02:00
Henri Verbeet dd2c7d0d8c wined3d: Don't free D3D swapchains until the wined3d swapchain is destroyed.
This will allow us the get rid of the swapchain refcounting hacks in d3d9 in
particular. This is similar to the way we handle resources that are still in
use by a stateblock, but aren't referenced anywhere by the application.
2011-04-08 14:40:48 +02:00
Henri Verbeet 358f14ee20 ddraw: Fix a typo in a comment. 2011-04-04 11:53:39 +02:00
Henri Verbeet 024b5c2245 ddraw: Do not unset the index buffer on D3D device destruction. 2011-04-04 11:53:35 +02:00
Henri Verbeet 973b56dc1c ddraw: Get rid of the unused LoadWineD3D() declaration. 2011-04-04 11:53:27 +02:00
Henri Verbeet fd8e18bd2b wined3d: Remove COM from the texture implementation. 2011-03-28 17:08:52 +02:00
Henri Verbeet b8c40f3a7e wined3d: Get rid of IWineD3DCubeTexture. 2011-03-18 15:59:04 +01:00
Henri Verbeet f1ec3820d7 wined3d: Get rid of IWineD3DTexture. 2011-03-17 10:40:52 +01:00
Henri Verbeet adb1e10979 wined3d: Get rid of wined3d_buffer_get_desc(). 2011-03-11 11:40:47 +01:00
Henri Verbeet 2b18192e7a wined3d: Get rid of IWineD3DSurface::GetDesc(). 2011-03-11 11:40:31 +01:00
Henri Verbeet 4fd03150f6 wined3d: Get rid of IWineD3DBaseTexture::GetSubResourceDesc(). 2011-03-10 12:53:13 +01:00
Henri Verbeet 63b72d789d wined3d: Move the GetLevelDesc() functions to the IWineD3DBaseTexture interface. 2011-03-09 12:29:04 +01:00
Henri Verbeet 756fdb7c5a wined3d: Merge the various resource desc structures. 2011-03-09 12:28:58 +01:00
Henri Verbeet 015ad93d47 ddraw: Just pass NULL as swapchain parent.
The swapchain was the last place using IParent, so this allows us to kill
IParent completely.
2011-03-08 12:28:20 +01:00
Henri Verbeet b9fae5e9a8 wined3d: Don't require container parents for IWineD3DDeviceParent methods to be COM objects. 2011-03-08 12:27:41 +01:00
Henri Verbeet a27ee75ed2 wined3d: Remove COM from the buffer implementation. 2011-03-04 16:25:58 +01:00
Henri Verbeet b7c427b483 ddraw: Just pass NULL as index buffer parent.
Since the parent is just an opaque pointer instead of a COM object now, it can
just be NULL instead of needing IParent hacks.
2011-03-04 16:25:58 +01:00
Austin English 46f0538ae0 ddraw: Fix unused variable warnings (LLVM/Clang). 2011-02-07 10:13:52 -06:00
Henri Verbeet 304d713860 wined3d: Remove COM from the clipper implementation. 2011-02-04 15:25:31 +01:00
Henri Verbeet 5963483fc2 wined3d: Remove COM from the palette. 2011-02-03 13:15:17 +01:00
Henri Verbeet 5765632d9f wined3d: Remove COM from the vertex declaration. 2011-02-03 13:15:17 +01:00
Henri Verbeet 36d4268e3c wined3d: Remove COM from IWineD3D. 2011-02-02 12:22:42 +01:00
Henri Verbeet 4b109ff1f8 wined3d: Remove COM from the stateblock. 2011-01-31 12:24:58 +01:00
Henri Verbeet 8872239088 ddraw: Link directly to wined3d. 2011-01-28 11:59:02 +01:00
Michael Stefaniuc 68d5d33e5e ddraw: COM cleanup for the IClassFactory iface. 2011-01-24 14:43:23 +01:00
Michael Stefaniuc 15dfe304bf ddraw: Drop "Thunk_" from the names of the IDirect3DVertexBuffer methods. 2011-01-21 12:25:18 +01:00
Michael Stefaniuc da0186798d ddraw: Drop "Thunk_" from the names of the IDirect3DMaterial* methods. 2011-01-21 12:25:14 +01:00
Michael Stefaniuc 4a2ac6c8bd ddraw: Drop "Thunk_" from the names of the IDirect3DDevice3 methods. 2011-01-20 12:22:16 +01:00
Michael Stefaniuc 120678c261 ddraw: Drop "Thunk_" from the names of the IDirect3DDevice2 methods. 2011-01-20 12:22:10 +01:00
Michael Stefaniuc f4acb9bb53 ddraw: Drop "Thunk_" from the names of the IDirect3DDevice methods. 2011-01-20 12:22:04 +01:00
Henri Verbeet 93f1c49ea4 ddraw: Initialize the AutoRestoreDisplayMode field of WINED3DPRESENT_PARAMETERS (Valgrind). 2011-01-20 12:18:50 +01:00
Michael Stefaniuc 9745108096 ddraw: COM cleanup for the IDirectDraw7 iface. 2011-01-19 12:32:06 +01:00