ddraw: Initialize the AutoRestoreDisplayMode field of WINED3DPRESENT_PARAMETERS (Valgrind).

This commit is contained in:
Henri Verbeet 2011-01-19 19:20:09 +01:00 committed by Alexandre Julliard
parent d38571a67a
commit 93f1c49ea4
1 changed files with 2 additions and 0 deletions

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@ -2905,6 +2905,7 @@ static HRESULT ddraw_attach_d3d_device(IDirectDrawImpl *ddraw, IDirectDrawSurfac
localParameters.Flags = 0;
localParameters.FullScreen_RefreshRateInHz = WINED3DPRESENT_RATE_DEFAULT;
localParameters.PresentationInterval = WINED3DPRESENT_INTERVAL_DEFAULT;
localParameters.AutoRestoreDisplayMode = FALSE;
/* Set this NOW, otherwise creating the depth stencil surface will cause a
* recursive loop until ram or emulated video memory is full. */
@ -2959,6 +2960,7 @@ static HRESULT ddraw_create_gdi_swapchain(IDirectDrawImpl *ddraw, IDirectDrawSur
presentation_parameters.Flags = 0;
presentation_parameters.FullScreen_RefreshRateInHz = WINED3DPRESENT_RATE_DEFAULT;
presentation_parameters.PresentationInterval = WINED3DPRESENT_INTERVAL_DEFAULT;
presentation_parameters.AutoRestoreDisplayMode = FALSE;
ddraw->d3d_target = primary;
hr = IWineD3DDevice_InitGDI(ddraw->wineD3DDevice, &presentation_parameters);