Commit Graph

83935 Commits

Author SHA1 Message Date
Henri Verbeet b313680ab4 d2d1: Take scaling into account for the source offset in d2d_d3d_render_target_DrawBitmap(). 2015-04-24 14:29:43 +09:00
Henri Verbeet 4b3ca58fe9 d2d1: Do not flip/mirror the bitmap in d2d_d3d_render_target_DrawBitmap(). 2015-04-24 14:29:41 +09:00
Henri Verbeet cfd280fd66 wined3d: Get rid of the tracing code in shader_vaddline(). 2015-04-24 14:29:39 +09:00
Henri Verbeet dd2398297c wined3d: Simplify shader_arb_dump_program_source(). 2015-04-24 14:29:32 +09:00
Huw Davies 9f2c668c99 rpcrt4/tests: Fix some tests on Win 8. 2015-04-24 14:29:28 +09:00
Stefan Dösinger 4fbaab2020 wined3d: Shadow format flags in wined3d_rendertarget_view. 2015-04-23 20:43:20 +09:00
Nikolay Sivov a457b5e069 dwrite: Trace text strings up to specified length. 2015-04-23 20:43:20 +09:00
Nikolay Sivov d7a40fd298 dwrite: Track a run this cluster came from. 2015-04-23 20:43:20 +09:00
Nikolay Sivov 68edc995c5 dwrite: Set some more cluster properties. 2015-04-23 20:43:20 +09:00
Jianqiu Zhang 4c41f2bb52 ntdll/tests: Add test for FileFsFullSizeInformation. 2015-04-23 20:43:19 +09:00
Francois Gouget 6f6dfe91d6 wined3d: Make glsl_vertex_pipe_view() static. 2015-04-23 20:43:19 +09:00
Francois Gouget 9561037fe0 ws2_32/tests: Add a trailing '\n' to an ok() call. 2015-04-23 19:43:28 +09:00
Aric Stewart bed7e69a14 server: Do not replace focus and active windows with NULL on thread_attach_input. 2015-04-23 17:48:33 +09:00
Nikolay Sivov 3f7c47118a msdmo: Next() method should use CoTaskMemAlloc() for returned names. 2015-04-23 15:49:14 +09:00
Nikolay Sivov 65bf359d6f msdmo: Remove a helper only used once. 2015-04-23 15:49:11 +09:00
Matteo Bruni e7548fc421 ddraw: Cleanup d3d_light_SetLight() a bit. 2015-04-23 15:14:03 +09:00
Matteo Bruni 969e72396d ddraw/tests: Fix ddraw2 test_lighting() cleanup code. 2015-04-23 15:13:59 +09:00
Erich E. Hoover 4b559f02dd kernel32: Invalid console handles for new processes are 0, not INVALID_HANDLE_VALUE. 2015-04-23 15:06:36 +09:00
Stefan Leichter 0c525e79c4 wtsapi32: Add stub for WTSEnableChildSessions. 2015-04-23 15:02:18 +09:00
Piotr Caban a406abbec8 msvcp120: Add _Getcvt tests. 2015-04-22 23:29:04 +09:00
Piotr Caban d7f6eac058 msvcp110: Fix _Getcvt implementation. 2015-04-22 23:28:42 +09:00
Jacek Caban bdf8c7a148 inseng: Added IInstallEngine2 stub. 2015-04-22 23:27:09 +09:00
Jacek Caban 4d7b7b71e1 inseng.idl: Added new IDL. 2015-04-22 23:26:38 +09:00
Nikolay Sivov 6238adc817 msdmo: Fix DMOGetName() error handling and error values. 2015-04-22 23:25:57 +09:00
Michael Stefaniuc c954d50b16 d3dxof: Don't ERR on alloc failures for small compile time known sizes. 2015-04-22 23:25:41 +09:00
Nikolay Sivov 84a8ae79d2 wbemprox: Fix BSTR leaks caused by incorrect use of SafeArrayPutElement() (Valgrind). 2015-04-22 23:25:20 +09:00
Nikolay Sivov f068eb9acd wbemprox/tests: Fix interface instance leak (Valgrind). 2015-04-22 23:25:04 +09:00
Stefan Dösinger 9076612e2d wined3d: Shadow format flags in the resource. 2015-04-22 23:24:41 +09:00
Matteo Bruni b6717dc2e3 ddraw/tests: Port the lighting test to the previous d3d versions. 2015-04-22 23:24:18 +09:00
Matteo Bruni 319e7fb201 ddraw/tests: Add more d3d7 lighting tests. 2015-04-22 23:24:12 +09:00
Matteo Bruni 589f1072df d3d8/tests: Add a lighting test with non-affine worldview matrix. 2015-04-22 23:24:06 +09:00
Matteo Bruni 92cb56a2f8 d3d9/tests: Add a lighting test with non-affine worldview matrix. 2015-04-22 23:23:57 +09:00
Matteo Bruni 6c6f92ee42 opengl32: Update to the current OpenGL spec. 2015-04-22 14:07:53 +09:00
Stefan Leichter a9ae8dbf14 ntdll: Add stub for WinSqmIsOptedIn. 2015-04-22 14:02:21 +09:00
Stefan Leichter 11af7fda4f netapi: Add stub for NetGroupAddUser. 2015-04-22 14:01:07 +09:00
Thomas Faber bb781b4468 ntdll/tests: Ensure 4-byte alignment for ATOM_BASIC_INFORMATION. 2015-04-22 14:00:48 +09:00
Nikolay Sivov 0c27e5cd66 dwrite: Fix script position reported with SetScriptAnalysis(). 2015-04-21 23:45:00 +09:00
Nikolay Sivov e0403efc21 dwrite: Added a helper to get source text pointer. 2015-04-21 23:44:59 +09:00
Henri Verbeet 6e4ad78ff4 wined3d: Slightly simplify get_info_log_line(). 2015-04-21 23:44:59 +09:00
Henri Verbeet de1450788b wined3d: Completely initialize "correction_params" in shader_glsl_load_constants() (Valgrind).
Leaving the last two elements uninitialized is mostly harmless since the
shader doesn't actually use them, but the driver might try to do some kind of
analysis on them.
2015-04-21 22:22:00 +09:00
Henri Verbeet c7780791ea wined3d: Introduce a function to compile ARB vertex/fragment programs. 2015-04-21 22:21:56 +09:00
Henri Verbeet 8063d4cfcc wined3d: Initialize "type.padding" in arbfp_blit_set() (Valgrind). 2015-04-21 22:21:52 +09:00
Henri Verbeet ca00d72da3 d3d9/tests: Release "d3d9ex" after we're done with it in test_wndproc() (Valgrind). 2015-04-21 22:21:48 +09:00
Hans Leidekker 1c5e704af6 winhttp: Fix a memory leak (valgrind). 2015-04-21 22:21:43 +09:00
Hans Leidekker d36f8d52cf winhttp: Initialize some variables (valgrind). 2015-04-21 22:21:40 +09:00
Hans Leidekker 4710e973f8 msi: Initialize a variable (valgrind). 2015-04-21 22:21:36 +09:00
Hans Leidekker e6ce4de393 msi: Fix an invalid memory access (valgrind). 2015-04-21 22:21:31 +09:00
Hans Leidekker 55b678e186 msi: Initialize a variable (valgrind). 2015-04-21 22:21:27 +09:00
Hans Leidekker 6ef2d26a53 msi: Fix a trace.
Reported by Marcus Meissner.
2015-04-21 22:21:24 +09:00
Michael Stefaniuc 0a8427dc15 rpcrt4: Don't open code CONTAINING_RECORD(). 2015-04-21 17:45:14 +09:00
Dmitry Timoshkov c0e876cb9e server: GetQueueStatus should clear only checked queue changed bits. 2015-04-21 17:32:53 +09:00
Dmitry Timoshkov d31e8a3118 user32/tests: Add PeekMessage(PM_NOREMOVE) call to inter-thread messages test. 2015-04-21 17:32:31 +09:00
Nikolay Sivov a8150b53b6 wshom.ocx: Fix BSTR allocation for string registry values (Valgrind). 2015-04-21 14:31:04 +09:00
Qian Hong 604c4dba80 ntdll: Correctly document the offset of ntdll_thread_data.
This is a follow up of 16ddc62405.
2015-04-21 14:30:45 +09:00
Jacek Caban f3ff3e5055 inseng: Added CLSID_ActiveSetupEng class factory. 2015-04-20 22:05:24 +09:00
Nikolay Sivov 2c59f6fe46 dxdiagn/tests: Fix a couple of leaks (Valgrind). 2015-04-20 22:04:42 +09:00
Dmitry Timoshkov 4ae80d15d9 user32/tests: Add a test for sending inter-thread messages. 2015-04-20 21:23:10 +09:00
Huw Davies b24ce98af3 rpcrt4/tests: Avoid a double-free.
Commit 4cf70b1418 was causing the tests to
crash.  The reason is due to a Wine bug in NdrPointerUnmarshall().
Windows returns the same pointer (which is later released in a call to
NdrPointerFree()), while Wine makes a copy which Valgrind correctly
spots is leaked.
2015-04-20 21:22:36 +09:00
Huw Davies ad9910bdfb dssenh/tests: Fix some tests on Win 8. 2015-04-20 21:21:35 +09:00
Marcus Meissner 33d4125a8f ntdll: Potential buffer overwrite (Coverity). 2015-04-20 14:38:41 +09:00
Marcus Meissner a57b06c5ac inetcomm: Avoid overlapping memcpy (Coverity). 2015-04-20 14:38:20 +09:00
Sebastian Lackner 45e00e5516 msxml3: Add a missing break (Coverity). 2015-04-20 14:38:09 +09:00
Thomas Faber 13b65faf4e comctl32: Avoid use-after-free in DPA_Merge (DPH). 2015-04-20 14:37:57 +09:00
Jacek Caban 7c85ed6aab mshtml: Fixed binding event scripts to window objects. 2015-04-20 14:37:33 +09:00
Jacek Caban a0ec86b7b7 mshtml: Get rid of duplicated NS_DLSYM defines. 2015-04-20 14:37:25 +09:00
Huw Davies a38699084b ole32/tests: Win 8 releases the drop target in OleUninitialize(). 2015-04-20 14:37:13 +09:00
Huw Davies ef072b1eb2 riched20/tests: Fix test on 64-bit win8. 2015-04-20 14:37:08 +09:00
Huw Davies 60e305d983 comctl32: Invalidate the toolbar if the button size is changed. 2015-04-20 14:37:00 +09:00
Huw Davies 5b7b911f06 comctl32: TBSTYLE_EX_MIXEDBUTTONS doesn't mean buttons should be auto-sized. 2015-04-20 14:36:55 +09:00
Aaryaman Vasishta 223f367bee d3drm/tests: Add QueryInterface tests for IDirect3DRMFrame{1-3}. 2015-04-17 17:34:27 +09:00
Aaryaman Vasishta 5bbbf0aeb4 d3drm/tests: Make get_refcount return ULONG instead of int. 2015-04-17 17:34:24 +09:00
Gerald Pfeifer 4415171ab6 wininet: Avoid four instances of "logical not is only applied to the to the left hand side". 2015-04-17 17:33:45 +09:00
Patrick Rudolph d2a91a3aed gdi32: Add stub functions. 2015-04-17 17:32:46 +09:00
Piotr Caban 760b78813d msvcrt: Don't ignore pmode attribute in _wsopen_s. 2015-04-17 14:53:53 +09:00
Piotr Caban 0694f8c89e msvcr120: Added strtoll and strtoull exports. 2015-04-17 14:53:47 +09:00
Hans Leidekker 985e226c07 advapi32: Support parsing mandatory label ACE strings. 2015-04-17 14:53:13 +09:00
Hans Leidekker 8969377647 msi: Perform a suffix match on the volume name. 2015-04-17 14:52:45 +09:00
Hans Leidekker 20c3c09fac msi: Improve the check for files obsoleted by patches. 2015-04-17 14:52:42 +09:00
Jacek Caban ba00e8e0e1 mshtml: Use NS_Alloc and NS_Free directly instead of via nsIMemory. 2015-04-16 20:46:19 +09:00
Jacek Caban 20b2e1bdb5 msxml3: Create unknode object only for node types supported by msxml. 2015-04-16 20:46:04 +09:00
Henri Verbeet 8b6cddbe25 wined3d: Get rid of context_invalidate_active_texture().
Calling wined3d_texture_bind() + context_invalidate_active_texture() is
equivalent to just calling wined3d_texture_bind_and_dirtify().
2015-04-16 20:44:43 +09:00
Henri Verbeet dcaaf915f8 wined3d: Use wined3d_texture_bind_and_dirtify() in wined3d_texture_upload_data(). 2015-04-16 20:44:41 +09:00
Henri Verbeet 5c9da580a8 wined3d: Use wined3d_texture_bind_and_dirtify() in device_update_volume().
I missed this in 7c4d512fee. Generally speaking,
the only places where plain wined3d_texture_bind() calls are appropriate are
places where you're binding the texture to a specific stage for a subsequent
draw. I.e., places where context_active_texture() is called first.
2015-04-16 20:44:37 +09:00
Henri Verbeet 52478e3809 wined3d: Bind the texture before calling wined3d_volume_upload_data() in wined3d_volume_load_location(). 2015-04-16 20:44:31 +09:00
Bruno Jesus 9c20f9bca6 iphlpapi: Stub more IP_ADAPTER_UNICAST_ADDRESS fields in GetAdaptersAddresses. 2015-04-16 15:16:46 +09:00
Bruno Jesus 708ab4ca12 iphlpapi: Update the buffer size only if required in GetAdaptersAddresses. 2015-04-16 15:16:35 +09:00
Bruno Jesus a49668e8bc iphlpapi/tests: Add more test_GetAdaptersAddresses tests. 2015-04-16 15:16:31 +09:00
Nikolay Sivov c7b5a2f851 usp10/tests: Fix some leaks on error path (Valgrind). 2015-04-16 15:14:10 +09:00
Nikolay Sivov f44707cb11 wshom.ocx/tests: Fix a BSTR leak (Valgrind). 2015-04-16 15:14:07 +09:00
Henri Verbeet 2af8e243ac d2d1: Add opacity support to bitmap brushes. 2015-04-15 22:21:59 +09:00
Henri Verbeet a7b2f5e889 d2d1: Take the world transform into account when calculating the bitmap brush texcoord transform. 2015-04-15 22:21:59 +09:00
Henri Verbeet aad0ab8101 wined3d: Properly handle WINED3DSIH_DP2 in the GLSL shader backend. 2015-04-15 22:21:59 +09:00
Henri Verbeet a37099e132 wined3d: Bind sampler objects to the correct texture stage.
On current hardware this generally only makes a difference for vertex
textures. This fixes a regression introduced by commit
c6232e1d11.
2015-04-15 22:21:58 +09:00
Henri Verbeet dc53f6c2e6 wined3d: Use the display format if WINED3DFMT_UNKNOWN is passed as backbuffer format for windowed mode resets. 2015-04-15 22:21:58 +09:00
Stefan Dösinger 27209c69a9 wined3d: Call arbfp_blit_surface and ffp_blit_blit_surface through the blit interfaces. 2015-04-15 22:21:58 +09:00
Stefan Dösinger 6b455e74a0 wined3d: Move fixed function draw blits out of surface_blt_special. 2015-04-15 22:21:58 +09:00
Stefan Dösinger f84d741cb3 wined3d: Implement color keying in the ARB fixed function pipeline. 2015-04-15 22:21:58 +09:00
Stefan Dösinger 483d9550c4 wined3d: Use finer grained colorkey state invalidation. 2015-04-15 22:21:58 +09:00
Stefan Dösinger 382fa588a9 wined3d: Handle color key dirtification in wined3d_cs_exec_set_texture. 2015-04-15 22:21:57 +09:00
Mark Harmstone 2b650fa6db uxtheme: Resize source image if destination smaller than margins. 2015-04-15 22:21:57 +09:00
Andrew Eikum 582b54329d dsound/tests: Don't perform ALAW test on secondary buffers.
win2k supports it, winxp gives one error, vista+ gives another. This
isn't interesting behavior to test.
2015-04-15 16:22:10 +09:00
Alistair Leslie-Hughes f2aa42de09 dpnet: Convert Address components to use an array. 2015-04-14 22:14:45 +09:00
Henri Verbeet 69047ed4f7 d3d8: Update the BackBufferCount after a successful reset. 2015-04-14 17:26:46 +09:00
Henri Verbeet 3ccac1a71f d3d9: Update the backbuffer D3DPRESENT_PARAMETERS after a successful reset. 2015-04-14 17:26:44 +09:00
Henri Verbeet c78312ad08 d3d9: Merge most of d3d9_device_Reset() and d3d9_device_ResetEx(). 2015-04-14 17:26:42 +09:00
Henri Verbeet 549f7b8a9c d3d8/tests: Test D3DPRESENT_PARAMETERS after a successful reset. 2015-04-14 17:26:40 +09:00
Henri Verbeet af438d451c d3d9/tests: Test D3DPRESENT_PARAMETERS after a successful reset. 2015-04-14 17:26:36 +09:00
Igor Kotrasinski 65e19a096d dsound: Fix conning formula to correctly interpolate volume. 2015-04-14 16:51:25 +09:00
Sebastian Lackner ea371a2446 ws2_32: Add a missing call to release_sock_fd. 2015-04-14 16:51:18 +09:00
Bruno Jesus b69eb16816 ws2_32: Convert EBADF errno to ENOTSOCK. 2015-04-14 16:51:09 +09:00
Bruno Jesus 383ed3ce9a ws2_32/tests: Add one more SO_ERROR test. 2015-04-14 16:50:48 +09:00
Andrew Eikum a9a80b56b1 dsound: Stricter validation for formats in secondary buffers. 2015-04-14 16:50:15 +09:00
Andrew Eikum 8042831061 shell32: Add more knownfolders. 2015-04-14 16:50:07 +09:00
Thomas Faber 3f63177204 mshtml: Remove nsIDOMWindowUtils::SetCriticalDisplayPortForElement. 2015-04-13 20:27:40 +09:00
Jacek Caban b94dd24eaf mshtml: Use debugstr_mshtml_guid in object and embed element implementation. 2015-04-13 20:27:34 +09:00
Jacek Caban 81c13caf37 mshtml: Increment ref count in QI(IID_HTMLPluginContainer) call. 2015-04-13 20:27:31 +09:00
Joachim Priesner 8fff427bc0 wined3d: Load ModelView matrix for glLightfv calls.
Analogous to the light() function in state.c, the correct ModelView
matrix has to be loaded when glLightfv is called.
2015-04-13 16:41:48 +09:00
Julius Schwartzenberg 20aee0673d dwrite: Font search is case insensitive. 2015-04-13 15:49:38 +09:00
Vincent Povirk 27ae589d2a windowscodecs: Fix crash when PNG decoder is freed without successful init. 2015-04-13 15:22:41 +09:00
Bruno Jesus 2da8f9a9db ws2_32/tests: Add more select() tests. 2015-04-13 15:08:49 +09:00
Mark Harmstone 9f622f1fa6 uxtheme: Fix typo making fonts italic. 2015-04-13 15:05:53 +09:00
Mark Harmstone 7aae2d2eae uxtheme: Free properties when theme file closed. 2015-04-13 15:05:39 +09:00
Nikolay Sivov 444bc3556d oleaut32/tests: Skip cache tests if it's disabled. 2015-04-13 15:05:19 +09:00
Nikolay Sivov d6180c05b5 shlwapi/tests: Fix uninitialized memory reads (Valgrind). 2015-04-13 15:05:12 +09:00
Nikolay Sivov 4cf70b1418 rpcrt4/tests: Fix a minor leak (Valgrind). 2015-04-13 15:05:07 +09:00
Nikolay Sivov f4096a30ea mmdevapi: Fix returned format leak (Valgrind). 2015-04-13 15:05:03 +09:00
Nikolay Sivov 8095210d2c winealsa: Fix a leak of a silence buffer (Valgrind). 2015-04-13 15:04:59 +09:00
Nikolay Sivov 8ff3ab8503 scrrun: Fix iterating through per-bucket pair list (Valgrind). 2015-04-13 15:04:55 +09:00
Francois Gouget af4324e433 windowscodecs/tests: Fix compilation on systems that don't support nameless unions. 2015-04-13 15:04:36 +09:00
Andrew Eikum 96971ea36d shell32: Add more knownfolders. 2015-04-13 15:04:25 +09:00
Hans Leidekker dc2228305c msi: Add support for patching global assembly files. 2015-04-10 22:46:19 +09:00
Hans Leidekker d263c91ce2 msi: Assume that file patches from registered MSI patches have already been applied. 2015-04-10 22:46:19 +09:00
Hans Leidekker e4fd6265eb msi: Take the component action into account for file patches. 2015-04-10 22:46:19 +09:00
Hans Leidekker 17b80c8ec0 msi: Don't read past the end of the patch list in MsiApplyMultiplePatchesW. 2015-04-10 22:46:18 +09:00
Hans Leidekker 2eda884bd7 fusion: Fix insufficient buffer size handling in IAssemblyName::GetDisplayName. 2015-04-10 22:46:18 +09:00
Hans Leidekker 382b72d729 fusion: Support buffer size queries in IAssemblyName::GetName. 2015-04-10 22:46:18 +09:00
Stefan Dösinger c5c7137212 wined3d: Simplify alpha test and color keying in GLSL. 2015-04-10 21:44:13 +09:00
Stefan Dösinger 5c7707dc77 wined3d: Move alpha test states to the fragment pipeline.
This will allow some color keying cleanups. For Core Contexts we'll have
to emulate alpha testing in shaders anyway.
2015-04-10 21:44:01 +09:00
Stefan Dösinger f4b6874491 wined3d: Match blitter and fragment processing color keying capabilities.
This is necessary if e.g. the nvts or ffp fragment processing pipeline
is selected for debugging purposes on a GPU that otherwise supports the
ARB program blitter.
2015-04-10 21:43:51 +09:00
Stefan Dösinger 5d51c97d07 wined3d: Implement color keying in the glsl fragment pipeline. 2015-04-10 21:43:31 +09:00
Stefan Dösinger 2d56694445 wined3d: Implement color keying in arbfp_blit. 2015-04-10 21:43:12 +09:00
Stefan Dösinger 439076d591 wined3d: Allow ARB blits from converted surfaces. 2015-04-10 21:42:47 +09:00
Stefan Dösinger 82db5954c4 wined3d: Set color keys through the command stream. 2015-04-10 21:42:41 +09:00
Maxime Lombard 086d2af629 wined3d: Add support for Nvidia GTX 970M. 2015-04-10 21:42:27 +09:00
Aaryaman Vasishta 1b1d77268f d3drm: Add more interfaces to be queried from IDirect3DRMFrame2::QueryInterface. 2015-04-10 17:13:17 +09:00
Aaryaman Vasishta 415b7c1fec d3drm: Fix IDirect3DRMFrame2::QueryInterface returning incorrect HRESULT. 2015-04-10 17:13:13 +09:00
Mark Harmstone a1c3b30f49 uxtheme: Fix a copy-paste error which mean that GetThemeString would always fail. 2015-04-10 15:21:44 +09:00
Andrew Eikum c6b999b901 shell32: Add more knownfolders. 2015-04-10 15:21:35 +09:00
Marcus Meissner c1c06a9093 wininet: Avoid memory leak in error exit (Coverity). 2015-04-10 15:21:19 +09:00
Mark Harmstone c6b4b4b93e uxtheme: Fix colour errors in UXTHEME_StretchBlt. 2015-04-09 14:56:34 +09:00