Matteo Bruni
|
c6fefc20a6
|
d3dx9: Turn D3DXCreateEffectEx FIXME into a TRACE, improve it a bit.
|
2014-03-03 17:53:34 +01:00 |
Gediminas Jakutis
|
6749bdf66b
|
d3dx9/tests: Add a mesh test for D3DXCreateBox().
|
2014-03-03 17:46:44 +01:00 |
Gediminas Jakutis
|
cc3ec2da1a
|
d3dx9: Implement D3DXCreateBox().
|
2014-03-03 17:46:42 +01:00 |
Matteo Bruni
|
8226a187d6
|
d3dx9: Don't call CoUninitialize if CoInitializeEx failed.
|
2014-02-25 14:18:07 -06:00 |
Matteo Bruni
|
244100f01c
|
d3dx9: Remove Begin/End stub fixmes.
|
2014-02-25 14:17:59 -06:00 |
Matteo Bruni
|
49604ca1b7
|
d3dx9: Kill a noisy TRACE.
|
2014-02-25 14:17:51 -06:00 |
Matteo Bruni
|
62288d02be
|
d3dx9: Call D3DCompile() for ASCII effects.
|
2014-02-25 14:17:45 -06:00 |
Matteo Bruni
|
b86b3dfa40
|
d3dx9: Calling CommitChanges with no active pass silently returns.
|
2014-02-25 14:17:35 -06:00 |
Matteo Bruni
|
772d660e28
|
d3dx9/tests: Use a valid version tag for the "empty" shader.
|
2014-02-20 13:25:31 +01:00 |
Matteo Bruni
|
b74fc45b81
|
d3dx9/tests: Add a test for constant tables in FX20 shaders.
|
2014-02-20 13:25:30 +01:00 |
Matteo Bruni
|
fa8a0dc7f6
|
d3dx9: Allow loading float "FOURCC" DDS files.
|
2014-02-20 13:25:29 +01:00 |
Matteo Bruni
|
596bb77862
|
d3dx9: Add some more float pixel formats.
|
2014-02-20 13:25:28 +01:00 |
Matteo Bruni
|
e5d9be5eaf
|
d3dx9/tests: Create A8L8 and DXTn textures instead of plain surfaces.
Creating them as plain surfaces fails on my Nvidia Win7 system.
|
2014-02-20 13:25:28 +01:00 |
Matteo Bruni
|
950c40b117
|
d3dx9: Handle pixel formats larger than 32 bits in surface loading / filtering functions.
|
2014-02-17 20:16:24 +01:00 |
Matteo Bruni
|
73e4f6200e
|
d3dx9: Add missing trace to D3DXLoadVolumeFromFileInMemory.
|
2014-02-17 20:16:23 +01:00 |
Matteo Bruni
|
ac5664c879
|
d3dx9: Trace DDS pixel format.
|
2014-02-17 20:16:22 +01:00 |
Matteo Bruni
|
190877422e
|
d3dx9: Enforce minimum texture dimensions for block-based pixel formats.
|
2014-02-17 20:16:21 +01:00 |
Matteo Bruni
|
dda9da793f
|
d3dx9: Add some TRACEs and FIXMEs to D3DXCreateTextureFromFileInMemoryEx.
|
2014-02-17 20:16:20 +01:00 |
Frédéric Delanoy
|
e4a0da373c
|
d3dx9_36/tests: Use common wine_dbgstr_guid implementation from test.h.
|
2014-01-28 11:44:34 +01:00 |
André Hentschel
|
28b9e1b947
|
d3dx9_36/tests: Avoid preprocessor checks to ensure it compiles.
|
2014-01-27 17:39:47 +01:00 |
Stefan Dösinger
|
f85f733c79
|
d3dx9_36/tests: Use a window with a non-zero size.
|
2014-01-16 21:04:19 +01:00 |
Stefan Dösinger
|
6bd6193cb1
|
d3dx9_36: Make emsquare an unsigned int in create_outline.
|
2014-01-13 18:41:51 +01:00 |
Francois Gouget
|
d3cf4ff569
|
d3dx9_36/tests: Fix compilation on systems that don't have NAN (Solaris).
|
2014-01-10 17:59:53 +01:00 |
Andrey Gusev
|
4ec773a099
|
d3dx9_xx: Correct filename string.
|
2014-01-07 10:43:33 +01:00 |
Stefan Dösinger
|
b054fe94ee
|
d3dx9_36: Cast UINTs to FLOATs in d3dx9_line_Begin.
|
2014-01-06 20:46:56 +01:00 |
Stefan Dösinger
|
b87e167fa3
|
d3dx9_36: Make the order parameter of weightedcapintegrale an UINT.
|
2014-01-06 20:46:50 +01:00 |
Stefan Dösinger
|
86e88f51b8
|
d3dx9_36: Improve error handling in remap_faces_for_attrsort.
|
2014-01-06 20:46:48 +01:00 |
Stefan Dösinger
|
303a5f05f7
|
d3dx9_36: Don't make the input parameter to remap_faces_for_attrsort const.
|
2014-01-06 20:46:47 +01:00 |
Stefan Dösinger
|
e1a845c213
|
d3dx9_36: Cast D3DPARAMETER_TYPE * to DWORD *.
|
2014-01-06 20:46:45 +01:00 |
André Hentschel
|
87c7c961f2
|
Assorted spelling fixes.
|
2014-01-06 17:33:24 +01:00 |
Stefan Dösinger
|
95317c33a9
|
d3dx9_36/tests: Use NAN.
|
2014-01-02 17:29:38 +01:00 |
Stefan Dösinger
|
9e3ef4abc6
|
d3dx9_36/tests: Fix calling convention specification.
Msvc wants __stdcall after the type, otherwise it generates an error.
|
2014-01-02 17:29:16 +01:00 |
Stefan Dösinger
|
aa2baf8c58
|
d3dx9_36: Add explicit casts in type conversion functions.
|
2014-01-02 17:29:06 +01:00 |
Stefan Dösinger
|
6bc4ebd516
|
d3dx9_36: Floatify some constants.
|
2014-01-02 17:28:47 +01:00 |
Stefan Dösinger
|
f06fc7f858
|
d3dx9_36: Use float math functions.
|
2014-01-02 17:28:24 +01:00 |
Alexandre Julliard
|
99ef0d6ff0
|
makefiles: Get rid of the MAKE_TEST_RULES variable.
|
2014-01-02 12:13:16 +01:00 |
Alexandre Julliard
|
5e7416e5c8
|
makefiles: Get rid of the MAKE_DLL_RULES variable.
|
2014-01-02 12:08:18 +01:00 |
Stefan Dösinger
|
4734771f28
|
d3dx9_36: Make NUM_ELEM a define.
|
2014-01-01 20:45:29 +01:00 |
Stefan Dösinger
|
dcb101666b
|
d3dx9_36: Use SIZE_T for some iterators.
|
2014-01-01 20:45:28 +01:00 |
Stefan Dösinger
|
ebfdcc9c9a
|
d3dx9_36/tests: Use D3DX_PI instead of M_PI.
|
2014-01-01 20:45:27 +01:00 |
Stefan Dösinger
|
f6c90ec59f
|
d3dx9_36: Use D3DX_PI instead of M_PI.
|
2014-01-01 20:45:26 +01:00 |
Andrey Gusev
|
9970e29589
|
d3dx9_36: Add one more missing f suffix.
|
2013-12-20 17:09:12 +01:00 |
Stefan Dösinger
|
af3a59cbd0
|
d3dx9_36: Add missing f suffixes.
|
2013-12-19 17:30:30 +01:00 |
Frédéric Delanoy
|
57d7f74d34
|
Assorted spelling fixes.
|
2013-11-21 19:44:46 +01:00 |
Rico Schüller
|
c1a0fbd146
|
d3dx9/tests: Fix variable names.
|
2013-11-11 17:06:46 +01:00 |
Henri Verbeet
|
3e5dd54971
|
d3dx9/tests: Use explicit A calls.
|
2013-10-31 09:58:44 +01:00 |
Rico Schüller
|
bc1d6e5098
|
d3dx9: Don't allocate the state parameter.
|
2013-10-07 14:44:35 +02:00 |
Michael Stefaniuc
|
0e681027a2
|
tests: Compile the tests by default with -D__WINESRC__.
|
2013-10-02 11:04:02 +02:00 |
Rico Schüller
|
e615c67bc7
|
d3dx9: Handle FX/TX blobs in D3DXFindShaderComment().
|
2013-09-30 20:35:03 +02:00 |
Henri Verbeet
|
c174a993b0
|
d3dx9: Get rid of the SPRITE typedef.
|
2013-09-30 20:34:52 +02:00 |
Henri Verbeet
|
be2e845cb3
|
d3dx9: Get rid of the SPRITEVERTEX typedef.
|
2013-09-27 10:33:45 +02:00 |
Henri Verbeet
|
be1dbc0dbb
|
d3dx9: Get rid of the ID3DXFileDataImpl typedef.
|
2013-09-27 10:33:44 +02:00 |
Henri Verbeet
|
38871d842f
|
d3dx9: Get rid of the ID3DXFileEnumObjectImpl typedef.
|
2013-09-26 10:45:56 +02:00 |
Henri Verbeet
|
177aa5c26f
|
d3dx9: Get rid of the ID3DXFileImpl typedef.
|
2013-09-26 10:45:54 +02:00 |
Rico Schüller
|
f7ba8e1472
|
d3dx9: Use struct d3dx_object for objects.
|
2013-09-25 13:33:25 +02:00 |
Henri Verbeet
|
0f965d16f0
|
d3dx9: Get rid of the ID3DXSpriteImpl typedef.
|
2013-09-25 11:49:16 +02:00 |
Henri Verbeet
|
0a993f14b4
|
d3dx9: Get rid of the ID3DXSkinInfoImpl typedef.
|
2013-09-25 11:49:14 +02:00 |
Henri Verbeet
|
778b644fc6
|
d3dx9: Get rid of the ID3DXMeshImpl typedef.
|
2013-09-24 12:57:31 +02:00 |
Henri Verbeet
|
ffc66f471c
|
d3dx9: Get rid of the ID3DXLineImpl typedef.
|
2013-09-24 12:57:29 +02:00 |
Henri Verbeet
|
49a3dbc453
|
d3dx9: Avoid CONST.
|
2013-09-20 11:27:49 +02:00 |
Rico Schüller
|
196766cb77
|
d3dx9/tests: Add matrix column register count clamp test.
|
2013-09-19 09:30:56 +02:00 |
Rico Schüller
|
ae95176c0d
|
d3dx9: Clamp register count for D3DXPC_MATRIX_COLUMNS.
|
2013-09-19 09:30:54 +02:00 |
Stefan Dösinger
|
7aa17eaa5c
|
d3dx9_36/tests: Create*TextureFromFileInMemory doesn't fail.
If the format is unsupported it picks a replacement format. Our d3dx9
cannot handle d3dx9 decompression yet, so mark the tests todo_wine in
this case.
|
2013-09-17 16:22:29 +02:00 |
Henri Verbeet
|
871967d0fb
|
d3dx9: Avoid LPVOID.
|
2013-09-04 11:37:06 +02:00 |
Matteo Bruni
|
686f0a62df
|
d3dx9/tests: Add some more tests for D3DX[Assemble|Preprocess]ShaderFromFile.
|
2013-09-03 16:58:39 +02:00 |
Matteo Bruni
|
613d27ebeb
|
d3dx9: Use the ID3DXInclude object to open the initial file in D3DX[Assemble|Compile|Preprocess]ShaderFromFile.
|
2013-09-03 16:58:37 +02:00 |
Matteo Bruni
|
1f6173a69f
|
d3dx9: Add / improve traces in some shader-related functions.
|
2013-09-03 16:58:34 +02:00 |
Henri Verbeet
|
76e35a2939
|
d3dx9: Avoid LPCVOID.
|
2013-09-03 16:58:18 +02:00 |
Henri Verbeet
|
77ee90b59f
|
d3dx9: Avoid LPSTR.
|
2013-09-03 16:58:17 +02:00 |
Henri Verbeet
|
75511e351c
|
d3dx9: Avoid LPCSTR.
|
2013-09-02 18:02:48 +02:00 |
Henri Verbeet
|
2a24b11af5
|
d3dx9: Avoid LPWSTR.
|
2013-09-02 18:02:46 +02:00 |
Henri Verbeet
|
82710124e3
|
d3dx9: Avoid LPCWSTR.
|
2013-08-30 11:19:05 +02:00 |
Henri Verbeet
|
7175367ad5
|
d3dx9: Avoid some needless casts.
|
2013-08-30 11:18:57 +02:00 |
Henri Verbeet
|
d35c67becd
|
d3dx9: Simplify D3DXCreateTextureFromResourceExW().
|
2013-08-29 19:56:17 +02:00 |
Henri Verbeet
|
4b56eae0f1
|
d3dx9: Simplify D3DXCreateTextureFromResourceExA().
|
2013-08-29 19:56:17 +02:00 |
Henri Verbeet
|
9595dd873e
|
d3dx9: Simplify D3DXLoadSurfaceFromResourceW().
|
2013-08-28 11:17:09 +02:00 |
Henri Verbeet
|
d16402b10c
|
d3dx9: Simplify D3DXLoadSurfaceFromResourceA().
|
2013-08-28 11:17:09 +02:00 |
Henri Verbeet
|
4c850f0e79
|
d3dx9: Simplify D3DXGetImageInfoFromResourceW().
|
2013-08-27 11:50:53 +02:00 |
Henri Verbeet
|
aaff163ae0
|
d3dx9: Simplify D3DXGetImageInfoFromResourceA().
|
2013-08-27 11:50:53 +02:00 |
Stefan Dösinger
|
421b7a17ad
|
wined3d: Enforce volume mapping restrictions.
|
2013-08-26 19:01:23 +02:00 |
Henri Verbeet
|
34c7024790
|
d3dx9: Simplify D3DXCreateEffectCompilerFromResourceW().
|
2013-08-26 10:50:51 +02:00 |
Henri Verbeet
|
1be05ff731
|
d3dx9: Simplify D3DXCreateEffectCompilerFromResourceA().
|
2013-08-26 10:50:49 +02:00 |
Henri Verbeet
|
37d67eb629
|
d3dx9: Simplify D3DXCreateEffectFromResourceExW().
|
2013-08-23 10:41:40 +02:00 |
Henri Verbeet
|
f60b28138e
|
d3dx9: Simplify D3DXCreateEffectFromResourceExA().
|
2013-08-23 10:41:38 +02:00 |
Henri Verbeet
|
6ea59b9157
|
d3dx9: Get rid of the ID3DXMatrixStack_Vtbl forward declaration.
|
2013-08-22 10:26:53 +02:00 |
Henri Verbeet
|
c2eabf9e68
|
d3dx9: Get rid of some unused vtbl forward declarations.
|
2013-08-22 10:26:51 +02:00 |
Henri Verbeet
|
1cb70eb07a
|
d3dx9: ID3DXBaseEffectImpl doesn't need to be a COM implementation.
|
2013-08-21 12:13:56 +02:00 |
Henri Verbeet
|
3b4b61f03a
|
d3dx9: Avoid LPD3DXMATRIX.
|
2013-08-21 12:13:56 +02:00 |
Rico Schüller
|
e5a9dcf945
|
d3dx9: Introduce a helper function for the annotations.
|
2013-08-16 11:55:24 +02:00 |
Rico Schüller
|
b9b6b0585f
|
d3dx9/tests: Test all registers set by the constant table.
|
2013-08-02 11:38:51 +02:00 |
Rico Schüller
|
fab44cbbfb
|
d3dx9: Use d3dx_parameter instead of D3DXHANDLE.
|
2013-08-02 11:38:35 +02:00 |
Rico Schüller
|
d3b4dc92d9
|
d3dx9: Warn when submitting invalid flags to ID3DXEffect::Begin().
|
2013-08-02 11:37:25 +02:00 |
Rico Schüller
|
3ff2255a83
|
d3dx9: Track ID3DXEffect::Begin/End().
|
2013-08-02 11:37:18 +02:00 |
Rico Schüller
|
a6d3883211
|
d3dx9/tests: Add ID3DXConstantTable big vector test.
|
2013-07-29 15:01:42 +02:00 |
Rico Schüller
|
faf7dd3131
|
d3dx9/tests: Add ID3DXConstantTable RegisterCount test for D3DXRS_INT4.
|
2013-07-29 15:01:40 +02:00 |
Rico Schüller
|
4dc11cc3aa
|
d3dx9/tests: Add ID3DXConstantTable::SetDefaults() test.
|
2013-07-29 15:01:36 +02:00 |
Rico Schüller
|
1099bb5e76
|
d3dx9: Improve ID3DXConstantTable::SetDefaults().
|
2013-07-29 15:01:31 +02:00 |
Rico Schüller
|
c76f6085b2
|
d3dx9/tests: Add ID3DXConstantTable struct struct test.
|
2013-07-29 15:01:25 +02:00 |
Christian Costa
|
a8728893b7
|
d3dx9_36: Release shader if getting constant table fails in D3DXCompileShader.
|
2013-07-29 14:11:08 +02:00 |
Rico Schüller
|
b196d0ccdc
|
d3dx9/tests: Add ID3DXConstantTable struct array test.
|
2013-07-27 11:49:27 -05:00 |