Commit Graph

367 Commits

Author SHA1 Message Date
Henri Verbeet 339ef6c252 ddraw: Use wined3d_get_adapter_display_mode() in d3d_device7_EnumTextureFormats(). 2012-06-21 19:52:29 +02:00
Henri Verbeet 4905773baf ddraw: Only initially enable color keying for version 1 devices. 2012-05-24 20:08:48 +02:00
Henri Verbeet e3ecfa5974 wined3d: Store user clip planes as 4-component float vectors. 2012-05-22 18:07:02 +02:00
Henri Verbeet fae3a6430d ddraw: Get rid of IDirect3DVertexBufferImpl. 2012-04-12 20:36:53 +02:00
Henri Verbeet 4d1a659c3a ddraw: Get rid of IDirect3DExecuteBufferImpl. 2012-04-11 18:14:41 +02:00
Henri Verbeet daedd0077d ddraw: Get rid of IDirect3DDeviceImpl. 2012-04-10 16:21:25 +02:00
Henri Verbeet 96fa113513 ddraw: Properly retrieve an interface pointer in IDirect3DDeviceImpl_7_GetTexture(). 2012-04-10 16:21:25 +02:00
Henri Verbeet cf30899f1a ddraw: Version 1 devices are aggregated by the surface that created them. 2012-04-06 20:11:17 +02:00
Henri Verbeet e13de0adf8 ddraw: Fix querying device interfaces in IDirect3DDeviceImpl_7_QueryInterface().
Version 7 devices can only return the version 7 interface. The other versions
can only return earlier interfaces.
2012-04-06 20:11:13 +02:00
Henri Verbeet 1a98c339ca ddraw: Remove some interfaces from IDirect3DDeviceImpl_7_QueryInterface(). 2012-04-04 17:22:30 +02:00
Henri Verbeet cd8508a915 ddraw: Replace an ERR in IDirect3DDeviceImpl_7_QueryInterface() with a WARN. 2012-04-04 17:22:23 +02:00
Henri Verbeet 4f91eb3fe1 ddraw: Keep track of the ddraw version used to create a device.
This also obsoletes the "from_surface" device field.
2012-04-04 17:22:19 +02:00
Henri Verbeet fefb5a943d ddraw: Get rid of IDirect3DMaterialImpl. 2012-03-16 11:09:07 +01:00
Henri Verbeet 0c11c316bb ddraw: Get rid of IDirect3DViewportImpl. 2012-03-15 19:52:05 +01:00
Henri Verbeet 9157006fc1 ddraw: Don't return a pointer to the implementation in IDirect3DDeviceImpl_7_QueryInterface(). 2012-03-14 11:48:32 +01:00
Henri Verbeet 5f43cd2631 ddraw: Get rid of IDirectDrawSurfaceImpl. 2012-03-12 10:44:01 +01:00
Henri Verbeet 1cee1891fd ddraw: Get rid of IDirectDrawImpl. 2012-03-09 11:32:35 +01:00
Henri Verbeet 3769afa33d wined3d: Get rid of the WINED3DSURFTYPE typedef. 2012-01-20 13:31:33 +01:00
Henri Verbeet e53a277305 wined3d: Get rid of the WINED3DPOOL typedef. 2012-01-18 12:37:38 +01:00
Henri Verbeet 6a5a098b23 wined3d: Get rid of the WINED3DRESOURCETYPE typedef. 2012-01-18 12:37:38 +01:00
Henri Verbeet cf636cc3b3 ddraw: Allow querying the surface interface if a device was created from a surface. 2012-01-18 12:37:38 +01:00
Henri Verbeet e70990041b wined3d: Get rid of the WINED3DTEXTUREFILTERTYPE typedef. 2012-01-13 17:34:31 +01:00
Henri Verbeet f38e94af7c wined3d: Get rid of the WINED3DTRANSFORMSTATETYPE typedef. 2012-01-12 12:37:18 +01:00
Henri Verbeet b6431d9493 wined3d: Get rid of the WINED3DTEXTUREOP typedef. 2012-01-11 17:47:22 +01:00
Henri Verbeet 43fcbcb36e wined3d: Get rid of the WINED3DTEXTURESTAGESTATETYPE typedef. 2012-01-10 10:47:27 +01:00
Henri Verbeet 08545dc739 wined3d: Get rid of the WINED3DSAMPLERSTATETYPE typedef. 2012-01-09 12:22:12 +01:00
Henri Verbeet 00096c82fd wined3d: Get rid of the WINED3DZBUFFERTYPE typedef. 2011-12-22 10:08:48 +01:00
Henri Verbeet 4a30db74b1 ddraw: Handle the Direct3D clipspace transformation.
Direct3D3 and earlier have an extra transformation to scale clipspace. It's
controlled by the extra viewport parameters in those versions.
2011-12-22 10:07:59 +01:00
Henri Verbeet 3082c1a9de wined3d: Get rid of the WINED3DRENDERSTATETYPE typedef. 2011-12-20 10:11:47 +01:00
Henri Verbeet 67bca436ee wined3d: Get rid of the WINED3DDEVTYPE typedef. 2011-12-13 18:58:58 +01:00
Henri Verbeet 52231bc467 wined3d: Get rid of the WineDirect3DVertexStridedData typedef. 2011-12-08 10:27:50 +01:00
Henri Verbeet 4c3dfa1bca wined3d: Get rid of the WineDirect3DStridedData typedef. 2011-12-07 17:49:56 +01:00
Stefan Dösinger d4f504c698 ddraw/tests: Add a IDirect3DDevice7 GetCaps test. 2011-12-05 17:40:11 +01:00
Stefan Dösinger cc06d182fb ddraw: Size handling fixes for IDirect3DDevice::GetCaps. 2011-12-05 17:40:04 +01:00
Henri Verbeet 22d41e2c3f ddraw: Rename the wineD3D field in IDirectDrawImpl to wined3d. 2011-11-29 13:23:00 +01:00
Henri Verbeet 0f10ac9358 ddraw: Create the wined3d swapchain when setting the cooperative level. 2011-11-29 13:22:54 +01:00
Henri Verbeet 21bd722c46 ddraw: Set the render target to the wined3d frontbuffer on D3D device cleanup.
We don't need any specific render target here, since without a D3D device we
can't do any rendering anyway. We just want to avoid pointing to something
that was free'd.
2011-11-24 17:09:48 +01:00
Matteo Bruni ca83e14aba ddraw: Reorder formats in EnumTextureFormats. 2011-11-23 09:13:28 +01:00
Henri Verbeet be8917cd91 wined3d: Get rid of the WINED3DVIEWPORT typedef. 2011-11-22 10:52:40 +01:00
Henri Verbeet 02bb70fc3b wined3d: Get rid of the WINED3DMATERIAL typedef. 2011-11-21 11:01:02 +01:00
Henri Verbeet f597359727 wined3d: Get rid of the WINED3DLIGHT typedef. 2011-11-21 11:00:57 +01:00
Henri Verbeet 37a0f7ad65 wined3d: Get rid of the WINED3DMATRIX typedef. 2011-11-18 14:26:16 +01:00
Henri Verbeet 18a7653c78 wined3d: Get rid of the WINED3DDISPLAYMODE typedef. 2011-11-17 11:37:26 +01:00
Henri Verbeet e0a0d611af wined3d: Pass a wined3d_color struct to wined3d_device_clear(). 2011-11-16 09:41:53 +01:00
Henri Verbeet a2963b662c ddraw: Use wined3d_mutex_lock() / wined3d_mutex_unlock() for locking. 2011-11-14 15:25:21 +01:00
Henri Verbeet 5193f6704c ddraw: Implement copy_mipmap_chain() on top of wined3d_surface_blt(). 2011-10-31 16:46:19 +01:00
Ričardas Barkauskas 472a8f7a67 ddraw: COM cleanup for IDirect3DDevice7 interface. 2011-10-17 18:24:58 +02:00
Ričardas Barkauskas 7dc08745d1 ddraw: Use impl_from_IDirect3DDevice7 for application provided interfaces. 2011-10-17 18:24:42 +02:00
Ričardas Barkauskas 31cf68dd95 ddraw: Use unsafe_impl_from_IDirect3DDevice7 for application provided interfaces. 2011-10-17 18:24:30 +02:00
Ričardas Barkauskas 6b7e3e77d0 ddraw: COM cleanup for IDirect3DDevice3 interface. 2011-10-17 18:24:21 +02:00
Ričardas Barkauskas bd530d3aba ddraw: Rename device_from_device3 to impl_from_IDirect3DDevice3. 2011-10-17 18:24:10 +02:00
Ričardas Barkauskas a90b2ad002 ddraw: Use unsafe_impl_from_IDirect3DDevice3 for application provided interfaces. 2011-10-17 18:23:51 +02:00
Ričardas Barkauskas d32df839ac ddraw: COM cleanup for IDirect3DDevice2 interface. 2011-10-17 18:23:42 +02:00
Ričardas Barkauskas 1c045cbb28 ddraw: Rename device_from_device2 to impl_from_IDirect3DDevice2. 2011-10-17 18:23:33 +02:00
Ričardas Barkauskas a870753dba ddraw: Use unsafe_impl_from_IDirect3DDevice2 for application provided interfaces. 2011-10-17 18:23:18 +02:00
Ričardas Barkauskas d5912c533f ddraw: COM cleanup for IDirect3DDevice interface. 2011-10-17 18:23:09 +02:00
Ričardas Barkauskas a0c9ab7894 ddraw: Rename device_from_device1 to impl_from_IDirect3DDevice. 2011-10-17 18:22:56 +02:00
Ričardas Barkauskas d19e416dee ddraw: Use unsafe_impl_from_IDirect3DDevice for application provided interfaces. 2011-10-17 18:22:44 +02:00
Ričardas Barkauskas 38982ddf11 ddraw: Use unsafe_impl_from_IDirect3DViewport2 for application provided interfaces. 2011-10-04 15:25:31 -05:00
Ričardas Barkauskas 25bf0e914c ddraw: Use unsafe_impl_from_IDirect3DViewport for application provided interfaces. 2011-10-04 15:25:25 -05:00
Ričardas Barkauskas 6253d319cb ddraw: COM cleanup for IDirect3DViewport3 interface. 2011-10-04 15:25:20 -05:00
Ričardas Barkauskas f44734b724 ddraw: Use unsafe_impl_from_IDirect3DViewport3 for application provided interfaces. 2011-10-04 15:25:00 -05:00
Ričardas Barkauskas c1aaacd58c ddraw: Change IDirect3DTexture2_vtbl to IDirect3DTexture2_iface. 2011-07-29 19:19:32 +02:00
Ričardas Barkauskas 15f16e8f5e ddraw: Use unsafe_impl_from_IDirect3DTexture2 for application provided interfaces. 2011-07-29 19:19:11 +02:00
Ričardas Barkauskas 0a3582865e ddraw: Use unsafe_impl_from_IDirect3DTexture() for application provided interfaces. 2011-07-29 19:18:59 +02:00
Ričardas Barkauskas f5c46b01f4 ddraw: Do not increase wined3d texture refcount in IDirect3DDevice7_GetTexture. 2011-07-29 18:47:18 +02:00
Michael Stefaniuc faa269c42a ddraw: Use unsafe_impl_from_IDirect3DExecuteBuffer for an app provided iface. 2011-07-08 14:45:23 +02:00
Michael Stefaniuc 663483e16e ddraw: COM cleanup for the IDirect3DExecuteBuffer iface. 2011-07-08 14:45:19 +02:00
Henri Verbeet ddc29c40e6 wined3d: Make D3DRS_ZBIAS work.
D3DRS_ZBIAS is poorly defined, but it makes sense that the bias should be
format independent. Looking at application behaviour, it seems to include a
slope scale factor as well. This fixes a couple of regressions introduced by
96b758f7b3, although it was broken before as
well, just in a different way.
2011-07-05 13:46:07 +02:00
Ričardas Barkauskas 5f6d7021aa ddraw: Separate IDirectDrawSurface and IDirectDrawSurface7 reference counts. 2011-06-28 11:57:50 -05:00
Ričardas Barkauskas 9190d349d2 ddraw: Separate IDirectDrawSurface4 reference count. 2011-06-28 11:57:50 -05:00
Ričardas Barkauskas 3b50ad82ad ddraw: Fix SetRenderTarget behaviour on failure. 2011-06-28 11:57:50 -05:00
Michael Stefaniuc d7768739ec ddraw: COM cleanup for the IDirect3DVertexBuffer7 iface. 2011-06-15 20:04:39 +02:00
Michael Stefaniuc 8e27274163 ddraw: Use unsafe_impl_from_IDirect3DVertexBuffer() for app provided ifaces. 2011-06-15 20:04:39 +02:00
Ričardas Barkauskas f3ae1b99f6 ddraw: Separate IDirectDrawSurface vtable. 2011-06-10 15:26:52 +02:00
Ričardas Barkauskas 27063ffeaa ddraw: Use unsafe_impl_from_IDirectDrawSurface() for application provided interfaces. 2011-06-10 15:26:29 +02:00
Ričardas Barkauskas bb063b994c ddraw: Separate IDirectDrawSurface4 vtable. 2011-06-06 21:49:23 +02:00
Ričardas Barkauskas 4582562f55 ddraw: Use unsafe_impl_from_IDirectDrawSurface4. 2011-06-06 21:49:23 +02:00
Ričardas Barkauskas 2f02bbb41f ddraw: Change lpVtbl to IDirectDrawSurface7_iface. 2011-06-06 21:49:23 +02:00
Ričardas Barkauskas 4074dd7615 ddraw: Avoid IDirectDrawSurfaceX to IDirectDrawSurface7 casts. 2011-06-06 21:49:23 +02:00
Ričardas Barkauskas 93dfe5afc3 ddraw: Use impl_from_IDirectDrawSurface7() instead of casts. 2011-06-06 21:49:23 +02:00
Ričardas Barkauskas 705548a6ef ddraw: Separate conversion from IDirectDrawSurface7 iface to object and conversion to other iface. 2011-06-06 21:49:22 +02:00
Ričardas Barkauskas 28ce1c00a7 ddraw: Use unsafe_impl_from_IDirectDrawSurface7() for application provided interfaces. 2011-06-06 21:49:22 +02:00
Ričardas Barkauskas 6d5be5033e ddraw: Change IDirectDrawSurface3_vtbl to IDirectDrawSurface3_iface. 2011-05-31 19:24:10 +02:00
Henri Verbeet 8d4ca1f815 wined3d: Remove COM from the device implementation. 2011-05-17 10:06:18 +02:00
Henri Verbeet 979e3744f7 wined3d: Remove state management methods from the IWineD3DDevice interface. 2011-05-17 10:06:15 +02:00
Henri Verbeet 00a5f38595 wined3d: Remove object creation methods from the IWineD3DDevice interface. 2011-05-11 14:56:48 +02:00
Stefan Dösinger a1519e62f4 ddraw: Map ZBIAS values to a smaller depth range. 2011-05-10 14:04:55 +02:00
Marcus Meissner 6d144cf012 ddraw: Added missing break (Coverity). 2011-05-02 12:37:25 +02:00
Henri Verbeet 1c1de920e3 wined3d: Remove COM from the surface implementation. 2011-04-29 16:52:13 +02:00
Stefan Dösinger 96b758f7b3 d3d: Map D3DRS_ZBIAS to WINED3DRS_DEPTHBIAS.
ZBIAS was removed in d3d9 and replaced with DEPTHBIAS. Currently
wined3d implements both independently which will cause trouble if we
want to set the depthbias value depending on the depth stencil format.
2011-04-22 17:51:29 +02:00
Henri Verbeet fd1aac3e75 ddraw: Replace the viewport list with a standard Wine list. 2011-04-20 13:07:00 +02:00
Henri Verbeet f1de9ad621 ddraw: Unset the viewports active device in IDirect3DDeviceImpl_3_DeleteViewport(). 2011-04-20 13:06:49 +02:00
Henri Verbeet d429aaa9e9 ddraw: Verify the viewport belongs to the device on execute buffer execution. 2011-04-19 13:29:42 +02:00
Henri Verbeet 9edeb22c34 ddraw: Verify the viewport belongs to the device in IDirect3DDeviceImpl_3_SetCurrentViewport(). 2011-04-19 13:29:39 +02:00
Henri Verbeet 358f14ee20 ddraw: Fix a typo in a comment. 2011-04-04 11:53:39 +02:00
Henri Verbeet 024b5c2245 ddraw: Do not unset the index buffer on D3D device destruction. 2011-04-04 11:53:35 +02:00
Henri Verbeet fd8e18bd2b wined3d: Remove COM from the texture implementation. 2011-03-28 17:08:52 +02:00
Henri Verbeet adb1e10979 wined3d: Get rid of wined3d_buffer_get_desc(). 2011-03-11 11:40:47 +01:00
Henri Verbeet 4fd03150f6 wined3d: Get rid of IWineD3DBaseTexture::GetSubResourceDesc(). 2011-03-10 12:53:13 +01:00
Henri Verbeet 63b72d789d wined3d: Move the GetLevelDesc() functions to the IWineD3DBaseTexture interface. 2011-03-09 12:29:04 +01:00
Henri Verbeet 756fdb7c5a wined3d: Merge the various resource desc structures. 2011-03-09 12:28:58 +01:00
Henri Verbeet a27ee75ed2 wined3d: Remove COM from the buffer implementation. 2011-03-04 16:25:58 +01:00
Henri Verbeet b7c427b483 ddraw: Just pass NULL as index buffer parent.
Since the parent is just an opaque pointer instead of a COM object now, it can
just be NULL instead of needing IParent hacks.
2011-03-04 16:25:58 +01:00
Henri Verbeet 36d4268e3c wined3d: Remove COM from IWineD3D. 2011-02-02 12:22:42 +01:00
Henri Verbeet 4b109ff1f8 wined3d: Remove COM from the stateblock. 2011-01-31 12:24:58 +01:00
Michael Stefaniuc 4a2ac6c8bd ddraw: Drop "Thunk_" from the names of the IDirect3DDevice3 methods. 2011-01-20 12:22:16 +01:00
Michael Stefaniuc 120678c261 ddraw: Drop "Thunk_" from the names of the IDirect3DDevice2 methods. 2011-01-20 12:22:10 +01:00
Michael Stefaniuc f4acb9bb53 ddraw: Drop "Thunk_" from the names of the IDirect3DDevice methods. 2011-01-20 12:22:04 +01:00
Michael Stefaniuc 9745108096 ddraw: COM cleanup for the IDirectDraw7 iface. 2011-01-19 12:32:06 +01:00
Michael Stefaniuc cd8c18e83c ddraw: COM cleanup for the IDirectDraw4 iface. 2011-01-19 12:32:00 +01:00
Michael Stefaniuc 4202f09100 ddraw: COM cleanup for the IDirectDraw2 iface. 2011-01-19 12:31:45 +01:00
Michael Stefaniuc a59347fcd2 ddraw: COM cleanup for the IDirectDraw iface. 2011-01-19 12:31:12 +01:00
Michael Stefaniuc 497944f2bd ddraw: COM cleanup for the IDirect3D7 iface. 2011-01-19 12:31:04 +01:00
Michael Stefaniuc 97f9b02a26 ddraw: COM cleanup for the IDirect3D3 iface. 2011-01-19 12:30:58 +01:00
Michael Stefaniuc 2b80213578 ddraw: COM cleanup for the IDirect3D2 iface. 2011-01-18 13:29:59 +01:00
Michael Stefaniuc 8255d464db ddraw: COM cleanup for the IDirect3D iface. 2011-01-18 13:29:58 +01:00
Michael Stefaniuc b3ced2fa8a ddraw: Avoid some unsafe IDirect3D7 iface to IDirectDrawImpl transitions. 2011-01-18 13:29:57 +01:00
David Adam f8690a6bda ddraw: Remove a useless function. 2010-10-21 16:18:05 +02:00
Henri Verbeet 70f4e66f84 wined3d: IWineD3DBuffer_Unmap() can't fail. 2010-10-15 16:19:54 +02:00
Stefan Dösinger 7cfaf611d0 ddraw: Don't try to enumerate WINED3DFMT_R8G8B8A8_SNORM.
There is no ddraw equivalent for this format, as ddraw only supports 2
bump channels. Trying to enumerate this format will only lead to a
confusing (but correct) ERR message
2010-10-06 16:12:02 +02:00
Henri Verbeet 5fa84c56c3 ddraw: Remove another hack.
It breaks actual front buffer / back buffer flips.
2010-10-05 15:16:52 +02:00
Rico Schüller e6d52c0c8b wined3d: Add argument check for Type to Get/SetTextureStageState(). 2010-09-14 13:32:00 -05:00
Henri Verbeet fd7c1cbf05 wined3d: IWineD3DBuffer_GetDesc() should never fail. 2010-09-14 09:43:22 -05:00
Henri Verbeet b1a385db11 ddraw: Remove some stray tabs. 2010-09-08 13:32:00 +02:00
Henri Verbeet 83ff5b5041 ddraw: Handle D3DRENDERSTATE_TEXTUREHANDLE and D3DRENDERSTATE_TEXTUREMAPBLEND in d3d7. 2010-09-03 11:05:35 +02:00
Henri Verbeet 6c4c351791 wined3d: Don't require wined3d object parents to be COM objects. 2010-09-01 14:01:02 +02:00
Henri Verbeet 4005eb2a18 wined3d: Get rid of WINED3DRECT. 2010-08-31 14:23:47 +02:00
Henri Verbeet cc5271d1b7 wined3d: Rename WINED3DFORMAT to wined3d_format_id. 2010-08-24 12:25:01 +02:00
Henri Verbeet c3cdebcf44 ddraw: Make some lookup tables const. 2010-08-23 12:04:31 +02:00
Henri Verbeet 20a42b4c98 ddraw: Add / improve TRACEs. 2010-08-20 13:21:24 +02:00
Henri Verbeet 584cb331a9 ddraw: Add a separate function for execute buffer initialization. 2010-08-20 13:21:22 +02:00
Henri Verbeet a60c493986 ddraw: Add a separate function for device initialization. 2010-08-20 13:21:21 +02:00
Henri Verbeet c5a14085d4 ddraw: Remove unused / redundant includes. 2010-08-19 11:17:41 +02:00
Henri Verbeet fee9c1f2b5 ddraw: Remove a useless viewport callback. 2010-08-18 09:41:01 +02:00
Henri Verbeet 14399f6130 ddraw: Remove a useless material callback. 2010-08-18 09:40:55 +02:00
Henri Verbeet 3ad82a82bb wined3d: The stateblock doesn't have a parent. 2010-07-30 11:36:03 +02:00
Henri Verbeet 51a315386e ddraw: Use a less offensive handle table implementation for surfaces. 2010-07-30 11:36:03 +02:00
Henri Verbeet 91193b6eec ddraw: Use a less offensive handle table implementation for stateblocks. 2010-07-30 11:36:02 +02:00
Henri Verbeet 941aeade01 ddraw: Use a less offensive handle table implementation for matrices. 2010-07-29 17:33:36 +02:00
Henri Verbeet 0cb4de4542 ddraw: Use a less offensive handle table implementation for materials. 2010-07-29 17:33:35 +02:00
Henri Verbeet 6fb9ee0ee7 ddraw: Merge the ddraw thunks into ddraw.c.
Note how both ddraw 1 and ddraw 7 used the same IDirectDrawImpl_XXX naming
convention.
2010-07-20 13:13:04 +02:00
Mikko Rasa f18cb4c2f4 ddraw: Grow index buffer as needed. 2010-06-30 16:19:13 +02:00
Henri Verbeet f97a9e3c0f ddraw: Fix and clarify texture filter state mappings. 2010-04-06 11:48:59 +02:00
Henri Verbeet 1289842da3 wined3d: Move handling of the unimplemented WINED3DRS_STIPPLEPATTERN states to ddraw. 2010-04-02 10:36:06 +02:00
Henri Verbeet 2e5976a8c5 wined3d: Move handling of the unimplemented WINED3DRS_BORDERCOLOR state to ddraw. 2010-04-02 10:35:54 +02:00
Christian Costa 720aa5bf23 ddraw: Fix D3DTBLEND_MODULATE emulation.
Alpha source should be selected with WINED3DTSS_ALPHAOP and not by changing the source itself.
2010-02-15 12:51:09 +01:00
Stefan Dösinger 90e443758a wined3d: Add a parameter for SetRenderTarget viewport setup. 2009-11-03 21:21:30 +01:00
Stefan Dösinger e80144c403 d3d: Make EndScene calls hookable. 2009-10-14 12:21:06 +02:00
Henri Verbeet 47c84f4f7f wined3d: Use the DXGI naming convention for all formats. 2009-09-25 15:15:44 +02:00