ddraw: Version 1 devices are aggregated by the surface that created them.
This commit is contained in:
parent
e13de0adf8
commit
cf30899f1a
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@ -4426,7 +4426,7 @@ static HRESULT WINAPI d3d7_CreateDevice(IDirect3D7 *iface, REFCLSID riid,
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TRACE("iface %p, riid %s, surface %p, device %p.\n", iface, debugstr_guid(riid), surface, device);
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wined3d_mutex_lock();
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hr = d3d_device_create(ddraw, target, 7, &object);
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hr = d3d_device_create(ddraw, target, 7, &object, NULL);
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if (SUCCEEDED(hr))
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*device = &object->IDirect3DDevice7_iface;
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else
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@ -4454,7 +4454,7 @@ static HRESULT WINAPI d3d3_CreateDevice(IDirect3D3 *iface, REFCLSID riid,
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return CLASS_E_NOAGGREGATION;
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wined3d_mutex_lock();
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hr = d3d_device_create(ddraw, surface_impl, 3, &device_impl);
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hr = d3d_device_create(ddraw, surface_impl, 3, &device_impl, NULL);
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if (SUCCEEDED(hr))
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*device = &device_impl->IDirect3DDevice3_iface;
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else
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@ -4479,7 +4479,7 @@ static HRESULT WINAPI d3d2_CreateDevice(IDirect3D2 *iface, REFCLSID riid,
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iface, debugstr_guid(riid), surface, device);
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wined3d_mutex_lock();
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hr = d3d_device_create(ddraw, surface_impl, 2, &device_impl);
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hr = d3d_device_create(ddraw, surface_impl, 2, &device_impl, NULL);
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if (SUCCEEDED(hr))
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*device = &device_impl->IDirect3DDevice2_iface;
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else
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@ -159,6 +159,7 @@ struct ddraw_surface
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struct ddraw *ddraw;
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struct wined3d_surface *wined3d_surface;
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struct wined3d_texture *wined3d_texture;
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IDirect3DDeviceImpl *device1;
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/* This implementation handles attaching surfaces to other surfaces */
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struct ddraw_surface *next_attached;
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@ -278,10 +279,11 @@ struct IDirect3DDeviceImpl
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IDirect3DDevice3 IDirect3DDevice3_iface;
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IDirect3DDevice2 IDirect3DDevice2_iface;
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IDirect3DDevice IDirect3DDevice_iface;
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IUnknown IUnknown_inner;
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LONG ref;
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UINT version;
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/* Other object connections */
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IUnknown *outer_unknown;
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struct wined3d_device *wined3d_device;
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struct ddraw *ddraw;
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struct wined3d_buffer *indexbuffer;
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@ -316,7 +318,7 @@ struct IDirect3DDeviceImpl
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};
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HRESULT d3d_device_create(struct ddraw *ddraw, struct ddraw_surface *target,
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UINT version, IDirect3DDeviceImpl **device) DECLSPEC_HIDDEN;
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UINT version, IDirect3DDeviceImpl **device, IUnknown *outer_unknown) DECLSPEC_HIDDEN;
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/* The IID */
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extern const GUID IID_D3DDEVICE_WineD3D DECLSPEC_HIDDEN;
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@ -75,178 +75,169 @@ static inline WORD d3d_fpu_setup(void)
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return oldcw;
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}
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/*****************************************************************************
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* IUnknown Methods. Common for Version 1, 2, 3 and 7
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*****************************************************************************/
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/*****************************************************************************
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* IDirect3DDevice7::QueryInterface
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*
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* Used to query other interfaces from a Direct3DDevice interface.
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* It can return interface pointers to all Direct3DDevice versions as well
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* as IDirectDraw and IDirect3D. For a link to QueryInterface
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* rules see ddraw.c, IDirectDraw7::QueryInterface
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*
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* Exists in Version 1, 2, 3 and 7
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*
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* Params:
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* refiid: Interface ID queried for
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* obj: Used to return the interface pointer
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*
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* Returns:
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* D3D_OK or E_NOINTERFACE
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*
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*****************************************************************************/
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static HRESULT WINAPI
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IDirect3DDeviceImpl_7_QueryInterface(IDirect3DDevice7 *iface,
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REFIID refiid,
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void **obj)
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static inline IDirect3DDeviceImpl *impl_from_IUnknown(IUnknown *iface)
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{
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IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice7(iface);
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return CONTAINING_RECORD(iface, IDirect3DDeviceImpl, IUnknown_inner);
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}
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TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(refiid), obj);
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static HRESULT WINAPI d3d_device_inner_QueryInterface(IUnknown *iface, REFIID riid, void **out)
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{
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IDirect3DDeviceImpl *device = impl_from_IUnknown(iface);
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/* According to COM docs, if the QueryInterface fails, obj should be set to NULL */
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*obj = NULL;
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TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
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if(!refiid)
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if (!riid)
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{
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*out = NULL;
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return DDERR_INVALIDPARAMS;
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if ( IsEqualGUID( &IID_IUnknown, refiid ) )
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{
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*obj = iface;
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}
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if (This->version == 7)
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if (IsEqualGUID(&IID_IUnknown, riid))
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{
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if (IsEqualGUID(&IID_IDirect3DDevice7, refiid))
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*obj = iface;
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IDirect3DDevice7_AddRef(&device->IDirect3DDevice7_iface);
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*out = &device->IDirect3DDevice7_iface;
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return S_OK;
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}
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if (device->version == 7)
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{
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if (IsEqualGUID(&IID_IDirect3DDevice7, riid))
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{
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IDirect3DDevice7_AddRef(&device->IDirect3DDevice7_iface);
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*out = &device->IDirect3DDevice7_iface;
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return S_OK;
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}
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}
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else if (IsEqualGUID(&IID_IDirect3DDevice3, refiid) && This->version == 3)
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*obj = &This->IDirect3DDevice3_iface;
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else if (IsEqualGUID(&IID_IDirect3DDevice2, refiid) && This->version >= 2)
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*obj = &This->IDirect3DDevice2_iface;
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else if (IsEqualGUID(&IID_IDirect3DDevice, refiid))
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*obj = &This->IDirect3DDevice_iface;
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else if (IsEqualGUID(&IID_IDirectDrawSurface, refiid) && This->version == 1)
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*obj = &This->target->IDirectDrawSurface_iface;
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else
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{
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WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(refiid));
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return E_NOINTERFACE;
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if (IsEqualGUID(&IID_IDirect3DDevice3, riid) && device->version == 3)
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{
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IDirect3DDevice3_AddRef(&device->IDirect3DDevice3_iface);
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*out = &device->IDirect3DDevice3_iface;
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return S_OK;
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}
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if (IsEqualGUID(&IID_IDirect3DDevice2, riid) && device->version >= 2)
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{
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IDirect3DDevice2_AddRef(&device->IDirect3DDevice2_iface);
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*out = &device->IDirect3DDevice2_iface;
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return S_OK;
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}
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if (IsEqualGUID(&IID_IDirect3DDevice, riid))
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{
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IDirect3DDevice_AddRef(&device->IDirect3DDevice_iface);
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*out = &device->IDirect3DDevice_iface;
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return S_OK;
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}
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}
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/* AddRef the returned interface */
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IUnknown_AddRef( (IUnknown *) *obj);
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return D3D_OK;
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WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
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*out = NULL;
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return E_NOINTERFACE;
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}
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static HRESULT WINAPI IDirect3DDeviceImpl_3_QueryInterface(IDirect3DDevice3 *iface, REFIID riid,
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void **obj)
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static HRESULT WINAPI IDirect3DDeviceImpl_7_QueryInterface(IDirect3DDevice7 *iface, REFIID riid, void **out)
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{
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IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice3(iface);
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TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), obj);
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IDirect3DDeviceImpl *device = impl_from_IDirect3DDevice7(iface);
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return IDirect3DDevice7_QueryInterface(&This->IDirect3DDevice7_iface, riid, obj);
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TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
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return IUnknown_QueryInterface(device->outer_unknown, riid, out);
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}
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static HRESULT WINAPI IDirect3DDeviceImpl_2_QueryInterface(IDirect3DDevice2 *iface, REFIID riid,
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void **obj)
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static HRESULT WINAPI IDirect3DDeviceImpl_3_QueryInterface(IDirect3DDevice3 *iface, REFIID riid, void **out)
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{
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IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice2(iface);
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TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), obj);
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IDirect3DDeviceImpl *device = impl_from_IDirect3DDevice3(iface);
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return IDirect3DDevice7_QueryInterface(&This->IDirect3DDevice7_iface, riid, obj);
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TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
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return IUnknown_QueryInterface(device->outer_unknown, riid, out);
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}
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static HRESULT WINAPI IDirect3DDeviceImpl_1_QueryInterface(IDirect3DDevice *iface, REFIID riid,
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void **obp)
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static HRESULT WINAPI IDirect3DDeviceImpl_2_QueryInterface(IDirect3DDevice2 *iface, REFIID riid, void **out)
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{
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IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice(iface);
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TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), obp);
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IDirect3DDeviceImpl *device = impl_from_IDirect3DDevice2(iface);
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return IDirect3DDevice7_QueryInterface(&This->IDirect3DDevice7_iface, riid, obp);
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TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
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return IUnknown_QueryInterface(device->outer_unknown, riid, out);
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}
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/*****************************************************************************
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* IDirect3DDevice7::AddRef
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*
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* Increases the refcount....
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* The most exciting Method, definitely
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*
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* Exists in Version 1, 2, 3 and 7
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*
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* Returns:
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* The new refcount
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*
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*****************************************************************************/
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static ULONG WINAPI
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IDirect3DDeviceImpl_7_AddRef(IDirect3DDevice7 *iface)
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static HRESULT WINAPI IDirect3DDeviceImpl_1_QueryInterface(IDirect3DDevice *iface, REFIID riid, void **out)
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{
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IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice7(iface);
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ULONG ref = InterlockedIncrement(&This->ref);
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IDirect3DDeviceImpl *device = impl_from_IDirect3DDevice(iface);
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TRACE("%p increasing refcount to %u.\n", This, ref);
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TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
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return IUnknown_QueryInterface(device->outer_unknown, riid, out);
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}
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static ULONG WINAPI d3d_device_inner_AddRef(IUnknown *iface)
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{
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IDirect3DDeviceImpl *device = impl_from_IUnknown(iface);
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ULONG ref = InterlockedIncrement(&device->ref);
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TRACE("%p increasing refcount to %u.\n", device, ref);
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return ref;
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}
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static ULONG WINAPI IDirect3DDeviceImpl_3_AddRef(IDirect3DDevice3 *iface)
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static ULONG WINAPI IDirect3DDeviceImpl_7_AddRef(IDirect3DDevice7 *iface)
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{
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IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice3(iface);
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IDirect3DDeviceImpl *device = impl_from_IDirect3DDevice7(iface);
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TRACE("iface %p.\n", iface);
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return IDirect3DDevice7_AddRef(&This->IDirect3DDevice7_iface);
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return IUnknown_AddRef(device->outer_unknown);
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}
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static ULONG WINAPI IDirect3DDeviceImpl_3_AddRef(IDirect3DDevice3 *iface)
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{
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IDirect3DDeviceImpl *device = impl_from_IDirect3DDevice3(iface);
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TRACE("iface %p.\n", iface);
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return IUnknown_AddRef(device->outer_unknown);
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}
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static ULONG WINAPI IDirect3DDeviceImpl_2_AddRef(IDirect3DDevice2 *iface)
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{
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IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice2(iface);
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IDirect3DDeviceImpl *device = impl_from_IDirect3DDevice2(iface);
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TRACE("iface %p.\n", iface);
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return IDirect3DDevice7_AddRef(&This->IDirect3DDevice7_iface);
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return IUnknown_AddRef(device->outer_unknown);
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}
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static ULONG WINAPI IDirect3DDeviceImpl_1_AddRef(IDirect3DDevice *iface)
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{
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IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice(iface);
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IDirect3DDeviceImpl *device = impl_from_IDirect3DDevice(iface);
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TRACE("iface %p.\n", iface);
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return IDirect3DDevice7_AddRef(&This->IDirect3DDevice7_iface);
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return IUnknown_AddRef(device->outer_unknown);
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}
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/*****************************************************************************
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* IDirect3DDevice7::Release
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*
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* Decreases the refcount of the interface
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* When the refcount is reduced to 0, the object is destroyed.
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*
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* Exists in Version 1, 2, 3 and 7
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*
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* Returns:d
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* The new refcount
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*
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*****************************************************************************/
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static ULONG WINAPI
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IDirect3DDeviceImpl_7_Release(IDirect3DDevice7 *iface)
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static ULONG WINAPI d3d_device_inner_Release(IUnknown *iface)
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{
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IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice7(iface);
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IDirect3DDeviceImpl *This = impl_from_IUnknown(iface);
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ULONG ref = InterlockedDecrement(&This->ref);
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TRACE("%p decreasing refcount to %u.\n", This, ref);
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/* This method doesn't destroy the WineD3DDevice, because it's still in use for
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* 2D rendering. IDirectDrawSurface7::Release will destroy the WineD3DDevice
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* when the render target is released
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*/
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if (ref == 0)
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/* This method doesn't destroy the wined3d device, because it's still in
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* use for 2D rendering. IDirectDrawSurface7::Release will destroy the
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* wined3d device when the render target is released. */
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if (!ref)
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{
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DWORD i;
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wined3d_mutex_lock();
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/* There is no need to unset any resources here, wined3d will take
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* care of that on Uninit3D(). */
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* care of that on uninit_3d(). */
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/* Free the index buffer. */
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wined3d_buffer_decref(This->indexbuffer);
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@ -256,7 +247,7 @@ IDirect3DDeviceImpl_7_Release(IDirect3DDevice7 *iface)
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wined3d_device_set_render_target(This->wined3d_device, 0,
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This->ddraw->wined3d_frontbuffer, TRUE);
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/* Release the WineD3DDevice. This won't destroy it. */
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/* Release the wined3d device. This won't destroy it. */
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if (!wined3d_device_decref(This->wined3d_device))
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ERR("The wined3d device (%p) was destroyed unexpectedly.\n", This->wined3d_device);
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@ -291,7 +282,7 @@ IDirect3DDeviceImpl_7_Release(IDirect3DDevice7 *iface)
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{
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/* No FIXME here because this might happen because of sloppy applications. */
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WARN("Leftover stateblock handle %#x (%p), deleting.\n", i + 1, entry->object);
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IDirect3DDevice7_DeleteStateBlock(iface, i + 1);
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IDirect3DDevice7_DeleteStateBlock(&This->IDirect3DDevice7_iface, i + 1);
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break;
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}
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@ -312,10 +303,9 @@ IDirect3DDeviceImpl_7_Release(IDirect3DDevice7 *iface)
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ddraw_handle_table_destroy(&This->handle_table);
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TRACE("Releasing target %p.\n", This->target);
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/* Release the render target and the WineD3D render target
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* (See IDirect3D7::CreateDevice for more comments on this)
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*/
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IDirectDrawSurface7_Release(&This->target->IDirectDrawSurface7_iface);
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/* Release the render target. */
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if (This->version != 1)
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IDirectDrawSurface7_Release(&This->target->IDirectDrawSurface7_iface);
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TRACE("Target release done\n");
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This->ddraw->d3ddevice = NULL;
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@ -329,28 +319,40 @@ IDirect3DDeviceImpl_7_Release(IDirect3DDevice7 *iface)
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return ref;
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}
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static ULONG WINAPI IDirect3DDeviceImpl_3_Release(IDirect3DDevice3 *iface)
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static ULONG WINAPI IDirect3DDeviceImpl_7_Release(IDirect3DDevice7 *iface)
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{
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IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice3(iface);
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IDirect3DDeviceImpl *device = impl_from_IDirect3DDevice7(iface);
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TRACE("iface %p.\n", iface);
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return IDirect3DDevice7_Release(&This->IDirect3DDevice7_iface);
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return IUnknown_Release(device->outer_unknown);
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}
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static ULONG WINAPI IDirect3DDeviceImpl_3_Release(IDirect3DDevice3 *iface)
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{
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IDirect3DDeviceImpl *device = impl_from_IDirect3DDevice3(iface);
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TRACE("iface %p.\n", iface);
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return IUnknown_Release(device->outer_unknown);
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}
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static ULONG WINAPI IDirect3DDeviceImpl_2_Release(IDirect3DDevice2 *iface)
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{
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IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice2(iface);
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IDirect3DDeviceImpl *device = impl_from_IDirect3DDevice2(iface);
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TRACE("iface %p.\n", iface);
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return IDirect3DDevice7_Release(&This->IDirect3DDevice7_iface);
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return IUnknown_Release(device->outer_unknown);
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}
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static ULONG WINAPI IDirect3DDeviceImpl_1_Release(IDirect3DDevice *iface)
|
||||
{
|
||||
IDirect3DDeviceImpl *This = impl_from_IDirect3DDevice(iface);
|
||||
IDirect3DDeviceImpl *device = impl_from_IDirect3DDevice(iface);
|
||||
|
||||
TRACE("iface %p.\n", iface);
|
||||
|
||||
return IDirect3DDevice7_Release(&This->IDirect3DDevice7_iface);
|
||||
return IUnknown_Release(device->outer_unknown);
|
||||
}
|
||||
|
||||
/*****************************************************************************
|
||||
|
@ -6898,6 +6900,13 @@ static const struct IDirect3DDeviceVtbl d3d_device1_vtbl =
|
|||
IDirect3DDeviceImpl_1_GetDirect3D
|
||||
};
|
||||
|
||||
static const struct IUnknownVtbl d3d_device_inner_vtbl =
|
||||
{
|
||||
d3d_device_inner_QueryInterface,
|
||||
d3d_device_inner_AddRef,
|
||||
d3d_device_inner_Release,
|
||||
};
|
||||
|
||||
IDirect3DDeviceImpl *unsafe_impl_from_IDirect3DDevice7(IDirect3DDevice7 *iface)
|
||||
{
|
||||
if (!iface) return NULL;
|
||||
|
@ -6959,7 +6968,7 @@ enum wined3d_depth_buffer_type IDirect3DDeviceImpl_UpdateDepthStencil(IDirect3DD
|
|||
}
|
||||
|
||||
static HRESULT d3d_device_init(IDirect3DDeviceImpl *device, struct ddraw *ddraw,
|
||||
struct ddraw_surface *target, UINT version)
|
||||
struct ddraw_surface *target, UINT version, IUnknown *outer_unknown)
|
||||
{
|
||||
static const D3DMATRIX ident =
|
||||
{
|
||||
|
@ -6978,8 +6987,15 @@ static HRESULT d3d_device_init(IDirect3DDeviceImpl *device, struct ddraw *ddraw,
|
|||
device->IDirect3DDevice3_iface.lpVtbl = &d3d_device3_vtbl;
|
||||
device->IDirect3DDevice2_iface.lpVtbl = &d3d_device2_vtbl;
|
||||
device->IDirect3DDevice_iface.lpVtbl = &d3d_device1_vtbl;
|
||||
device->IUnknown_inner.lpVtbl = &d3d_device_inner_vtbl;
|
||||
device->ref = 1;
|
||||
device->version = version;
|
||||
|
||||
if (outer_unknown)
|
||||
device->outer_unknown = outer_unknown;
|
||||
else
|
||||
device->outer_unknown = &device->IUnknown_inner;
|
||||
|
||||
device->ddraw = ddraw;
|
||||
device->target = target;
|
||||
list_init(&device->viewport_list);
|
||||
|
@ -7028,7 +7044,8 @@ static HRESULT d3d_device_init(IDirect3DDeviceImpl *device, struct ddraw *ddraw,
|
|||
*
|
||||
* In most cases, those surfaces are the same anyway, but this will simply
|
||||
* add another ref which is released when the device is destroyed. */
|
||||
IDirectDrawSurface7_AddRef(&target->IDirectDrawSurface7_iface);
|
||||
if (version != 1)
|
||||
IDirectDrawSurface7_AddRef(&target->IDirectDrawSurface7_iface);
|
||||
|
||||
ddraw->d3ddevice = device;
|
||||
|
||||
|
@ -7039,12 +7056,13 @@ static HRESULT d3d_device_init(IDirect3DDeviceImpl *device, struct ddraw *ddraw,
|
|||
}
|
||||
|
||||
HRESULT d3d_device_create(struct ddraw *ddraw, struct ddraw_surface *target,
|
||||
UINT version, IDirect3DDeviceImpl **device)
|
||||
UINT version, IDirect3DDeviceImpl **device, IUnknown *outer_unknown)
|
||||
{
|
||||
IDirect3DDeviceImpl *object;
|
||||
HRESULT hr;
|
||||
|
||||
TRACE("ddraw %p, target %p, version %u, device %p.\n", ddraw, target, version, device);
|
||||
TRACE("ddraw %p, target %p, version %u, device %p, outer_unknown %p.\n",
|
||||
ddraw, target, version, device, outer_unknown);
|
||||
|
||||
if (DefaultSurfaceType != WINED3D_SURFACE_TYPE_OPENGL)
|
||||
{
|
||||
|
@ -7067,7 +7085,7 @@ HRESULT d3d_device_create(struct ddraw *ddraw, struct ddraw_surface *target,
|
|||
return DDERR_OUTOFMEMORY;
|
||||
}
|
||||
|
||||
hr = d3d_device_init(object, ddraw, target, version);
|
||||
hr = d3d_device_init(object, ddraw, target, version, outer_unknown);
|
||||
if (FAILED(hr))
|
||||
{
|
||||
WARN("Failed to initialize device, hr %#x.\n", hr);
|
||||
|
|
|
@ -204,19 +204,23 @@ static HRESULT WINAPI ddraw_surface7_QueryInterface(IDirectDrawSurface7 *iface,
|
|||
|| IsEqualGUID(riid, &IID_IDirect3DHALDevice)
|
||||
|| IsEqualGUID(riid, &IID_IDirect3DRGBDevice))
|
||||
{
|
||||
IDirect3DDeviceImpl *device;
|
||||
HRESULT hr;
|
||||
|
||||
wined3d_mutex_lock();
|
||||
hr = d3d_device_create(This->ddraw, This, 1, &device);
|
||||
wined3d_mutex_unlock();
|
||||
if (FAILED(hr))
|
||||
if (!This->device1)
|
||||
{
|
||||
WARN("Failed to create device, hr %#x.\n", hr);
|
||||
return hr;
|
||||
HRESULT hr = d3d_device_create(This->ddraw, This, 1, &This->device1,
|
||||
(IUnknown *)&This->IDirectDrawSurface_iface);
|
||||
if (FAILED(hr))
|
||||
{
|
||||
This->device1 = NULL;
|
||||
wined3d_mutex_unlock();
|
||||
WARN("Failed to create device, hr %#x.\n", hr);
|
||||
return hr;
|
||||
}
|
||||
}
|
||||
wined3d_mutex_unlock();
|
||||
|
||||
*obj = &device->IDirect3DDevice_iface;
|
||||
IDirect3DDevice_AddRef(&This->device1->IDirect3DDevice_iface);
|
||||
*obj = &This->device1->IDirect3DDevice_iface;
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
|
@ -502,6 +506,8 @@ static void ddraw_surface_cleanup(struct ddraw_surface *surface)
|
|||
}
|
||||
}
|
||||
|
||||
if (surface->device1)
|
||||
IUnknown_Release(&surface->device1->IUnknown_inner);
|
||||
ifaceToRelease = surface->ifaceToRelease;
|
||||
|
||||
/* Destroy the root surface. */
|
||||
|
|
|
@ -3523,7 +3523,6 @@ static void FindDevice(void)
|
|||
hr = IDirectDrawSurface_QueryInterface(Surface1, &IID_IDirect3DHALDevice, (void **)&d3dhal);
|
||||
/* Currently Wine only supports the creation of one Direct3D device
|
||||
* for a given DirectDraw instance. */
|
||||
todo_wine
|
||||
ok(SUCCEEDED(hr) || broken(hr == DDERR_INVALIDPIXELFORMAT) /* XP/Win2003 Wow64 on VMware */,
|
||||
"Expected IDirectDrawSurface::QueryInterface to succeed, got 0x%08x\n", hr);
|
||||
|
||||
|
|
Loading…
Reference in New Issue