Henri Verbeet
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24f522c520
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d3dx9_36/tests: Avoid the non-portable NAN macro.
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2010-08-03 11:06:14 +02:00 |
Misha Koshelev
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cc1738ad3c
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d3dx9: Complete test for D3DXCreateSphere.
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2010-08-02 15:14:41 +02:00 |
Matteo Bruni
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1b3376982d
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d3dx9: Implement D3DXAssembleShaderFromFile.
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2010-07-29 17:48:20 +02:00 |
Matteo Bruni
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2a62616ac7
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d3dx9: Handle parent_data parameter of D3DXInclude.Open() function.
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2010-07-29 17:48:09 +02:00 |
Owen Rudge
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54f049a656
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d3dx9: Add basic implementation of D3DXFilterTexture, plus tests.
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2010-07-24 11:16:43 +02:00 |
Owen Rudge
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30d5e375e6
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d3dx9: Implement D3DXCreateTexture plus tests.
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2010-07-24 11:16:37 +02:00 |
Owen Rudge
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a9fe0ccbd2
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d3dx9/tests: Implement additional texture requirement tests.
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2010-07-24 11:16:24 +02:00 |
Owen Rudge
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b5c7675dd3
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d3dx9: Implement D3DXCheckTextureRequirements.
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2010-07-24 11:16:18 +02:00 |
Owen Rudge
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79690ab1ea
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d3dx9/tests: Add beginning of general tests for texture functions.
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2010-07-22 16:27:52 +02:00 |
Matteo Bruni
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d567a030ec
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d3dx9: Shader assembler <= ps_1_3 support.
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2010-07-22 10:11:14 +02:00 |
Matteo Bruni
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383a7fe3b1
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d3dx9: Fix dst register handling in ps_1_4.
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2010-07-22 10:10:53 +02:00 |
Alexandre Julliard
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b86d515ed6
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dlls: Remove explicit imports of kernel32 and ntdll.
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2010-07-21 17:38:36 +02:00 |
Matteo Bruni
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bfa3999284
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d3dx9: Shader assembler ps_1_4 support.
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2010-07-20 16:29:45 +02:00 |
Misha Koshelev
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242b4f3fe8
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d3dx9: Add stub and basic test for D3DXCreateSphere.
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2010-07-19 15:47:28 +02:00 |
Matteo Bruni
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c2b0f200fa
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d3dx9: Check dcl input instruction syntax against shader version.
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2010-07-19 15:10:16 +02:00 |
David Adam
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4771ee2c5f
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d3dx9_36/test: Fix a copy/paste typo.
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2010-07-09 09:52:15 +02:00 |
Misha Koshelev
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cd72aef038
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d3dx9: Test penultimate declaration element in D3DXDeclaratorFromFVFTest.
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2010-07-07 17:38:15 +02:00 |
Francois Gouget
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7649c75b40
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Assorted typo and spelling fixes.
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2010-06-24 10:37:05 +02:00 |
Matteo Bruni
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5a5844d458
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d3dx9: Disallow sampler declarations where not supported.
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2010-06-10 17:17:57 +02:00 |
Matteo Bruni
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a74978dfef
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d3dx9: Check register type in dcl input instruction.
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2010-06-10 17:17:57 +02:00 |
Matteo Bruni
|
5bb403ceb2
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d3dx9: Allow sampler declaration without sampler type.
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2010-06-10 17:17:57 +02:00 |
Matteo Bruni
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2fa119f765
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d3dx9: Accept texture coordinate registers in dcl instruction.
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2010-06-09 20:20:58 +02:00 |
Matteo Bruni
|
00951f84ed
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d3dx9: Support ps_2_0-style dcl instruction in the shader assembler.
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2010-06-09 20:20:58 +02:00 |
Matteo Bruni
|
8094c5563e
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d3dx9: Allow D3DXAssembleShader calls with NULL parameters.
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2010-06-07 13:52:39 +02:00 |
Matteo Bruni
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25d4fe6817
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d3dx9: Allow modifiers on the ps dcl sampler instruction.
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2010-05-31 16:43:49 +02:00 |
Matteo Bruni
|
7de630ef2f
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d3dx9: Allow modifiers on the ps dcl input instruction.
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2010-05-31 16:43:46 +02:00 |
Matteo Bruni
|
913278c5cb
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d3dx9: Shader assembler vs_1_0 and vs_1_1 support.
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2010-05-27 14:46:42 +02:00 |
Matteo Bruni
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084d5f1f6c
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d3dx9: Stricter checks for relative addressing in the shader assembler.
|
2010-05-25 12:13:24 +02:00 |
Matteo Bruni
|
5786d3a0c7
|
d3dx9: Shader assembler ps_2_x support.
|
2010-05-21 18:58:05 +02:00 |
Matteo Bruni
|
ce3e846f3b
|
d3dx9: Add some more tests on register number checking.
|
2010-05-21 18:58:05 +02:00 |
Matteo Bruni
|
5050f7c8d2
|
d3dx9: Shader assembler vs_2_x support.
|
2010-05-21 18:58:05 +02:00 |
Matteo Bruni
|
961db7964d
|
d3dx9: Check for oCx register number.
|
2010-05-21 18:58:04 +02:00 |
Matteo Bruni
|
1d3f462fef
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d3dx9: Add missing texkill instruction parsing.
|
2010-05-21 18:58:04 +02:00 |
Matteo Bruni
|
5cc00e82b6
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d3dx9: Shader assembler ps_3_0 support.
|
2010-05-19 16:58:00 +02:00 |
Matteo Bruni
|
c1f7faca45
|
d3dx9: Add some version-specific checks in the shader assembler.
|
2010-05-18 18:42:09 +02:00 |
Matteo Bruni
|
dc1fa014ac
|
d3dx9: Add DEF instruction support in the shader assembler.
|
2010-05-17 12:42:32 +02:00 |
Matteo Bruni
|
745b5fe8f1
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d3dx9: Add sampler dcl instruction support to the shader assembler.
|
2010-05-13 19:44:13 +02:00 |
Matteo Bruni
|
efec8bb361
|
d3dx9: Complete output dcl instruction support.
|
2010-05-13 19:44:01 +02:00 |
Matteo Bruni
|
b627d13ea8
|
d3dx9: Add output dcl instruction partial support to the shader assembler.
|
2010-05-13 19:43:55 +02:00 |
Gerald Pfeifer
|
c45c226de4
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d3dx9_36/tests: Remove variable scaling which is not really used from D3DXMatrixTest.
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2010-05-10 10:17:14 +02:00 |
Matteo Bruni
|
fb3ee6e0a6
|
d3dx9: Support some more vs_3_0 instructions in the shader assembler.
|
2010-05-06 14:45:16 +02:00 |
Matteo Bruni
|
399bde576e
|
d3dx9: Add relative addressing support to the shader assembler.
|
2010-05-06 14:45:06 +02:00 |
Matteo Bruni
|
ce3c1dfcb6
|
d3dx9: Add source register modifiers (sm 2+) support to the shader assembler.
|
2010-04-28 15:04:40 -05:00 |
Matteo Bruni
|
9019267bfa
|
d3dx9: Add swizzle and writemask support to the shader assembler.
|
2010-04-28 15:04:40 -05:00 |
Gerald Pfeifer
|
d30629ff74
|
d3dx9_36: Remove variable nul which is not really used from D3DXVector4Test.
|
2010-04-26 07:02:11 -05:00 |
Tony Wasserka
|
7746136f9a
|
d3dx9: Add tests for D3DXDeclaratorFromFVF.
|
2010-04-20 18:13:56 +02:00 |
Christian Costa
|
d862b40aeb
|
d3dx9_36: Check wnd just after CreateWindow. Remove useless wnd check before calling DestroyWindow.
|
2010-04-15 14:21:07 +02:00 |
Christian Costa
|
79b8de1263
|
d3dx9_36/tests: Move surface tests into surface.c.
|
2010-04-14 18:00:48 +02:00 |
Christian Costa
|
3a98a6295a
|
d3dx9_36: Implement D3DXGetImageInfoFromFileInMemory using WindowsCodecs (based on work from Tony Wasserka).
|
2010-04-09 11:42:10 +02:00 |
Christian Costa
|
cf2315bd52
|
d3dx9_36: Implement D3DXCreateLine and add stubbed interface for ID3DXLine + tests.
|
2010-04-02 10:45:22 +02:00 |