Zebediah Figura
5ce7adaace
d3d11: Implement constant buffer offsetting for OpenGL.
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Based on a patch by Kimmo Myllyvirta.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=45198
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-19 12:21:52 +02:00
Zebediah Figura
befaf4d612
wined3d: Set an array of rendertarget views as a single CS operation.
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-19 12:21:47 +02:00
Zebediah Figura
1124edd281
d3d11: Fail OMSetRenderTargets() if any of the views have the wrong binding flags.
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-19 12:21:44 +02:00
Zebediah Figura
086212ba57
wined3d: Set an arary of stream sources as a single CS operation.
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-19 12:21:39 +02:00
Zebediah Figura
460eabd922
d3d11: Fail IASetVertexBuffers() if any of the offsets are unaligned.
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-19 12:21:34 +02:00
Zebediah Figura
5d588eaa4f
wined3d: Set both the stream source and frequency for a given index as a single CS operation.
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-19 12:21:27 +02:00
Zebediah Figura
96da563f0d
wined3d: Set the entire stream output state as a single CS operation.
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-19 12:21:13 +02:00
Zebediah Figura
393ea20679
wined3d: Set an array of UAVs as a single CS operation.
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-07 18:14:38 +02:00
Zebediah Figura
9fdc3fd8bb
wined3d: Introduce a wined3d_bound_range() helper.
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-07 18:14:35 +02:00
Zebediah Figura
34a9d3e40f
wined3d: Set an array of samplers as a single CS operation.
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-06 16:06:14 +02:00
Zebediah Figura
7698b9e25a
wined3d: Set an array of shader resource views as a single CS operation.
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-06 16:06:11 +02:00
Zebediah Figura
e6bbf6ee91
wined3d: Set an array of constant buffers as a single CS operation.
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-06 16:06:07 +02:00
Zebediah Figura
a68cdf4a41
wined3d: Pass a wined3d_cs pointer to wined3d_not_from_cs().
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This partially reverts 6a9752bf5e
.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-06 16:06:03 +02:00
Zebediah Figura
f2fe987907
wined3d: Factor out most of the execute_command_list callback to a common function.
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-06 16:06:01 +02:00
Zebediah Figura
6a9752bf5e
wined3d: No longer queue WINED3D_CS_QUEUE_MAP operations through wined3d_device_context_ops.
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-01 22:34:31 +02:00
Zebediah Figura
65e31e4508
wined3d: Use context->ops->prepare_upload_bo() in wined3d_device_context_map() if possible.
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This has the notable effect of implementing maps on deferred contexts.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-01 22:34:31 +02:00
Zebediah Figura
cf55fc493c
wined3d: Introduce a prepare_upload_bo device context operation and use it to upload sub-resource data.
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-01 22:34:31 +02:00
Henri Verbeet
107fa122cc
wined3d: Only set valid transform states in wined3d_device_context_set_state().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-01 22:34:31 +02:00
Henri Verbeet
87ed274d98
wined3d: Only set valid render states in wined3d_device_context_set_state().
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Somewhat similar to commit 0170bb0e54
,
setting invalid render states ends up invalidating invalid state IDs.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-01 22:34:31 +02:00
Zebediah Figura
08c96a4888
wined3d: Move box validation to wined3d_device_context_map().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-06-28 19:43:28 +02:00
Zebediah Figura
2e06677570
wined3d: Pass a wined3d_resource and sub-resource index to wined3d_texture_check_box_dimensions().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-06-28 19:43:28 +02:00
Zebediah Figura
61024aa12f
wined3d: Return the map pitch in wined3d_device_context_map().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-06-25 22:48:47 +02:00
Zebediah Figura
236afee0da
wined3d: Always pass a non-NULL box to context->ops->map().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-06-25 22:48:47 +02:00
Zebediah Figura
e275504859
wined3d: Use a wined3d_resource operation to retrieve the resource dimensions in wined3d_device_context_update_sub_resource().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-06-25 22:48:47 +02:00
Henri Verbeet
81fc2e6ab6
d3d11: Implement d3d11_device_context_ClearUnorderedAccessViewFloat().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-06-07 21:24:29 +02:00
Zebediah Figura
d0052d9127
d3d11: Implement ID3D11DeviceContext::ExecuteCommandList().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-27 21:25:29 +02:00
Zebediah Figura
97d3ea26b9
d3d11: Implement ID3D11DeviceContext::ClearState() using a single CS op.
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Specifically, tweak and make use of the already existing
WINED3D_CS_OP_RESET_STATE.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-27 21:25:17 +02:00
Zebediah Figura
57fc75b3ef
wined3d: Check for SRV/RTV binding conflicts per wined3d_state.
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-24 22:38:46 +02:00
Zebediah Figura
caa039466b
wined3d: Remove no longer used wined3d_device functions.
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-20 21:48:57 +02:00
Zebediah Figura
ac7a67fa7f
wined3d: Use wined3d_device_context functions internally where possible.
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-20 21:48:57 +02:00
Zebediah Figura
b069e48c13
wined3d: Pass a wined3d_device_context to wined3d_device_set_state().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-17 18:49:10 +02:00
Zebediah Figura
308dd8bd32
wined3d: Pass a wined3d_device_context to wined3d_device_set_render_state().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-17 18:49:10 +02:00
Zebediah Figura
1d578e367d
wined3d: Pass a wined3d_device_context to wined3d_device_set_light().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-17 18:49:10 +02:00
Zebediah Figura
adb45b0ad8
wined3d: Pass a wined3d_device_context to wined3d_cs_emit_set_light().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-14 20:56:02 +02:00
Zebediah Figura
692a3128b4
wined3d: Pass a wined3d_device_context to wined3d_cs_emit_set_light_enable().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-14 20:56:02 +02:00
Zebediah Figura
7da27fc327
wined3d: Pass a wined3d_device_context to wined3d_cs_emit_set_material().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-14 20:56:02 +02:00
Zebediah Figura
30501be16d
wined3d: Pass a wined3d_device_context to wined3d_cs_emit_set_clip_plane().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-14 20:56:02 +02:00
Zebediah Figura
6f9e338599
wined3d: Pass a wined3d_device_context to wined3d_cs_emit_set_transform().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-14 20:56:02 +02:00
Zebediah Figura
29e1fcdac7
wined3d: Pass a wined3d_device_context to wined3d_cs_emit_set_sampler_state().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-12 20:33:26 +02:00
Zebediah Figura
026a082daf
wined3d: Pass a wined3d_device_context to wined3d_cs_emit_set_texture_state().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-12 20:33:23 +02:00
Zebediah Figura
8853b1007e
wined3d: Pass a wined3d_device_context to wined3d_cs_emit_set_texture().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-12 20:33:21 +02:00
Zebediah Figura
f3b11720ea
wined3d: Pass a wined3d_device_context to wined3d_cs_push_constants().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-12 20:33:19 +02:00
Zebediah Figura
51dc6dc614
wined3d: Pass a wined3d_device_context to wined3d_cs_emit_set_feature_level().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-12 20:33:16 +02:00
Zebediah Figura
a02a4614bd
wined3d: Use the correct device context ops in wined3d_device_context_issue_query().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-11 18:30:50 +02:00
Zebediah Figura
d5b42009cd
wined3d: Update resources through wined3d_device_context_ops.
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-06 18:53:48 +02:00
Zebediah Figura
574b715255
wined3d: Modify the query state in wined3d_cs_issue_query().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-06 18:53:48 +02:00
Zebediah Figura
3f3caa3380
wined3d: Wait for the resource to become idle in wined3d_cs_map().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-06 18:53:48 +02:00
Henri Verbeet
6eaf494fac
wined3d: Implement Vulkan NULL 1D array image shader resource view descriptors.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-05 21:52:23 +02:00
Zebediah Figura
2b924c7f41
wined3d: No longer export wined3d_device_set_render_state().
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-05-05 21:52:22 +02:00
Henri Verbeet
ca03802a45
wined3d: Only read "*rect_count" when "rects" is non-NULL in wined3d_device_context_get_scissor_rects() (Valgrind).
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When "rects" is NULL, "*rect_count" is potentially uninitialised. That's
fairly benign because the resulting "count" value is inconsequential in that
case, but it's also unnecessary, and easy to avoid.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-29 23:37:46 +02:00