wined3d: Return the map pitch in wined3d_device_context_map().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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61024aa12f
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@ -862,8 +862,14 @@ static HRESULT buffer_resource_sub_resource_get_desc(struct wined3d_resource *re
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return S_OK;
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}
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static void buffer_resource_sub_resource_get_map_pitch(struct wined3d_resource *resource,
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unsigned int sub_resource_idx, unsigned int *row_pitch, unsigned int *slice_pitch)
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{
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*row_pitch = *slice_pitch = resource->size;
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}
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static HRESULT buffer_resource_sub_resource_map(struct wined3d_resource *resource, unsigned int sub_resource_idx,
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struct wined3d_map_desc *map_desc, const struct wined3d_box *box, uint32_t flags)
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void **map_ptr, const struct wined3d_box *box, uint32_t flags)
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{
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struct wined3d_buffer *buffer = buffer_from_resource(resource);
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struct wined3d_device *device = resource->device;
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@ -872,14 +878,12 @@ static HRESULT buffer_resource_sub_resource_map(struct wined3d_resource *resourc
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uint8_t *base;
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LONG count;
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TRACE("resource %p, sub_resource_idx %u, map_desc %p, box %s, flags %#x.\n",
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resource, sub_resource_idx, map_desc, debug_box(box), flags);
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TRACE("resource %p, sub_resource_idx %u, map_ptr %p, box %s, flags %#x.\n",
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resource, sub_resource_idx, map_ptr, debug_box(box), flags);
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offset = box->left;
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size = box->right - box->left;
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map_desc->row_pitch = map_desc->slice_pitch = resource->size;
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count = ++resource->map_count;
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if (buffer->buffer_object)
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@ -965,9 +969,9 @@ static HRESULT buffer_resource_sub_resource_map(struct wined3d_resource *resourc
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}
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base = buffer->map_ptr ? buffer->map_ptr : resource->heap_memory;
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map_desc->data = base + offset;
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*map_ptr = base + offset;
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TRACE("Returning memory at %p (base %p, offset %u).\n", map_desc->data, base, offset);
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TRACE("Returning memory at %p (base %p, offset %u).\n", *map_ptr, base, offset);
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return WINED3D_OK;
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}
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@ -1115,6 +1119,7 @@ static const struct wined3d_resource_ops buffer_resource_ops =
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buffer_resource_preload,
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buffer_resource_unload,
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buffer_resource_sub_resource_get_desc,
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buffer_resource_sub_resource_get_map_pitch,
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buffer_resource_sub_resource_map,
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buffer_resource_sub_resource_unmap,
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};
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@ -455,7 +455,7 @@ struct wined3d_cs_map
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enum wined3d_cs_op opcode;
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struct wined3d_resource *resource;
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unsigned int sub_resource_idx;
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struct wined3d_map_desc *map_desc;
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void **map_ptr;
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const struct wined3d_box *box;
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DWORD flags;
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HRESULT *hr;
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@ -2402,12 +2402,11 @@ static void wined3d_cs_exec_map(struct wined3d_cs *cs, const void *data)
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struct wined3d_resource *resource = op->resource;
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*op->hr = resource->resource_ops->resource_sub_resource_map(resource,
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op->sub_resource_idx, op->map_desc, op->box, op->flags);
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op->sub_resource_idx, op->map_ptr, op->box, op->flags);
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}
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static HRESULT wined3d_cs_map(struct wined3d_device_context *context, struct wined3d_resource *resource,
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unsigned int sub_resource_idx, struct wined3d_map_desc *map_desc, const struct wined3d_box *box,
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unsigned int flags)
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unsigned int sub_resource_idx, void **map_ptr, const struct wined3d_box *box, unsigned int flags)
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{
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struct wined3d_cs *cs = wined3d_cs_from_context(context);
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struct wined3d_cs_map *op;
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@ -2423,7 +2422,7 @@ static HRESULT wined3d_cs_map(struct wined3d_device_context *context, struct win
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op->opcode = WINED3D_CS_OP_MAP;
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op->resource = resource;
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op->sub_resource_idx = sub_resource_idx;
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op->map_desc = map_desc;
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op->map_ptr = map_ptr;
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op->box = box;
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op->flags = flags;
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op->hr = &hr;
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@ -3357,12 +3356,11 @@ static void wined3d_deferred_context_push_constants(struct wined3d_device_contex
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FIXME("context %p, p %#x, start_idx %u, count %u, constants %p, stub!\n", context, p, start_idx, count, constants);
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}
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static HRESULT wined3d_deferred_context_map(struct wined3d_device_context *context,
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struct wined3d_resource *resource, unsigned int sub_resource_idx,
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struct wined3d_map_desc *map_desc, const struct wined3d_box *box, unsigned int flags)
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static HRESULT wined3d_deferred_context_map(struct wined3d_device_context *context, struct wined3d_resource *resource,
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unsigned int sub_resource_idx, void **map_ptr, const struct wined3d_box *box, unsigned int flags)
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{
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FIXME("context %p, resource %p, sub_resource_idx %u, map_desc %p, box %p, flags %#x, stub!\n",
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context, resource, sub_resource_idx, map_desc, box, flags);
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FIXME("context %p, resource %p, sub_resource_idx %u, map_ptr %p, box %p, flags %#x, stub!\n",
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context, resource, sub_resource_idx, map_ptr, box, flags);
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return E_NOTIMPL;
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}
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@ -4836,6 +4836,7 @@ HRESULT CDECL wined3d_device_context_map(struct wined3d_device_context *context,
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{
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struct wined3d_sub_resource_desc desc;
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struct wined3d_box b;
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HRESULT hr;
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TRACE("context %p, resource %p, sub_resource_idx %u, map_desc %p, box %s, flags %#x.\n",
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context, resource, sub_resource_idx, map_desc, debug_box(box), flags);
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@ -4869,7 +4870,10 @@ HRESULT CDECL wined3d_device_context_map(struct wined3d_device_context *context,
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box = &b;
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}
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return context->ops->map(context, resource, sub_resource_idx, map_desc, box, flags);
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if (SUCCEEDED(hr = context->ops->map(context, resource, sub_resource_idx, &map_desc->data, box, flags)))
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wined3d_resource_get_sub_resource_map_pitch(resource, sub_resource_idx,
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&map_desc->row_pitch, &map_desc->slice_pitch);
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return hr;
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}
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HRESULT CDECL wined3d_device_context_unmap(struct wined3d_device_context *context,
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@ -3514,13 +3514,31 @@ static HRESULT texture_resource_sub_resource_get_desc(struct wined3d_resource *r
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return wined3d_texture_get_sub_resource_desc(texture, sub_resource_idx, desc);
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}
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static void texture_resource_sub_resource_get_map_pitch(struct wined3d_resource *resource,
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unsigned int sub_resource_idx, unsigned int *row_pitch, unsigned int *slice_pitch)
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{
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const struct wined3d_texture *texture = texture_from_resource(resource);
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unsigned int level = sub_resource_idx % texture->level_count;
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if (resource->format_flags & WINED3DFMT_FLAG_BROKEN_PITCH)
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{
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*row_pitch = wined3d_texture_get_level_width(texture, level) * resource->format->byte_count;
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*slice_pitch = wined3d_texture_get_level_height(texture, level) * (*row_pitch);
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}
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else
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{
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wined3d_texture_get_pitch(texture, level, row_pitch, slice_pitch);
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}
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}
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static HRESULT texture_resource_sub_resource_map(struct wined3d_resource *resource, unsigned int sub_resource_idx,
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struct wined3d_map_desc *map_desc, const struct wined3d_box *box, DWORD flags)
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void **map_ptr, const struct wined3d_box *box, DWORD flags)
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{
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const struct wined3d_format *format = resource->format;
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struct wined3d_texture_sub_resource *sub_resource;
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struct wined3d_device *device = resource->device;
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unsigned int fmt_flags = resource->format_flags;
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unsigned int row_pitch, slice_pitch;
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struct wined3d_context *context;
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struct wined3d_texture *texture;
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struct wined3d_bo_address data;
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@ -3528,8 +3546,8 @@ static HRESULT texture_resource_sub_resource_map(struct wined3d_resource *resour
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BYTE *base_memory;
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BOOL ret;
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TRACE("resource %p, sub_resource_idx %u, map_desc %p, box %s, flags %#x.\n",
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resource, sub_resource_idx, map_desc, debug_box(box), flags);
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TRACE("resource %p, sub_resource_idx %u, map_ptr %p, box %s, flags %#x.\n",
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resource, sub_resource_idx, map_ptr, debug_box(box), flags);
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texture = texture_from_resource(resource);
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sub_resource = wined3d_texture_get_sub_resource(texture, sub_resource_idx);
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@ -3594,30 +3612,22 @@ static HRESULT texture_resource_sub_resource_map(struct wined3d_resource *resour
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context_release(context);
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if (fmt_flags & WINED3DFMT_FLAG_BROKEN_PITCH)
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{
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map_desc->row_pitch = wined3d_texture_get_level_width(texture, texture_level) * format->byte_count;
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map_desc->slice_pitch = wined3d_texture_get_level_height(texture, texture_level) * map_desc->row_pitch;
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}
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else
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{
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wined3d_texture_get_pitch(texture, texture_level, &map_desc->row_pitch, &map_desc->slice_pitch);
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}
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texture_resource_sub_resource_get_map_pitch(resource, sub_resource_idx, &row_pitch, &slice_pitch);
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if ((fmt_flags & (WINED3DFMT_FLAG_BLOCKS | WINED3DFMT_FLAG_BROKEN_PITCH)) == WINED3DFMT_FLAG_BLOCKS)
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{
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/* Compressed textures are block based, so calculate the offset of
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* the block that contains the top-left pixel of the mapped box. */
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map_desc->data = base_memory
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+ (box->front * map_desc->slice_pitch)
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+ ((box->top / format->block_height) * map_desc->row_pitch)
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*map_ptr = base_memory
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+ (box->front * slice_pitch)
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+ ((box->top / format->block_height) * row_pitch)
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+ ((box->left / format->block_width) * format->block_byte_count);
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}
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else
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{
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map_desc->data = base_memory
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+ (box->front * map_desc->slice_pitch)
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+ (box->top * map_desc->row_pitch)
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*map_ptr = base_memory
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+ (box->front * slice_pitch)
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+ (box->top * row_pitch)
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+ (box->left * format->byte_count);
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}
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@ -3632,8 +3642,7 @@ static HRESULT texture_resource_sub_resource_map(struct wined3d_resource *resour
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++resource->map_count;
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++sub_resource->map_count;
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TRACE("Returning memory %p, row pitch %u, slice pitch %u.\n",
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map_desc->data, map_desc->row_pitch, map_desc->slice_pitch);
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TRACE("Returning memory %p.\n", *map_ptr);
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return WINED3D_OK;
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}
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@ -3690,6 +3699,7 @@ static const struct wined3d_resource_ops texture_resource_ops =
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texture_resource_preload,
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texture_resource_unload,
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texture_resource_sub_resource_get_desc,
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texture_resource_sub_resource_get_map_pitch,
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texture_resource_sub_resource_map,
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texture_resource_sub_resource_unmap,
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};
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@ -4052,8 +4052,10 @@ struct wined3d_resource_ops
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void (*resource_unload)(struct wined3d_resource *resource);
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HRESULT (*resource_sub_resource_get_desc)(struct wined3d_resource *resource,
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unsigned int sub_resource_idx, struct wined3d_sub_resource_desc *desc);
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void (*resource_sub_resource_get_map_pitch)(struct wined3d_resource *resource,
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unsigned int sub_resource_idx, unsigned int *row_pitch, unsigned int *slice_pitch);
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HRESULT (*resource_sub_resource_map)(struct wined3d_resource *resource, unsigned int sub_resource_idx,
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struct wined3d_map_desc *map_desc, const struct wined3d_box *box, DWORD flags);
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void **map_ptr, const struct wined3d_box *box, DWORD flags);
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HRESULT (*resource_sub_resource_unmap)(struct wined3d_resource *resource, unsigned int sub_resource_idx);
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};
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@ -4118,6 +4120,12 @@ static inline HRESULT wined3d_resource_get_sub_resource_desc(struct wined3d_reso
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return resource->resource_ops->resource_sub_resource_get_desc(resource, sub_resource_idx, desc);
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}
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static inline void wined3d_resource_get_sub_resource_map_pitch(struct wined3d_resource *resource,
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unsigned int sub_resource_idx, unsigned int *row_pitch, unsigned int *slice_pitch)
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{
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resource->resource_ops->resource_sub_resource_get_map_pitch(resource, sub_resource_idx, row_pitch, slice_pitch);
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}
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void resource_cleanup(struct wined3d_resource *resource) DECLSPEC_HIDDEN;
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HRESULT resource_init(struct wined3d_resource *resource, struct wined3d_device *device,
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enum wined3d_resource_type type, const struct wined3d_format *format,
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@ -4693,8 +4701,7 @@ struct wined3d_device_context_ops
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void (*push_constants)(struct wined3d_device_context *context, enum wined3d_push_constants p,
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unsigned int start_idx, unsigned int count, const void *constants);
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HRESULT (*map)(struct wined3d_device_context *context, struct wined3d_resource *resource,
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unsigned int sub_resource_idx, struct wined3d_map_desc *map_desc, const struct wined3d_box *box,
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unsigned int flags);
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unsigned int sub_resource_idx, void **map_ptr, const struct wined3d_box *box, unsigned int flags);
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HRESULT (*unmap)(struct wined3d_device_context *context, struct wined3d_resource *resource,
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unsigned int sub_resource_idx);
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void (*update_sub_resource)(struct wined3d_device_context *context, struct wined3d_resource *resource,
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