wined3d: No longer export wined3d_device_set_render_state().
Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -1650,11 +1650,9 @@ struct wined3d_rasterizer_state * CDECL wined3d_device_context_get_rasterizer_st
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return context->state->rasterizer_state;
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}
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void CDECL wined3d_device_set_render_state(struct wined3d_device *device,
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static void wined3d_device_set_render_state(struct wined3d_device *device,
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enum wined3d_render_state state, DWORD value)
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{
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TRACE("device %p, state %s (%#x), value %#x.\n", device, debug_d3drenderstate(state), state, value);
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if (state > WINEHIGHEST_RENDER_STATE)
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{
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WARN("Unhandled render state %#x.\n", state);
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@ -126,7 +126,6 @@
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@ cdecl wined3d_device_set_ps_resource_view(ptr long ptr)
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@ cdecl wined3d_device_set_ps_sampler(ptr long ptr)
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@ cdecl wined3d_device_set_rasterizer_state(ptr ptr)
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@ cdecl wined3d_device_set_render_state(ptr long long)
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@ cdecl wined3d_device_set_rendertarget_view(ptr long ptr long)
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@ cdecl wined3d_device_set_scissor_rects(ptr long ptr)
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@ cdecl wined3d_device_set_software_vertex_processing(ptr long)
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@ -2484,8 +2484,6 @@ void __cdecl wined3d_device_set_ps_resource_view(struct wined3d_device *device,
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void __cdecl wined3d_device_set_ps_sampler(struct wined3d_device *device, UINT idx, struct wined3d_sampler *sampler);
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void __cdecl wined3d_device_set_rasterizer_state(struct wined3d_device *device,
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struct wined3d_rasterizer_state *rasterizer_state);
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void __cdecl wined3d_device_set_render_state(struct wined3d_device *device,
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enum wined3d_render_state state, DWORD value);
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HRESULT __cdecl wined3d_device_set_rendertarget_view(struct wined3d_device *device,
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unsigned int view_idx, struct wined3d_rendertarget_view *view, BOOL set_viewport);
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void __cdecl wined3d_device_set_scissor_rects(struct wined3d_device *device,
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