Jan Sikorski
08c9b7c9ce
d3d9: Don't grab wined3d lock for wined3d incref/decref functions.
...
Signed-off-by: Jan Sikorski <jsikorski@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-11-01 20:46:21 +01:00
Zebediah Figura
1124edd281
d3d11: Fail OMSetRenderTargets() if any of the views have the wrong binding flags.
...
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-19 12:21:44 +02:00
Zebediah Figura
9fdc3fd8bb
wined3d: Introduce a wined3d_bound_range() helper.
...
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-07 18:14:35 +02:00
Zebediah Figura
ea5041c68a
wined3d: Pass a wined3d_device_context to wined3d_device_set_primitive_type().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-21 21:20:55 +02:00
Zebediah Figura
a313daea70
wined3d: Pass a wined3d_device_context to wined3d_device_get_depth_stencil_view().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-20 22:57:10 +02:00
Zebediah Figura
40e1072117
wined3d: Pass a wined3d_device_context to wined3d_device_get_rendertarget_view().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-20 22:57:10 +02:00
Zebediah Figura
9a8c5259bb
wined3d: Pass a wined3d_device_context to wined3d_device_get_scissor_rects().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-16 22:39:46 +02:00
Zebediah Figura
cdcc2ade6e
wined3d: Pass a wined3d_device_context to wined3d_device_get_viewports().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-16 22:39:46 +02:00
Zebediah Figura
fbd1e2eb6b
wined3d: Pass a wined3d_device_context to wined3d_device_clear_rendertarget_view().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-08 18:51:29 +02:00
Zebediah Figura
5c7057d229
wined3d: Pass a wined3d_device_context to wined3d_device_resolve_sub_resource().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-07 15:48:43 +02:00
Zebediah Figura
86dcbadffb
wined3d: Pass a wined3d_device_context to wined3d_texture_blt().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-07 15:48:35 +02:00
Zebediah Figura
8c4061a778
wined3d: Pass a wined3d_device_context to wined3d_device_copy_sub_resource_region().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-07 15:48:31 +02:00
Zebediah Figura
a1ae5f1eca
d3d9: Use wined3d_device_context methods.
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-06 22:46:12 +02:00
Zebediah Figura
1c810a64b7
wined3d: Check for a valid index buffer in d3d[89]_device_DrawIndexedPrimitive().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-01 18:18:31 +02:00
Zebediah Figura
7c62e6b169
d3d9: Use device->stateblock_state to check for a valid vertex declaration.
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-30 21:23:41 +02:00
Piotr Caban
ff1a4e0624
d3d9: Lock wined3d mutex in d3d9_device_CreateTexture().
...
Signed-off-by: Piotr Caban <piotr@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-09-15 21:43:45 +02:00
Rémi Bernon
b2fed1c70b
d3d9: Use WINED3D_SWAPCHAIN_RESTORE_WINDOW_STATE if extended.
...
Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-07-07 21:18:17 +02:00
Gabriel Ivăncescu
7c0e2a0ca6
wined3d: Don't change the swapchain window z-order if no window changes were requested.
...
Based on a patch by Rémi Bernon.
Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-07-07 21:18:05 +02:00
Paul Gofman
cfeefc6b94
wined3d: Set user memory separately for texture sub resources.
...
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=43232
Signed-off-by: Paul Gofman <pgofman@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-17 18:35:07 +02:00
Zhiyi Zhang
d3e088cc00
wined3d: Specify a wined3d output for swapchain creation.
...
As tests showed, DirectDraw, Direct3D 8 and 9 always use the adapter
specified in the device creation parameters regardless of the device
window position when creating a swapchain. Whereas DXGI uses the device
window position to determine which DXGI output to use.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-05-13 22:07:32 +02:00
Chip Davis
ee6b083173
d3d9: Remove an unneeded conversion.
...
That parameter is already the correct type.
Signed-off-by: Chip Davis <cdavis@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-08 21:01:18 +02:00
Chip Davis
31d9d0f7f3
d3d9: Explicitly cast FourCC formats in d3dformat_from_wined3dformat() and wined3dformat_from_d3dformat().
...
Signed-off-by: Chip Davis <cdavis@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-06 21:21:42 +02:00
Henri Verbeet
4984221976
d3d9: Introduce a helper to convert d3d9 primitive types to wined3d types.
...
Signed-off-by: Chip Davis <cdavis@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-02 12:57:41 +02:00
Henri Verbeet
91a8266987
d3d9: Introduce a helper to convert d3d9 sampler states to wined3d states.
...
Signed-off-by: Chip Davis <cdavis@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-02 12:57:39 +02:00
Henri Verbeet
705de1ea00
d3d9: Introduce a helper to convert d3d9 render states to wined3d states.
...
Signed-off-by: Chip Davis <cdavis@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-02 12:57:35 +02:00
Henri Verbeet
4393d284fd
d3d9: Introduce a helper to convert d3d9 transform states to wined3d states.
...
Signed-off-by: Chip Davis <cdavis@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-02 12:57:32 +02:00
Henri Verbeet
1690009673
d3d9: Introduce a helper to convert d3d9 texture filter types to wined3d types.
...
Signed-off-by: Chip Davis <cdavis@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-02 12:57:29 +02:00
Henri Verbeet
fb408f1662
d3d9: Introduce a helper to convert d3d9 device types to wined3d types.
...
Signed-off-by: Chip Davis <cdavis@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-02 12:57:25 +02:00
Henri Verbeet
4997657116
d3d9: Introduce helpers to convert between d3d9 and wined3d scanline ordering types.
...
Signed-off-by: Chip Davis <cdavis@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-02 12:57:19 +02:00
Chip Davis
5b70e3321a
d3d9: Introduce helpers to convert between d3d9 and wined3d multisample types.
...
Signed-off-by: Chip Davis <cdavis@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-02 12:57:17 +02:00
Zhiyi Zhang
49bf4a8707
wined3d: Move cursor size check against display mode out of wined3d_device_set_cursor_properties().
...
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-31 17:24:16 +02:00
Zhiyi Zhang
669cac9852
d3d9: Report d3d9 adapter ordinal in d3d9_device_GetCreationParameters().
...
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-23 21:30:29 +01:00
Zhiyi Zhang
2c39a955f4
d3d9: Report d3d9 adapter group information in device caps.
...
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-19 20:25:01 +01:00
Matteo Bruni
038b561b10
wined3d: Get rid of the vertex sampler offset.
...
Do the offsetting in d3d9 instead.
Notice that this also fixes vertex sampler handling in
wined3d_stateblock_apply(), since it was using the adjusted "stage" to index
the sampler_states[] array. (Coverity)
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-16 21:37:35 +01:00
Zhiyi Zhang
e6368b9c10
wined3d: Pass a struct wined3d_adapter pointer to wined3d_get_device_caps().
...
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-16 21:30:58 +01:00
Zhiyi Zhang
f2a850c844
wined3d: Pass a struct wined3d_adapter pointer to wined3d_check_device_format().
...
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-11 15:55:13 +01:00
Zhiyi Zhang
a8072e0841
wined3d: Pass a struct wined3d_adapter pointer to wined3d_device_create().
...
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-11 15:55:00 +01:00
Matteo Bruni
a9125eed37
d3d9: Store primary stateblock state pointer in the device.
...
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-06 17:52:51 +01:00
Henri Verbeet
a3ad73f9b6
d3d9: Avoid a dead assignment in d3d9_device_SetStreamSource() (Coverity).
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-03 20:01:43 +01:00
Zebediah Figura
a3b36a34a6
d3d9: Validate the stream index in d3d9_device_SetStreamSource().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-20 16:13:16 +01:00
Zebediah Figura
bd58d1327a
d3d9: Use ARRAY_SIZE in d3d9_device_GetStreamSource().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-20 16:13:14 +01:00
Zebediah Figura
e804df72a6
d3d9: Stop setting the device state in d3d9_device_SetLight() and d3d9_device_LightEnable().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-18 20:28:20 +01:00
Zebediah Figura
66f751f21c
d3d9: Retrieve light state from the primary stateblock.
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-18 20:28:18 +01:00
Zebediah Figura
824e27090f
d3d9: Stop setting the device state in d3d9_device_SetMaterial().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-18 20:28:15 +01:00
Zebediah Figura
85b6123c81
d3d9: Retrieve the material from the primary stateblock.
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-18 20:28:12 +01:00
Zebediah Figura
99732f85f5
d3d9: Stop setting the device state in d3d9_device_SetClipPlane().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-17 15:06:08 +01:00
Zebediah Figura
08bce2a648
d3d9: Retrieve clip planes from the primary stateblock.
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-17 15:06:06 +01:00
Zebediah Figura
11b734b826
d3d9: Stop setting the device state in d3d9_device_SetTransform() and d3d9_device_MultiplyTransform().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-17 15:06:03 +01:00
Zebediah Figura
85b6cfb826
d3d9: Retrieve transform states from the primary stateblock.
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-17 15:06:00 +01:00
Zebediah Figura
c4851dece3
d3d9: Stop setting the device state in d3d9_device_SetTextureStageState().
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-02-13 16:44:24 +01:00