Travis Athougies
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d2055e6ea9
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d3dx9_36/tests: Extended ID3DXConstantTable tests.
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2010-12-02 12:47:42 +01:00 |
Matteo Bruni
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9867c39133
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d3dx9/tests: Fix a D3DXCheckTextureRequirements test failing on Windows.
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2010-11-24 18:27:31 +01:00 |
Matteo Bruni
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9517305c03
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d3dx9/tests: Fix some tests to take into account POW2 texture capability flags.
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2010-11-24 17:59:59 +01:00 |
Matteo Bruni
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8c0a8ac514
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d3dx9/tests: Remove a D3DXPlaneNormalize test.
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2010-11-23 14:16:22 +01:00 |
Matteo Bruni
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892502479c
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d3dx9: Implement D3DXFillVolumeTexture function.
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2010-11-18 14:08:56 +01:00 |
Matteo Bruni
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8f6cf460be
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d3dx9: Implement D3DXFillCubeTexture function.
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2010-11-18 14:08:53 +01:00 |
Matteo Bruni
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bffbf3460b
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d3dx9: Implement D3DXFillTexture function.
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2010-11-18 14:08:50 +01:00 |
Matteo Bruni
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c1843c8779
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d3dx9: Implement D3DXCheckVolumeTextureRequirements.
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2010-11-09 17:08:21 +01:00 |
Matteo Bruni
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363d180a54
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d3dx9: Skip D3DXCheckCubeTextureRequirement test if not supported.
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2010-11-09 17:08:21 +01:00 |
Matteo Bruni
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6933766531
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d3dx9: Implement D3DXCheckCubeTextureRequirements.
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2010-11-04 16:29:57 +01:00 |
Matteo Bruni
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a875f38301
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d3dx9: Implement D3DXFilterTexture for cube textures.
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2010-11-04 16:29:52 +01:00 |
Matteo Bruni
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550abd41a2
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d3dx9: Fix D3DXFilterTexture return value.
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2010-10-18 11:45:26 +02:00 |
Matteo Bruni
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ebbf519b78
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d3dx9: Search for a compatible pixel format in D3DXCheckTextureRequirements.
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2010-10-18 11:45:21 +02:00 |
Christian Costa
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128cf64371
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d3dx9: Constant table parsing foundations.
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2010-10-13 12:03:05 +02:00 |
Matteo Bruni
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b4736bd767
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d3dx9/tests: Fix a shader test failure.
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2010-10-13 12:01:03 +02:00 |
Misha Koshelev
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09af2a2bf9
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d3dx9_36: Implement D3DXCreateCylinder.
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2010-09-28 17:33:17 +02:00 |
Misha Koshelev
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63dbf6ee3f
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d3dx9_36/tests: Add tests for D3DXCreateCylinder.
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2010-09-27 14:10:46 +02:00 |
Misha Koshelev
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d7d9cd5eb2
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d3dx9_36: Implement D3DXCreateSphere.
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2010-09-24 15:45:54 +02:00 |
Misha Koshelev
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e4182ead47
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d3dx9_36: Implement D3DXCreateMeshFVF.
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2010-09-23 19:22:41 +02:00 |
Misha Koshelev
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a6f2c003a3
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d3dx9_36: D3DXDeclaratorFromFVF returns D3DERR_INVALIDCALL when an invalid declarator is passed.
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2010-09-23 19:22:38 +02:00 |
Misha Koshelev
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af0c074d7b
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d3dx9_36: Implement D3DXCreateMesh and initial ID3DXMesh methods.
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2010-09-21 20:16:16 +02:00 |
Alexandre Julliard
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81b8ee863e
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makefiles: Add a standard header for all makefiles to replace the common variable initializations.
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2010-09-19 12:36:48 +02:00 |
Misha Koshelev
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fffe37aa00
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d3dx9_36: Implement D3DXGetDeclLength with tests.
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2010-09-16 11:18:58 -05:00 |
Matteo Bruni
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8d7a0d5027
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d3dx9: D3DXPreprocessShader implementation with tests.
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2010-09-13 14:43:53 -05:00 |
Owen Rudge
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0d6f4d2406
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d3dx9/tests: Add D3DXCreateTextureFromResource tests.
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2010-09-09 12:44:48 +02:00 |
Matteo Bruni
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d82255575b
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d3dx9: Fix D3DXAssembleShader tests.
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2010-09-08 19:54:29 +02:00 |
Misha Koshelev
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b9b9d7ccca
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d3dx9_36: Fix the D3DXCreateMesh() prototype.
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2010-09-08 13:31:03 +02:00 |
Misha Koshelev
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5fa3a6cf78
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d3dx9: Implement D3DXFVFFromDeclarator.
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2010-09-06 19:45:47 +02:00 |
Owen Rudge
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258dba1a52
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d3dx9: Implement D3DXLoadSurfaceFromFileInMemory.
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2010-09-01 14:01:02 +02:00 |
Henri Verbeet
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ff7dc44525
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d3dx9_36: Implement D3DXDeclaratorFromFVF().
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2010-08-27 11:58:57 +02:00 |
Henri Verbeet
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79e4f66090
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d3dx9_36/tests: Add some more FVF position handling tests.
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2010-08-27 11:58:50 +02:00 |
Henri Verbeet
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6e518a1d06
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d3dx9_36/tests: Cleanup / simplify test_fvf_decl_conversion().
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2010-08-27 11:58:43 +02:00 |
Henri Verbeet
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1bfd89986c
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d3dx9_36/tests: Avoid a redundant vertex declaration copy in test_decl_to_fvf().
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2010-08-26 12:41:58 +02:00 |
Henri Verbeet
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5ed9403c74
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d3dx9_36: Fix the D3DXFVFFromDeclarator() prototype.
The current version matches MSDN, but not the actual SDK header.
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2010-08-26 12:41:53 +02:00 |
Matteo Bruni
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53a15436f8
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d3dcompiler: Move D3DAssemble tests from d3dx9_36.
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2010-08-25 17:35:19 +02:00 |
Henri Verbeet
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5655c6f0bb
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d3dx9_36/tests: Use the proper D3DFVF_PSIZE constant in test_fvf_decl_conversion().
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2010-08-25 11:56:59 +02:00 |
Henri Verbeet
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bcd452ab82
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d3dx9_36/tests: Remove a (mostly) redundant test.
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2010-08-25 11:56:50 +02:00 |
Misha Koshelev
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46050fb377
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d3dx9: Add tests for FVF <-> declaration conversion.
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2010-08-19 17:32:18 +02:00 |
Tony Wasserka
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1905e93b54
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d3dx9: Implement ARGB point filtering in D3DXLoadSurfaceFromMemory.
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2010-08-04 17:49:43 +02:00 |
Tony Wasserka
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5bdfd877a7
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d3dx9: Return D3DERR_INVALIDCALL in D3DXLoadSurfaceFromMemory if pDestRect is invalid.
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2010-08-04 17:48:45 +02:00 |
Misha Koshelev
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bf46b4fdfc
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d3dx9: Add stub and tests for D3DXCreateMesh.
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2010-08-04 13:19:00 +02:00 |
Henri Verbeet
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24f522c520
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d3dx9_36/tests: Avoid the non-portable NAN macro.
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2010-08-03 11:06:14 +02:00 |
Misha Koshelev
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cc1738ad3c
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d3dx9: Complete test for D3DXCreateSphere.
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2010-08-02 15:14:41 +02:00 |
Matteo Bruni
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1b3376982d
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d3dx9: Implement D3DXAssembleShaderFromFile.
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2010-07-29 17:48:20 +02:00 |
Matteo Bruni
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2a62616ac7
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d3dx9: Handle parent_data parameter of D3DXInclude.Open() function.
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2010-07-29 17:48:09 +02:00 |
Owen Rudge
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54f049a656
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d3dx9: Add basic implementation of D3DXFilterTexture, plus tests.
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2010-07-24 11:16:43 +02:00 |
Owen Rudge
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30d5e375e6
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d3dx9: Implement D3DXCreateTexture plus tests.
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2010-07-24 11:16:37 +02:00 |
Owen Rudge
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a9fe0ccbd2
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d3dx9/tests: Implement additional texture requirement tests.
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2010-07-24 11:16:24 +02:00 |
Owen Rudge
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b5c7675dd3
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d3dx9: Implement D3DXCheckTextureRequirements.
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2010-07-24 11:16:18 +02:00 |
Owen Rudge
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79690ab1ea
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d3dx9/tests: Add beginning of general tests for texture functions.
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2010-07-22 16:27:52 +02:00 |