Commit Graph

167 Commits

Author SHA1 Message Date
Matteo Bruni efec8bb361 d3dx9: Complete output dcl instruction support. 2010-05-13 19:44:01 +02:00
Matteo Bruni b627d13ea8 d3dx9: Add output dcl instruction partial support to the shader assembler. 2010-05-13 19:43:55 +02:00
Gerald Pfeifer c45c226de4 d3dx9_36/tests: Remove variable scaling which is not really used from D3DXMatrixTest. 2010-05-10 10:17:14 +02:00
Matteo Bruni fb3ee6e0a6 d3dx9: Support some more vs_3_0 instructions in the shader assembler. 2010-05-06 14:45:16 +02:00
Matteo Bruni 399bde576e d3dx9: Add relative addressing support to the shader assembler. 2010-05-06 14:45:06 +02:00
Matteo Bruni ce3c1dfcb6 d3dx9: Add source register modifiers (sm 2+) support to the shader assembler. 2010-04-28 15:04:40 -05:00
Matteo Bruni 9019267bfa d3dx9: Add swizzle and writemask support to the shader assembler. 2010-04-28 15:04:40 -05:00
Gerald Pfeifer d30629ff74 d3dx9_36: Remove variable nul which is not really used from D3DXVector4Test. 2010-04-26 07:02:11 -05:00
Tony Wasserka 7746136f9a d3dx9: Add tests for D3DXDeclaratorFromFVF. 2010-04-20 18:13:56 +02:00
Christian Costa d862b40aeb d3dx9_36: Check wnd just after CreateWindow. Remove useless wnd check before calling DestroyWindow. 2010-04-15 14:21:07 +02:00
Christian Costa 79b8de1263 d3dx9_36/tests: Move surface tests into surface.c. 2010-04-14 18:00:48 +02:00
Christian Costa 3a98a6295a d3dx9_36: Implement D3DXGetImageInfoFromFileInMemory using WindowsCodecs (based on work from Tony Wasserka). 2010-04-09 11:42:10 +02:00
Christian Costa cf2315bd52 d3dx9_36: Implement D3DXCreateLine and add stubbed interface for ID3DXLine + tests. 2010-04-02 10:45:22 +02:00
Matteo Bruni 18c6f23a94 d3dx9: Implement a basic bytecode writer.
Now the shader assembler is structurally complete and it correctly
assembles one trivial shader program.
2010-03-30 15:52:57 +02:00
Matteo Bruni 95afbeadf5 d3dx9: Implement D3DXAssembleShader function, really basic shader assembler.
Currently it only accepts a minimal subset of the syntax (e.g. just an
instruction and two register types supported) and doesn't produce any
real output (i.e. shader bytecode).
2010-03-30 15:52:57 +02:00
Christian Costa b5f7ca9ed9 d3dx9_36: Implement D3DXCreateEffectPool and ID3DXEffectPool interface. 2010-03-25 10:01:16 +01:00
Christian Costa 4082920c3a d3dx9_36: Add stubbed interface for ID3DXEffect. 2010-03-22 12:16:15 +01:00
Francois Gouget 3428b94a8d Assorted spelling and case fixes. 2010-03-22 10:49:13 +01:00
Christian Costa 70b79445f6 d3dx9_36: Implement ID3DXConstantTableImpl_GetDesc + tests. 2010-03-19 13:16:06 +01:00
Alexandre Julliard bef5645eb1 makefiles: Remove the no longer needed explicit separators for dependencies. 2010-03-16 13:28:19 +01:00
Christian Costa e6d540d5c8 d3dx9_36/tests: Fix contant table header in ctab data. 2010-03-15 13:19:08 +01:00
Christian Costa 4072edc111 d3dx9_36: Find, store and enable retreival of CTAB comment data in shader (based on code from Luis Busquets). 2010-03-01 14:03:00 +01:00
Christian Costa ea50ef8e08 d3dx9_36: Implement D3DXFindShaderComment (based on code from Luis Busquets) + tests. 2010-03-01 13:57:01 +01:00
Alexandre Julliard 6164ce2d82 makefiles: Use the standard C_SRCS variable as the list of test files.
This enables it to be auto-updated by make_makefiles.
2010-02-22 10:47:11 +01:00
David Adam 202f826d02 d3dx9/tests: 1 must be a float. 2009-12-22 14:12:43 +01:00
David Adam 3ff4d07c40 d3dx9/tests: Check a relative error instead of an absolute error. 2009-12-15 11:45:09 +01:00
Matteo Bruni c6af1f5cd4 d3dx9: Add D3DXAssembleShader tests. 2009-10-27 13:57:31 +01:00
Tony Wasserka 7f8e4e275d d3dx9: Add tests for ARGB pixel format conversion in D3DXLoadSurfaceFromMemory. 2009-10-16 17:32:46 +02:00
Alexandre Julliard fa6ffb4d5d Fix empty function prototypes. 2009-10-07 12:24:53 +02:00
David Adam 9ec5d4388d d3dx9: Add forgotten copyrights. 2009-07-21 10:46:32 +02:00
David Adam 94c7ab72f5 d3dx9: Fix D3DXMatrixStack_RotateAxisLocal to make tests pass in Windows. 2009-07-20 12:18:26 +02:00
David Adam 02758ea8f8 d3dx9: Fix D3DXMatrixStack_RotateAxis to make tests pass in Windows. 2009-07-20 12:18:21 +02:00
David Adam 0729e91e21 d3dx9: Fix D3DXMatrixStack_MultMatrixLocal to make tests pass in Windows. 2009-07-20 12:18:15 +02:00
David Adam 3b6cbaeb03 d3dx9: Fix D3DXMatrixStack_MultMatrix to make tests pass in Windows. 2009-07-20 12:18:09 +02:00
David Adam c88860a221 d3dx9: Fix D3DXMatrixStack_LoadMatrix to make tests pass in Windows. 2009-07-20 12:18:02 +02:00
David Adam 8823decbd4 d3dx9: Fix D3DXVec4Normalize to make tests pass in Windows. 2009-07-20 12:17:53 +02:00
David Adam 878bcb519c d3dx9: Fix D3DXVec3TransformCoord to make tests pass in Windows. 2009-07-20 12:17:47 +02:00
David Adam e37aff31b4 d3dx9: Fix D3DXVec2TransformCoord to make tests pass in Windows. 2009-07-20 12:17:39 +02:00
David Adam 0788ac38ab d3dx9: Fix D3DXQuaternionNormalize to make tests pass in Windows. 2009-07-17 12:37:43 +02:00
David Adam 831d6b5886 d3dx9: Fix D3DXQuaternionInverse to make tests pass in Windows. 2009-07-17 12:37:36 +02:00
David Adam f24bf3e4bd d3dx9: Remove a failing test in Windows. 2009-07-16 12:48:06 +02:00
David Adam a3634e2ca3 d3dx9: Fix D3DXQuaternionToAxisAngle to make tests pass in Windows. 2009-07-16 12:48:02 +02:00
David Adam e5753acee5 d3dx9: Merge d3dx8 math tests into d3dx9. 2009-07-13 10:54:10 +02:00
David Adam 35ada0dc2d d3dx9: Merge d3dx8 mesh tests into d3dx9. 2009-07-13 10:52:02 +02:00
David Adam de0b3b21d5 d3dx9_36: Fix the sprite tests to make them pass in Windows. 2009-07-06 14:35:25 +02:00
David Adam db41287844 d3dx9_36: Fix tests to make them pass in Windows. 2009-07-06 14:35:25 +02:00
Tony Wasserka 3db6a67160 d3dx9: Add tests for D3DXLoadSurfaceFromSurface. 2009-06-26 14:39:55 +02:00
Tony Wasserka be8afaff68 d3dx9: Add tests for D3DXLoadSurfaceFromMemory. 2009-06-26 14:39:50 +02:00
Tony Wasserka a144e4ac48 d3dx9: Add tests for D3DXLoadSurfaceFromFileInMemory. 2009-06-26 14:39:45 +02:00
Tony Wasserka e8c7a474ed d3dx9: Add tests for D3DXLoadSurfaceFromResource. 2009-06-26 14:39:40 +02:00
Tony Wasserka 345fc8a965 d3dx9: Add tests for D3DXLoadSurfaceFromFile. 2009-06-26 14:39:35 +02:00
Tony Wasserka 0ac20c4bd3 d3dx9: Add tests for basic ID3DXFont functions. 2009-06-24 11:32:09 +02:00
Henri Verbeet 68f20f157e d3dx9_36: Add a test for D3DXGetDeclVertexSize(). 2009-06-19 13:52:54 +02:00
Tony Wasserka e6ece9ee4a d3dx9: Test return codes of the D3DXGetImageInfo functions. 2009-06-05 15:19:56 +02:00
Tony Wasserka f9cf3ab1a0 d3dx9: Add ID3DXSprite tests. 2009-03-09 13:28:55 +01:00
David Adam 3f1a7abf48 d3dx9_36: Fix failing tests in Windows. 2009-02-02 15:21:44 +01:00
David Adam be964897aa d3dx9: Fix falling tests in native windows. 2009-01-13 16:17:02 +01:00
David Adam e1fefd57e7 d3dx9_36/test: Remove an unconsistent test. 2009-01-12 13:10:43 +01:00
Francois Gouget 90b04c7b93 d3dx9_36/tests: Fix compilation on systems that don't support nameless unions. 2008-11-17 15:08:55 +01:00
David Adam 09c6caea06 d3dx8: Implement D3DXMatrixTransformation2D. 2008-11-13 14:21:04 +01:00
David Adam 4f1d5c26d1 d3dx8: Implement D3DXMatrixAffineTransformation2D. 2008-11-13 14:20:41 +01:00
Francois Gouget 9a13920696 d3dx9_36: Fix compilation on systems that don't support nameless unions. 2008-09-15 11:23:51 +02:00
Luis C. Busquets Pérez 54d920ae91 d3dx9: Add tests for D3DXMatrixDecompose. 2008-09-12 13:40:43 +02:00
Philip Nilsson d36df763c7 d3dx9: Implement D3DXPlaneTransformArray. 2008-07-25 14:09:15 +02:00
Luis Busquets e42d932c85 d3dx9: Add a test for D3DXGetShaderVersion(). 2008-07-21 12:57:36 +02:00
Luis Busquets 9e2b04893c d3dx9: Add a test for D3DXGetShaderSize(). 2008-07-16 19:56:24 +02:00
Philip Nilsson b67290b99a d3dx9/tests: Test the D3DXVec*Array functions. 2008-03-21 12:52:54 +01:00