Rico Schüller
|
1ac8f4d472
|
d3dx9/tests: Add ID3DXEffect::Get/SetStateManager() test.
|
2011-05-11 18:02:27 +02:00 |
Francois Gouget
|
5920de5ffb
|
Assorted spelling and case fixes.
|
2011-05-09 12:09:27 +02:00 |
Dylan Smith
|
b2dac1df27
|
d3dx9: Implement GetNumBytesPerVertex using the vertex declaration.
If a declaration without a corresponding FVF is used to create the mesh,
then its declaration must be used to get the vertex size.
|
2011-04-28 11:10:00 +02:00 |
Dylan Smith
|
96d5d06f2b
|
d3dx9: D3DXCreateMesh rejects declarations with non-zero streams.
|
2011-04-28 11:09:23 +02:00 |
Dylan Smith
|
46a96b139e
|
d3dx9/tests: Added tests for ID3DXMesh::GenerateAdjacency.
|
2011-04-27 11:49:36 +02:00 |
Rico Schüller
|
670f0efe5c
|
d3dx9: Add ID3DXBuffer test.
|
2011-04-04 13:43:15 +02:00 |
Rico Schüller
|
9ea9a053b9
|
d3dx9/tests: Add ID3DXEffectCompiler test.
|
2011-03-29 18:05:57 +02:00 |
Rico Schüller
|
f1bfecd616
|
d3dx9/tests: Add ID3DXEffect::GetPool() and ID3DXEffect::GetDevice() tests.
|
2011-03-29 18:05:53 +02:00 |
Rico Schüller
|
68f11dabd7
|
d3dx9/tests: Add refcount test for the device.
|
2011-03-29 17:48:42 +02:00 |
Rico Schüller
|
eb1faf6155
|
d3dx9: Handle pool and device in ID3DXEffect.
|
2011-03-29 17:48:37 +02:00 |
Francois Gouget
|
cb5e480faf
|
d3dx9_36/tests: Replace a malloc() with HeapAlloc()+HeapFree().
|
2011-03-16 14:14:25 +01:00 |
Dylan Smith
|
ed3ce3c91b
|
d3dx9/tests: Partially test front and back faces for D3DXCreateText.
|
2011-03-10 16:30:16 +01:00 |
Dylan Smith
|
b06a6c84ac
|
d3dx9/tests: Added outline comparison tests for D3DXCreateText.
|
2011-03-10 16:30:15 +01:00 |
Dylan Smith
|
eec288a4c5
|
d3dx9/tests: Add basic tests for D3DXCreateText.
|
2011-03-10 16:30:15 +01:00 |
Francois Gouget
|
41663974ad
|
d3dx9_36/tests: Add a trailing '\n' to ok() calls.
|
2011-03-07 11:08:56 +01:00 |
David Adam
|
23faba7eb1
|
d3dx9_36: Add a test for D3DXCreateBox.
|
2011-03-04 16:26:01 +01:00 |
Matteo Bruni
|
ffe65c2721
|
d3dx9/tests: Remove spurious assignment (LLVM/Clang).
|
2011-02-21 12:44:36 +01:00 |
Austin English
|
e8a2fa28ea
|
d3dx9_36/tests: Free memory after use (Valgrind).
|
2011-02-17 17:27:30 +01:00 |
David Adam
|
e57bbaab91
|
d3dx9_36: Add a few tests for D3DXCreateBox.
|
2011-02-15 17:11:50 +01:00 |
Austin English
|
517f6aa526
|
d3dx9_36: Make sure return values are used (LLVM/Clang).
|
2011-02-09 14:24:52 -06:00 |
Austin English
|
f9facad235
|
d3dx9_36/tests: Remove unused variable assignments (LLVM/Clang).
|
2011-02-07 10:13:46 -06:00 |
Michael Stefaniuc
|
134cb5bfef
|
d3dx9_36/tests: COM cleanup for the ID3DXInclude iface.
|
2011-01-26 15:00:13 +01:00 |
Travis Athougies
|
d2055e6ea9
|
d3dx9_36/tests: Extended ID3DXConstantTable tests.
|
2010-12-02 12:47:42 +01:00 |
Matteo Bruni
|
9867c39133
|
d3dx9/tests: Fix a D3DXCheckTextureRequirements test failing on Windows.
|
2010-11-24 18:27:31 +01:00 |
Matteo Bruni
|
9517305c03
|
d3dx9/tests: Fix some tests to take into account POW2 texture capability flags.
|
2010-11-24 17:59:59 +01:00 |
Matteo Bruni
|
8c0a8ac514
|
d3dx9/tests: Remove a D3DXPlaneNormalize test.
|
2010-11-23 14:16:22 +01:00 |
Matteo Bruni
|
892502479c
|
d3dx9: Implement D3DXFillVolumeTexture function.
|
2010-11-18 14:08:56 +01:00 |
Matteo Bruni
|
8f6cf460be
|
d3dx9: Implement D3DXFillCubeTexture function.
|
2010-11-18 14:08:53 +01:00 |
Matteo Bruni
|
bffbf3460b
|
d3dx9: Implement D3DXFillTexture function.
|
2010-11-18 14:08:50 +01:00 |
Matteo Bruni
|
c1843c8779
|
d3dx9: Implement D3DXCheckVolumeTextureRequirements.
|
2010-11-09 17:08:21 +01:00 |
Matteo Bruni
|
363d180a54
|
d3dx9: Skip D3DXCheckCubeTextureRequirement test if not supported.
|
2010-11-09 17:08:21 +01:00 |
Matteo Bruni
|
6933766531
|
d3dx9: Implement D3DXCheckCubeTextureRequirements.
|
2010-11-04 16:29:57 +01:00 |
Matteo Bruni
|
a875f38301
|
d3dx9: Implement D3DXFilterTexture for cube textures.
|
2010-11-04 16:29:52 +01:00 |
Matteo Bruni
|
550abd41a2
|
d3dx9: Fix D3DXFilterTexture return value.
|
2010-10-18 11:45:26 +02:00 |
Matteo Bruni
|
ebbf519b78
|
d3dx9: Search for a compatible pixel format in D3DXCheckTextureRequirements.
|
2010-10-18 11:45:21 +02:00 |
Christian Costa
|
128cf64371
|
d3dx9: Constant table parsing foundations.
|
2010-10-13 12:03:05 +02:00 |
Matteo Bruni
|
b4736bd767
|
d3dx9/tests: Fix a shader test failure.
|
2010-10-13 12:01:03 +02:00 |
Misha Koshelev
|
09af2a2bf9
|
d3dx9_36: Implement D3DXCreateCylinder.
|
2010-09-28 17:33:17 +02:00 |
Misha Koshelev
|
63dbf6ee3f
|
d3dx9_36/tests: Add tests for D3DXCreateCylinder.
|
2010-09-27 14:10:46 +02:00 |
Misha Koshelev
|
d7d9cd5eb2
|
d3dx9_36: Implement D3DXCreateSphere.
|
2010-09-24 15:45:54 +02:00 |
Misha Koshelev
|
e4182ead47
|
d3dx9_36: Implement D3DXCreateMeshFVF.
|
2010-09-23 19:22:41 +02:00 |
Misha Koshelev
|
a6f2c003a3
|
d3dx9_36: D3DXDeclaratorFromFVF returns D3DERR_INVALIDCALL when an invalid declarator is passed.
|
2010-09-23 19:22:38 +02:00 |
Misha Koshelev
|
af0c074d7b
|
d3dx9_36: Implement D3DXCreateMesh and initial ID3DXMesh methods.
|
2010-09-21 20:16:16 +02:00 |
Alexandre Julliard
|
81b8ee863e
|
makefiles: Add a standard header for all makefiles to replace the common variable initializations.
|
2010-09-19 12:36:48 +02:00 |
Misha Koshelev
|
fffe37aa00
|
d3dx9_36: Implement D3DXGetDeclLength with tests.
|
2010-09-16 11:18:58 -05:00 |
Matteo Bruni
|
8d7a0d5027
|
d3dx9: D3DXPreprocessShader implementation with tests.
|
2010-09-13 14:43:53 -05:00 |
Owen Rudge
|
0d6f4d2406
|
d3dx9/tests: Add D3DXCreateTextureFromResource tests.
|
2010-09-09 12:44:48 +02:00 |
Matteo Bruni
|
d82255575b
|
d3dx9: Fix D3DXAssembleShader tests.
|
2010-09-08 19:54:29 +02:00 |
Misha Koshelev
|
b9b9d7ccca
|
d3dx9_36: Fix the D3DXCreateMesh() prototype.
|
2010-09-08 13:31:03 +02:00 |
Misha Koshelev
|
5fa3a6cf78
|
d3dx9: Implement D3DXFVFFromDeclarator.
|
2010-09-06 19:45:47 +02:00 |