Henri Verbeet
|
b2d8573848
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d3d8/tests: Use a separate device for multisample_copy_rects_test().
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2014-04-16 10:53:56 +02:00 |
Henri Verbeet
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36f5debb88
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d3d8/tests: Use a separate device for zenable_test().
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2014-04-16 10:53:52 +02:00 |
Henri Verbeet
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46a7517fed
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d3d8/tests: Use a separate device for resz_test().
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2014-04-16 10:53:48 +02:00 |
Henri Verbeet
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b17ff75649
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d3d8/tests: Use a separate device for fog_special_test().
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2014-04-16 10:53:43 +02:00 |
Henri Verbeet
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d93cbeca51
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d3d8/tests: Use a separate device for volume_dxt5_test().
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2014-04-16 10:53:39 +02:00 |
Henri Verbeet
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554871ea81
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d3d8/tests: Use a separate device for volume_v16u16_test().
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2014-04-15 21:03:54 +02:00 |
Henri Verbeet
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29680b685a
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d3d8/tests: Use a separate device for add_dirty_rect_test().
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2014-04-15 21:03:54 +02:00 |
Henri Verbeet
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ef5e4c794d
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d3d8/tests: Make the sanity test a normal test.
|
2014-04-15 21:03:54 +02:00 |
Henri Verbeet
|
54029915d5
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d3d8/tests: Properly declare matrices.
|
2014-04-14 20:19:01 +02:00 |
Henri Verbeet
|
3a87b3a6db
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d3d8/tests: Get rid of some pointless BeginScene() checks.
|
2014-04-14 20:19:01 +02:00 |
Stefan Dösinger
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2bf09a1538
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d3d8/tests: Test locking of mipmap textures.
|
2014-04-08 19:23:21 +02:00 |
Stefan Dösinger
|
fffe162f40
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d3d8/tests: Add a test for (sub-) resource types.
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2014-04-07 19:06:11 +02:00 |
Stefan Dösinger
|
9a795c528f
|
d3d8: Use the private store api for surfaces.
|
2014-03-21 17:36:30 +01:00 |
Stefan Dösinger
|
9be18d5fdd
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d3d8: Use the private store api for textures.
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2014-03-21 17:36:28 +01:00 |
Stefan Dösinger
|
c9db3c6620
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d3d8: Use the private store api for volumes.
|
2014-03-21 17:36:23 +01:00 |
Stefan Dösinger
|
1db2bdcf8a
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d3d8: Use the private store api for buffers.
|
2014-03-21 17:36:20 +01:00 |
Stefan Dösinger
|
97b5525888
|
d3d8: Introduce a resource structure.
|
2014-03-21 17:36:17 +01:00 |
Stefan Dösinger
|
938529e1f9
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wined3d: Remove the version parameter.
|
2014-03-20 19:04:37 +01:00 |
Henri Verbeet
|
8db0401f60
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d3d8/tests: Move some stateblock tests to device.c.
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2014-03-13 20:22:03 +01:00 |
Stefan Dösinger
|
a3e5676c9a
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d3d8/tests: Test GetPrivateData size behavior.
|
2014-03-12 19:01:27 +01:00 |
Stefan Dösinger
|
120ca8e722
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d3d8/tests: Use a custom GUID for the private data tests.
|
2014-03-12 19:01:25 +01:00 |
Stefan Dösinger
|
b71c4f000b
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d3d8/tests: Show that a failing SetPrivateData call does not clear the old contents.
|
2014-03-11 19:39:32 +01:00 |
Henri Verbeet
|
b0de8d8891
|
d3d8/tests: Handle failure to create a device in the stateblock tests with skip().
|
2014-03-07 11:33:53 +01:00 |
Henri Verbeet
|
314a016e29
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d3d8/tests: Use create_device() in more tests.
|
2014-03-07 11:33:38 +01:00 |
Henri Verbeet
|
db34ccd7f2
|
d3d8/tests: Don't bother handling Direct3DCreate8() failures, we verified it works earlier.
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2014-03-06 12:01:28 +01:00 |
Ken Thomases
|
7366709d60
|
d3d8/tests: Test that Direct3D8 doesn't modify the pixel format of the window it targets.
|
2014-02-22 08:42:03 -06:00 |
Stefan Dösinger
|
69c4f41646
|
d3d8/tests: Add a test for sub resource private data.
|
2014-02-17 20:16:28 +01:00 |
Ken Thomases
|
bdb9a9e4f0
|
d3d8/tests: Ignore broken CheckDeviceType() behavior on 64-bit Windows 8.
|
2014-02-13 19:00:59 +01:00 |
Henri Verbeet
|
b22ee99fe9
|
d3d8/tests: Accept some broken results in test_scalar_instructions().
|
2014-02-13 17:52:13 +01:00 |
Henri Verbeet
|
56d1225ec2
|
d3d8/tests: Direct3DCreate8() is always available if we have d3d8.
|
2014-01-29 20:26:06 +01:00 |
Henri Verbeet
|
1438c74b74
|
d3d8/tests: Port test_display_formats() to d3d8.
|
2014-01-29 20:25:55 +01:00 |
Stefan Dösinger
|
b91973daa7
|
wined3d: Merge wined3d_surface_set_mem into wined3d_surface_update_desc .
|
2014-01-08 20:02:22 +01:00 |
Alexandre Julliard
|
99ef0d6ff0
|
makefiles: Get rid of the MAKE_TEST_RULES variable.
|
2014-01-02 12:13:16 +01:00 |
Alexandre Julliard
|
5e7416e5c8
|
makefiles: Get rid of the MAKE_DLL_RULES variable.
|
2014-01-02 12:08:18 +01:00 |
Andrey Gusev
|
fe57612c1c
|
d3d8: Added missing hyphen in WARN message.
|
2013-12-23 11:54:31 +01:00 |
Henri Verbeet
|
27dc41d0dc
|
wined3d: Fix the source swizzle for WINED3DSIH_LOG and WINED3DSIH_LOGP.
|
2013-12-12 12:08:09 +01:00 |
Henri Verbeet
|
c8852c3ee3
|
wined3d: Fix the source swizzle for WINED3DSIH_EXPP.
|
2013-12-11 15:15:01 +01:00 |
Henri Verbeet
|
6e9acca1f4
|
wined3d: Fix the source swizzle for WINED3DSIH_EXP.
|
2013-12-11 15:14:58 +01:00 |
Henri Verbeet
|
b5742fb950
|
d3d8/tests: Add a test for instructions taking a scalar source.
|
2013-12-11 15:14:55 +01:00 |
Henri Verbeet
|
15c1a26b55
|
wined3d: Create volumes inside wined3d.
|
2013-12-06 13:14:52 +01:00 |
Henri Verbeet
|
4b3db52b53
|
wined3d: Merge the texture creation functions.
|
2013-11-27 11:30:15 +01:00 |
Stefan Dösinger
|
f65f951cba
|
d3d8/tests: Read the result before swapping in volume_v16u16_test.
|
2013-11-25 17:42:56 +01:00 |
Stefan Dösinger
|
de60681b86
|
d3d8/tests: Add a test for AddDirtyRect.
|
2013-11-21 19:39:02 +01:00 |
Henri Verbeet
|
afc3d2ab70
|
wined3d: Create surfaces inside wined3d.
|
2013-11-15 12:00:26 +01:00 |
Henri Verbeet
|
b83a0b9d3e
|
d3d8: Clear pBits and Pitch when d3d8_surface_LockRect() fails.
This is a only slightly modified version of a patch by Lasse Rasinen.
|
2013-11-12 14:15:01 +01:00 |
Henri Verbeet
|
4eb3ce8568
|
d3d8/tests: Use color_match() in p8_texture_test().
|
2013-11-01 10:53:04 +01:00 |
Henri Verbeet
|
45a1aae0a1
|
d3d8/tests: Use explicit A calls.
|
2013-10-29 10:34:18 +01:00 |
Henri Verbeet
|
f70672336e
|
d3d8/tests: Avoid windowsx.h.
|
2013-10-29 10:34:03 +01:00 |
Stefan Dösinger
|
9db01c16ac
|
d3d8/tests: Port z_range_test to d3d8.
|
2013-10-25 17:18:48 +02:00 |
Stefan Dösinger
|
672e3ee1b4
|
d3d8/tests: Remove the rtpatch test.
|
2013-10-24 19:01:56 +02:00 |