Zebediah Figura
4c87040f2a
ole32: Add local user marshalling for bitmaps.
...
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-08 16:45:56 +01:00
Zebediah Figura
2812086ebf
ole32: Add in-process user marshalling for bitmaps.
...
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-08 16:45:56 +01:00
Sergio Gómez Del Real
a3c162da5b
ole32/tests: Add tests for enhmetafile and CONTENTS stream saving.
...
Signed-off-by: Sergio Gómez Del Real <sdelreal@codeweavers.com>
Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-08 16:45:56 +01:00
Sergio Gómez Del Real
edc2b347f2
ole32: Add support for saving enhmetafiles to CONTENTS and Presentation streams.
...
Signed-off-by: Sergio Gómez Del Real <sdelreal@codeweavers.com>
Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-08 16:45:56 +01:00
Sergio Gómez Del Real
8dd207a219
ole32: Add support for saving metafiles to CONTENTS streams.
...
Signed-off-by: Sergio Gómez Del Real <sdelreal@codeweavers.com>
Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-08 16:45:56 +01:00
Sergio Gómez Del Real
65b3d01fae
ole32: Add support for saving DIBs to CONTENTS streams.
...
Signed-off-by: Sergio Gómez Del Real <sdelreal@codeweavers.com>
Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-08 16:45:56 +01:00
Sergio Gómez Del Real
07af05fa80
ole32: Refactor OLE's data cache Save implementation.
...
Signed-off-by: Sergio Gómez Del Real <sdelreal@codeweavers.com>
Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-08 16:45:56 +01:00
Alexandre Julliard
756f781786
oleaut32: Fix check for DECIMAL variant in VarNumFromParseNum.
...
Reported by Gerald Pfeifer.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-08 16:45:56 +01:00
Alexandre Julliard
b67dc2f4da
oleaut32: Fix ARM floating point register allocations.
...
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-08 16:45:56 +01:00
Alexandre Julliard
46aedd2ba4
oleaut32: Disable floating point instructions for the soft-float ARM build.
...
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-08 16:45:56 +01:00
Alexandre Julliard
702da12d04
msvcrt: Disable floating point instructions for the soft-float ARM build.
...
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-08 16:45:56 +01:00
Ken Thomases
5f80cc43bf
winemac: Stop the display link after 2 seconds of idleness, not the first time it's idle.
...
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-08 10:56:58 +01:00
Ken Thomases
4e9c3444fb
winemac: Leave a window in auto-display mode when it doesn't yet have a display link.
...
This fixes an issue where some windows (on some systems) would never display
their content area. If they had a title bar, they'd just display that and
nothing else.
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-08 10:56:54 +01:00
Ken Thomases
fd6f2a1781
winemac: Check the display link running state as well as the window count to decide whether to start/stop it.
...
The display link may be stopped even if there are associated windows, due to
idleness. So, it may need to be started when a window is added even if it's
not the first window.
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-08 10:56:33 +01:00
Hans Leidekker
20aaf167dd
bcrypt: Add support for AES encryption on macOS.
...
Signed-off-by: Hans Leidekker <hans@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-08 10:16:58 +01:00
Matteo Bruni
72f3227d71
d3dx9/tests: Add a test for D3DXGetShader{Input|Output}Semantics().
...
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-08 10:16:58 +01:00
Matteo Bruni
50734ad54f
d3dx9: Implement D3DXGetShader{Input|Output}Semantics().
...
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-08 10:16:58 +01:00
Matteo Bruni
3a5688a795
d3dx9: Use the D3DCOMPILE_ENABLE_BACKWARDS_COMPATIBILITY flag when compiling ASCII effects.
...
Some manual testing shows that the behavior changed with d3dx9_37.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-08 10:16:57 +01:00
Matteo Bruni
6697de156e
d3dx9: Merge "main" source files.
...
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-08 10:16:57 +01:00
Jacek Caban
d4c511b9f2
rsaenh: Removed no longer needed ALG_ID argument from helper functions.
...
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-07 20:11:32 +01:00
Jacek Caban
3e8556447c
rsaenh: Use bcrypt for MD5 hashes.
...
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-07 20:11:25 +01:00
Jacek Caban
2b7fcef811
rsaenh: Use bcrypt for MD4 hashes.
...
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-07 20:11:18 +01:00
Jacek Caban
e73d4e55a9
bcrypt: Added support for MD4 hashes.
...
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-07 20:11:11 +01:00
Jacek Caban
b0329620dd
rsaenh: Use bcrypt for SHA1 hashes.
...
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-07 20:10:57 +01:00
Jacek Caban
8009091f11
rsaenh: Use bcrypt for MD2 hashes.
...
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-07 20:10:48 +01:00
Jacek Caban
85657376b3
bcrypt: Added MD2 hash support.
...
By adopting rsaenh implementation.
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-07 20:10:28 +01:00
Jacek Caban
1d0d119716
bcrypt/tests: Use common helper for testing different hash types.
...
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-07 20:09:40 +01:00
Akihiro Sagawa
35d93e02d1
ntdll: Return correct time zone names for Asia/Tokyo and Asia/Yakutsk.
...
Without this change, for Japan, Wine returns "Korea Standard Time",
not "Tokyo Standard Time" as seen in Bug 42719.
Actually, this is a regression by d666143f88
.
The new code relies on offsets from UTC and DST change timings. However,
Northeast Asia regions don't use daylight saving time. Thus, Wine can't
distinguish between these regions.
Signed-off-by: Akihiro Sagawa <sagawa.aki@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-07 19:15:19 +01:00
Piotr Caban
87c3421ddb
msvcp: Disable relay for _Thrd_current function.
...
Spotted by Stefan.
Signed-off-by: Piotr Caban <piotr@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-07 19:15:09 +01:00
Henri Verbeet
62651d65f4
wined3d: Raise the default max_gl_version for specific cases.
...
Effectively, this will enable Direct3D 11 by default on AMD and Intel
hardware.
Yes, this patch is awful.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-07 19:14:53 +01:00
Józef Kucia
0879b1730e
wined3d: Do not call wined3d_from_cs() in shader_resource_view_generate_mipmaps().
...
The context_acquire() function does that.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-07 19:14:40 +01:00
Józef Kucia
198340ff67
wined3d: Do not modify depth test state in wined3d_device_reset().
...
For consistency with wined3d_device_init_3d().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-07 19:14:35 +01:00
Józef Kucia
46fa862dc4
ddraw: Set depth test state while resetting device.
...
wined3d will not do this anymore.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-07 19:14:31 +01:00
Józef Kucia
48504e73e9
d3d9: Set depth test state while resetting device.
...
wined3d will not do this anymore.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-07 19:14:27 +01:00
Józef Kucia
a34c7f2616
d3d8: Set depth test state while resetting device.
...
wined3d will not do this anymore.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-07 19:14:23 +01:00
Józef Kucia
72ecfb0ae4
wined3d: Fix relative addressing for SM4+ vertex shader inputs.
...
Relative addressing doesn't necessarily work for SM3.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-07 19:14:11 +01:00
Józef Kucia
8cb937f719
d3d11/tests: Add test for relative addressing of vertex shader inputs.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-07 19:14:09 +01:00
Józef Kucia
8999dfac61
ddraw: Also store supported user clip planes.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-07 19:14:06 +01:00
Andrew Eikum
f87a2f0e4c
ntdll: Don't require full-page reads in NtReadFileScatter.
...
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-07 19:13:52 +01:00
Andrew Eikum
64edbfa6fe
ntdll: Don't return an error when reading past EOF in NtReadFileScatter.
...
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-07 19:13:41 +01:00
Andrew Eikum
5262761135
ntdll: Report NtReadFileScatter results asynchronously.
...
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-07 19:13:37 +01:00
Alexandre Julliard
8c1bb2aa61
ntdll: Display floating point arguments in relay debugging on i386 and x86-64.
...
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-07 11:14:02 +01:00
Piotr Caban
7ff10d348f
msvcp: Fix failure class layout and exception information data.
...
Signed-off-by: Piotr Caban <piotr@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-06 19:27:09 +01:00
Alistair Leslie-Hughes
5f5f9974f5
winegstreamer: Remove redundant check.
...
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-06 19:27:09 +01:00
Nikolay Sivov
84a35f532f
user32/tests: Remove runtime check for EndMenu().
...
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-06 17:01:59 +01:00
Stefan Dösinger
3ea7102cbe
msvcp: Cast the wait time in _Cnd_timedwait to ULONG.
...
This prevents sign extending it when promoting it to ULONGLONG. This
fixes high CPU usage in Wargaming Game Center that was caused by
_Cnd_timedwait instantly returning timeout instead of waiting for the
requested 30 days.
Signed-off-by: Stefan Dösinger <stefan@codeweavers.com>
Signed-off-by: Piotr Caban <piotr@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-06 17:01:43 +01:00
Stefan Dösinger
25e20ac8eb
msvcp: Use int64 for byval _Thrd_t parameters.
...
Signed-off-by: Stefan Dösinger <stefan@codeweavers.com>
Signed-off-by: Piotr Caban <piotr@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-06 17:01:17 +01:00
Józef Kucia
a7461d38e2
d3d11/tests: Add test for initial depth stencil state.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-06 17:01:11 +01:00
Józef Kucia
dd60c65f4b
d3d11: Fix initial depth stencil state.
...
The initial WINED3D_RS_ZFUNC state is different in wined3d.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-06 17:01:09 +01:00
Józef Kucia
15824c0704
wined3d: Do not modify depth test state in wined3d_device_init_3d().
...
We do not want to automagically disable depth test for D3D10+.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-06 17:01:06 +01:00
Józef Kucia
ad0ad75b5d
d3d9: Toggle depth test state based on auto depth stencil.
...
wined3d will not do this anymore
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-06 17:01:04 +01:00
Józef Kucia
cf86309c58
d3d8: Toggle depth test state based on auto depth stencil.
...
wined3d will not do this anymore
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-06 17:01:00 +01:00
Józef Kucia
b2b03085dc
d3d11: Implement depth bias.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-06 17:00:58 +01:00
Józef Kucia
5d2a3ad310
wined3d: Add support for D3D10+ depth bias.
...
Direct3D seems to define exact depth bias scale factors per format.
In order to make depth bias work reliably across OpenGL drivers we need
to slightly adjust depth bias values passed to glPolygonOffset().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-06 17:00:55 +01:00
Matteo Bruni
592a03afe7
wined3d: Use GL_DEPTH_COMPONENT16 for 16 bit depth texture formats.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-06 17:00:53 +01:00
Matteo Bruni
5fb50c9a1c
wined3d: Detect depth bias scale value per format.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-06 17:00:50 +01:00
Józef Kucia
9c8e781df1
wined3d: Add support for WINED3DFMT_BC4_SNORM format.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-06 17:00:48 +01:00
Li Keqing
2d5f962f98
wined3d: Add Intel HD Graphics 5000 to the GPU list.
...
Signed-off-by: Li Keqing <auroracloud4096@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-06 17:00:44 +01:00
Henri Verbeet
eebf1181f9
ddraw/tests: Redundant mode sets are broken on Windows 10.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-05 21:01:24 +01:00
Henri Verbeet
960017a4d4
d3d10core/tests: Introduce a format compatibility test.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-05 21:01:24 +01:00
Nikolay Sivov
727a8fba26
httpapi/tests: Added some basic tests for session and group creation.
...
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-05 21:01:24 +01:00
Jacek Caban
c0f96a406f
mshtml: Added IDOMEvent::get_timeStamp implementation.
...
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-05 20:31:13 +01:00
Jacek Caban
d2213e205b
jscript: Support VT_UI8 in variant_to_jsval.
...
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-05 20:31:11 +01:00
Józef Kucia
7225e60108
wined3d: Store only supported user clip planes.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-05 20:30:06 +01:00
Józef Kucia
a7186d79d9
ddraw: Store all 32 user clip planes.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-05 20:30:06 +01:00
Józef Kucia
266f1054b5
wined3d: Correctly transform FFP clip planes.
...
A plane isn't transformed as simply as a vector.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-05 20:30:06 +01:00
Józef Kucia
6eaebedc51
d3d11/tests: Add test for combined clip and cull distances.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-05 20:30:06 +01:00
Józef Kucia
429e0c9130
wined3d: Implement SV_CullDistance.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-05 20:30:06 +01:00
Józef Kucia
75c703b47c
d3d11/tests: Add test for SV_ClipDistance.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-05 20:30:05 +01:00
Józef Kucia
431aa3274c
wined3d: Implement SV_ClipDistance.
...
In D3D10+ all clip distances declared in a shader are always enabled.
In other words, enablement of clip distances is a property of a shader.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-05 20:30:05 +01:00
Matteo Bruni
bb3b55ce22
d3d11: Implement GenerateMips().
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-05 20:30:05 +01:00
Matteo Bruni
0daea6d2a0
wined3d: Implement manual mipmap generation.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-05 20:30:05 +01:00
Matteo Bruni
dfba903bb2
d3d9: Stop calling wined3d_texture_generate_mipmaps().
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-05 20:30:05 +01:00
Matteo Bruni
df461ce90b
d3d11: Pass the WINED3D_TEXTURE_CREATE_GENERATE_MIPMAPS flag to wined3d.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-05 20:30:05 +01:00
Matteo Bruni
8c3019ca71
d3d11: Validate buffer MiscFlags.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-05 20:30:05 +01:00
Matteo Bruni
72a60e4455
d3d11: Validate MiscFlags for 3D textures.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-05 20:30:05 +01:00
Nikolay Sivov
f62d8dc58f
user32/edit: Allow buffer access after EM_GETHANDLE.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-05 20:30:04 +01:00
Zebediah Figura
13a00077e4
msi: Complain louder if we can't find a custom action DLL or EXE.
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Hans Leidekker <hans@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-05 20:30:04 +01:00
Alexandre Julliard
d12717b9a8
server: Add floating point and debug registers to the ARM64 context.
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Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-05 20:30:04 +01:00
Alexandre Julliard
4ba0f628f9
server: Add floating point and debug registers to the ARM context.
...
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-05 20:30:04 +01:00
Alexandre Julliard
21c12ddc64
ntdll: Fix CONTEXT definition for ARM64.
...
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-05 20:30:01 +01:00
Alexandre Julliard
eb337adcc2
ntdll: Fix CONTEXT definition for ARM.
...
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-05 13:21:31 +01:00
Austin English
be20dc51a3
appwiz.cpl: Move WineHQ URLs to https.
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Signed-off-by: Austin English <austinenglish@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-04 19:54:16 +01:00
Jacek Caban
afb0eeca01
mshtml/tests: Added more event object tests.
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Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-04 19:54:16 +01:00
Jacek Caban
49679eb97b
mshtml: Expose IDocumentEvent to scripts.
...
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-04 19:54:16 +01:00
Jacek Caban
d6d23a5339
mshtml: Added IDOMEvent::dispatchEvent implementation.
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Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-04 19:54:16 +01:00
Jacek Caban
986f701cd4
mshtml: Don't store dispatch mode in DOMEvent object.
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Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-04 19:54:16 +01:00
Jacek Caban
f0b3fe8f83
mshtml: Don't call preventDefault in stopPropagation.
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Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-04 19:54:16 +01:00
Jacek Caban
30e2762b82
mshtml: Added IDOMEvent::initEvent implementation.
...
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-04 19:54:16 +01:00
Nikolay Sivov
2b37b97d0c
mshtml: Avoid potential moniker instance leak.
...
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-04 19:54:16 +01:00
Nikolay Sivov
71eac4a70b
user32/tests: Added some tests for WM_GETTEXTLENGTH/WM_GETTEXT after EM_GETHANDLE was used.
...
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-04 19:54:16 +01:00
Henri Verbeet
89d038e189
wined3d: Really remove an outdated comment.
...
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-04 15:04:02 +01:00
Fabian Maurer
0d45106054
wined3d: Unbind currently bound FBOs before dispatching compute shaders.
...
Many thanks to Matias N. Goldberg and Philip Rebohle for investigating and
solving the bug!
Signed-off-by: Fabian Maurer <dark.shadow4@web.de>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-04 15:04:02 +01:00
Fabian Maurer
058be4304e
msvcrt: Don't crash if _vsnwprintf gets NULL as format string and add test.
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Signed-off-by: Fabian Maurer <dark.shadow4@web.de>
Signed-off-by: Piotr Caban <piotr@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-04 15:04:02 +01:00
Alexandre Julliard
b526a48a24
ntdll: Pass the stack pointer to virtual_clear_thread_stack().
...
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-04 15:03:55 +01:00
Alexandre Julliard
23ec3ce2a3
ntdll: Start process execution directly at the kernel32 process entry point.
...
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-04 15:03:55 +01:00
Nikolay Sivov
aeb4394299
wininet/tests: Fix some leaks (Coverity).
...
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-04 15:03:55 +01:00
Nikolay Sivov
3fe501fb60
comctl32/tests: Some tests for focus handling in owner-data listviews.
...
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-04 12:03:04 +01:00
Louis Lenders
307b20b97b
shell32: Add stub for Shell_NotifyIconGetRect.
...
Signed-off-by: Louis Lenders <xerox.xerox2000x@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-04 11:58:05 +01:00
Józef Kucia
5831e884f5
d3dx9: Avoid passing FALSE as D3DRS_CLIPPLANEENABLE bitmask.
...
D3DRS_CLIPPLANEENABLE is mask, not a boolean value.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-04 11:52:15 +01:00
Józef Kucia
46cf12318b
wined3d: Keep track of enabled clip distances.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-04 11:52:12 +01:00
Józef Kucia
cf0f523243
wined3d: Pack wined3d_context better.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-04 11:52:10 +01:00
Józef Kucia
46f0b1674f
wined3d: Disable all clip distances for blits.
...
GL_CLIP_PLANE0 and GL_CLIP_DISTANCE0 has the same value.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-04 11:52:08 +01:00
Józef Kucia
2fdec9a898
wined3d: Limit number of supported user clip planes to 8.
...
We never supported, and we should never need to support more than 8 user
clip planes in wined3d.
OpenGL drivers do not expose more than 8 clip distances. Similarly,
other APIs, D3D10, D3D11 and D3D12 provide exactly 8 clip distances.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-04 11:52:05 +01:00
Józef Kucia
98e63e469e
wined3d: Allow setting all 32 user clip planes.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-04 11:52:02 +01:00
Józef Kucia
93d45c04c4
d3d9: Clamp clip plane index to valid range.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-04 11:52:00 +01:00
Józef Kucia
462bbf4d20
ddraw/tests: Add test for clip planes limits.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-04 11:51:57 +01:00
Józef Kucia
45ded87cf4
d3d8/tests: Add test for clip planes limits.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-04 11:51:55 +01:00
Józef Kucia
3e61833807
d3d9/tests: Add test for clip planes limits.
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-04 11:51:53 +01:00
Józef Kucia
d1f5189759
ddraw: Cleanup ddraw_get_d3dcaps().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-04 11:51:51 +01:00
Zebediah Figura
35d203622b
shell32: Implement the Groups request for Progman DDE.
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-04 11:42:53 +01:00
Zebediah Figura
7ddd41e326
shell32: Implement the ExitProgman() command for Progman DDE.
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-04 11:42:41 +01:00
Zebediah Figura
57a94970f5
shell32: Implement the ReplaceItem() command for Progman DDE.
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-04 11:42:34 +01:00
Zebediah Figura
47e9e911ac
kernel32: Fix a couple internal uses of ANSI functions.
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 20:32:12 +01:00
Alexandre Julliard
f64d2688d2
ntdll: Move suspending a thread on startup into attach_dlls().
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Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 20:32:12 +01:00
Alexandre Julliard
c3dd077d34
ntdll: Run the entire thread initialization code on the thread stack on remaining platforms.
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Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 19:26:10 +01:00
Alexandre Julliard
32c2cfb861
ntdll: Run the entire thread initialization code on the thread stack on x86-64.
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Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 19:20:22 +01:00
Alexandre Julliard
a89fdd58ec
ntdll: Run the entire thread initialization code on the thread stack on i386.
...
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 19:18:57 +01:00
Zebediah Figura
8b2f586343
shell32/tests: Simplify existing tests and add more tests for Progman DDE.
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 18:43:58 +01:00
Zebediah Figura
64c456af77
shell32: Implement the DeleteItem() command for Progman DDE.
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 18:43:35 +01:00
Zebediah Figura
6e5efd001c
shell32: Implement the AddItem() command for Progman DDE.
...
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 18:43:33 +01:00
Jacek Caban
7076fc1340
mshtml: Added IDOMEvent::get_target implementation.
...
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 18:43:10 +01:00
Jacek Caban
49abeb63cb
mshtml: Added IDOMEvent::get_currentTarget implementation.
...
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 18:43:07 +01:00
Jacek Caban
e150f96a3e
mshtml: Fixed event target leak in dispatch_event.
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Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 18:43:04 +01:00
Jacek Caban
8600c2a573
mshtml: Ignore preventDefault calls for non-cancelable events.
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Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 18:42:55 +01:00
Jacek Caban
a27ad40e31
mshtml: Added IDOMEvent::get_cancelable implementation.
...
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 18:42:52 +01:00
Jacek Caban
4678a85966
mshtml: Added IDOMEvent::get_bubbles implementation.
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Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 18:42:50 +01:00
Jacek Caban
1508eb484f
mshtml: Use IDOMEvent for IHTMLEventObj::get_type implementation.
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Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 18:42:47 +01:00
Jacek Caban
dc5aefcebb
mshtml: Added IDOMEvent::get_type implementation.
...
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 18:42:44 +01:00
Jacek Caban
d121009f24
mshtml: Store event type string in DOMEvent object.
...
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 18:42:40 +01:00
Hans Leidekker
3c2d8dc3ae
taskschd: Implement IDailyTrigger_get_Enabled.
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Signed-off-by: Hans Leidekker <hans@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 15:57:48 +01:00
Hans Leidekker
929272f139
taskschd: Implement IDailyTrigger_put_Enabled.
...
Signed-off-by: Hans Leidekker <hans@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 15:57:45 +01:00
Hans Leidekker
179d1ed75b
taskschd: Implement IDailyTrigger_get_StartBoundary.
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Signed-off-by: Hans Leidekker <hans@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 15:57:41 +01:00
Hans Leidekker
adad0705b0
taskschd: Implement IDailyTrigger_put_StartBoundary.
...
Signed-off-by: Hans Leidekker <hans@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 15:57:36 +01:00
Hans Leidekker
77a7094bb8
taskschd: Consistently check for allocation failure.
...
Signed-off-by: Hans Leidekker <hans@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 15:57:25 +01:00
Piotr Caban
7aa67f1e5f
msvcrt: Fix buffer size checks in swscanf_s.
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Signed-off-by: Piotr Caban <piotr@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 15:57:12 +01:00
Matteo Bruni
3561645aa3
d3d11: Validate D3D11_RESOURCE_MISC_GENERATE_MIPS flag for 2D textures.
...
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 15:56:55 +01:00
Matteo Bruni
22eabf1db7
wined3d: Add texture flag for mipmap generation.
...
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 15:56:55 +01:00
Matteo Bruni
9f11f4adf1
d3d11/tests: Add a couple of testcases for UINT format SRVs.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 15:56:55 +01:00
Matteo Bruni
ee00b90fa4
d3d11: Disallow 0-sized buffer shader resource views.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 15:56:55 +01:00
Matteo Bruni
21c7b94c81
wined3d: Refuse to create texture views changing format from non-typeless.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 15:56:55 +01:00
Józef Kucia
7afbeb5ddd
d3d10core/tests: Add test for SM4 discard instruction.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 15:56:55 +01:00
Józef Kucia
8fd53fe015
d3d11/tests: Add test for SM4 discard instruction.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 15:56:55 +01:00
Józef Kucia
577ccfdda9
wined3d: Introduce helper function to generate conditional instructions.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 15:56:55 +01:00
Józef Kucia
f3e612bf16
wined3d: Fix SM4 discard_z instruction.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 15:56:54 +01:00
Nikolay Sivov
4e610f059d
d2d1: Respond to ID2D1Image query.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 15:56:54 +01:00
Stefan Dösinger
90c7e55190
d3d8/tests: Test mode change messages.
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Signed-off-by: Stefan Dösinger <stefan@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 15:56:54 +01:00
Stefan Dösinger
04d4584dea
wined3d: Show the device window when changing fullscreen resolutions.
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World of Warplanes calls SetWindowLong(window, GWL_STYLE, WS_POPUP)
before calling reset, effectively hiding the window. It does not call
SetWindowPos(SWP_FRAMECHANGED), so the effect isn't visible and the
game displays fine after the reset. However, after the next mouse
click WINPOS_WindowFromPoint skips the window because it doesn't have
WS_VISIBLE and returns the desktop window. This in turn triggers a
focus loss and d3d9 minimizes the game.
Signed-off-by: Stefan Dösinger <stefan@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 15:56:54 +01:00
Stefan Leichter
ff061b9edf
wdscore: Add stub DLL.
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Signed-off-by: Stefan Leichter <sle85276@gmx.de>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 10:25:35 +01:00
Nikolay Sivov
57dec76778
comctl32/syslink: Fix return value for LM_GETIDEALSIZE.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-01 10:20:46 +01:00