d3dx9: Avoid passing FALSE as D3DRS_CLIPPLANEENABLE bitmask.
D3DRS_CLIPPLANEENABLE is mask, not a boolean value. Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -209,7 +209,7 @@ static void set_states(struct d3dx9_sprite *object)
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IDirect3DDevice9_SetRenderState(object->device, D3DRS_ALPHATESTENABLE, object->alphacmp_caps);
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IDirect3DDevice9_SetRenderState(object->device, D3DRS_BLENDOP, D3DBLENDOP_ADD);
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IDirect3DDevice9_SetRenderState(object->device, D3DRS_CLIPPING, TRUE);
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IDirect3DDevice9_SetRenderState(object->device, D3DRS_CLIPPLANEENABLE, FALSE);
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IDirect3DDevice9_SetRenderState(object->device, D3DRS_CLIPPLANEENABLE, 0);
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IDirect3DDevice9_SetRenderState(object->device, D3DRS_COLORWRITEENABLE, D3DCOLORWRITEENABLE_ALPHA | D3DCOLORWRITEENABLE_BLUE |
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D3DCOLORWRITEENABLE_GREEN | D3DCOLORWRITEENABLE_RED);
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IDirect3DDevice9_SetRenderState(object->device, D3DRS_CULLMODE, D3DCULL_NONE);
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