Nozomi Kodama
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f5714cccbd
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d3dx9_36: Implementation of D3DXSHRotateZ.
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2012-07-19 17:02:01 +02:00 |
Nozomi Kodama
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c957f8a921
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d3dx9_36: Implementation of D3DXSHEvalDirection.
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2012-07-16 16:28:47 +02:00 |
Nozomi Kodama
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f757f3fb7d
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d3dx9: Implementation of D3DXSHMultiply2.
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2012-07-16 14:33:43 +02:00 |
Józef Kucia
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b267cc2927
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d3dx9: Implement D3DXLoadVolumeFromFile.
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2012-07-09 15:44:17 -04:00 |
Józef Kucia
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18a2dde127
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d3dx9: Implement D3DXLoadVolumeFromFileInMemory.
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2012-07-09 15:44:01 -04:00 |
Józef Kucia
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fde802a04d
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d3dx9: Forward D3DXCreateVolumeTextureFromFile functions to D3DXCreateVolumeTextureFromFileInMemoryEx.
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2012-07-02 11:59:24 +02:00 |
Józef Kucia
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9e262e1a9b
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d3dx9: Implement D3DXLoadVolumeFromVolume.
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2012-07-02 11:58:53 +02:00 |
Nozomi Kodama
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e3888ec87c
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d3dx9_36: Implementation of D3DXSHScale.
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2012-06-29 20:41:47 +02:00 |
Nozomi Kodama
|
b56227cbf1
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d3dx9_36: Implementation of D3DXSHDot.
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2012-06-28 11:35:25 +02:00 |
Nozomi Kodama
|
60a0fb30df
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d3dx9_36: Implementation of D3DXSHMultiply3.
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2012-06-18 10:56:48 +02:00 |
Nozomi Kodama
|
ed7c28353d
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d3dx9_36: Implementation of D3DXQuaternionSquadSetup.
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2012-06-14 19:16:40 +02:00 |
Józef Kucia
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f072404f61
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d3dx9/tests: Add tests for D3DXCreateRenderToEnvMap.
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2012-06-11 12:37:16 +02:00 |
Józef Kucia
|
ad5a00b7f8
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d3dx9: Add stub for D3DXCreateRenderToSurface.
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2012-06-06 11:55:41 +02:00 |
Józef Kucia
|
dfc5ab140c
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d3dx9: Forward D3DXSaveTextureToFile to D3DXSaveTextureToFileInMemory.
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2012-05-31 12:37:25 +02:00 |
Józef Kucia
|
70b1bff695
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d3dx9: Implement D3DXSaveSurfaceToFileInMemory.
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2012-05-31 12:37:25 +02:00 |
Józef Kucia
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f53ce18163
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d3dx9: Forward D3DXCreateCubeTextureFromFile functions to D3DXCreateCubeTextureFromFileInMemoryEx.
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2012-05-14 17:50:53 +02:00 |
Michael Mc Donnell
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5a14f5b37e
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d3dx9: Added D3DXOptimizeFaces semi-stub.
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2012-05-03 20:44:14 +02:00 |
Józef Kucia
|
e0f2d4cf91
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d3dx9: Add stubs for D3DXCreateVolumeTextureFromFileInMemory functions.
|
2012-03-26 18:15:42 +02:00 |
Józef Kucia
|
dfd66e5fe0
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d3dx9: Forward D3DXCreateCubeTextureFromFileInMemory to D3DXCreateCubeTextureFromFileInMemoryEx.
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2012-03-26 18:15:41 +02:00 |
Michael Mc Donnell
|
50f785ef11
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d3dx9/tests: Add a D3DXValidMesh test.
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2011-12-19 20:15:53 +01:00 |
Rico Schüller
|
b83d322dba
|
d3dx9: Implement D3DXSHAdd().
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2011-12-12 10:19:30 +01:00 |
Michael Mc Donnell
|
012986c79d
|
d3dx9: Implemented D3DXWeldVertices.
|
2011-09-23 12:58:50 +02:00 |
Rico Schüller
|
c42ee0339a
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d3dx9: Implement D3DXGetShaderSamplers().
|
2011-07-18 16:23:29 +02:00 |
Dylan Smith
|
cac35191b9
|
d3dx9: Implement D3DXFloat32To16Array.
Derived from patch submitted by Misha Koshelev.
Corrected rounding of denormalized numbers.
|
2011-07-04 13:39:15 +02:00 |
Misha Koshelev
|
a6b40624db
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d3dx9_36: Implement and add tests for D3DXFloat16To32Array.
|
2011-07-01 14:39:22 +02:00 |
Travis Athougies
|
59e0573a7b
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d3dx9_36: Added stub implementation of D3DXSaveSurfaceToFileInMemoryA and D3DXSaveSurfaceToFileInMemoryW.
|
2011-06-24 13:17:37 -05:00 |
Travis Athougies
|
4434becd03
|
d3dx9_36: Added stub D3DXCreateCubeTextureFromFileInMemory.
|
2011-06-24 13:17:32 -05:00 |
Dylan Smith
|
7e403aac73
|
d3dx9: Add stubs for D3DXCreateSkinInfo functions.
|
2011-06-23 09:59:16 +02:00 |
Dylan Smith
|
c6f5f10434
|
d3dx9: Implement D3DXLoadMeshFromX and D3DXLoadMeshFromXResource.
|
2011-06-08 17:08:24 +02:00 |
Dylan Smith
|
85307b6b49
|
d3dx9: Implement D3DXLoadMeshFromXInMemory.
|
2011-06-08 17:07:58 +02:00 |
Dylan Smith
|
66693a6e80
|
d3dx9: Implement D3DXLoadMeshHierarchyFromX.
|
2011-06-07 18:09:02 +02:00 |
Dylan Smith
|
bf0979f557
|
d3dx9: Implement D3DXLoadMeshHierarchy for only loading frames.
|
2011-05-24 18:29:27 +02:00 |
Dylan Smith
|
c3201a4678
|
d3dx9: Implement D3DXFrameDestroy.
|
2011-05-20 12:35:46 +02:00 |
Alexandre Julliard
|
f9c75812e4
|
d3dx9_36: Specify arguments for stub entry points.
|
2011-05-03 19:34:24 +02:00 |
Dylan Smith
|
5fe7522ba1
|
d3dx9: Add stubs for D3DXCreateText.
|
2011-02-21 16:25:58 +01:00 |
Matteo Bruni
|
892502479c
|
d3dx9: Implement D3DXFillVolumeTexture function.
|
2010-11-18 14:08:56 +01:00 |
Matteo Bruni
|
8f6cf460be
|
d3dx9: Implement D3DXFillCubeTexture function.
|
2010-11-18 14:08:53 +01:00 |
Matteo Bruni
|
bffbf3460b
|
d3dx9: Implement D3DXFillTexture function.
|
2010-11-18 14:08:50 +01:00 |
Matteo Bruni
|
b4a90b0fe8
|
d3dx9: Implement D3DXCreateVolumeTexture.
|
2010-11-09 17:08:21 +01:00 |
Matteo Bruni
|
c1843c8779
|
d3dx9: Implement D3DXCheckVolumeTextureRequirements.
|
2010-11-09 17:08:21 +01:00 |
Matteo Bruni
|
390ba2c338
|
d3dx9: Implement D3DXCreateCubeTexture.
|
2010-11-04 16:29:59 +01:00 |
Matteo Bruni
|
6933766531
|
d3dx9: Implement D3DXCheckCubeTextureRequirements.
|
2010-11-04 16:29:57 +01:00 |
Misha Koshelev
|
fe9db6faf7
|
d3dx9_36: Add stub for D3DXCreateCylinder.
|
2010-09-27 14:10:46 +02:00 |
Misha Koshelev
|
10af823fd5
|
d3dx9_36: Add stub for D3DXCreateTeapot.
|
2010-09-24 15:45:53 +02:00 |
Misha Koshelev
|
e4182ead47
|
d3dx9_36: Implement D3DXCreateMeshFVF.
|
2010-09-23 19:22:41 +02:00 |
Misha Koshelev
|
fffe37aa00
|
d3dx9_36: Implement D3DXGetDeclLength with tests.
|
2010-09-16 11:18:58 -05:00 |
Matteo Bruni
|
8d7a0d5027
|
d3dx9: D3DXPreprocessShader implementation with tests.
|
2010-09-13 14:43:53 -05:00 |
Owen Rudge
|
78bd619c7c
|
d3dx9: Implement D3DXCreateTextureFromResource*.
|
2010-09-09 12:44:43 +02:00 |
Andrew Nguyen
|
b42a243fec
|
d3dx9_36: Fix D3DXCompileShader* spec file prototypes.
|
2010-09-07 16:01:18 +02:00 |
Alexandre Julliard
|
f161990eef
|
d3dx9: Use float instead of long in the spec files for 32-bit floating point values.
|
2010-08-31 14:23:49 +02:00 |