Henri Verbeet
|
ddbe791d37
|
wined3d: Set texture_level in surface_set_texture_target() as well.
|
2012-10-24 11:24:22 +02:00 |
Alexandre Julliard
|
5c1a752d61
|
gdi32: Export a function to retrieve the module handle of the graphics driver for a DC.
|
2012-10-22 15:16:00 +02:00 |
Alexandre Julliard
|
cc7bf355c5
|
user32: Add support for setting the window surface visible region.
|
2012-10-09 15:22:56 +02:00 |
Alexandre Julliard
|
a52ebb158e
|
server: Add a request to compute the clipping region of a window surface.
|
2012-10-09 15:22:27 +02:00 |
Alexandre Julliard
|
20768173ba
|
server: Add flags in the set_window_pos request to inform the server about the window surface.
|
2012-10-09 15:22:14 +02:00 |
Henri Verbeet
|
9d127a4d36
|
wined3d: wined3d_surface_set_palette() never fails.
|
2012-10-09 09:59:38 +02:00 |
Henri Verbeet
|
8e24dbb60a
|
wined3d: wined3d_stateblock_apply() never fails.
|
2012-10-08 11:28:37 +02:00 |
Henri Verbeet
|
b69545c7da
|
wined3d: wined3d_stateblock_capture() never fails.
|
2012-10-08 11:28:32 +02:00 |
Henri Verbeet
|
adddf10cd8
|
wined3d: wined3d_swapchain_get_desc() never fails.
|
2012-10-04 14:09:55 +02:00 |
Henri Verbeet
|
5fcc1f8f70
|
wined3d: Just return the surface from wined3d_swapchain_get_back_buffer().
|
2012-10-04 14:09:50 +02:00 |
Alexandre Julliard
|
e41a482890
|
user32: Add a Wine-specific entry point to set the pixel format of a window.
|
2012-10-03 23:08:22 +02:00 |
Henri Verbeet
|
e55416a113
|
wined3d: wined3d_swapchain_set_window() never fails.
|
2012-10-03 11:19:41 +02:00 |
Henri Verbeet
|
50c61959eb
|
wined3d: Just return the surface from wined3d_device_get_surface_from_dc().
|
2012-10-03 11:19:41 +02:00 |
Henri Verbeet
|
2ad5808996
|
wined3d: wined3d_device_get_creation_parameters() never fails.
|
2012-10-01 23:07:55 +02:00 |
Henri Verbeet
|
6e5cf8c698
|
wined3d: wined3d_device_set_depth_stencil() never fails.
|
2012-10-01 23:07:51 +02:00 |
Henri Verbeet
|
95b4207c7f
|
wined3d: Just return the surface from wined3d_device_get_depth_stencil().
|
2012-10-01 12:11:02 +02:00 |
Henri Verbeet
|
972217fd6a
|
wined3d: Just return the surface from wined3d_device_get_render_target().
|
2012-10-01 12:10:55 +02:00 |
Henri Verbeet
|
c0f52fbf1c
|
wined3d: wined3d_device_set_software_vertex_processing() never fails.
|
2012-09-27 13:10:48 +02:00 |
Henri Verbeet
|
f9d494294a
|
wined3d: Just return the texture from wined3d_device_get_texture().
|
2012-09-27 13:10:43 +02:00 |
Henri Verbeet
|
c0a83b1d96
|
wined3d: wined3d_device_get_texture_stage_state() never fails.
|
2012-09-26 14:40:35 +02:00 |
Henri Verbeet
|
26c0714009
|
wined3d: wined3d_device_set_texture_stage_state() never fails.
|
2012-09-26 14:40:33 +02:00 |
Henri Verbeet
|
fc711d4955
|
wined3d: wined3d_device_set_pixel_shader() never fails.
|
2012-09-25 11:19:07 +02:00 |
Henri Verbeet
|
b97ec7ae0c
|
wined3d: wined3d_device_set_vertex_shader() never fails.
|
2012-09-24 09:58:03 +02:00 |
Henri Verbeet
|
2f03ad1a40
|
wined3d: Just return the declaration from wined3d_device_get_vertex_declaration().
|
2012-09-21 10:53:10 +02:00 |
Henri Verbeet
|
01918d05ed
|
wined3d: wined3d_device_set_vertex_declaration() never fails.
|
2012-09-21 10:53:06 +02:00 |
Henri Verbeet
|
de1ae1eb8a
|
wined3d: wined3d_device_get_scissor_rect() never fails.
|
2012-09-19 23:54:59 +02:00 |
Henri Verbeet
|
2de9fc640b
|
wined3d: wined3d_device_set_scissor_rect() never fails.
|
2012-09-19 23:54:56 +02:00 |
Henri Verbeet
|
62670c7ba5
|
wined3d: wined3d_device_get_sampler_state() never fails.
|
2012-09-19 13:04:52 +02:00 |
Henri Verbeet
|
0d96be2c20
|
wined3d: wined3d_device_set_sampler_state() never fails.
|
2012-09-19 13:04:48 +02:00 |
Henri Verbeet
|
343974e2fd
|
wined3d: wined3d_device_get_material() never fails.
|
2012-09-18 10:18:51 +02:00 |
Henri Verbeet
|
2669feeb8c
|
wined3d: wined3d_device_set_material() never fails.
|
2012-09-18 10:18:42 +02:00 |
Henri Verbeet
|
90bd04c6b6
|
wined3d: wined3d_device_multiply_transform() never fails.
|
2012-09-14 15:43:20 +02:00 |
Henri Verbeet
|
b8feef8833
|
wined3d: wined3d_device_set_base_vertex_index() never fails.
|
2012-09-13 10:23:14 +02:00 |
Henri Verbeet
|
c6fcc0255c
|
user32: Add rawinput keyboard support.
|
2012-09-12 12:47:13 +02:00 |
Henri Verbeet
|
706ece827b
|
wined3d: wined3d_device_get_transform() never fails.
|
2012-09-12 12:46:12 +02:00 |
Henri Verbeet
|
f79bbc767d
|
wined3d: wined3d_device_set_transform() never fails.
|
2012-09-12 12:46:07 +02:00 |
Henri Verbeet
|
faaf3d388e
|
user32: Add rawinput mouse support.
|
2012-09-11 18:06:34 +02:00 |
Henri Verbeet
|
d601a0dede
|
wined3d: wined3d_device_get_render_state() never fails.
|
2012-09-11 18:03:57 +02:00 |
Henri Verbeet
|
75cec973d5
|
wined3d: wined3d_device_set_render_state() never fails.
|
2012-09-11 18:03:53 +02:00 |
Henri Verbeet
|
5befb959dd
|
user32: Implement RegisterRawInputDevices().
|
2012-09-10 11:44:19 +02:00 |
Henri Verbeet
|
3569b6ccd2
|
wined3d: wined3d_device_get_viewport() never fails.
|
2012-09-10 11:40:19 +02:00 |
Henri Verbeet
|
64aae8cf02
|
wined3d: wined3d_device_set_viewport() never fails.
|
2012-09-10 11:40:14 +02:00 |
Alexandre Julliard
|
05c32b9b89
|
gdi32: Move the SwapBuffers entry point to the OpenGL driver.
|
2012-09-10 11:38:28 +02:00 |
Alexandre Julliard
|
9713a54b33
|
opengl32: Update the extension list.
|
2012-09-10 11:38:27 +02:00 |
Henri Verbeet
|
c8f4ca315e
|
wined3d: Just return the buffer from wined3d_device_get_index_buffer().
|
2012-09-06 15:45:32 +02:00 |
Henri Verbeet
|
a3e28f6ce5
|
wined3d: wined3d_device_set_index_buffer() never fails.
|
2012-09-06 15:45:32 +02:00 |
Alexandre Julliard
|
27b0b88a0b
|
gdi32: Add a graphics driver to render windows contents through the DIB engine.
|
2012-09-06 12:24:25 +02:00 |
Alexandre Julliard
|
01c9c1cbc2
|
gdi32: Let user32 specify the device rectangle when setting the visible region.
|
2012-09-05 21:56:56 +02:00 |
Henri Verbeet
|
8fd7d3a2b3
|
wined3d: Just return the swapchain from wined3d_device_get_swapchain().
|
2012-09-05 11:48:04 +02:00 |
Henri Verbeet
|
66ec8a5cfb
|
wined3d: Get rid of wined3d_device_get_wined3d().
|
2012-09-04 15:05:22 +02:00 |
Matteo Bruni
|
152a09ce75
|
wined3d: Use GL_FRAMEBUFFER_SRGB when possible.
|
2012-08-15 12:15:42 +02:00 |
Alexandre Julliard
|
96e80c2623
|
gdi32: Move DescribePixelFormat and SetPixelFormat to the WGL driver.
|
2012-07-30 22:12:13 +02:00 |
Alexandre Julliard
|
5f157e18e2
|
opengl32: Store the context current DCs on the opengl32 side.
|
2012-07-25 16:11:05 +02:00 |
Alexandre Julliard
|
6a3aa4eb49
|
opengl32: Use proper handles for PBuffers instead of raw pointers.
|
2012-07-20 12:36:41 +02:00 |
Alexandre Julliard
|
1b9455e65d
|
opengl32: Add supported wgl extension functions to the OpenGL function table.
|
2012-07-20 00:40:42 +02:00 |
Alexandre Julliard
|
4c0779006e
|
opengl32: Move the wgl functions to the main OpenGL function table.
|
2012-07-19 22:50:37 +02:00 |
Alexandre Julliard
|
782e96b910
|
opengl32: Declare input pointers as const in function prototypes.
|
2012-07-19 22:17:14 +02:00 |
Henri Verbeet
|
2bfc5214be
|
ddraw: Implement ddraw7_GetScanLine() on top of wined3d_get_adapter_raster_status().
|
2012-07-19 15:43:11 +02:00 |
Alexandre Julliard
|
bddea5b5f5
|
opengl32: Generate a header file containing function tables for all OpenGL functions.
|
2012-07-18 17:09:25 +02:00 |
Henri Verbeet
|
2b4c72b13b
|
d3d10core: Always create a wined3d texture for d3d10core textures.
|
2012-07-12 11:45:21 -05:00 |
Henri Verbeet
|
0821c8024b
|
wined3d: Merge the device parent create_rendertarget() and create_depth_stencil() handlers.
|
2012-07-11 09:57:07 -05:00 |
Henri Verbeet
|
8ad98cdbee
|
wined3d: Get rid of the "discard" parameter to device_parent_create_depth_stencil().
|
2012-07-10 10:39:42 -05:00 |
Henri Verbeet
|
9b74ebd794
|
wined3d: Get rid of the "lockable" parameter to device_parent_create_rendertarget().
|
2012-07-10 10:39:34 -05:00 |
Henri Verbeet
|
73eceafb17
|
d3d9: Implement d3d9_device_ResetEx().
|
2012-07-09 15:04:18 -04:00 |
Henri Verbeet
|
e97dc9f33d
|
d3d9: Implement d3d9_EnumAdapterModesEx().
|
2012-07-02 19:17:59 +02:00 |
Alexandre Julliard
|
39819d1e8b
|
winex11: Replace wgl.h by the official wglext.h from the OpenGL registry.
|
2012-07-02 19:17:41 +02:00 |
Alexandre Julliard
|
19fcc230d0
|
winex11: Move GLX definitions out of wgl.h.
|
2012-07-02 13:21:54 +02:00 |
Alexandre Julliard
|
83be88953b
|
opengl32: Make the WGL driver context-specific.
|
2012-06-29 20:41:36 +02:00 |
Alexandre Julliard
|
d89f7f2563
|
opengl32: Move checks of the context thread id to opengl32.
|
2012-06-29 20:41:35 +02:00 |
Alexandre Julliard
|
0045ec9dfb
|
opengl32: Use proper handles for GL contexts and pass a context pointer to the WGL driver functions.
|
2012-06-29 20:41:34 +02:00 |
Henri Verbeet
|
8d4e3d0d58
|
d3d9: Implement d3d9_GetAdapterModeCountEx().
|
2012-06-29 10:14:29 +02:00 |
Henri Verbeet
|
256d433164
|
d3d9: Implement d3d9_device_PresentEx().
|
2012-06-29 10:14:21 +02:00 |
Alexandre Julliard
|
6a9dcd51a2
|
gdi32: Remove the remaining OpenGL entry points from the DC driver.
|
2012-06-28 18:52:23 +02:00 |
Alexandre Julliard
|
edfc7f0de0
|
opengl32: Move wglGetProcAddress to the WGL driver.
|
2012-06-28 16:14:55 +02:00 |
Alexandre Julliard
|
8a13afedd6
|
opengl32: Move GetPixelFormat to the WGL driver.
|
2012-06-28 15:53:14 +02:00 |
Alexandre Julliard
|
bbdf77a311
|
opengl32: Move wglCreateContext to the WGL driver.
|
2012-06-28 15:47:31 +02:00 |
Alexandre Julliard
|
3bcb8057a1
|
opengl32: Move wglCreateContextAttribsARB to the WGL driver.
|
2012-06-28 15:07:44 +02:00 |
Alexandre Julliard
|
47fe838b15
|
opengl32: Move wglMakeContextCurrentARB to the WGL driver.
|
2012-06-28 14:49:49 +02:00 |
Alexandre Julliard
|
7a031d9b92
|
opengl32: Add the concept of a WGL driver.
|
2012-06-28 14:37:31 +02:00 |
Henri Verbeet
|
0ce894f274
|
d3d9: Implement d3d9_device_GetDisplayModeEx().
|
2012-06-28 01:39:28 +02:00 |
Henri Verbeet
|
2c8834dffd
|
d3d9: Implement d3d9_GetAdapterDisplayModeEx().
|
2012-06-28 01:39:27 +02:00 |
Henri Verbeet
|
a1bfd0988f
|
wined3d: Take scanline ordering into account in the mode setting code.
|
2012-06-28 01:39:26 +02:00 |
Alexandre Julliard
|
ee21554893
|
gdi32: Remove OpenGL functions that don't use an HDC from the driver entry points.
|
2012-06-25 16:25:57 +02:00 |
Roderick Colenbrander
|
c754f28f17
|
winex11.drv: Remove GLX_ATI_render_texture support.
|
2012-06-25 10:39:02 +02:00 |
Eric Pouech
|
83462bf081
|
dbghelp: Added support for index leaves in types definition for CodeView debug format.
|
2012-06-25 10:32:55 +02:00 |
Henri Verbeet
|
0f0fe49240
|
wined3d: Implement mode setting in the adapter instead of the device.
|
2012-06-22 16:13:58 +02:00 |
Dmitry Timoshkov
|
b527679d17
|
include/wine/test.h: Fix compilation of standalone tests with PSDK headers.
|
2012-06-22 14:09:47 +02:00 |
Henri Verbeet
|
a6ffab3bf5
|
wined3d: Rename WINED3DLOCK_* to WINED3D_MAP_*.
|
2012-06-18 17:48:56 +02:00 |
Thomas Faber
|
cb8af0152c
|
port.h: Add INFINITY macro.
|
2012-06-18 11:59:41 +02:00 |
Matteo Bruni
|
80034de243
|
wpp: Explicitly pass include type to the lookup callback function.
Also, always pass the parent name to the callback, d3dcompiler needs
that information.
|
2012-06-13 21:35:39 +02:00 |
Michael Stefaniuc
|
2e3c0d86cf
|
include: Move "inline" right after the storage specifier.
|
2012-06-05 11:50:50 +02:00 |
Alexandre Julliard
|
f1bf4ea3fc
|
gdi32: Move DC hook private definitions out of wingdi.h.
|
2012-05-31 12:37:15 +02:00 |
Alexandre Julliard
|
93758c43fd
|
gdi32: Remove the CreateBitmap and DeleteBitmap driver entry points.
|
2012-05-29 21:06:41 +02:00 |
Alexandre Julliard
|
1416d0e6f1
|
gdi32: Remove the bitmap parameter from the Get/PutImage entry points.
|
2012-05-29 21:05:52 +02:00 |
Jacek Caban
|
91b89133a9
|
port.h: Added NAN macro.
|
2012-05-29 18:20:13 +02:00 |
Alexandre Julliard
|
fdc4682e31
|
gdi32: Remove the CopyBitmap driver entry point.
|
2012-05-24 22:09:19 +02:00 |
Henri Verbeet
|
e3ecfa5974
|
wined3d: Store user clip planes as 4-component float vectors.
|
2012-05-22 18:07:02 +02:00 |
Alexandre Julliard
|
147174ff1c
|
winex11: Implement wglGetPbufferDCARB with a DC escape and remove it from the GDI driver interface.
|
2012-05-08 14:35:44 +02:00 |
Alexandre Julliard
|
e94d3b4e08
|
gdi32: Add a priority mechanism for pushing drivers on the stack in a defined order.
|
2012-05-08 12:16:50 +02:00 |
Henri Verbeet
|
9267148705
|
wined3d: The wined3d object doesn't need a parent.
|
2012-05-03 11:18:00 +02:00 |