James Hawkins
404afbaa3c
ddraw: Remove a test that fails in VMs.
2008-04-28 13:27:51 +02:00
James Hawkins
2f97a71e36
ddraw: Fix tests that fail with the reference rasterizer.
2008-04-25 14:53:17 +02:00
Francois Gouget
4ba16af16b
ddraw/tests: Fix compilation on systems that don't support nameless unions.
2008-04-14 12:40:22 +02:00
Alexander Dorofeyev
df422cf0fb
ddraw/tests: Add colorkeyed blit to p8_primary_test.
2008-04-11 13:05:12 +02:00
Alexander Dorofeyev
d8ae8a8780
ddraw/tests: Add viewport clearing tests.
2008-04-11 13:05:03 +02:00
Francois Gouget
0d0c4a355b
ddraw/tests: Fix compilation on systems that don't support nameless unions.
2008-04-07 13:36:18 +02:00
Austin English
f4c4488df8
Spelling fixes.
2008-04-07 13:36:17 +02:00
Alexander Dorofeyev
18b9c2bb83
ddraw/tests: Extend p8_primary_test.
...
Additional tests for blitting and locking.
2008-04-04 11:43:45 +02:00
Austin English
825baa23a2
ddraw: Spelling fixes.
2008-04-03 11:39:45 +02:00
Alexander Dorofeyev
003f679cbe
ddraw/tests: Additional colorfill test in p8_primary_test.
2008-04-03 11:31:32 +02:00
Alexander Dorofeyev
2caa797e76
ddraw: Set surface to NULL on failure in GetAttachedSurface.
2008-04-03 11:30:30 +02:00
Stefan Dösinger
2e26c176ec
ddraw: Pass the NULL rectangle to IDirectDrawSurface::Unlock.
2008-04-02 20:29:17 +02:00
Stefan Dösinger
c1503a2579
ddraw: Remove some leftover test debug output.
2008-04-02 20:29:09 +02:00
Stefan Dösinger
ab7630fbe3
ddraw: Add a D3D7 cube map test.
...
The DirectDraw cube mapping interface has a few pitfalls. So far we have
a test testing the surface enumeration, this adds a rendering test. So
far everything used in the test works.
2008-04-02 20:29:01 +02:00
Stefan Dösinger
4066c2e2fd
ddraw: Do not fail if D3D is not available.
2008-04-01 20:31:51 +02:00
Marcus Meissner
0ab270e41a
ddraw/tests: Initialize ddprimpal.
2008-03-28 14:49:17 +01:00
Francois Gouget
eab196b35a
ddraw: Remove trailing spaces in ok() calls.
2008-03-27 11:05:40 +01:00
Kolbjørn Fredheim
a40185f12f
ddraw: Don't clear the return value anymore, we fill the fields anyway, also a test for the behaviour.
2008-03-25 12:50:33 +01:00
Alexander Dorofeyev
7a012df64d
ddraw/tests: Add test for ddraw 8-bit mode.
...
Adds rudimentary test for 8 bit mode ddraw (palettized primary surface). Tests
things like GetDC and its palette handling and SetPalette affected by patches
that follow.
2008-03-25 11:53:06 +01:00
Alexander Dorofeyev
eddbdbef47
ddraw/tests: Test executebuffer triangle instruction with zero count.
2008-03-24 20:40:18 +01:00
Alexander Dorofeyev
bacd2340b4
ddraw/tests: Test SetPalette on non-palettized surfaces.
2008-03-24 20:40:05 +01:00
Francois Gouget
9381f22653
ddraw/tests: Don't use 0xaa to avoid any confusion when running with +heap.
2008-03-05 12:18:36 +01:00
Günther Brammer
df5116cc7d
ddraw: Return a nullpointer as lpSurface in Lock() if the rect is invalid.
2008-02-25 19:50:30 +01:00
Alexander Dorofeyev
29d87c6cbf
ddraw/tests: Add a test of D3DTBLEND_MODULATE with P8 texture.
2008-02-21 12:53:00 +01:00
Detlef Riekenberg
1eb52667ac
ddraw/tests: Avoid endless loop, when T&L is not supported.
2008-02-20 12:06:28 +01:00
Alexander Dorofeyev
74c380cb7b
ddraw/tests: Add test for palette handling in IDirect3DTexture_Load.
2008-02-19 13:39:24 +01:00
Alexander Dorofeyev
cfa40a22c9
ddraw/tests: Split d3d1 initialization and destruction into separate functions.
...
Slight rewrite to make creating additional D3D1 tests easier.
2008-02-19 13:39:23 +01:00
Alexander Dorofeyev
ddd0ec1670
ddraw/tests: Add test for branch instruction with non-zero offset.
2008-02-19 12:06:50 +01:00
Roderick Colenbrander
1079f37407
wined3d: When DDCAPS_ALLOW256 is set, palette entry 0 and 255 are filled with black and white.
2008-02-19 12:06:25 +01:00
Francois Gouget
4c8e218252
Assorted spelling fixes.
2008-02-15 12:09:24 +01:00
Reece H. Dunn
8354995482
ddraw: Spelling fixes in the d3d test output.
2008-02-06 13:49:45 +01:00
Stefan Dösinger
8ad3a1f49e
ddraw: Some drivers return a refresh rate of 0.
2008-02-06 12:43:53 +01:00
Francois Gouget
20b41af9f1
ddraw/tests: Fix compilation on systems that don't support nameless unions.
2008-02-05 12:19:37 +01:00
Francois Gouget
d0794c4aeb
Assorted spelling fixes.
2008-01-23 21:16:22 +01:00
Alexander Dorofeyev
320e253805
ddraw/tests: Add test for D3DTBLEND_MODULATE.
2008-01-22 11:19:34 +01:00
Francois Gouget
7478d9c44d
ddraw/tests: Fix compilation on systems that don't support nameless unions.
2008-01-16 12:46:09 +01:00
Alexander Dorofeyev
d14ef91c92
ddraw/tests: Add test for rendering vertices with zero rhw.
2008-01-08 12:53:31 +01:00
Peter Dons Tychsen
6e8b7c4cef
ddraw: Add missing pitch in callback from EnumDisplayModes().
2008-01-04 13:55:12 +01:00
Francois Gouget
05170942de
ddraw/tests: Fix compilation on systems that don't support nameless unions.
2007-12-10 12:06:09 +01:00
Stefan Dösinger
f700cbe74b
wined3d: Add an alpha blending test.
2007-12-07 16:26:43 +01:00
Stefan Dösinger
3cc253c557
wined3d: Enabling too many lights is silently ignored.
...
I'm resending this patch because my reply to Henri's concern came too late.
Henri noted that I am enabling lights that do not exist. Existing tests show
that if no light is assigned to the index, LightEnable creates a light with a
set of default parameters, so the tests should be fine.
From 9ee4c61805b50886f79e87d744b52f27b7b00b4e Mon Sep 17 00:00:00 2001
From: Stefan Doesinger <stefan@codeweavers.com>
Date: Thu, 29 Nov 2007 13:22:47 +0100
Subject: [PATCH] WineD3D: Enabling too many lights is silently ignored
This patch adds tests for all d3d versions that show that Windows
pretends that enabling more lights than supported succeeds. D3D_OK is
returned, and the light is reported as enabled.
What is not tested in this patch is the rendering output of this
situation, thus the FIXME is still written.
2007-12-03 13:44:07 +01:00
Stefan Dösinger
714991bf3f
ddraw: Fix a test for Vista.
2007-11-07 12:08:07 +01:00
Stefan Dösinger
f9dba29477
ddraw: Be less picky about float precision.
2007-11-07 12:08:00 +01:00
Stefan Dösinger
0d016254a0
wined3d: Don't test D3DDEVICE surfaces in dsurface tests.
2007-11-05 13:24:36 +01:00
Stefan Dösinger
7a445747ea
ddraw: Do not fail on surface creation errors, skip instead.
2007-10-10 11:59:26 +02:00
David Hedberg
019cc506a8
ddraw: Enumerate additional devices in IDirect3D7_EnumDevices.
2007-09-10 16:47:30 +02:00
David Hedberg
c53487b599
ddraw: Fix and test case for situation where DDSD_MIPMAPCOUNT is set and dwMipMapCount is 0.
2007-09-10 15:29:46 +02:00
Stefan Dösinger
d0fdb1ea7e
d3d: Add a test for double surface locking.
2007-08-31 11:25:19 +02:00
Stefan Dösinger
2d15cb8b27
d3d: Add a simple offscreen rendering test.
2007-08-08 15:32:00 +02:00
Stefan Dösinger
df75a7e007
ddraw: SetDisplayMode may fail.
2007-08-03 12:30:21 +02:00
Stefan Dösinger
1f4d71c0f6
ddraw: Some drivers return DDERR_INVALIDPARAMS if DXTn surfaces aren't supported.
2007-08-03 12:30:03 +02:00
Francois Gouget
5266e57975
Assorted spelling fixes.
2007-07-31 21:37:50 +02:00
Stefan Dösinger
17f1c29457
ddraw: Table fog may be unsupported.
2007-07-30 23:37:58 +02:00
Francois Gouget
382329c103
ddraw/tests: Fix compilation on systems that don't support nameless unions.
2007-07-09 11:45:53 +02:00
Paul Vriens
a470ea6205
ddraw/tests: Use skip instead of trace.
2007-07-06 18:15:32 +02:00
Paul Vriens
c92026739e
ddraw/tests: Use skip instead of trace.
2007-07-06 18:15:26 +02:00
Francois Gouget
a3317a5c01
Assorted spelling fixes.
2007-07-05 19:56:34 +02:00
Francois Gouget
090fd6d9d2
ddraw/tests: Fix compilation on systems that don't support nameless unions.
2007-07-05 19:54:58 +02:00
Stefan Dösinger
e4bf7ab578
ddraw: Implement IDirect3DViewport3::TransformVertices.
2007-07-05 19:52:27 +02:00
Stefan Dösinger
5fa4de27bc
ddraw: D3DOP_BRANCHFORWARD includes the current instruction size.
...
Native D3DRM puts a branchforward with offset 0 at the beginning of each
execute buffer. With the old code this used to get stuck in an endless
loop. This patch adds a test that shows that such a branchforward
terminates properly.
2007-07-05 19:52:01 +02:00
Stefan Dösinger
4f8eb6a32e
wined3d: Clamp material power to 128.0.
2007-06-25 20:03:26 +02:00
Francois Gouget
73032be74a
ddraw/tests: Fix compilation on systems that don't support nameless unions.
2007-06-25 13:25:39 +02:00
Stefan Dösinger
fb269f9210
wined3d: Depthfill blits are allowed between BeginScene and Endscene.
2007-06-22 13:42:51 +02:00
Stefan Dösinger
208d38688a
ddraw: Check for incorrect rectangles to DDrawSurface::Blt.
2007-06-22 13:42:30 +02:00
Stefan Dösinger
e019cebd16
ddraw: Add a test for incorrect surface desc sizes for Lock().
2007-06-22 13:42:24 +02:00
Stefan Dösinger
bf23e5f3f7
ddraw: Test for incorrect surface desc sizes in GetSurfaceDesc.
2007-06-20 15:10:58 +02:00
Stefan Dösinger
94127492f2
ddraw: Check the validy of IDirectDrawSurface::BltFast parameters.
2007-05-31 13:07:38 +02:00
Francois Gouget
30b7744472
ddraw/tests: Fix the Visual C++ double to float conversion warnings.
2007-05-29 13:47:03 +02:00
Francois Gouget
77440b098f
ddraw/tests: Fix compilation with Visual C++ 2005.
2007-05-29 13:44:35 +02:00
Francois Gouget
47b6392b44
ddraw: Fix the name of DDSPD_IUNKNOWNPOINTER.
2007-05-29 13:17:42 +02:00
Francois Gouget
0acb5810bf
Assorted spelling fixes.
2007-05-15 18:09:16 +02:00
Marcus Meissner
b7ac570f39
ddraw/tests: Check for failing to create surfaces.
2007-05-14 15:41:21 +02:00
Francois Gouget
72ed214932
ddraw/tests: Fix compilation on systems that don't support nameless unions.
2007-05-14 14:25:10 +02:00
Stefan Dösinger
4295b18950
ddraw: Avoid fallout of failing tests.
2007-05-11 11:26:34 +02:00
Stefan Dösinger
5c48d504fc
wined3d: Destroying the resource frees all private data.
...
Also adds a test for ddraw, d3d8 and d3d9.
2007-05-11 11:22:31 +02:00
Stefan Dösinger
a5c484cbf3
ddraw: GetSurfaceDesc returns the surface memory while the surface is locked.
2007-05-11 11:21:44 +02:00
Stefan Dösinger
d9fef10b71
ddraw: Some caps fixes.
...
Cards at DirectX7 times did not support non power of 2 textures, and
some games check the capatiblity flags incorrectly. Rollcage expects the
D3DPTEXTURECAPS_POW2 (limitation) flag set and fails with the reference
rasterizer which support NP2 textures and doesn't have the cap set.
2007-05-10 11:40:01 +02:00
Stefan Dösinger
bed50115ee
ddraw: More tests and fixes on surface attachments.
2007-05-09 12:07:46 +02:00
Detlef Riekenberg
00028b0c37
ddraw/tests: Fix typos in messages.
2007-05-08 13:25:55 +02:00
Stefan Dösinger
00e37a81b2
ddraw: Primary surfaces always have screen size.
2007-05-07 21:43:09 +02:00
Stefan Dösinger
2ecacc619f
ddraw: Fix reported caps on compressed surfaces.
...
Compressed surfaces in ddraw do not have a pitch, instead the full
surface size is reported. Also adds tests for the extact behavior and
surface flags set.
2007-05-07 21:42:33 +02:00
Francois Gouget
26553b6c1d
ddraw/tests: Fix compilation on systems that don't support nameless unions.
2007-05-07 14:30:14 +02:00
H. Verbeet
0b9808761f
ddraw: Add a surface locking test.
2007-05-04 13:41:37 +02:00
Stefan Dösinger
378005442e
ddraw: Cube map structure test.
2007-05-01 11:42:25 +02:00
Stefan Dösinger
a61e58dbf4
ddraw: Add a test for surface attachments.
2007-04-30 12:22:14 +02:00
Stefan Dösinger
86eb79b0c9
ddraw: Add a test for EnumSurfaces.
2007-04-27 11:43:17 +02:00
Francois Gouget
d9e8a0f63e
Remove unneeded checks on the GetModuleHandle() return value for cases where we are linked with the dll.
2007-03-28 12:36:13 +02:00
Stefan Dösinger
4b445124d3
direct3d: Add a fixed function fog test.
2007-03-15 12:14:50 +01:00
Stefan Huehner
51a7ca3440
Change some functions arguments from () -> (void).
2007-03-12 12:25:31 +01:00
Francois Gouget
4a1435aa79
ddraw/tests: Fix compilation on systems that don't support nameless unions.
2007-03-05 12:13:20 +01:00
Stefan Dösinger
4a16dbbbec
wined3d: More Clear fixes.
...
Test for rectangles with x1 > x2 and y1 > y2. Empire earth passes such rects.
2007-02-27 12:20:10 +01:00
Francois Gouget
a98b9d76c6
ddraw/tests: Fix compilation on systems that don't support nameless unions.
2007-02-26 17:34:06 +01:00
Francois Gouget
dbbef46e5a
ddraw/tests: There is no unnamed union in D3DLIGHT7.
2007-02-26 17:34:04 +01:00
Stefan Dösinger
76b7cac7af
wined3d: Light parameter fixes.
2007-02-21 10:55:31 +01:00
Francois Gouget
93494f2ac0
Assorted spelling fixes.
2007-02-20 20:30:51 +01:00
Stefan Dösinger
bbcf98209c
wined3d: No bounds checking is done on sampler / texture numbers.
2007-02-20 11:49:42 +01:00
Stefan Dösinger
cd3bc1d17d
ddraw: Test and fix IDirectDrawSurfaceX::GetDDInterface.
2007-02-19 13:09:30 +01:00
Stefan Dösinger
1036ca0df6
ddraw: Creating surfaces with old interfaces doesn't addref.
2007-02-19 13:09:18 +01:00
Stefan Dösinger
68e7ed2c90
ddraw: Fix a leak in a test.
2007-02-19 13:09:04 +01:00
Stefan Dösinger
266fc77cf0
wined3d: Lighting is calculated for vertices without normals.
...
It still should be disabled for transformed vertices though.
2007-02-19 13:08:35 +01:00