Commit Graph

202 Commits

Author SHA1 Message Date
James Hawkins 404afbaa3c ddraw: Remove a test that fails in VMs. 2008-04-28 13:27:51 +02:00
James Hawkins 2f97a71e36 ddraw: Fix tests that fail with the reference rasterizer. 2008-04-25 14:53:17 +02:00
Francois Gouget 4ba16af16b ddraw/tests: Fix compilation on systems that don't support nameless unions. 2008-04-14 12:40:22 +02:00
Alexander Dorofeyev df422cf0fb ddraw/tests: Add colorkeyed blit to p8_primary_test. 2008-04-11 13:05:12 +02:00
Alexander Dorofeyev d8ae8a8780 ddraw/tests: Add viewport clearing tests. 2008-04-11 13:05:03 +02:00
Francois Gouget 0d0c4a355b ddraw/tests: Fix compilation on systems that don't support nameless unions. 2008-04-07 13:36:18 +02:00
Austin English f4c4488df8 Spelling fixes. 2008-04-07 13:36:17 +02:00
Alexander Dorofeyev 18b9c2bb83 ddraw/tests: Extend p8_primary_test.
Additional tests for blitting and locking.
2008-04-04 11:43:45 +02:00
Austin English 825baa23a2 ddraw: Spelling fixes. 2008-04-03 11:39:45 +02:00
Alexander Dorofeyev 003f679cbe ddraw/tests: Additional colorfill test in p8_primary_test. 2008-04-03 11:31:32 +02:00
Alexander Dorofeyev 2caa797e76 ddraw: Set surface to NULL on failure in GetAttachedSurface. 2008-04-03 11:30:30 +02:00
Stefan Dösinger 2e26c176ec ddraw: Pass the NULL rectangle to IDirectDrawSurface::Unlock. 2008-04-02 20:29:17 +02:00
Stefan Dösinger c1503a2579 ddraw: Remove some leftover test debug output. 2008-04-02 20:29:09 +02:00
Stefan Dösinger ab7630fbe3 ddraw: Add a D3D7 cube map test.
The DirectDraw cube mapping interface has a few pitfalls. So far we have
a test testing the surface enumeration, this adds a rendering test. So
far everything used in the test works.
2008-04-02 20:29:01 +02:00
Stefan Dösinger 4066c2e2fd ddraw: Do not fail if D3D is not available. 2008-04-01 20:31:51 +02:00
Marcus Meissner 0ab270e41a ddraw/tests: Initialize ddprimpal. 2008-03-28 14:49:17 +01:00
Francois Gouget eab196b35a ddraw: Remove trailing spaces in ok() calls. 2008-03-27 11:05:40 +01:00
Kolbjørn Fredheim a40185f12f ddraw: Don't clear the return value anymore, we fill the fields anyway, also a test for the behaviour. 2008-03-25 12:50:33 +01:00
Alexander Dorofeyev 7a012df64d ddraw/tests: Add test for ddraw 8-bit mode.
Adds rudimentary test for 8 bit mode ddraw (palettized primary surface). Tests 
things like GetDC and its palette handling and SetPalette affected by patches 
that follow.
2008-03-25 11:53:06 +01:00
Alexander Dorofeyev eddbdbef47 ddraw/tests: Test executebuffer triangle instruction with zero count. 2008-03-24 20:40:18 +01:00
Alexander Dorofeyev bacd2340b4 ddraw/tests: Test SetPalette on non-palettized surfaces. 2008-03-24 20:40:05 +01:00
Francois Gouget 9381f22653 ddraw/tests: Don't use 0xaa to avoid any confusion when running with +heap. 2008-03-05 12:18:36 +01:00
Günther Brammer df5116cc7d ddraw: Return a nullpointer as lpSurface in Lock() if the rect is invalid. 2008-02-25 19:50:30 +01:00
Alexander Dorofeyev 29d87c6cbf ddraw/tests: Add a test of D3DTBLEND_MODULATE with P8 texture. 2008-02-21 12:53:00 +01:00
Detlef Riekenberg 1eb52667ac ddraw/tests: Avoid endless loop, when T&L is not supported. 2008-02-20 12:06:28 +01:00
Alexander Dorofeyev 74c380cb7b ddraw/tests: Add test for palette handling in IDirect3DTexture_Load. 2008-02-19 13:39:24 +01:00
Alexander Dorofeyev cfa40a22c9 ddraw/tests: Split d3d1 initialization and destruction into separate functions.
Slight rewrite to make creating additional D3D1 tests easier.
2008-02-19 13:39:23 +01:00
Alexander Dorofeyev ddd0ec1670 ddraw/tests: Add test for branch instruction with non-zero offset. 2008-02-19 12:06:50 +01:00
Roderick Colenbrander 1079f37407 wined3d: When DDCAPS_ALLOW256 is set, palette entry 0 and 255 are filled with black and white. 2008-02-19 12:06:25 +01:00
Francois Gouget 4c8e218252 Assorted spelling fixes. 2008-02-15 12:09:24 +01:00
Reece H. Dunn 8354995482 ddraw: Spelling fixes in the d3d test output. 2008-02-06 13:49:45 +01:00
Stefan Dösinger 8ad3a1f49e ddraw: Some drivers return a refresh rate of 0. 2008-02-06 12:43:53 +01:00
Francois Gouget 20b41af9f1 ddraw/tests: Fix compilation on systems that don't support nameless unions. 2008-02-05 12:19:37 +01:00
Francois Gouget d0794c4aeb Assorted spelling fixes. 2008-01-23 21:16:22 +01:00
Alexander Dorofeyev 320e253805 ddraw/tests: Add test for D3DTBLEND_MODULATE. 2008-01-22 11:19:34 +01:00
Francois Gouget 7478d9c44d ddraw/tests: Fix compilation on systems that don't support nameless unions. 2008-01-16 12:46:09 +01:00
Alexander Dorofeyev d14ef91c92 ddraw/tests: Add test for rendering vertices with zero rhw. 2008-01-08 12:53:31 +01:00
Peter Dons Tychsen 6e8b7c4cef ddraw: Add missing pitch in callback from EnumDisplayModes(). 2008-01-04 13:55:12 +01:00
Francois Gouget 05170942de ddraw/tests: Fix compilation on systems that don't support nameless unions. 2007-12-10 12:06:09 +01:00
Stefan Dösinger f700cbe74b wined3d: Add an alpha blending test. 2007-12-07 16:26:43 +01:00
Stefan Dösinger 3cc253c557 wined3d: Enabling too many lights is silently ignored.
I'm resending this patch because my reply to Henri's concern came too late. 
Henri noted that I am enabling lights that do not exist. Existing tests show 
that if no light is assigned to the index, LightEnable creates a light with a 
set of default parameters, so the tests should be fine.

From 9ee4c61805b50886f79e87d744b52f27b7b00b4e Mon Sep 17 00:00:00 2001
From: Stefan Doesinger <stefan@codeweavers.com>
Date: Thu, 29 Nov 2007 13:22:47 +0100
Subject: [PATCH] WineD3D: Enabling too many lights is silently ignored

This patch adds tests for all d3d versions that show that Windows
pretends that enabling more lights than supported succeeds. D3D_OK is
returned, and the light is reported as enabled.

What is not tested in this patch is the rendering output of this
situation, thus the FIXME is still written.
2007-12-03 13:44:07 +01:00
Stefan Dösinger 714991bf3f ddraw: Fix a test for Vista. 2007-11-07 12:08:07 +01:00
Stefan Dösinger f9dba29477 ddraw: Be less picky about float precision. 2007-11-07 12:08:00 +01:00
Stefan Dösinger 0d016254a0 wined3d: Don't test D3DDEVICE surfaces in dsurface tests. 2007-11-05 13:24:36 +01:00
Stefan Dösinger 7a445747ea ddraw: Do not fail on surface creation errors, skip instead. 2007-10-10 11:59:26 +02:00
David Hedberg 019cc506a8 ddraw: Enumerate additional devices in IDirect3D7_EnumDevices. 2007-09-10 16:47:30 +02:00
David Hedberg c53487b599 ddraw: Fix and test case for situation where DDSD_MIPMAPCOUNT is set and dwMipMapCount is 0. 2007-09-10 15:29:46 +02:00
Stefan Dösinger d0fdb1ea7e d3d: Add a test for double surface locking. 2007-08-31 11:25:19 +02:00
Stefan Dösinger 2d15cb8b27 d3d: Add a simple offscreen rendering test. 2007-08-08 15:32:00 +02:00
Stefan Dösinger df75a7e007 ddraw: SetDisplayMode may fail. 2007-08-03 12:30:21 +02:00
Stefan Dösinger 1f4d71c0f6 ddraw: Some drivers return DDERR_INVALIDPARAMS if DXTn surfaces aren't supported. 2007-08-03 12:30:03 +02:00
Francois Gouget 5266e57975 Assorted spelling fixes. 2007-07-31 21:37:50 +02:00
Stefan Dösinger 17f1c29457 ddraw: Table fog may be unsupported. 2007-07-30 23:37:58 +02:00
Francois Gouget 382329c103 ddraw/tests: Fix compilation on systems that don't support nameless unions. 2007-07-09 11:45:53 +02:00
Paul Vriens a470ea6205 ddraw/tests: Use skip instead of trace. 2007-07-06 18:15:32 +02:00
Paul Vriens c92026739e ddraw/tests: Use skip instead of trace. 2007-07-06 18:15:26 +02:00
Francois Gouget a3317a5c01 Assorted spelling fixes. 2007-07-05 19:56:34 +02:00
Francois Gouget 090fd6d9d2 ddraw/tests: Fix compilation on systems that don't support nameless unions. 2007-07-05 19:54:58 +02:00
Stefan Dösinger e4bf7ab578 ddraw: Implement IDirect3DViewport3::TransformVertices. 2007-07-05 19:52:27 +02:00
Stefan Dösinger 5fa4de27bc ddraw: D3DOP_BRANCHFORWARD includes the current instruction size.
Native D3DRM puts a branchforward with offset 0 at the beginning of each
execute buffer. With the old code this used to get stuck in an endless
loop. This patch adds a test that shows that such a branchforward
terminates properly.
2007-07-05 19:52:01 +02:00
Stefan Dösinger 4f8eb6a32e wined3d: Clamp material power to 128.0. 2007-06-25 20:03:26 +02:00
Francois Gouget 73032be74a ddraw/tests: Fix compilation on systems that don't support nameless unions. 2007-06-25 13:25:39 +02:00
Stefan Dösinger fb269f9210 wined3d: Depthfill blits are allowed between BeginScene and Endscene. 2007-06-22 13:42:51 +02:00
Stefan Dösinger 208d38688a ddraw: Check for incorrect rectangles to DDrawSurface::Blt. 2007-06-22 13:42:30 +02:00
Stefan Dösinger e019cebd16 ddraw: Add a test for incorrect surface desc sizes for Lock(). 2007-06-22 13:42:24 +02:00
Stefan Dösinger bf23e5f3f7 ddraw: Test for incorrect surface desc sizes in GetSurfaceDesc. 2007-06-20 15:10:58 +02:00
Stefan Dösinger 94127492f2 ddraw: Check the validy of IDirectDrawSurface::BltFast parameters. 2007-05-31 13:07:38 +02:00
Francois Gouget 30b7744472 ddraw/tests: Fix the Visual C++ double to float conversion warnings. 2007-05-29 13:47:03 +02:00
Francois Gouget 77440b098f ddraw/tests: Fix compilation with Visual C++ 2005. 2007-05-29 13:44:35 +02:00
Francois Gouget 47b6392b44 ddraw: Fix the name of DDSPD_IUNKNOWNPOINTER. 2007-05-29 13:17:42 +02:00
Francois Gouget 0acb5810bf Assorted spelling fixes. 2007-05-15 18:09:16 +02:00
Marcus Meissner b7ac570f39 ddraw/tests: Check for failing to create surfaces. 2007-05-14 15:41:21 +02:00
Francois Gouget 72ed214932 ddraw/tests: Fix compilation on systems that don't support nameless unions. 2007-05-14 14:25:10 +02:00
Stefan Dösinger 4295b18950 ddraw: Avoid fallout of failing tests. 2007-05-11 11:26:34 +02:00
Stefan Dösinger 5c48d504fc wined3d: Destroying the resource frees all private data.
Also adds a test for ddraw, d3d8 and d3d9.
2007-05-11 11:22:31 +02:00
Stefan Dösinger a5c484cbf3 ddraw: GetSurfaceDesc returns the surface memory while the surface is locked. 2007-05-11 11:21:44 +02:00
Stefan Dösinger d9fef10b71 ddraw: Some caps fixes.
Cards at DirectX7 times did not support non power of 2 textures, and
some games check the capatiblity flags incorrectly. Rollcage expects the
D3DPTEXTURECAPS_POW2 (limitation) flag set and fails with the reference
rasterizer which support NP2 textures and doesn't have the cap set.
2007-05-10 11:40:01 +02:00
Stefan Dösinger bed50115ee ddraw: More tests and fixes on surface attachments. 2007-05-09 12:07:46 +02:00
Detlef Riekenberg 00028b0c37 ddraw/tests: Fix typos in messages. 2007-05-08 13:25:55 +02:00
Stefan Dösinger 00e37a81b2 ddraw: Primary surfaces always have screen size. 2007-05-07 21:43:09 +02:00
Stefan Dösinger 2ecacc619f ddraw: Fix reported caps on compressed surfaces.
Compressed surfaces in ddraw do not have a pitch, instead the full
surface size is reported. Also adds tests for the extact behavior and
surface flags set.
2007-05-07 21:42:33 +02:00
Francois Gouget 26553b6c1d ddraw/tests: Fix compilation on systems that don't support nameless unions. 2007-05-07 14:30:14 +02:00
H. Verbeet 0b9808761f ddraw: Add a surface locking test. 2007-05-04 13:41:37 +02:00
Stefan Dösinger 378005442e ddraw: Cube map structure test. 2007-05-01 11:42:25 +02:00
Stefan Dösinger a61e58dbf4 ddraw: Add a test for surface attachments. 2007-04-30 12:22:14 +02:00
Stefan Dösinger 86eb79b0c9 ddraw: Add a test for EnumSurfaces. 2007-04-27 11:43:17 +02:00
Francois Gouget d9e8a0f63e Remove unneeded checks on the GetModuleHandle() return value for cases where we are linked with the dll. 2007-03-28 12:36:13 +02:00
Stefan Dösinger 4b445124d3 direct3d: Add a fixed function fog test. 2007-03-15 12:14:50 +01:00
Stefan Huehner 51a7ca3440 Change some functions arguments from () -> (void). 2007-03-12 12:25:31 +01:00
Francois Gouget 4a1435aa79 ddraw/tests: Fix compilation on systems that don't support nameless unions. 2007-03-05 12:13:20 +01:00
Stefan Dösinger 4a16dbbbec wined3d: More Clear fixes.
Test for rectangles with x1 > x2 and y1 > y2. Empire earth passes such rects.
2007-02-27 12:20:10 +01:00
Francois Gouget a98b9d76c6 ddraw/tests: Fix compilation on systems that don't support nameless unions. 2007-02-26 17:34:06 +01:00
Francois Gouget dbbef46e5a ddraw/tests: There is no unnamed union in D3DLIGHT7. 2007-02-26 17:34:04 +01:00
Stefan Dösinger 76b7cac7af wined3d: Light parameter fixes. 2007-02-21 10:55:31 +01:00
Francois Gouget 93494f2ac0 Assorted spelling fixes. 2007-02-20 20:30:51 +01:00
Stefan Dösinger bbcf98209c wined3d: No bounds checking is done on sampler / texture numbers. 2007-02-20 11:49:42 +01:00
Stefan Dösinger cd3bc1d17d ddraw: Test and fix IDirectDrawSurfaceX::GetDDInterface. 2007-02-19 13:09:30 +01:00
Stefan Dösinger 1036ca0df6 ddraw: Creating surfaces with old interfaces doesn't addref. 2007-02-19 13:09:18 +01:00
Stefan Dösinger 68e7ed2c90 ddraw: Fix a leak in a test. 2007-02-19 13:09:04 +01:00
Stefan Dösinger 266fc77cf0 wined3d: Lighting is calculated for vertices without normals.
It still should be disabled for transformed vertices though.
2007-02-19 13:08:35 +01:00