Rico Schüller
|
a7cf4d16fa
|
d3dcompiler: Add stub ID3D11ShaderReflection interface.
|
2010-11-02 13:49:30 +01:00 |
Rico Schüller
|
02264a7628
|
d3dcompiler: Add D3DReflect() stub.
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2010-11-02 13:41:11 +01:00 |
Henri Verbeet
|
362da026b0
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d3dcompiler_43/tests: Calculate the probe count.
|
2010-11-01 13:34:44 +01:00 |
Henri Verbeet
|
04632c060d
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d3dcompiler_43/tests: Make some variables unsigned.
|
2010-11-01 13:34:43 +01:00 |
Henri Verbeet
|
d3dd18646d
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d3dcompiler_43/tests: Make probe info const.
|
2010-11-01 13:34:43 +01:00 |
Travis Athougies
|
356420b340
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d3dcompiler_43/tests: Added float vector tests to HLSL test suite.
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2010-10-29 15:23:34 +02:00 |
Travis Athougies
|
79f715c3ec
|
d3dcompiler_43/tests: Added tests for conditional expressions to HLSL test suite.
|
2010-10-29 15:23:31 +02:00 |
Travis Athougies
|
9f7ceec91f
|
d3dcompiler_43/tests: Added order of operations test to HLSL test suite.
|
2010-10-29 15:23:28 +02:00 |
Travis Athougies
|
7c56eb8872
|
d3dcompiler_43/tests: Added HLSL test suite.
|
2010-10-28 18:18:11 +02:00 |
Henri Verbeet
|
1f437a9349
|
d3dcompiler: Mark some internal symbols hidden.
|
2010-10-18 19:08:38 +02:00 |
Henri Verbeet
|
a141ea4933
|
d3dcompiler: Merge asmutils.c into utils.c.
|
2010-10-18 19:08:38 +02:00 |
Henri Verbeet
|
72d5b9ddab
|
d3dcompiler: Move some bytecode output functions to bytecodewriter.c.
|
2010-10-18 19:08:37 +02:00 |
Henri Verbeet
|
3db5163fd0
|
d3dcompiler: Make some variables static.
|
2010-10-18 19:08:37 +02:00 |
Henri Verbeet
|
ac8f8c02a6
|
d3dcompiler: Remove some stray tabs.
|
2010-10-15 16:20:06 +02:00 |
Rico Schüller
|
83cff120b9
|
d3dcompiler/tests: Add D3DCOMPILER_STRIP_REFLECTION_DATA test.
|
2010-10-15 16:17:50 +02:00 |
Rico Schüller
|
f4a9a0bb59
|
d3dcompiler/tests: Add D3DCOMPILER_STRIP_DEBUG_INFO test.
|
2010-10-15 16:17:50 +02:00 |
Rico Schüller
|
060028c8e3
|
d3dcompiler/tests: Add D3DStripShader() test.
|
2010-10-15 16:17:50 +02:00 |
Rico Schüller
|
beb2cad0fb
|
d3dcompiler/tests: Add D3D_BLOB_XNA_SHADER test.
|
2010-10-15 16:17:50 +02:00 |
Rico Schüller
|
b09da75fb5
|
d3dcompiler/tests: Add D3D_BLOB_XNA_PREPASS_SHADER test.
|
2010-10-15 16:17:50 +02:00 |
Rico Schüller
|
c5d601c199
|
d3dcompiler/tests: Add D3D_BLOB_LEGACY_SHADER test.
|
2010-10-15 16:17:50 +02:00 |
Rico Schüller
|
3c12dd345d
|
d3dcompiler/tests: Add D3D_BLOB_DEBUG_INFO test.
|
2010-10-15 16:17:50 +02:00 |
Rico Schüller
|
ed6c221942
|
d3dcompiler/tests: Add D3D_BLOB_ALL_SIGNATURE_BLOB test.
|
2010-10-15 16:17:50 +02:00 |
Rico Schüller
|
291a3b98a5
|
d3dcompiler/tests: Add D3D_BLOB_PATCH_CONSTANT_SIGNATURE_BLOB test.
|
2010-10-15 16:17:50 +02:00 |
Rico Schüller
|
7d87a4d42b
|
d3dcompiler/tests: Add D3D_BLOB_INPUT_AND_OUTPUT_SIGNATURE_BLOB test.
|
2010-10-15 16:17:50 +02:00 |
Rico Schüller
|
87344c6726
|
d3dcompiler/tests: Add D3D_BLOB_OUTPUT_SIGNATURE_BLOB test.
|
2010-10-15 16:17:50 +02:00 |
Rico Schüller
|
1c26d22dc3
|
d3dcompiler/tests: Add D3D_BLOB_INPUT_SIGNATURE_BLOB test.
|
2010-10-15 16:17:50 +02:00 |
Rico Schüller
|
6628944b7f
|
d3dcompiler/tests: Add D3DGetBlobPart() test.
|
2010-10-15 16:17:49 +02:00 |
Matteo Bruni
|
7c47a9d192
|
d3dcompiler: Accept dot terminated float immediate values.
|
2010-10-14 17:54:52 +02:00 |
Matteo Bruni
|
422d57e2fc
|
d3dcompiler: Don't store instruction length in DEF opcode in PS 1.x.
|
2010-10-14 17:54:52 +02:00 |
Rico Schüller
|
2c9b24b054
|
d3dcompiler: Implement D3DStripShader().
|
2010-10-13 16:29:46 +02:00 |
Rico Schüller
|
a36f51b1b2
|
d3dcompiler: Add D3D_BLOB_XNA_SHADER to D3DGetBlobPart().
|
2010-10-13 16:29:23 +02:00 |
Rico Schüller
|
cdfdfe59ee
|
d3dcompiler: Add D3D_BLOB_XNA_PREPASS_SHADER to D3DGetBlobPart().
|
2010-10-13 16:29:19 +02:00 |
Rico Schüller
|
976b4e96bd
|
d3dcompiler: Add D3D_BLOB_LEGACY_SHADER to D3DGetBlobPart().
|
2010-10-13 16:29:14 +02:00 |
Rico Schüller
|
7b5e05a99d
|
d3dcompiler: Add D3D_BLOB_ALL_SIGNATURE_BLOB to D3DGetBlobPart().
|
2010-10-13 16:29:07 +02:00 |
Rico Schüller
|
3cbb72667b
|
d3dcompiler: Add D3D_BLOB_PATCH_CONSTANT_SIGNATURE_BLOB to D3DGetBlobPart().
|
2010-10-13 16:28:59 +02:00 |
Rico Schüller
|
d52f2b63c0
|
d3dcompiler: Implement D3DGetDebugInfo().
|
2010-10-07 15:58:11 +02:00 |
Rico Schüller
|
4467901e31
|
d3dcompiler: Implement D3DGetInputAndOutputSignatureBlob().
|
2010-10-07 15:58:11 +02:00 |
Rico Schüller
|
164dcc7973
|
d3dcompiler: Implement D3DGetOutputSignatureBlob().
|
2010-10-07 15:58:11 +02:00 |
Rico Schüller
|
5946201d19
|
d3dcompiler: Implement D3DGetInputSignatureBlob().
|
2010-10-07 15:58:11 +02:00 |
Rico Schüller
|
ec698dea66
|
d3dcompiler: Implement D3DGetBlobPart().
|
2010-10-07 15:58:11 +02:00 |
Rico Schüller
|
033fd44aa1
|
d3dcompiler: Add D3DGetBlobPart() stub.
|
2010-10-07 15:58:10 +02:00 |
Alexandre Julliard
|
81b8ee863e
|
makefiles: Add a standard header for all makefiles to replace the common variable initializations.
|
2010-09-19 12:36:48 +02:00 |
Matteo Bruni
|
87f00d34fd
|
d3dcompiler: Add D3DPreprocess tests.
|
2010-09-13 14:43:42 -05:00 |
Matteo Bruni
|
5504395697
|
d3dcompiler: D3DPreprocess implementation.
|
2010-09-13 14:43:34 -05:00 |
Francois Gouget
|
7d9cd71db7
|
d3dcompiler_43: Make asmshader_error() and set_rel_reg() static.
|
2010-09-13 13:26:59 -05:00 |
Francois Gouget
|
330520980a
|
d3dcompiler_43: Move asmparser_message() and asmshader_error() up to avoid forward declarations.
|
2010-09-13 13:26:54 -05:00 |
Francois Gouget
|
aaf78f1a0b
|
d3dcompiler_43: Don't use nameless unions in our private structures to avoid trouble with compilers where they are not supported.
|
2010-08-30 11:26:46 +02:00 |
Matteo Bruni
|
390b480356
|
d3dcompiler: Stub D3DCompile implementation.
|
2010-08-30 11:26:28 +02:00 |
Francois Gouget
|
ea67356998
|
d3dcompiler_43: Make debug_print_{relarg,swizzle,writemask}() static.
|
2010-08-26 13:40:29 +02:00 |
Matteo Bruni
|
53a15436f8
|
d3dcompiler: Move D3DAssemble tests from d3dx9_36.
|
2010-08-25 17:35:19 +02:00 |