d3dcompiler/tests: Add D3DStripShader() test.

This commit is contained in:
Rico Schüller 2010-10-14 21:04:01 +02:00 committed by Alexandre Julliard
parent beb2cad0fb
commit 060028c8e3
1 changed files with 28 additions and 0 deletions

View File

@ -319,6 +319,34 @@ static void test_get_blob_part(void)
refcount = ID3D10Blob_Release(blob);
ok(!refcount, "ID3DBlob has %u references left\n", refcount);
/* check corner cases for D3DStripShader */
hr = D3DStripShader(test_blob_part, test_blob_part[6], 0xffffffff, &blob);
ok(hr == S_OK, "D3DStripShader failed, got %x, expected %x\n", hr, S_OK);
refcount = ID3D10Blob_Release(blob);
ok(!refcount, "ID3DBlob has %u references left\n", refcount);
hr = D3DStripShader(test_blob_part, test_blob_part[6], 0, &blob);
ok(hr == S_OK, "D3DStripShader failed, got %x, expected %x\n", hr, S_OK);
refcount = ID3D10Blob_Release(blob);
ok(!refcount, "ID3DBlob has %u references left\n", refcount);
hr = D3DStripShader(NULL, test_blob_part[6], 0, &blob);
ok(hr == D3DERR_INVALIDCALL, "D3DStripShader failed, got %x, expected %x\n", hr, D3DERR_INVALIDCALL);
hr = D3DStripShader(test_blob_part, 2, 0, &blob);
ok(hr == D3DERR_INVALIDCALL, "D3DStripShader failed, got %x, expected %x\n", hr, D3DERR_INVALIDCALL);
hr = D3DStripShader(test_blob_part, test_blob_part[6], 0, NULL);
ok(hr == E_FAIL, "D3DStripShader failed, got %x, expected %x\n", hr, E_FAIL);
hr = D3DStripShader(NULL, test_blob_part[6], 0, NULL);
ok(hr == E_FAIL, "D3DStripShader failed, got %x, expected %x\n", hr, E_FAIL);
hr = D3DStripShader(test_blob_part, 0, 0, NULL);
ok(hr == E_FAIL, "D3DStripShader failed, got %x, expected %x\n", hr, E_FAIL);
}
/*