d3dcompiler: Add D3D_BLOB_ALL_SIGNATURE_BLOB to D3DGetBlobPart().
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@ -141,6 +141,10 @@ static BOOL check_blob_part(DWORD tag, D3D_BLOB_PART part)
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if (tag == TAG_PCSG) add = TRUE;
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break;
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case D3D_BLOB_ALL_SIGNATURE_BLOB:
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if (tag == TAG_ISGN || tag == TAG_OSGN || tag == TAG_PCSG) add = TRUE;
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break;
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case D3D_BLOB_DEBUG_INFO:
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if (tag == TAG_SDBG) add = TRUE;
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break;
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@ -221,6 +225,10 @@ HRESULT d3dcompiler_get_blob_part(const void *data, SIZE_T data_size, D3D_BLOB_P
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if (count != 2) count = 0;
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break;
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case D3D_BLOB_ALL_SIGNATURE_BLOB:
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if (count != 3) count = 0;
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break;
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default:
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FIXME("Unhandled D3D_BLOB_PART %s.\n", debug_d3dcompiler_d3d_blob_part(part));
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break;
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