Commit Graph

418 Commits

Author SHA1 Message Date
Rico Schüller e798d0016b d3dx9: Implement ID3DXBaseEffect::GetParameter(). 2011-04-18 17:00:44 +02:00
Rico Schüller d64eb4699f d3dx9: Implement ID3DXBaseEffect::GetTechniqueDesc(). 2011-04-18 17:00:37 +02:00
Rico Schüller 4482ca41d0 d3dx9: Fix d3dx9_parse_effect_typedef for D3DXPC_STRUCT. 2011-04-18 16:59:40 +02:00
Rico Schüller 8ec21524ec d3dx9: Parse effect pass and technique. 2011-04-13 14:13:53 +02:00
Rico Schüller 4dcb3ea325 d3dx9: Make some functions inline. 2011-04-13 14:13:53 +02:00
Rico Schüller 0f10e1b344 d3dx9: Parse value data. 2011-04-12 12:50:19 +02:00
Rico Schüller 53d0a02c20 d3dx9: Parse name and semantics. 2011-04-12 12:50:15 +02:00
Rico Schüller e4a0ef69f5 d3dx9: Parse effect type D3DXPC_STRUCT. 2011-04-12 12:50:10 +02:00
Rico Schüller 20dc97296b d3dx9: Parse effect parameter type definition. 2011-04-12 12:50:06 +02:00
Francois Gouget 18e0e8c4c7 d3dx9_36: Make get_parameter_{handle,struct}() static. 2011-04-11 12:07:11 +02:00
Rico Schüller 9a7720fc1d d3dx9: Start effect parameter parsing. 2011-04-07 13:50:56 +02:00
Rico Schüller 651e044590 d3dx9: Fix return values. 2011-04-07 13:50:48 +02:00
Rico Schüller 670f0efe5c d3dx9: Add ID3DXBuffer test. 2011-04-04 13:43:15 +02:00
Rico Schüller 1fcce55894 d3dx9: Add argument check to D3DXCreateBuffer(). 2011-04-04 13:43:09 +02:00
Rico Schüller 22abfd6edc d3dx9: Use init function for ID3DXBuffer. 2011-03-30 14:56:49 +02:00
Rico Schüller 87f6f86ce9 d3dx9: Add a some TRACEs to ID3DXBufferImpl. 2011-03-30 14:56:46 +02:00
Rico Schüller 404de72fe0 d3dx9: Rename some variables. 2011-03-30 14:56:43 +02:00
Rico Schüller 62c1fb0941 d3dx9: Remove typedef from ID3DXBufferImpl. 2011-03-30 14:56:40 +02:00
Rico Schüller 98001ca8c8 d3dx9: Use variable instead of type in HeapAlloc. 2011-03-30 14:56:36 +02:00
Rico Schüller 41e34d77c5 d3dx9: Don't zero memory when it will be overridden. 2011-03-30 14:56:33 +02:00
Rico Schüller 9ea9a053b9 d3dx9/tests: Add ID3DXEffectCompiler test. 2011-03-29 18:05:57 +02:00
Rico Schüller f1bfecd616 d3dx9/tests: Add ID3DXEffect::GetPool() and ID3DXEffect::GetDevice() tests. 2011-03-29 18:05:53 +02:00
Rico Schüller dccbfe32ad d3dx9: ID3DXEffect::QueryInterface() does not support IID_ID3DXBaseEffect. 2011-03-29 18:05:47 +02:00
Rico Schüller adbfae9b2a d3dx9: Implement ID3DXEffect::GetDevice(). 2011-03-29 18:05:42 +02:00
Rico Schüller 96192306a0 d3dx9: Implement ID3DXEffect::GetPool(). 2011-03-29 18:05:38 +02:00
Rico Schüller 27209e6097 d3dx9: Fix some style issues. 2011-03-29 18:05:34 +02:00
Rico Schüller 2f3e9673a1 d3dx9: Add ID3DXEffectCompiler interface. 2011-03-29 18:05:29 +02:00
Rico Schüller 0dff8dd3ce d3dx9: Forward ID3DXEffect to ID3DXBaseEffect. 2011-03-29 18:05:18 +02:00
Rico Schüller aaa06cfba4 d3dx9: Add ID3DXBaseEffect interface. 2011-03-29 18:02:03 +02:00
Rico Schüller 68f11dabd7 d3dx9/tests: Add refcount test for the device. 2011-03-29 17:48:42 +02:00
Rico Schüller eb1faf6155 d3dx9: Handle pool and device in ID3DXEffect. 2011-03-29 17:48:37 +02:00
Rico Schüller bb88fada4b d3dx9: Use size of variable instead of type. 2011-03-29 17:48:19 +02:00
Rico Schüller be43a5c414 d3dx9: Fix HeapAlloc size in D3DXCreateEffectPool. 2011-03-29 17:48:10 +02:00
Francois Gouget cb5e480faf d3dx9_36/tests: Replace a malloc() with HeapAlloc()+HeapFree(). 2011-03-16 14:14:25 +01:00
Rico Schüller 0dc91c4975 d3dx9_36: Start effect parsing. 2011-03-15 17:14:07 +01:00
Dylan Smith ed3ce3c91b d3dx9/tests: Partially test front and back faces for D3DXCreateText. 2011-03-10 16:30:16 +01:00
Dylan Smith b06a6c84ac d3dx9/tests: Added outline comparison tests for D3DXCreateText. 2011-03-10 16:30:15 +01:00
Dylan Smith eec288a4c5 d3dx9/tests: Add basic tests for D3DXCreateText. 2011-03-10 16:30:15 +01:00
Dylan Smith 8245b46e60 d3dx9: Support triangulation of complex glyphs in D3DXCreateText. 2011-03-10 16:30:15 +01:00
Dylan Smith 3eee5b7476 d3dx9: D3DXCreateText implementation for simple glyphs. 2011-03-10 16:30:15 +01:00
Francois Gouget 41663974ad d3dx9_36/tests: Add a trailing '\n' to ok() calls. 2011-03-07 11:08:56 +01:00
David Adam 68da568f16 d3dx9_36: Implement ID3DXMesh_GetNumBytesPerVertex. 2011-03-04 16:26:01 +01:00
David Adam 23faba7eb1 d3dx9_36: Add a test for D3DXCreateBox. 2011-03-04 16:26:01 +01:00
Alexandre Julliard 45ead7fe85 d3dx9_36: Cleanup the fixme_once handling. 2011-02-24 12:20:25 +01:00
Matteo Bruni 85a578f782 d3dx9: Fix memory access for images with less than 4 bytes per pixel (Valgrind). 2011-02-23 19:38:26 +01:00
Dylan Smith 5fe7522ba1 d3dx9: Add stubs for D3DXCreateText. 2011-02-21 16:25:58 +01:00
Matteo Bruni ffe65c2721 d3dx9/tests: Remove spurious assignment (LLVM/Clang). 2011-02-21 12:44:36 +01:00
Matteo Bruni 6505aed598 d3dx9: Remove an unnecessary initialization (LLVM/Clang). 2011-02-21 12:44:31 +01:00
Matteo Bruni ed1b396b66 d3dx9: Remove a couple of spurious assignments (LLVM/Clang). 2011-02-21 12:44:27 +01:00
Austin English e8a2fa28ea d3dx9_36/tests: Free memory after use (Valgrind). 2011-02-17 17:27:30 +01:00
David Adam e57bbaab91 d3dx9_36: Add a few tests for D3DXCreateBox. 2011-02-15 17:11:50 +01:00
Austin English 517f6aa526 d3dx9_36: Make sure return values are used (LLVM/Clang). 2011-02-09 14:24:52 -06:00
Austin English f9facad235 d3dx9_36/tests: Remove unused variable assignments (LLVM/Clang). 2011-02-07 10:13:46 -06:00
Michael Stefaniuc c2bf9a6b79 d3dx9_36: COM cleanup for the ID3DXSprite iface. 2011-01-27 14:15:22 +01:00
Michael Stefaniuc 697a9a1ac5 d3dx9_36: COM cleanup for the ID3DXMesh iface. 2011-01-27 14:15:17 +01:00
Michael Stefaniuc a9065082da d3dx9_36: COM cleanup for the ID3DXMatrixStack iface. 2011-01-27 14:15:13 +01:00
Michael Stefaniuc 7342f34ef7 d3dx9_36: COM cleanup for the ID3DXFont iface. 2011-01-27 14:15:08 +01:00
Michael Stefaniuc 7660526337 d3dx9_36: COM cleanup for the ID3DXBuffer iface. 2011-01-27 14:15:04 +01:00
Michael Stefaniuc c84b8dbd3e d3dx9_36: COM cleanup for the ID3DXInclude iface. 2011-01-27 14:14:59 +01:00
Michael Stefaniuc b88e09e221 d3dx9_36: COM cleanup for the ID3DXEffectPool iface. 2011-01-27 14:14:55 +01:00
Michael Stefaniuc 03321ad0fb d3dx9_36: COM cleanup for the ID3DXEffect iface. 2011-01-27 14:14:51 +01:00
Michael Stefaniuc 134cb5bfef d3dx9_36/tests: COM cleanup for the ID3DXInclude iface. 2011-01-26 15:00:13 +01:00
Michael Stefaniuc 303f84c409 d3dx9_36: Use an iface instead of an vtbl pointer in ID3DXConstantTableImpl. 2010-12-21 15:49:30 +01:00
Michael Stefaniuc cdf56820a0 d3dx9_36: Use an iface instead of an vtbl pointer in ID3DXLineImpl. 2010-12-21 00:20:02 +01:00
Travis Athougies d2055e6ea9 d3dx9_36/tests: Extended ID3DXConstantTable tests. 2010-12-02 12:47:42 +01:00
Travis Athougies ca7405a9a1 d3dx9_36: Improved constant table parsing. 2010-12-02 12:47:42 +01:00
Matteo Bruni 9867c39133 d3dx9/tests: Fix a D3DXCheckTextureRequirements test failing on Windows. 2010-11-24 18:27:31 +01:00
Matteo Bruni 9517305c03 d3dx9/tests: Fix some tests to take into account POW2 texture capability flags. 2010-11-24 17:59:59 +01:00
Michael Stefaniuc b6a1951925 d3dx9_36: Move 'static' to the beginning of the declaration. 2010-11-23 16:01:09 +01:00
Matteo Bruni 8c0a8ac514 d3dx9/tests: Remove a D3DXPlaneNormalize test. 2010-11-23 14:16:22 +01:00
Matteo Bruni 892502479c d3dx9: Implement D3DXFillVolumeTexture function. 2010-11-18 14:08:56 +01:00
Matteo Bruni 8f6cf460be d3dx9: Implement D3DXFillCubeTexture function. 2010-11-18 14:08:53 +01:00
Matteo Bruni bffbf3460b d3dx9: Implement D3DXFillTexture function. 2010-11-18 14:08:50 +01:00
Matteo Bruni 0b4969f841 d3dx9: Add color key support to D3DXLoadSurfaceFromMemory. 2010-11-15 14:51:47 +01:00
Louis Lenders aa75d068a4 d3dx9_36: Quiet a noisy fixme. 2010-11-12 15:43:08 +01:00
Matteo Bruni b4a90b0fe8 d3dx9: Implement D3DXCreateVolumeTexture. 2010-11-09 17:08:21 +01:00
Matteo Bruni c1843c8779 d3dx9: Implement D3DXCheckVolumeTextureRequirements. 2010-11-09 17:08:21 +01:00
Matteo Bruni 363d180a54 d3dx9: Skip D3DXCheckCubeTextureRequirement test if not supported. 2010-11-09 17:08:21 +01:00
Vincent Povirk 1d0f126d91 d3dx9_36: Fix an error path in D3DXLoadSurfaceFromFileInMemory.
If GetFrame fails, bitmapframe was not created and should not be released.
2010-11-09 11:44:39 +01:00
Vincent Povirk 31682b3dbe d3dx9_36: Don't check the image format in D3DXLoadSurfaceFromFileInMemory.
If the format is not supported, D3DXGetImageInfoFromFileInMemory will fail.
2010-11-09 11:44:32 +01:00
Matteo Bruni 390ba2c338 d3dx9: Implement D3DXCreateCubeTexture. 2010-11-04 16:29:59 +01:00
Matteo Bruni 6933766531 d3dx9: Implement D3DXCheckCubeTextureRequirements. 2010-11-04 16:29:57 +01:00
Matteo Bruni a875f38301 d3dx9: Implement D3DXFilterTexture for cube textures. 2010-11-04 16:29:52 +01:00
Vincent Povirk a2e5321b01 d3dx9_36: Check for the TGA container format. 2010-10-22 12:01:55 +02:00
Matteo Bruni d32a07a04b d3dx9: Initialize a variable in ID3DXSpriteImpl_Flush. 2010-10-19 17:05:13 +02:00
Matteo Bruni 454dce9162 d3dx9: Report usage of unsupported sprite flags. 2010-10-18 11:45:42 +02:00
Matteo Bruni 40d57b70ed d3dx9: Store transform matrix per-sprite. 2010-10-18 11:45:32 +02:00
Matteo Bruni 550abd41a2 d3dx9: Fix D3DXFilterTexture return value. 2010-10-18 11:45:26 +02:00
Matteo Bruni ebbf519b78 d3dx9: Search for a compatible pixel format in D3DXCheckTextureRequirements. 2010-10-18 11:45:21 +02:00
Christian Costa 128cf64371 d3dx9: Constant table parsing foundations. 2010-10-13 12:03:05 +02:00
Matteo Bruni b4736bd767 d3dx9/tests: Fix a shader test failure. 2010-10-13 12:01:03 +02:00
Misha Koshelev 09af2a2bf9 d3dx9_36: Implement D3DXCreateCylinder. 2010-09-28 17:33:17 +02:00
Misha Koshelev 63dbf6ee3f d3dx9_36/tests: Add tests for D3DXCreateCylinder. 2010-09-27 14:10:46 +02:00
Misha Koshelev fe9db6faf7 d3dx9_36: Add stub for D3DXCreateCylinder. 2010-09-27 14:10:46 +02:00
Misha Koshelev d7d9cd5eb2 d3dx9_36: Implement D3DXCreateSphere. 2010-09-24 15:45:54 +02:00
Misha Koshelev 99e2aedbf7 d3dx9_36: Implement ID3DXMesh_Lock/UnlockVertexBuffer and ID3DXMesh_Lock/UnlockIndexBuffer. 2010-09-24 15:45:53 +02:00
Misha Koshelev 10af823fd5 d3dx9_36: Add stub for D3DXCreateTeapot. 2010-09-24 15:45:53 +02:00
Misha Koshelev e4182ead47 d3dx9_36: Implement D3DXCreateMeshFVF. 2010-09-23 19:22:41 +02:00
Misha Koshelev a6f2c003a3 d3dx9_36: D3DXDeclaratorFromFVF returns D3DERR_INVALIDCALL when an invalid declarator is passed. 2010-09-23 19:22:38 +02:00
Misha Koshelev af0c074d7b d3dx9_36: Implement D3DXCreateMesh and initial ID3DXMesh methods. 2010-09-21 20:16:16 +02:00